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MEDIA DEVELOPMENT OF LIFE CYCLE DIAGRAMS OF LIVING THINGS FOR CLASS IV PRIMARY SCHOOL STUDENTS Lestari, Kurnia Dwi; Mujiwati, Endang Sri; Putri, Kharisma Eka
JURNAL EDUSCIENCE Vol 10, No 3 (2023): Jurnal Eduscience (JES), (Authors from Nigeria and Indonesia)
Publisher : Universitas Labuhanbatu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36987/jes.v10i3.4766

Abstract

Abstract In science learning material on animal life cycles in class IV SDN Tarokan 3, the teacher has not used learning media. In the learning process the teacher uses the lecture method which causes students to be less active. This has an impact on students' lack of understanding of animal life cycle material which results in more than 50% of students getting learning outcomes below the KKM. This research aims to (1) determine the validity of life cycle material diagram media products for living creatures for fourth grade elementary school students, (2) determine the effectiveness of living creature life cycle material diagram media products for fourth grade elementary school students, and (3) determine the practicality media product diagram material on the life cycle of living things for fourth grade elementary school students. The research model used is research and development (R&D). Based on this research, the results were: (1) the life cycle diagram media for living creatures was declared very valid with a percentage of 92.05%; (2) the life cycle diagram media for living creatures was declared very effective with a classical completion percentage of 90% in limited trials and 95% in extensive trials; and (3) the media for life cycle diagrams of living things is stated to be very practical with a teacher response percentage of 98.6%, student percentage gains in limited trials of 99.5% and student responses in extensive trials of 99.5%, so that the media can be said to be valid , effective, complete, and influential in improving student learning outcomes. Based on the results of this research, it was concluded that the media for life cycle diagrams of living creatures is valid and suitable for use as learning media for fourth grade elementary school students. Abstrak Pada pembelajaran IPA materi siklus hidup hewan kelas IV SDN Tarokan 3 guru belum menggunakan media pembelajaran. Dalam proses pembelajaran guru menggunakan metode ceramah yang menyebabkan siswa kurang aktif. Hal ini berdampak pada pemahaman siswa kurang terhadap materi siklus hidup hewan yang mengakibatkan lebih dari 50% siswa mendapatkan hasil belajar di bawah KKM. Penelitian ini bertujuan untuk (1) mengetahui kevalidan produk media diagram materi siklus hidup makhluk hidup untuk siswa kelas IV Sekolah Dasar, (2) mengetahui keefektifan produk media diagram materi siklus hidup makhluk hidup untuk siswa kelas IV Sekolah Dasar, dan (3) mengetahui kepraktisan produk media diagram materi siklus hidup makhluk hidup untuk siswa kelas IV Sekolah Dasar. Model penelitian yang gunakan yaitu penelitian pengembangan atau Research and Development (R&D). Berdasarkanpenelitian ini mendapatkan hasil (1) media diagram siklus hidup makhluk hidup dinyatakan sangat valid dengan presentase 92,05%; (2) media diagram siklus hidup makhluk hidup dinyatakan sangat efektif dengan presentase ketuntasan klasikal 90% pada uji coba terbatas dan 95% pada uji coba luas; dan (3) media diagram siklus hidup makhluk hidup dinyatakan sangat praktis dengan presentase respon guru 98,6%, perolehan presentase siswa pada uji coba terbatas 99,5% dan respon siswa pada uji coba luas 99,5%, sehingga media dapat dikatakan valid, efektif, tuntas, dan berpengaruh dalam meningkatkan hasil belajar siswa. Berdasarkan hasil penelitian tersebut disimpulkan bahwa media diagram siklus hidup makhluk hidup valid dan layak digunakan sebagai media pembelajaran untuk siswa kelas IV sekolah dasar.Kata kunci:Pengembangan, Media Diagram Siklus Hidup Makhluk Hidup, Pembelajaran IPA
DEVELOPMENT OF COMIC MEDIA MATERIAL DETERMINING CHARACTER AND CHARACTER OF FAIRY TALES FOR CLASS 4 PRIMARY SCHOOL STUDENTS Pratama, Dimas Ramzy; Mujiwati, Endang Sri; Putri, Kharisma Eka
JURNAL EDUSCIENCE Vol 10, No 3 (2023): Jurnal Eduscience (JES), (Authors from Nigeria and Indonesia)
Publisher : Universitas Labuhanbatu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36987/jes.v10i3.4748

