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Uji Coba Gim Edukasi dalam Meningkatkan Hasil Belajar Bahasa Inggris Susalti Nur Arsyad; Runniarsiti Runniarsiti; Ahmad Swandi; Arief Fauzan; Sparisoma Viridi; Burhan Burhan; Sri Rahmadhanningsih
Journal of Education and Instruction (JOEAI) Vol 6 No 1 (2023): JOEAI (Journal of Education and Instruction)
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/joeai.v6i1.4954

Abstract

ABSTRACT This study aims to test the effectiveness of educational game-based digital learning media in improving grade IV elementary school English learning outcomes. The pre-experimental design and One Group Pretest-Posttest were used in this study with a sample of 20 students in a school in Makassar. Pretests and posttests are given to learners to obtain data on improving learning outcomes, which are then analyzed using t-tests and N-Gain. The results showed that there was a significant difference in test results between pretest and posttest seen from the sig.2-tailed value of 0.000, where this result was smaller than 0.05. In addition, an N-Gain of 0.49 indicates a moderate category and indicates that the trial of educational game-based digital learning media can improve student learning outcomes. Educational games can be used as an effective learning medium in the learning process and need to be developed in a better direction. Keywords: Learning Media, Educational Games, Learning Outcomes.
Proposed model and strategy for Indonesian higher education facing technological disruption and Industrial Revolution 4.0 using Newton's Laws analogy Erkata Yandri; Sparisoma Viridi; Rizal F. Hariadi
SINERGI Vol 27, No 3 (2023)
Publisher : Universitas Mercu Buana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22441/sinergi.2023.3.009

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All economic sectors in the world cannot be separated from the challenges of facing an era of technological disruption and the Industrial Revolution 4.0 (TD4IR). As centers of higher education, campuses also cannot escape from this difficult situation. Many studies have discussed the impact of TD4IR on higher education, unfortunately, without a detailed strategy for dealing with it. The global issues were analyzed using a physical approach, such as Newton's laws. Our study's purpose is to evaluate a strategic principle that Indonesian colleges can use to prepare for TD4IR. We applied Newton's analogy system to strategic management, then modeled with the derivation of the formula, followed by modeling with the simulation, to determine the changes that higher education would need to make in response to Industrial Revolution 4.0. Acceleration and deceleration scenarios are implemented with a square or cube increase or reduction. From the modeling, the parameters of Newton's laws, such as mass, friction (barriers to change), force (internal assets as a driving force), etc., must be properly matched to the idea of strategic management of higher education to give a clear picture of the problems. From the simulation, higher education needs to know the minimum value of its organizational system so it can figure out what needs to be done right away. The organization doesn't suddenly slow down or stop; higher education needs to speed up as much as possible.
Penggunaan Image Tracking untuk Pengukuran Sifat Mekanik pada Kertas Munir, Rahmawati; Rahmayanti, Handika Dany; Amalia, Nadya; Viridi, Sparisoma; Abdullah, Mikrajuddin
Jurnal Fisika Vol 9, No 1 (2019)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jf.v9i1.19393

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Berbagai metode karakterisasi telah digunakan untuk memahami sifat mekanik bahan dengan menggunakan metode yang canggih atau metode paling sederhana. Pada penelitian ini dikembangkan metode sederhana untuk menghitung modulus elastis dengan menggunakan image tracking pada kertas A4 (100 g) yang membengkok dengan menerapkan prinsip balok cantilever. Metode ini menggunakan software video tracker 4.94 (Open Source) yang dapat dioperasikan dengan OS Windows. Preparasi sampel dilakukan dengan memotong kertas berukuran 16 cm x 5 cm. Pengambilan gambar dilakukan dengan menvariasikan sudut kelengkungannya pada sampel berbentuk persegi panjang (diasumsikan homogen). Profil lentur balok cantilever pada kertas difoto menggunakan kamera digital. Tracking koordinat dilakukan pada beberapa titik di setiap segmen sampel. Kebergantungan elastisitas terhadap parameter densitas dan penampang balok cantilever juga menjadi dasar dalam mengembangkan metode pengukuran ini. Data penampang dan kerapatan berdasarkan gambar profil lentur setiap bahan yang diperoleh dapat digunakan untuk menghitung modulus elastisitasnya. Hasil penelitian ini dapat berkontribusi pada pengembangan penelitian tentang pengukuran sifat mekanik bahan.
Desain Pembelajaran Gelombang untuk Membentuk Calon Guru Fisika yang Terampil, Berbudaya dan Paham Teknologi Digital Anwar, Khairil; Rusdiana, Dadi; Kaniawati, Ida; Viridi, Sparisoma
Jurnal Penelitian dan Pengkajian Ilmu Pendidikan: e-Saintika Vol. 4 No. 1: March 2020
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat (LITPAM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/e-saintika.v4i1.179

