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DEVELOPMENT OF LEARNING VIDEOS BASED ON ADOBE PREMIERE PRO FOR ELEMENTARY SCHOOL STUDENTS Revita Revita; Bagus Amirul Mukmin; Endang Sri Mujiwati
JURNAL EDUSCIENCE Vol 11, No 1 (2024): Jurnal Eduscience (JES), (Authors from Nigeria, India, and Indonesia)
Publisher : Universitas Labuhanbatu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36987/jes.v11i1.4799

Abstract

The background of this research is the observation of class IV, at SDN Tiron 3 teachers are not optimal in using learning media to convey material, the low motivation of a teacher so that students' interest in learning is low and the learning process is boring. The formulation of the problem of this research: How is the validity, practicality, effectiveness of learning video based on Adobe Premiere Pro on energy resources for fourth grade students at SDN Tiron 3? In this study using the type of research and development (Research and Development). The model used is the ADDIE model (Analysis, Design, Development, Implementation, Evaluation) developed by Sugiyono. The research subjects were fourth grade students at SDN Tiron 3. The results of the study (1) The results of the validation of media experts obtained a percentage of 90% and material experts 88%. The average level of validity score is 89%, it can be stated that it is very valid. (2) The results of the teacher's response questionnaire obtained a percentage of 96.66% and the student response questionnaire was 90%. The average level of practicality gets a score of 93.33%, it can be stated that it is very practical. (3) The results of the limited trial obtained a percentage of 92.59% and 90% of the wide trial. The average level of effectiveness gets a score of 91,30%, so it can be declared very significant.Keywords: Development, learning videos, adobe premiere pro, energy resources materials.The background of this research is the observation of class IV, at SDN Tiron 3 teachers are not optimal in using learning media to convey material, the low motivation of a teacher so that students' interest in learning is low and the learning process is boring. The formulation of the problem of this research: How is the validity, practicality, effectiveness of learning video based on Adobe Premiere Pro on energy resources for fourth grade students at SDN Tiron 3? In this study using the type of research and development (Research and Development). The model used is the ADDIE model (Analysis, Design, Development, Implementation, Evaluation) developed by Sugiyono. The research subjects were fourth grade students at SDN Tiron 3. The results of the study (1) The results of the validation of media experts obtained a percentage of 90% and material experts 88%. The average level of validity score is 89%, it can be stated that it is very valid. (2) The results of the teacher's response questionnaire obtained a percentage of 96.66% and the student response questionnaire was 90%. The average level of practicality gets a score of 93.33%, it can be stated that it is very practical. (3) The results of the limited trial obtained a percentage of 92.59% and 90% of the wide trial. The average level of effectiveness gets a score of 91,30%, so it can be declared very significant.Keywords: Development, learning videos, adobe premiere pro, energy resources materials.
DEVELOPMENT OF COMIC MEDIA MATERIAL DETERMINING CHARACTER AND CHARACTER OF FAIRY TALES FOR CLASS 4 PRIMARY SCHOOL STUDENTS Dimas Ramzy Pratama; Endang Sri Mujiwati; Kharisma Eka Putri
JURNAL EDUSCIENCE Vol 10, No 3 (2023): Jurnal Eduscience (JES), (Authors from Nigeria and Indonesia)
Publisher : Universitas Labuhanbatu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36987/jes.v10i3.4748

