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Eksplorasi Tuturan dan Dinamika Bahasa Remaja di Dunia Game Online: Perspektif Psikolinguistik Hasanah, Ninah; Mulyana, Eldi; Qinantri, Husna Epril
JURNALISTRENDI : JURNAL LINGUISTIK, SASTRA, DAN PENDIDIKAN Vol 10 No 2 (2025): November 2025
Publisher : Universitas Nahdlatul Wathan Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51673/jurnalistrendi.v10i2.2646

Abstract

This study explores adolescents' speech and language dynamics in the context of online gaming from a psycholinguistic perspective. Linguistic variation in this digital space is viewed as a unique reflection of cognitive processes, language production, and social affiliations. The primary objective is to analyze how adolescents construct, process, and use non-standard language, slang, and code-switching and code-mixing patterns for effective communication and the construction of group identity in a fast-paced gaming environment. The case study method used was a descriptive qualitative approach. Data were obtained from participant observation of game interactions and in-depth interviews with adolescent participants (aged 15–20 years). Data were transcribed and analyzed using a social psycholinguistic framework, focusing on aspects of language production and comprehension (language processing), as well as lexical variation. The results show that adolescent speech is dominated by extreme lexical creativity, including novel slang, acronyms, and game-specific lexis. This phenomenon serves as a marker of cognitive processing speed and social boundaries. Code-switching and code-mixing patterns, especially between Indonesian and English, frequently occur for time efficiency and emotional expression. Psycholinguistic, these dynamics reflect high linguistic flexibility and rapid cognitive adaptation to real-time communication. The study concludes that the online gaming world plays a vital role as a language incubation arena, providing in-depth insights into the mechanisms of adolescent language adaptation in the evolution of digital communication.
EFEKTIVITAS PENGGUNAAN MEDIA PLICKERS TERHADAP MOTIVASI BELAJAR SISWA PADA PELAJARAN IPS DI SMPN 1 GARUT Fadhila, Shely; Mulyana, Eldi; Rohman, Slamet Nopharipaldi
SOCIAL : Jurnal Inovasi Pendidikan IPS Vol. 5 No. 4 (2025)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/social.v5i4.7943

Abstract

This study is motivated by the low learning motivation of students in the Social Studies (IPS) subject at SMPN 1 Garut. This condition arises due to the use of conventional learning media that are monotonous, limited, and less supportive of active student engagement. The purpose of this research is to examine the effectiveness of Plickers-based learning media in enhancing students’ learning motivation. The study employed a quantitative approach with a quasi-experimental method using a Nonequivalent Control Group Design. The population consisted of all ninth-grade students, and purposive sampling was used to determine a total sample of 92 students, comprising 46 students in the experimental class and 46 students in the control class. The experimental class used Plickers, while the control class utilized fully non-digital conventional learning media, including textbooks, whiteboards, and verbal explanations as the primary sources of instruction. The research instrument was a Likert-scale learning motivation questionnaire that had been validated for reliability and validity. Data were analyzed using Analysis of Covariance (ANCOVA) to control for covariate variables. The results indicate a significant difference in learning motivation between students who used Plickers and those who used conventional learning media. A significance value of 0.002 (< 0.05) and a higher adjusted mean score in the experimental class (67.04) compared to the control class (64.22) support this finding. The study concludes that Plickers is significantly effective in improving students’ learning motivation in Social Studies learning, as it creates a more interactive, engaging learning environment and provides real-time feedback. ABSTRAK Penelitian ini dilatarbelakangi oleh rendahnya motivasi belajar siswa pada mata pelajaran Ilmu Pengetahuan Sosial (IPS) di SMPN 1 Garut. Kondisi tersebut muncul karena penggunaan media pembelajaran konvensional yang cenderung monoton, terbatas, dan kurang mendukung keterlibatan aktif siswa. Penelitian ini bertujuan untuk menguji efektivitas media pembelajaran berbasis Plickers dalam meningkatkan motivasi belajar siswa. Pendekatan penelitian menggunakan metode kuantitatif dengan desain kuasi eksperimen Nonequivalent Control Group Design. Populasi penelitian mencakup seluruh siswa kelas IX, dengan teknik purposive sampling yang menetapkan sampel sebanyak 92 siswa, terdiri dari 46 siswa kelas eksperimen dan 46 siswa kelas kontrol. Kelas eksperimen menggunakan media Plickers, sedangkan kelas kontrol menggunakan media pembelajaran konvensional yang sepenuhnya bersifat non-digital, meliputi buku ajar, papan tulis, dan penjelasan lisan sebagai sumber utama pembelajaran. Instrumen penelitian berupa angket motivasi belajar skala Likert yang telah teruji validitas dan reliabilitasnya. Analisis data dilakukan menggunakan uji Analysis of Covariance (ANCOVA) untuk mengontrol variabel kovariat. Hasil penelitian menunjukkan adanya perbedaan signifikan pada motivasi belajar antara siswa yang menggunakan Plickers dan siswa yang menggunakan media pembelajaran konvensional. Nilai signifikansi sebesar 0,002 (< 0,05) serta nilai adjusted mean kelas eksperimen sebesar 67,04 yang lebih tinggi dibandingkan kelas kontrol sebesar 64,22 memperkuat temuan tersebut. Penelitian ini menyimpulkan bahwa Plickers efektif secara signifikan dalam meningkatkan motivasi belajar siswa pada pembelajaran IPS karena mampu menciptakan suasana belajar yang lebih interaktif, menarik, dan menyediakan umpan balik secara real-time.
PENGARUH PENGGUNAAN GADGET TERHADAP INTERAKSI SOSIAL SISWA DI SMP Aulia, Adinda Zalsa; Mulyana, Eldi; Rohman, Slamat Nopharipaldi
SOCIAL : Jurnal Inovasi Pendidikan IPS Vol. 6 No. 1 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/social.v6i1.9133