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Tujuan penelitian ini adalah mendesain kegiatan pembelajaran yang berorientasi pada keterampilan kerja ilmiah, pengelolaan alat musik tradisional dan pengelolaan perangkat teknologi digital sebagai sumber belajar melalui matakuliah gelombang, selain itu mengetahui tingkat keterlaksanaan pembelajaran, dan respon mahasiswa terhadap desain kegiatan pembelajaran yang diterapkan. Desain pembelajaran dilakukan dengan cara studi literatur dan studi kasus pada sejumlah kelompok belajar (19 orang mahasiswa) calon guru fisika. Aspek-aspek desain dan keterlaksanaan pembelajaran dievaluasi berdasarkan pengamatan dan respon mahasiswa menggunakan lembar observasi serta kuisioner, sedangkan tanggapan responden dianalisis secara deskriptif berdasarkan rating scale. Orientasi desain pembelajaran gelombang dalam penelitian ini adalah menghubungkan sains dengan teknologi dan masyarakat, mengintegrasikan konten dengan proses penyelidikan ilmiah serta sumber belajar yang kontekstual dengan objek atau peristiwa yang dekat dengan mahasiswa, sekaligus dapat membentuk nilai-nilai budaya. Secara umum setiap aspek dalam desain perkuliahan dapat terlaksana sepenuhnya, dengan rata-rata 98,12%. Sementara itu respon mahasiswa terhadap desain pembelajaran dapat diterima secara positif untuk setiap aspek dari implementasi program pembelajaran dengan skor rata-rata 399,91 (S). Disimpulkan bahwa desain perkuliahan yang dibangun dicirikan oleh sintaks yang meliputi kegiatan awal, eksplorasi, pemfokusan, penyelidikan/inkuiri, elaborasi, konfirmasi, dan kegiatan akhir/penutup, sedangkan sumber belajar melibatkan alat musik tradisional, komputer dan smartphone. Desain pembelajaran dapat mengembangkan kualitas ilmiah mahasiswa calon guru fisika yang diindikasikacn oleh porsentase keterlaksanaan yang mencapai target dan respon positif mahasiswa setelah diterapkannya dalam kegiatan perkuliahan.Design of Wave Learning to Form Prospective Students of Physics Teachers who are Skilled, Cultured and Literacy of Digital TechnologyAbstractThe purpose of this study is to design learning activities oriented to scientific performance, management of traditional music instruments and digital technology devices as a source of learning on wave courses, knowing the profile of the implementation of learning, and student responses to the design of learning activities that are applied. Learning design is done by means of literature studies and case studies in groups (19 students) prospective physics teachers. The aspects of design and implementation of learning are evaluated based on observations and responses of students using observation sheets and questionnaires, while respondents responses are analyzed descriptively based on rating scale. The orientation of the wave learning design in this research is connecting science with technology and culture, integrating content with scientific inquiry processes and learning resources that are contextual with objects or events that are close to students, as well as forming cultural values. In general, every aspect in the design of lectures can be fully implemented, with an average of 98.12%. Meanwhile student responses to learning designs can be positively received for every aspect of the implementation of learning programs with an average score of 399.91 (S). It was concluded that the learning design that was built was characterized by syntax which included initial activities, exploration, focusing, inquiry, elaboration, confirmation, and closing section activities, while learning resources involved traditional musical instruments, computers and smartphones. The learning design can develop the scientific quality of the prospective physics teacher students as indicated by the percentage of accomplishment that reaches the target and the positive response of students after applying it in lecture activities.
Analisis Pengaruh Viskositas pada Self-Siphon Nurhayati, Nurhayati; Viridi, Sparisoma; Zen, Freddy Permana
Phi: Jurnal Pendidikan Fisika dan Terapan Vol 4, No 1 (2018)
Publisher : Universitas Islam Negeri Ar-Raniry