Abstract

The The background of teacher when conveying material on determining characters and fairy tale characters in using learning media is still less varied. The teacher only uses thematic book teaching materials by displaying pictures and stories about fairy tale characters and characters, so that students do not understand the material presented. The formulation of the problem is how the validity, effectiveness, teacher and student responses to comic media material determine the characters and characters of fairy tales for grade 4 elementary school students in their use as media during learning. This study uses the Research and Development (R&D) research method with the ADDIE model (Analyze, Design, Developmen, Implementation, and Evaluation). The subjects of this study were teachers and fourth grade students at SDN Ngadi. The results of the comic media development research are as follows: (1) The validation results for comic media if we calculate the average result of 87.7% which is declared very valid. (2) The results of the effectiveness of comic media in the limited trial obtained 100% while the wide trial obtained 94.11%, based on these results, the comic media was stated to be very good. (3) The results of the teacher's response questionnaire obtained 96% results which were declared very good and the results of the student response questionnaire in the limited trial obtained 83% results while in the wide trial the results obtained 82% which were stated to be very good.Keywords: Development; Comic Media; Determining Figures and Characteristics of Fairy TalesAbstrak Penelitian ini dilatarbelakangi bahwa guru saat menyampaikan materi menentukan tokoh dan watak dongeng dalam menggunakan media pembelajaran masih kurang bervariatif. Guru hanya menggunakan bahan ajar buku tematik dengan memperlihatkan gambar dan cerita mengenai materi tokoh dan watak dongeng, sehingga siswa kurang paham dalam memahami materi yang disampaikan. Rumusan masalah yaitu bagaimana kevalidan, keefektifan, respon guru dan siswa pada media komik materi menentukan tokoh dan watak dongeng untuk siswa kelas 4 sekolah dasar dalam penggunaannya sebagai media saat pembelajaran. Penelitian ini mengunakan metode penelitian Research and Development (R&D) dengan model ADDIE (Analyze, Design, Developmen, Implementation, dan Evaluation). Subjek penelitian ini adalah guru dan siswa kelas IV SDN Ngadi. Hasil dari penelitian pengembangan media komik adalah sebagai berikut: (1) Hasil validasi media komik rata-rata hasil sebesar 87,7% yang dinyatakan sangat valid. (2) Hasil efektifitas media komik pada uji coba terbatas mendapatkan 100% sedangkan uji coba luas mendapatkan 94,11%, berdasarkan hasil tersebut, media komik dinyatakan sangat baik. (3) Hasil angket respon guru diperoleh hasil 96% dinyatakan sangat baik dan hasil angket respon siswa pada uji coba terbatas diperoleh hasil 83% sedangkan pada uji coba luas diperoleh hasil 82% dinyatakan sangat baik.Kata Kunci: Pengembangan; Media Komik; Menentukan Tokoh dan Watak Dongeng
MEDIA DEVELOPMENT OF LIFE CYCLE DIAGRAMS OF LIVING THINGS FOR CLASS IV PRIMARY SCHOOL STUDENTS Kurnia Dwi Lestari; Endang Sri Mujiwati; Kharisma Eka Putri
JURNAL EDUSCIENCE Vol 10, No 3 (2023): Jurnal Eduscience (JES), (Authors from Nigeria and Indonesia)
Publisher : Universitas Labuhanbatu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36987/jes.v10i3.4766

Abstract

Abstract In science learning material on animal life cycles in class IV SDN Tarokan 3, the teacher has not used learning media. In the learning process the teacher uses the lecture method which causes students to be less active. This has an impact on students' lack of understanding of animal life cycle material which results in more than 50% of students getting learning outcomes below the KKM. This research aims to (1) determine the validity of life cycle material diagram media products for living creatures for fourth grade elementary school students, (2) determine the effectiveness of living creature life cycle material diagram media products for fourth grade elementary school students, and (3) determine the practicality media product diagram material on the life cycle of living things for fourth grade elementary school students. The research model used is research and development (R&D). Based on this research, the results were: (1) the life cycle diagram media for living creatures was declared very valid with a percentage of 92.05%; (2) the life cycle diagram media for living creatures was declared very effective with a classical completion percentage of 90% in limited trials and 95% in extensive trials; and (3) the media for life cycle diagrams of living things is stated to be very practical with a teacher response percentage of 98.6%, student percentage gains in limited trials of 99.5% and student responses in extensive trials of 99.5%, so that the media can be said to be valid , effective, complete, and influential in improving student learning outcomes. Based on the results of this research, it was concluded that the media for life cycle diagrams of living creatures is valid and suitable for use as learning media for fourth grade elementary school students. Abstrak Pada pembelajaran IPA materi siklus hidup hewan kelas IV SDN Tarokan 3 guru belum menggunakan media pembelajaran. Dalam proses pembelajaran guru menggunakan metode ceramah yang menyebabkan siswa kurang aktif. Hal ini berdampak pada pemahaman siswa kurang terhadap materi siklus hidup hewan yang mengakibatkan lebih dari 50% siswa mendapatkan hasil belajar di bawah KKM. Penelitian ini bertujuan untuk (1) mengetahui kevalidan produk media diagram materi siklus hidup makhluk hidup untuk siswa kelas IV Sekolah Dasar, (2) mengetahui keefektifan produk media diagram materi siklus hidup makhluk hidup untuk siswa kelas IV Sekolah Dasar, dan (3) mengetahui kepraktisan produk media diagram materi siklus hidup makhluk hidup untuk siswa kelas IV Sekolah Dasar. Model penelitian yang gunakan yaitu penelitian pengembangan atau Research and Development (R&D). Berdasarkanpenelitian ini mendapatkan hasil (1) media diagram siklus hidup makhluk hidup dinyatakan sangat valid dengan presentase 92,05%; (2) media diagram siklus hidup makhluk hidup dinyatakan sangat efektif dengan presentase ketuntasan klasikal 90% pada uji coba terbatas dan 95% pada uji coba luas; dan (3) media diagram siklus hidup makhluk hidup dinyatakan sangat praktis dengan presentase respon guru 98,6%, perolehan presentase siswa pada uji coba terbatas 99,5% dan respon siswa pada uji coba luas 99,5%, sehingga media dapat dikatakan valid, efektif, tuntas, dan berpengaruh dalam meningkatkan hasil belajar siswa. Berdasarkan hasil penelitian tersebut disimpulkan bahwa media diagram siklus hidup makhluk hidup valid dan layak digunakan sebagai media pembelajaran untuk siswa kelas IV sekolah dasar.Kata kunci:Pengembangan, Media Diagram Siklus Hidup Makhluk Hidup, Pembelajaran IPA
Pengembangan Bahan Ajar Buku Bergambar Untuk Materi Dongeng Binatang (Fabel) Siswa Kelas II SDN Sumberbendo II Kabupaten Kediri Wijaya, Berty Agustin; Mujiwati, Endang Sri; Damayanti, Susi
Jurnal Pendidikan Tambusai Vol. 6 No. 1 (2022): 2022
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jptam.v6i1.2919