Abstract

The The background of teacher when conveying material on determining characters and fairy tale characters in using learning media is still less varied. The teacher only uses thematic book teaching materials by displaying pictures and stories about fairy tale characters and characters, so that students do not understand the material presented. The formulation of the problem is how the validity, effectiveness, teacher and student responses to comic media material determine the characters and characters of fairy tales for grade 4 elementary school students in their use as media during learning. This study uses the Research and Development (R&D) research method with the ADDIE model (Analyze, Design, Developmen, Implementation, and Evaluation). The subjects of this study were teachers and fourth grade students at SDN Ngadi. The results of the comic media development research are as follows: (1) The validation results for comic media if we calculate the average result of 87.7% which is declared very valid. (2) The results of the effectiveness of comic media in the limited trial obtained 100% while the wide trial obtained 94.11%, based on these results, the comic media was stated to be very good. (3) The results of the teacher's response questionnaire obtained 96% results which were declared very good and the results of the student response questionnaire in the limited trial obtained 83% results while in the wide trial the results obtained 82% which were stated to be very good.Keywords: Development; Comic Media; Determining Figures and Characteristics of Fairy TalesAbstrak Penelitian ini dilatarbelakangi bahwa guru saat menyampaikan materi menentukan tokoh dan watak dongeng dalam menggunakan media pembelajaran masih kurang bervariatif. Guru hanya menggunakan bahan ajar buku tematik dengan memperlihatkan gambar dan cerita mengenai materi tokoh dan watak dongeng, sehingga siswa kurang paham dalam memahami materi yang disampaikan. Rumusan masalah yaitu bagaimana kevalidan, keefektifan, respon guru dan siswa pada media komik materi menentukan tokoh dan watak dongeng untuk siswa kelas 4 sekolah dasar dalam penggunaannya sebagai media saat pembelajaran. Penelitian ini mengunakan metode penelitian Research and Development (R&D) dengan model ADDIE (Analyze, Design, Developmen, Implementation, dan Evaluation). Subjek penelitian ini adalah guru dan siswa kelas IV SDN Ngadi. Hasil dari penelitian pengembangan media komik adalah sebagai berikut: (1) Hasil validasi media komik rata-rata hasil sebesar 87,7% yang dinyatakan sangat valid. (2) Hasil efektifitas media komik pada uji coba terbatas mendapatkan 100% sedangkan uji coba luas mendapatkan 94,11%, berdasarkan hasil tersebut, media komik dinyatakan sangat baik. (3) Hasil angket respon guru diperoleh hasil 96% dinyatakan sangat baik dan hasil angket respon siswa pada uji coba terbatas diperoleh hasil 83% sedangkan pada uji coba luas diperoleh hasil 82% dinyatakan sangat baik.Kata Kunci: Pengembangan; Media Komik; Menentukan Tokoh dan Watak Dongeng
PENGEMBANGAN MEDIA PEMBELAJARAN “PIGAM TAPE” BERBASIS MACROMEDIA FLASH 8 MATERI MENGIDENTIFIKASI LAMBANG/SIMBOL SISWA KELAS III SEKOLAH DASAR Azlina, Nur; Mujiwati, Endang Sri; Damariswara, Rian
TARBAWI:Journal on Islamic Education Vol 7, No 2: Oktober 2023
Publisher : Universitas Muhammadiyah Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24269/tarbawi.v1i2.2312

Abstract

The objectives of this research are: 1) knowing the validity; 2) knowing the effectiveness; and 3) knowing the responses of teachers and students to the learning media "PIGAM TAPE" based on macromedia flash 8 material identifying symbols/symbols of grade III elementary school students. The method used in this research is the development method (RnD) with the ADDIE development model. Data collection techniques using tests and questionnaires. While the data analysis technique uses quantitative and qualitative data analysis. The results of the research on the development of learning media "PIGAM TAPE" based on macromedia flash 8 material to identify symbols for grade III elementary school students are as follows: (1) declared very valid by meeting the criteria for the percentage of media validity of 89% and material validity of 93.3%, (2) declared good based on the teacher's response by meeting the percentage criteria of 94%, while the results of student responses in the limited trial received a percentage of 100% and in the broad trial received a percentage of 95%, and (3) declared effective by meeting the percentage of classical learning completeness of the student test of 100%. Based on these results, it can be concluded that the PIGAM TAPE learning media is declared very valid and feasible to use in learning Indonesian language on the material of symbols of traffic signs.
PENGEMBANGAN MEDIA POP-UP BOOK MATERI KOSAKATA BAHASA INDONESIA SISWA KELAS II SDN NGADI MOJO TAHUN AJARAN 2023/2024 Ulantika, Ayu; Rian Damariswara; Endang Sri Mujiwati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, No. 04 Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i4.16769