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22373/p-jpft.v4i1.7438

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Penelitian ini bertujuan untuk mengetahui pengaruh nilai viskositas terhadap terjadinya aliran fluida pada self-siphon secara simulasi. Simulasi dilakukan dengan mempertimbangkan gaya-gaya yang bekerja pada single fluid volume element (SFVE). Persamaan gerak pada masingmasing segmen diselesaikan dengan menerapkan hukum Newton. Persamaan-persamaan diselesaikan secara numerik dengan metode Euler. Parameter fisika yang divariasikan dalam simulasi adalah nilai viskositas fluida, karena viskositas mempengaruhi aliran fluida dalam pipa. Berdasarkan penelitian, nilai viskositas fluida η berpengaruh pada dinamika sistem (yang digambarkan oleh kurva terjadinya aliran fluida) namun tidak signifikan pada diameter yang berbeda. Pada nilai viskositas η yang besar, diperlukan panjang pipa yang tercelup dalam fluida (L) yang besar pula. Besarnya panjang pipa L akan memperbesar nilai tekanan hidrostatis sehingga terjadi aliran pada self-siphon.
Implementation of Project-Based Science Learning to Improve Literacy of School Managers About New Renewable Energy in West Halmahera Swandi, Ahmad; Viridi, Sparisoma; Rahmadhanningsih, Sri; Sutjahja, Inge Magdalena; Sari, Juwita
Kasuari: Physics Education Journal (KPEJ) Vol. 7 No. 2 (2024): December 2024
Publisher : Universitas Papua, Jurusan Pendidikan Fisika FKIP Unipa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37891/kpej.v7i2.575

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Renewable energy is a very important solution in overcoming the limitations of electrical energy in schools. The number of schools that have not received electricity in West Halmahera is still quite large, this hampers various daily activities in the school environment. Therefore, it is very important to provide understanding and skills about the application of new and renewable energy, especially for school managers. This study aims to improve the scientific literacy of school managers in West Halmahera about New and Renewable Energy. The type of research used is a pre-experimental research design with One-Group Pretest-Postets Design. The research sample was taken from the population of school administrators in West Halmahera with 20 school administrators. The analysis of the research results was carried out in a quantitative descriptive manner. Based on the results of the initial and final tests, an N-Gain value of 0.41 was obtained which indicates that there is an increase in literacy about renewable energy in the medium category. In addition, the results of observations show that the activity of school managers in participating in activities is quite good, which is indicated by the percentage above 70%.
A Review on Exploring the resonant vibration of thin plates: Reconstruction of Chladni patterns and determination of resonant wave numbers Using Research Based Learning Hendra, Nadhira Azzahra; Viridi, Sparisoma
Indonesian Journal of Physics Vol 35 No 1 (2024): vol 35 no 1 2024
Publisher : Institut Teknologi Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/itb.ijp.2024.35.1.3