Abstract

Dalam pembelajaran bahasa Indonesia guru dapat menggunakan bahan ajar yang sesuai dengan karakteristik peserta didik. Bahan ajar untuk siswa kelas II SD diharapkan bergambar sehingga membuat siswa tertarik. Namun, berdasarkan hasil observasi di kelas II SDN Sumberbendo II dalam proses pembelajaran, guru menggunakan bahan ajar yang lebih banyak narasi dibandingkan gambar-gambar. Oleh karena itu, perlu dikembangkan bahan ajar yang bergambar. Penelitian ini bertujuan untuk mengetahui validitas, respon guru, dan keefektifan buku bergambar. Model yang digunakan adalah model Borg & Gall. Hasil dari penelitian pengembangan ini yaitu: 1) buku bergambar dinyatakan sangat valid diperoleh dari ahli konstruksi 95,55%, validitas materi 92,5%, dan validitas soal evaluasi 98%; 2) buku bergambar dinyatakan baik diperoleh dari angket respon guru sebesar 86%; dan 3) buku bergambar dinyatakan efektif dengan persentase ketuntasan belajar klasikal 100%. Dari hasil ini dapat disimpulkan bahwa buku bergambar pada materi dongeng binatang dapat digunakan dalam pembelajaran di kelas II Sekolah Dasar.
Pengembangan Media Pembelajaran Flow Chart Materi Siklus Air Untuk Siswa Kelas V SDN 1 Bono Elviana, Sheila Rossa; Mujiwati, Endang Sri; Damariswara, Rian
Jurnal Pendidikan Tambusai Vol. 7 No. 3 (2023): Desember 2023
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jptam.v7i3.10916

Abstract

Penelitian ini bertujuan untuk mengetahui bagaimana kevalidan, kepraktisan, dan keefektifan dari media pembelajaran flow chart siklus air siswa kelas V Sekolah Dasar Negeri 1 Bono. Penelitian menggunakan jenis penelitian R & D dengan model pengembangan ADDIE (analysis, design, development, implementation, evaluation). Teknik analisis data yang digunakan yaitu analisis kuantitatif yang penjabarannya menggunakan analisis kualitatif. Teknik pengumpulan data menggunakan angket validasi media & bahan ajar, angket respon guru & siswa, dan post-test. Hasil dari pengembangan media pembelajaran flow chart siklus air yang dikembangkan bisa dikatakan valid, praktis, dan efektif. Hasil rata-rata kevalidan diperoleh 87% hal ini bahwa media pembelajaran flow chart siklus air ini dikatakan sangat valid. Berdasarkan hasil kepraktisan media pembelajaran flow chart siklus air membuktikan bahwa respon guru diperoleh 94% dan hasil angket respon siswa mencapai persentase 96% sehingga bisa dikatakan sangat praktis. Dan keefektifan dilihat dari hasil perhitungan soal evaluasi yang memperoleh rata-rata uji coba luas 91% dan uji coba terbatas 88% , sehingga media dikategorikan efektif.
PENINGKATAN NILAI KEPEDULIAN SOSIAL MELALUI MODIFIKASI MODEL PEMBELAJARAN KONSIDERASI PADA MAHASISWA TINGKAT I PROGRAM STUDI PGSD FKIP UNIVERSITAS NUSANTARA PGRI KEDIRI Soenarko, Bambang; Mujiwati, Endang Sri
Efektor Vol 2 No 2 (2015): Efektor Vol 2 No 2 Tahun 2015
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (240.289 KB) | DOI: 10.29407/e.v2i2.85