Abstract

This research was motivated by teachers who predominantly used the lecture method and did not use supporting tools such as learning media. The aim of this research is to determine the validity, practicality and effectiveness of the Pop-Up Book media for Indonesian vocabulary material for class II students at SDN Ngadi Mojo. This research uses research and development methods with the ADDIE development model. The development model used to develop Pop-Up Book media refers to the ADDIE development model, which includes 5 stages, namely 1) Analysis Stage, 2) Design Stage, 3) Development Stage, 4) Implementation Stage, and 5) Evaluation Stage. The subjects in this research were teachers and students of class II SDN Ngadi Mojo Kediri. The data collection techniques were questionnaires and tests, while the data analysis technique used was the Likert scale. The results of this research produced Pop-Up Book media with Indonesian vocabulary material which was declared very valid after validation by media experts and material experts with a percentage of 88%. From the results of the questionnaire, teacher and student responses obtained a percentage of 85.8%, including the very good category. Meanwhile, student learning outcomes obtained a percentage of 85.65% and were declared very effective.
HUBUNGAN ANTARA PENGUASAAN IDE POKOK DENGAN KEMAMPUAN MERINGKAS TEKS EKSPLANASI SISWA KELAS V SDN TAROKAN 3 TAHUN 2024 Lioni, Jihan Nabila Permata; Endang Sri Mujiwati; Ilmawati Fahmi Imron
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, No. 04 Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i4.17219

Abstract

This research aims (1) to determine the mastery of the main ideas of class V students at SDN Tarokan 3 in 2024; (2) to determine the ability to summarize explanatory texts of class V students at SDN Tarokan 3 in 2024; and (3) to determine the relationship between mastery of main ideas and the ability to summarize explanatory texts for fifth grade students at SDN Tarokan 3 in 2024. This research uses a quantitative approach and product moment correlation analysis techniques. The results of this research are (1) class V students of SDN Tarokan 3 in 2024 mastered the main ideas as evidenced by the Classical Learning Completeness (KBK) which was 66.66% which was categorized as high; (2) fifth grade students at SDN Tarokan 3 in 2024 were able to summarize explanatory texts as evidenced by their Classical Learning Completeness (KBK) being 76.66% which was categorized as high; and (3) there is a relationship between mastery of the main idea and the ability to summarize explanatory text for class V students of SDN Tarokan 3 in 2024 as evidenced by the results of calculations using the product moment correlation technique showing the Correlation Coefficient (r) value of the mastery of main idea variable with the ability to summarize explanatory text of 0.712 and shows that rcount > rtable, namely 0.712 > 0.361. From these results it can be seen that there is a positive relationship of 0.712 between mastery of main ideas and the ability to summarize explanatory texts for class V students at SDN Tarokan 3 in 2024.
PENGEMBANGAN KARAKTER RASA TANGGUNGJAWAB MENGGUNAKAN MODEL PEMBELAJARAN VALUE CLARIFICATION TECHNIQUE (VCT) PADA MAHASISWA TINGKAT I PROGRAM STUDI PGSD FKIP UNIVERSITAS NUSANTARA PGRI KEDIRI Soenarko, Bambang; Mujiwati, Endang Sri
JURNAL PENDIDIKAN DASAR NUSANTARA Vol 2 No 2 (2017): Jurnal Pendidikan Dasar Nusantara
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (852.412 KB)