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Belajar adalah proses perolehan pengetahuan atau keterampilan melalui studi atau pengalaman. Salah satu metode pembelajaran untuk meningkatkan pemahaman siswa adalah Research-based Learning (RBL), sebuah metodologi yang bertujuan menanamkan berfikir kritis, kreativitas, dan keterampilan memecahkan masalah. Pada penelitian ini, metode RBL digunakan untuk meningkatkan pemahaman dalam percobaan Chladni dengan mengamati fenomena resonansi ketika pelat diberi getaran dengan frekuensi tertentu serta menentukan besar frekuensi yang menghasilkan pola-pola Chladni. Pada metode ini, siswa akan bekerja dalam kelompok yang terdiri dari 3 orang. Ada lima langkah yang akan dilakukan pada RBL ini: (i) merumuskan masalah dan tujuan, membuat hipotesis, (ii) melakukan eksperimen, mengoleksi data hasil eksperimen (iii) mencari informasi mengenai eksperimen, memproses data (iii) menganalisis data, menjawab rumusan masalah (iv) membuat kesimpulan, (v) mempresentasikan hasilnya kepada dosen/penguji. Pada akhir eksperimen ini siswa mampu membuktikan hukum Chladni.
Development of Guided Inquiry-based E-Worksheet to Stimulate Science Process Skills on Light Diffraction Materials Handayani, Meita Puteri; Munna, Kamila; Herlina, Kartini; Suyatna, Agus; Viridi, Sparisoma
JURNAL EKSAKTA PENDIDIKAN (JEP) Vol 9 No 2 (2025): JEP (Jurnal Eksakta Pendidikan)
Publisher : Fakultas Matematika dan Ilmu Pengetahuan Alam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jep/vol9-iss2/1049

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Understanding light diffraction requires higher-order thinking and the ability to apply science process skills. Therefore, this study aims to develop a guided inquiry-based e-worksheet that is valid, practical, and effective to stimulate science process skills in Light Diffraction materials. The study uses the Design and Development Research (DDR) approach, which consists of four stages: analysis, design, development, and evaluation. The data analysis uses a validity test assessed by three experts, a practicality test conducted by students and teachers, and an effectiveness test as measured by the N-Gain test. The validity test results obtained an average value of 3.54, which is "very valid" category. The e-worksheet’s design and content correspond to the science process skill: formulating problems, formulating hypotheses, conducting experiments, drawing conclusions, and discussing. The practicality test produced an average student response result of 86% and an average teacher perception result of 88%, both of which are classified as "very practical." The effectiveness test produced an N-Gain value of 0.71 in the experimental class, which is classified as high and increased compared to the control class's value of 0.49, which is classified as moderate. Hence, an e-worksheet based on guided inquiry has been produced to stimulate valid, practical, and effective science process skills. The results contribute to the theoretical understanding of guided inquiry-based learning and provide practical guidance for teachers in implementing digital inquiry activities on light diffraction.
The Effectiveness Of Implementing Gdevelop-Based Educational Games In Learning Science With The Theme Of Light And Sound Waves In Elementary Schools Ahmad Swandi; Susalti Nur Arsyad; Arief Fauzan; Sparisoma Viridi; Sri Rahmadhanningsih; Febrianti Iren
JPF (Jurnal Pendidikan Fisika) Universitas Islam Negeri Alauddin Makassar Vol 11 No 2 (2023)
Publisher : Pendidikan Fisika UIN Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/jpf.v11i2.33615

Abstract

The use of digital-based science learning media in elementary schools is currently not maximized and is still monotonous which makes students less interested and quickly feel bored in participating in learning. The application of interactive learning media accompanied by games (educational games) is an alternative learning that needs attention. The purpose of this study was to determine the validity and effectiveness of implementing a GDevelop-based educational game in science learning on the theme of light and sound waves for grade IV in elementary schools. The research sample was 20 fourth grade students of SD Negeri Lariang Bangi. The validity of educational games is determined based on the average percentage of each aspect that contains several criteria. Meanwhile, the effectiveness of educational games can be seen from the increase in learning outcomes obtained after trials. This study uses a pre-experimental research method that uses quantitative data analysis techniques. The data collection technique uses tests, namely pretest and posttest. The results for the validity of educational game programs and materials obtained an average percentage of 86.4 and 88.36 respectively. Meanwhile, the test results showed that the average pretest and posttest scores were 37.5 and 82.5, respectively. Thus it can be concluded that the use of GDevelop-based educational game media on the science learning outcomes of fourth grade students at SDN Lariang Bangi 1 is proven to be valid and effective. This educational game can be used as an alternative learning media to create an active, fun and interesting learning atmosphere
Perumusan Gaya Atraktif Bola Terapung dengan Metode Eksperimen dan Pengolahan Citra Digital Erlina Erlina; Septian Ulan Dini; Sparisoma Viridi
Jurnal Teori dan Aplikasi Fisika Vol. 8 No. 1 (2020): Jurnal Teori dan Aplikasi Fisika
Publisher : Department of Physics, Faculty of Mathematics and Natural Sciences, University of Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jtaf.v8i1.237