Abstract

Today, human values ranging ignored, beaten by the thought / action hedonistic and pragmatic, which allows the moral decadence. This condition is necessary steps revamping definitely educational value with an appropriate learning model. Model considerations (Sensitivity consideration models) or models' sensitivity attention "as developed McPhail, a learning model affective that the first stage is called “In other People’s Shoes (if you are in the situation of others)”, with the main aim to develop" more attention "interest and feelings of others. This model is possible to touch the mind and feelings that cause a reaction and encouragement to commit an act of moral (emerging awareness of the sensitivity of attention, concern for others). The study aims to prove the hypothesis that "the use of a modified model of learning considerations gives a better effect on the value of social care in the first year students Program of Study PGSD, compared to the use of traditional learning model". Experimental techniques used to Pretest-posttest Control Group Design, treatment in the form of a modified learning model consideration. Treatment effects in the form of a character value social care, and the data were analyzed by using t-test comparisons. Based on the results of the analysis, obtained to of 14.597 with a significance level of 0.00 then concluded Ho is rejected. Then the hypothesis is proven that "The use of a modified model of learning considerations give better effect to the increase in the value of social concern to students, rather than the traditional learning model".
PENGEMBANGAN KARAKTER RASA TANGGUNGJAWAB MENGGUNAKAN MODEL PEMBELAJARAN VALUE CLARIFICATION TECHNIQUE (VCT) PADA MAHASISWA TINGKAT I PROGRAM STUDI PGSD FKIP UNIVERSITAS NUSANTARA PGRI KEDIRI Soenarko, Bambang; Mujiwati, Endang Sri
Efektor Vol 3 No 2 (2016): Efektor Vol 3 No 2 Tahun 2016
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (572.53 KB) | DOI: 10.29407/e.v3i2.485

Abstract

Today the life of the Indonesian people to experience a shift in values. This condition is then said to moral decadence, which marked the rise of crime and deviant behavior, the perpetrator of the younger generation, in addition to children and parents, even with the title of community leaders and officials. Increasingly felt moral decline to a level that is quite disturbing classified as "immoral". These conditions require the need for the development of the characters' sense of responsibility through the use of learning model Clarification Technique (VCT). VCT learning model as affective learning model that aims to improve the ability to make moral judgments in a way to provide stimulation in the form of moral dilemmas that come from social problems in life. The aim of this study reveal that "The use of the learning model VCT provides better effect on morality, especially the characters' sense of responsibility in students PGSD study program, rather than the use of conventional learning model". Results of helpful evidence to provide input/ alternative models that can be used by teachers in the field. The researchers use a pretest-posttest control group design, in the form of learning models VCT treatment. The treatment effect in the form of character Taste responsibility on students of the University FKIP PGSD Nusantara PGRI Kediri. Furthermore, the data will be analyzed by t-tests comparative analysis. From the research findings of significant differences, which means the use of the learning model VCT provides better effect than conventional models.
PENGARUH BUDAYA LITERASI DENGAN ADANYA POJOK BACA GUNA MENINGKATKAN MINAT BACA SISWA DI SDN KRATON KECAMATAN MOJO KABUPATEN KEDIRI Abriel Ladhiana Putri; Endang Sri Mujiwati; Ilmawati Fahmi Imron
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09 No. 03 September 2024 In Build
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.15946