Abstract

Today the life of the Indonesian people to experience a friction in values. This condition is then said to moral decadence, which marked the rise of crime and deviant behavior, the perpetrator of the younger generation, in addition to children and parents, even with the title of community leaders and officials. Increasingly felt moral decline to a level that is quite disturbing classified as "immoral". These conditions require the need for the development of the characters' sense of responsibility through the use of learning model Clarification Technique (VCT). VCT learning model as affective learning model that aims to improve the ability to make moral judgments in a way to provide stimulation in the form of moral dilemmas that come from social problems in life. The aim of this study reveal that "The use of the learning model VCT provides better effect on morality, especially the characters' sense of responsibility in students PGSD study program, rather than the use of conventional learning model". Results of helpful evidence to provide input/alternative models that can be used by teachers in the field. This study uses a pretestposttest control group design, in the form of learning models VCT treatment. The treatment effect in the form of character Taste responsibility on students of the University FKIP PGSD Nusantara PGRI Kediri. Furthermore, the data will be analyzed by ttests comparative analysis. From the research findings of significant differences, which means the use of the learning model VCT provides better effect than conventional models. Keywords: VCT, the characters' sense of responsibility
Pelatihan Penulisan Karya Ilmiah Untuk Guru Sekolah Dasar Pada Anggota Gugus 1 Kecamatan Ringinrejo Kabupaten Kediri Permana, Erwin Putera; Mujiwati, Endang Sri; Sahari, Sutrisno; Santi, Novi Nitya; Damariswara, Rian; Mukmin, Bagus Amirul; Zunaidah, Farida Nurlaila; Aka, Kukuh Andri; Saidah, Karimatus
Jurnal ABDINUS : Jurnal Pengabdian Nusantara Vol 1 No 1 (2017): Volume 1 Nomor 1 Tahun 2017
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (213.595 KB) | DOI: 10.29407/ja.v1i1.11729

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Kemampuan menulis bagi guru menjadi tuntutan profesinya. Bagi pengembangan karirnya guru wajib memenuhi syarat berupa penulisan karya ilmiah. Syarat ini seringkali menjadi penghambat kenaikan jenjang pangkat bagi guru mengingat rendahnya kemampuan dan minat menulis di kalangan mereka. Kegiatan yang akan dilaksanakan dalam pelatihan ini adalah kegiatan workshop menulis karya ilmiah, dimana pada tahap pertama peserta mendapatkan materi yang berkaitan dengan penulisan karya ilmiah. Selanjutnya, pada tahap kedua, peserta diwajibkan membuat karya ilmiah dengan menggunakan metode pendampingan, partisipatif, serta terbimbing. Tahap ketiga peserta mengumpulkan tugas karya ilmiah dilanjutkan dengan diskusi yang melibatkan semua personalia pengabdian dan peserta pelatihan. Pengabdian masyarakat ini dilakukan oleh dosen-dosen PGSD yang berbentuk kegiatan workshop penyusunan karya ilmiah bagi Guru Sekolah Dasar Pada Anggota Gugus 1 Kecamatan Ringinrejo Kabupaten Kediri. Materi teoritis tentang karya ilmiah dan pendampingan tentang praktik penyusunan penelitian tindakan kelas ini dapat menghasilkan output berupa proposal dan rancangan laporan penelitian tindakan kelas, diharapkan guru memiliki wawasan untuk menyusun penelitian tindakan kelas, disamping itu guru memiliki pengalaman dalam melakukan kegiatan penelitian.
Pelatihan Pengembangan Program Kokurikuler Bagi Guru SD Laboratorium UN PGRI Kediri Mujiwati, Endang Sri; Soenarko, Bambang; Permana, Erwin Putera; Sahari, Sutrisno; Primasatya, Nurita; Wahyudi, Wahyudi; Hunaifi, Abdul Aziz; Aka, Kukuh Andri
Jurnal ABDINUS : Jurnal Pengabdian Nusantara Vol 3 No 2 (2020): Volume 3 Nomor 2 Tahun 2020
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/ja.v3i2.13690