Abstract

The development of digital technology in the modern era has brought significant changes to patterns of social interaction, particularly among adolescents. Gadgets, which initially served merely as communication tools, have now become part of a lifestyle that influences students’ social behavior, including a tendency toward decreased face-to-face interaction within the school environment. This phenomenon is also evident at SMP Negeri 1 Garut, where some students appear more focused on using their gadgets rather than engaging directly with their peers. Based on this situation, the present study was conducted to determine the level of gadget use, the level of students’ social interaction, and to analyze the influence of gadget use on the social interaction of students at SMP Negeri 1 Garut. This research employed a quantitative method with a correlational approach to examine the relationship between gadget use (X) and students’ social interaction (Y). The study took place at SMP Negeri 1 Garut, during October–November 2025. The population consisted of 118 ninth-grade students. A sample of 91 students was selected using a non-probability sampling technique, specifically purposive sampling, based on the criterion of students who actively used gadgets. The sample size was determined using the Slovin formula with a 5% margin of error. The findings showed a moderate to strong positive relationship between gadget use and students’ social interaction, indicated by a Spearman correlation coefficient of 0.532 and a significance value of 0.002 (p < 0.05). These results suggest that gadget use can enhance social interaction when applied wisely; however, excessive or uncontrolled use may reduce the quality of direct interpersonal interaction. ABSTRAK Perkembangan teknologi digital pada era modern telah membawa perubahan signifikan terhadap pola interaksi sosial, terutama di kalangan remaja. Gadget yang awalnya berfungsi sebagai alat komunikasi kini menjadi bagian dari gaya hidup yang memengaruhi perilaku sosial siswa, termasuk kecenderungan menurunnya interaksi tatap muka di lingkungan sekolah. Fenomena tersebut terlihat pula di SMP Negeri 1 Garut, di mana sebagian siswa lebih fokus pada penggunaan gadget dibandingkan berkomunikasi secara langsung dengan teman sebayanya. Berdasarkan kondisi tersebut, penelitian ini dilakukan untuk mengetahui tingkat penggunaan gadget, tingkat interaksi sosial siswa, serta menganalisis pengaruh penggunaan gadget terhadap interaksi sosial siswa di SMP Negeri 1 Garut. Penelitian ini menggunakan metode kuantitatif dengan pendekatan korelasional untuk menguji hubungan antara variabel penggunaan gadget (X) dan interaksi sosial siswa (Y). Lokasi penelitian berada di SMP Negeri 1 Garut, dan dilaksanakan pada Oktober–November 2025. Populasi penelitian adalah seluruh siswa kelas IX berjumlah 118 orang. Sampel sebanyak 91 siswa ditentukan melalui teknik nonprobability sampling jenis purposive sampling, dengan kriteria siswa kelas IX yang aktif menggunakan gadget. Penentuan jumlah sampel menggunakan rumus Slovin dengan tingkat kesalahan 5%. Hasil penelitian menunjukkan adanya hubungan positif sedang hingga kuat antara penggunaan gadget dan interaksi sosial siswa dengan koefisien korelasi Spearman sebesar 0,532 dan nilai signifikansi 0,002 (p < 0,05). Temuan ini mengindikasikan bahwa penggunaan gadget dapat mendukung interaksi sosial apabila digunakan secara bijak, namun tetap berpotensi menurunkan kualitas interaksi tatap muka jika digunakan secara berlebihan.
THE ROLE OF SOCIAL STUDIES TEACHERS IN SHAPING STUDENTS’ CHARACTER BASED ON THE PANCASILA STUDENT PROFILE (P5) AT SMPN 5 TAROGONG KIDUL, GARUT Farhan; Mulyana, Eldi; Oktariza, Sela; Sudarmi
Journal Civics And Social Studies Vol. 9 No. 2 (2025): Vol 9 No 2 Tahun 2025
Publisher : Institut Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/journalcss.v9i2.3620

Abstract

Educators hold a vital position in molding the personalities of learners by fostering an understanding of the Pancasila Student Profile (P5) principles within the educational environment. Instructors are not just providers of knowledge, but also serve as examples and guides in cultivating ethical principles, societal behaviors, and a feeling of national identity. Nevertheless, initial assessments at SMP Negeri 5 Tarogong Kidul indicate the presence of student actions that do not completely embody P5 ideals, such as limited self-reliance in learning, inconsistent engagement in dialogues, insufficient regard for differing viewpoints, and minimal attention to societal matters. This research endeavors to examine the function of social science instructors in developing student character that aligns with the Pancasila Student Profile at SMP Negeri 5 Tarogong Kidul, Garut. A qualitative research design with a descriptive technique is utilized for this study. Participants in the research comprise social science educators, students in the eighth grade, the Vice Principal for Academic Affairs, and the Vice Principal for Student Affairs, all chosen via purposive sampling. Information was gathered through observation, Interviews, and records, and subsequently examined utilizing the Miles and Huberman interactive framework. The findings revealed that social science educators functioned as enablers, representations, and strengtheners of character qualities through incorporating P5 values into social science instruction. The methods employed encompassed collaborative conversations, learning via projects, and the practice of P5 principles, even though difficulties remained in their execution. Consequently, cooperation among every individual within the educational setting is essential to encourage the ongoing enhancement of the Pancasila Student Profile characteristics. Keywords : Social Studies Teacher Role, Pancasila Student Profile (P5), Character Education