Abstract

Penelitian ini dilatarbelakangi hasil observasi yang telah dilakukan, dapat diketahui bahwa, penguasaan menghitung hasil penjumlahan dan pengurangan pecahan dengan penyebut berbeda pada siswa kelas V SDN Manggis 2 Kabupaten Kediri, lebih dari 50% siswa belum mencapai nilai KKM yang ditetapkan. Hal tersebut diakibatkan karena model pembelajaran yang digunakan tidak bervariasi dan terfokus pada guru serta tidak ada media pendukung pada proses pembelajaran. Penelitian ini menggunakan metode kuantitatif dengan desain quasy eksperiment dengan subjek penelitian kelas VA dan kelas VB SDN Manggis 2 Kabupaten Kediri. Penelitian ini menggunakan instrumen Tes (pretest dan posttest). Dari hasil perolehan pada kelas kontrol bahwa data nilai rata-rata pretest 53,6 dan hasil rata-rata posttest menjadi 77,2. Sedangkan, kelas eksperimen data nilai rata-rata pretest 33,6 dan rata- rata hasil posttest yang meningkat menjadi 89,5. Dengan demikian, nilai rata-rata posttest kelas eksperimen lebih baik dari pada nilai rata-rata posttest kelas kontrol dengan perbedaan 89,5 > 77,2.
PENGEMBANGAN MEDIA KARTU KALIMAT MATERI PENGGUNAAN HURUF KAPITAL DAN TANDA BACA PADA SISWA KELAS II SDN KASREMAN KANDANGAN Bella Ayu Permata Sari; Damariswara, Rian; Mujiwati, Endang Sri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 03 (2024): Volume 09, Nomor 03, September 2024 In Progres
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i03.16476

Abstract

This research was motivated by the results of observations during the learning process for class II students at SDN Kasreman, Kandangan District. Learning material on the use of capital letters and punctuation in Indonesian language learning has problems. First, the learning media used by the teacher for material on the use of capital letters and punctuation marks is only letter cards. Using letter card media, teachers have not directly involved students in practicing this media. Second, teaching and learning interactions between teachers and students are lacking.  The method used in this research is R&D (Research and Development) with the ADDIE development model which consists of five stages, namely analysis, design, development, implementation, and evaluation. The subjects of this research were 26 class II students at SDN KASREMAN. The data collection techniques used were questionnaires and tests. Meanwhile, the data analysis technique uses quantitative analysis techniques which are explained using qualitative analysis. The results of this research are: (1) the validity of the sentence card media obtained a media validation result of 92.7% which was declared very valid, material validation obtained a score of 84% which was declared valid and learning device validation obtained a score of 93% which was declared very valid; (2) the sentence card media material using capital letters and punctuation was stated to be practical by obtaining results from teacher response questionnaires of 87.5%, student response questionnaires of 90% limited trials and 93.3% extensive trials; and (3) the sentence card media was declared effective after limited trials by providing posttest questions at 86.2% and extensive trials providing posttest questions obtained results of 90.5% so that the sentence card media could be said to be very effective without any improvements.
PENGEMBANGAN VIDEO PEMBELAJARAN BERBASIS ANIMASI MENGGUNAKAN APLIKASI CAPCUT MATERI SIKLUS AIR UNTUK SISWA KELAS V SDN TIRON 4 KEDIRI 2023-2024 Widayanti, Tia Mei; Endang Sri Mujiwati; Sutrisno Sahari
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 03 (2024): Volume 09, Nomor 03, September 2024 In Progres
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i03.16742

Abstract

This research was motivated by the results of observations carried out at SDN Tiron 4 Kediri, it was discovered that during the learning of water cycle material in class V of SDN TIRON 4 it was found that during the learning process the teacher did not use learning media. Teachers only use teaching materials in the form of student books which contain material summaries and unattractive illustrations of the water cycle. Students find it difficult if they only read the material and observe illustrations in the form of pictures of the water cycle in student books. This results in students being less able to explain the stages of the water cycle. The aim of this research and development is to determine the validity, practicality and effectiveness of animation-based learning video media using the CapCut application for water cycle material for class V students at SDN Tiron 4 Kediri. This research uses the Research and Development (R&D) research method with the ADDIE development model. The ADDIE development model has five stages, namely analysis, design, development, implementation, evaluation. The data collection instruments used were questionnaires and tests. Data analysis techniques were in the categories of validity, practicality and effectiveness.The results of this development research are: (1) The results of media validation obtained a score of 88% (very valid), material validation obtained 92% (very valid), validation of evaluation questions obtained 88% (very valid), and validation of learning tools obtained 92% ( very valid), (2) Practicality based on teacher response questionnaires obtained a score of 92% on limited trials and 90% on extensive trials as well as student response questionnaires with a score of 97.6% on limited trials and 98% on extensive trials, ( 3) Effectiveness based on evaluation results in limited trials got an average percentage of 92.6% and in extensive trials got an average percentage of 96.5%.