Abstract

Pengabdian ini bertujuan untuk melaksakan solusi pemecahan masalah mitra SD Laboratorium UN PGRI Kediri guna (1) meningkatkan pemahaman guru terhadap wawasan program kokurikuler sebagai awal program pengembangan program kokurikuler, melalui penyuluhan dengan guru mengenai karakteristik materi tiap bidang studi yang memungkinkan dan berpotensi maksimal untuk dijadikan bahan program kokurikuler, dan kegiatan Focus Group Discussion antara tim dosen dan tim guru untuk menentukan prioritas pengembangan kokurikuler). Kegiatan pengabdian masyarakat ini dimulai dari presentasi tentang pembahasan pengertian, tujuan, prinsip, dan tata cara pelaksanaan program kokurikuler. Setelah dilakukan pemaparaan dari pemateri, dilakukan kegiatan tanya jawab bersama guru di SD Lab. UN PGRI Kediri. Para guru menjadi semakin memahami konsep kokurikuler (sebagai program tambahan intrakurikuler) dan diharapkan setelah kegiatan ini para guru siap dalam program pengabdian selanjutnya, yaitu pengembangan program kokurikuler secacra fisik.
Pelatihan Pembuatan Soal Kognitif Berbasis Aplikasi Android Kahoot untuk Guru Sekolah Dasar Islam Terpadu Bina Insani Kediri Saidah, Karimatus; Mujiwati, Endang Sri; Permana, Erwin Putera; Wiguna, Frans Aditia; Damayanti, Susi; Mukmin, Bagus Amirul; Hunaifi, Abdul Aziz; Laila, Alfi; Basori, Muhamad; Wahyudi, Wahyudi; Kurnia, Ita
Jurnal ABDINUS : Jurnal Pengabdian Nusantara Vol 6 No 1 (2022): Volume 6 Nomor 1 Tahun 2022
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/ja.v6i1.16895

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This activity aims to provide training to teachers and practice problem making and implementation in elementary schools. So that teachers get direct experience in making problems through the Kahoot application for teachers. The method of carrying out this activity is carried out from the preparation stage to the reporting of activities that take about 1 month. Parties involved in the activity include: 1). Lecturers as speakers and moderators, students as a support team for the implementation of the event. 2). Teachers in SDIT Bina Insani Kediri. Of the 25 teachers who have participated in the training, as many as 17 teachers have submitted the results of the analysis, based on the results of the questionnaire showed 4 teachers stated there were no obstacles in implementing kahoot. While the other 13 stated to experience some obstacles, namely less accustomed to operating kahoot. The advantages of applications when implemented include more interesting and easy to do. Kahoot application can be one of the alternative learning variations. Through the use of kahoot learning outcomes related to the order of the level of truth problems can be more quickly known. Kahoot application is practical, because teachers can directly monitor students who work on problems.
Pelatihan “Ketan” (Kerajinan Tangan) Membuat Gantungan Kunci Dari Tutup Botol Bekas Berbasis Produk Kreatif Dan Bisnis Mareta, Anggi; Alvilia, Putri; Ageng, Putri; Surya, Vellin; Riska, Masya; Alfa, Muhammad; Kurnia, Ita; Mujiwati, Endang Sri
Dedikasi Nusantara: Jurnal Pengabdian Masyarakat Pendidikan Dasar Vol 5 No 2 (2025): Dedikasi Nusantara
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/dedikasi.v5i2.27553

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Kegiatan pelatihan kerajinan tangan (KETAN) berbasis produk kreatif dan bisnis ini bertujuan untuk meningkatkan kreativitas siswa, menumbuhkan kepedulian terhadap lingkungan melalui pemanfaatan limbah plastik, serta menumbuhkan jiwa kewirausahaan sejak usia sekolah dasar. Program ini dilaksanakan di SD Negeri Jati dengan sasaran utama siswa kelas V. Metode pelatihan menggunakan pendekatan partisipatif dan praktik langsung. Hasil kegiatan menunjukkan peningkatan kreativitas siswa dalam memanfaatkan tutup botol bekas menjadi gantungan kunci bernilai jual serta bertambahnya pemahaman mengenai konsep daur ulang dan pemasaran sederhana. Program pelatihan KETAN efektif meningkatkan kreativitas, kepedulian lingkungan, dan pemahaman kewirausahaan dasar siswa melalui pemanfaatan limbah plastik menjadi produk bernilai jual. Mereka aktif mengikuti setiap tahap, mulai dari pengumpulan bahan hingga pembuatan produk. Meskipun beberapa siswa masih memerlukan, bimbingan pada tahap teknis, kegiatan tetap berlangsungan lancar. Pengenalan kewirausahaan juga memberi pengalaman baru bagi siswa, meskipun pemahaman mereka masih perlu diperkuat. Secara keseluruhan, program ini memberi dampak positif dan layak dikembangkan sebagai kegiatan berkelanjutan di sekolah.