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Abstract. Two floating object interact each other in a certain time when the initial separation distance of them is not greather than the radius. This interaction is caused by asymmetric deformation in the liquid-air boundary plane due to contact with spherical particles. Asymmetric deformation plane of the liquid-air boundary between the two spheres and outside the sphere results an attractive force. This force is experienced by two balls that interact in a certain period of time until they come close to each other and after contact they will bond and difficult to escape. The position of each ball is observed using a video camera with 25 fps specifications and processed using Python and OpenCV and obtained data on the position of the center of mass of the system at any time until both are in contact. From the equation of position to time, the acceleration value of the ball is obtained, so that the magnitude of the attractive force can be known. The attractive force of the object is varied with the density of the object.
Co-Authors A.A. Ketut Agung Cahyawan W Abdul Waris Agus Suyatna Ahmad Suryadi, Ahmad Ahmad Swandi Alamta Singarimbun Amalia, Nadya Arief Fauzan Arsyad, Susalti Nur Asdar Asdar Asifa Asri Aufa Nu’man Fadhilah Rudiawan Aufa Numan Fadhilah Rudiawan Bergas Bimo Branarto Budi Dermawan Budi Dermawan Bunga Dara Amin Burhan Burhan Chi-Hung Chang Cut Novianti Rachmi, Cut Novianti Dani Irawan Dasapta Erwin Irawan, Dasapta Erwin Deny Juanda Puradimaja Dewi Muliyati Dimas P. P. A. Dimas Praja Purwa Aji, Dimas Praja Purwa Dwi Irwanto Erkata Yandri Erlina Erlina Euis Sustini Fairusy Fitria Haryani Febrianti Iren Freddy Haryanto Freddy Permana Zen Handayani, Meita Puteri Hari Anggit Cahyo Wibowo, Hari Anggit Cahyo Hendra, Nadhira Azzahra Herlina, Kartini Hirofumi Notsu Ida Kaniawati Idam Arif Inge M. Sutjahja Ismi Yasifa Ismi Yasifa Jainuddin Jainuddin Juneman Abraham juwita sari Khairil Anwar Khairil Anwar Koji Morata Kurnia Novita Sari Lilik Hendrajaya M. Rizqie Arbie Mamat Rokhmat Mikrajuddin Abdullah Mikrajuddin Abdullah Mikrajuddin Abdullah Mitra Djamal Mochammad Tanzil Multazam Muhammad Nur Tajuddin Muhammad Taqwin Mukti, Rino Rakhmata Mulyaningsih, Indrya Munir, Rahmawati Munir, Rahmawati Munna, Kamila Mutahharah Hasyim, Mutahharah Muziibu Alfisyah Nadya Amalia Nadya Amalia Nadya Amalia Natalia Eka Prasetia Nazla Innaya Nazla Innaya Novitrianc Novitrianc Nur Asiah Aprianti Nur Faizin Nurhayati Nurhayati Nurhayati Nurhayati Nurhayati Nurhayati Pariabti Palloan Putri Mustika W. Rahmadhanningsih, Sri Rahmayanti, Handika Dany Ramadhani Eka Putra Risky Afandi Putri Risky Afandi Putri Rizal F. Hariadi RIzal Kurniadi Runniarsiti Runniarsiti S. Sutisna Sabaryati, Johri Septian Ulan Dini Siti Nurul Khotimah Siti Nurul Khotimah Siti Nurul Khotimah Sitti Balkis Sri Rahmadhanningsih Sutisna, S. Trise Nurul Ain Veinardi Suendo Wahyu Hidayat Wahyu Srigutomo Widayani Widayani Widya Meiriska Zaki Suud