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A EKSPLORASI GEOMETRI PADA BANGUNAN TUGU KHATULISTIWA DI PONTIANAK: EKSPLORASI GEOMETRI PADA BANGUNAN TUGU KHATULISTIWA DI PONTIANAK Sabila, Valencia; Sarassanti, Yumi
Bahasa Indonesia Vol 4 No 2 (2025)
Publisher : IAIN Pontianak

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24260/add.v4i2.5541

Abstract

Tugu Khatulistiwa adalah simbol persimpangan antara budaya dan matematika. Penelitian ini bertujuan untuk mengeksplor unsur geometri pada bangunan Tugu khatulistiwa di Pontianak. Pendekatan yang diterapkan dalam penelitian ini adalah kualitatif dengan jenis penelitian eksplorasi deskriptif.  Teknin pengumpulan data dilakukan melalui wawancara, observasi, dan dokumentasi, pengumpulan data ini dilakukan pada tanggal 18 Mei 2025 di Tugu Khatulistiwa Kecamatan Pontianak Utara, Kota Pontianak, Kalimantan Barat, Indonesia dengan narasumber merupakan masyarakat setempat. Instrumen penelitian yang dilakukan untuk mengumpulkan data yaitu panduan wawancara, daftar periksa observasi dan pedoman dokumentasi. Teknik analisis data meliputi pengumpulan data, reduksi data, penyajian data dan penarikan kesimpulan. Hasil penelitian menunjukkan bahwa Tugu Khatulistiwa bukan hanya penanda geografis tetapi juga ditemukan adanya konsep matematika terutama pada unsur geometri, seperti bangun ruang berbentuk bola dan balok serta bangun datar berbentuk persegi, trapesium, persegi panjang dan segi enam. Temuan ini menunjukan pentingnya Tugu khatulistiwa sebagai sarana pembelajaran matematika agar dapat meningkatkan pemahaman matematika dalam konteks budaya Indonesia.
Effectiveness of GeoGebra-Assisted Collaborative Learning on Understanding Mathematical Functions and Graphs Dwi Oktaviana; Yumi Sarassanti; Elay Yusifli Elshad
International Journal of Science and Mathematics Education Vol. 2 No. 1 (2025): March : International Journal of Science and Mathematics Education
Publisher : Asosiasi Riset Ilmu Matematika dan Sains Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/ijsme.v2i1.257

Abstract

This study investigates the impact of GeoGebra-assisted collaborative learning on students' understanding of function graphs. Function graphs are fundamental in mathematics education, yet many students struggle to grasp the relationships between variables, primarily due to traditional teaching methods that focus on procedural skills rather than conceptual understanding. To address this challenge, the study incorporates GeoGebra, a dynamic mathematics software, alongside collaborative learning strategies. The research utilizes a quasi-experimental design involving high school students who had previously struggled with function graphs. The results demonstrate that the experimental group, which engaged in GeoGebra-assisted collaborative learning, showed a significant improvement of 27% in their post-test scores, compared to just a 6% improvement in the control group using traditional methods. The study highlights the effectiveness of GeoGebra in fostering a deeper conceptual understanding of mathematical functions by enabling students to visualize and manipulate graphs interactively. Additionally, collaborative learning encouraged peer interaction, reinforcing the learning process and promoting better problem-solving skills. The findings suggest that combining interactive tools like GeoGebra with collaborative learning techniques can enhance students’ mathematical comprehension, leading to improved engagement and performance in mathematics education.
PENGARUH PENGGUNAAN MEDIA PUZZLE MATCH TIME TERHADAP PRESTASI BELAJAR PESERTA DIDIK PADA PEMBELAJARAN MATEMATIKA KELAS II SDN 06 PONTIANAK TIMUR Rizky Balqis Rahmayani; Eka Hendry AR; Yumi Sarassanti
JURNAL PENDIDIKAN DASAR Vol. 13 No. 2 (2025): Desember 2025
Publisher : STKIP Melawi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46368/jpd.v13i2.4482

Abstract

Penelitian ini dilatarbelakangi oleh rendahnya prestasi belajar peserta didik pada pembelajaran matematika, terdapat 21 dari 32 peserta didik yang masih belum mencapai Kriteria Ketuntasan Minimum (KKM). Penelitian ini termasuk penelitian kuantitatif dengan jenis penelitian quasi eksperimen. Dalam penelitian ini sumber datanya yaitu populasi dan sampel. Dengan jumlah populasi 62 orang peserta didik dan sampelnya merupakan peserta didik kelas II A sebanyak 30 peserta didik sebagai kelas kontrol dan kelas II B sebanyak 32 peserta didik sebagai kelas eksperimen. Berdasarkan hasil analisis data yang telah dilakukan, diketahui bahwa pengaruh media Puzzle Match Time pada prestasi belajar peserta didik dapat dilihat pada hasil uji hipotesis dengan nilai Sig. sebesar 0.000<0.05 yang menunjukkan bahwa terdapat pengaruh yang signifikan antara variabel X terhadap Y.
Pengaruh Penggunaan Metode Kooperatif Tipe Make A Match Terhadap Prestasi Belajar Sistem Persamaan Linear Dua Variabel Ismawati; Desty Septianawati; Yumi Sarassanti
Jurnal PEKA (Pendidikan Matematika) Vol. 9 No. 2 (2026): Jurnal PEKA (Pendidikan Matematika)
Publisher : Program Studi Pendidikan Matematika Universitas Muhammadiyah Sukabumi (UMMI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/zarmx905

Abstract

ABSTRACT: The objectives of this study are divided into three. First, the use of the cooperative method of the make a match type of linear equation system of two variables for class VIII MTs Mujahidin Pontianak; Second, the learning achievement of mathematics on the material of the system of linear equations of two variables after applying the cooperative method of the make a match type to class VIII students of MTs Mujahidin Pontianak; Third, the significant influence of the use of the cooperative method of the make a match type on the learning achievement of mathematics on the material of the system of linear equations of two variables for class VIII students of MTs Mujahidin Pontianak. This study uses a quantitative approach with a Quasi Experimental research type (quasi-experimental), while the design used in this study is Pretest Posttest Control Group Design. The sampling technique is a cluster sampling technique, so the sample of this study is class VIII A 15 students in the control class and class VIII B 15 students in the experimental class. The results of the data analysis obtained are known as the results of the independent t-test, the significance value is 0.000 <0.05. So, H_0 is rejected H_1  is accepted, this shows that there is an influence of the use of the cooperative method of the make a match type of material on the system of linear equations of two variables on the learning achievement of class VIII students of MTs Mujahidin Pontianak.  ABSTRAK: Tujuan Penelitian ini terbagi menjadi tiga. Pertama, penggunaan metode kooperatif tipe make a match sistem persamaan linear dua variabel kelas VIII MTs Mujahidin Pontianak; Kedua, prestasi belajar matematika materi sistem persamaan linear dua variabel setelah menerapkan metode kooperatif tipe make a match pada peserta didik kelas VIII MTs Mujahidin Pontianak; Ketiga, pengaruh yang signifikan penggunaan metode kooperatif tipe make a match terhadap prestasi belajar matematika materi sistem persamaan linear dua variabel pada peserta didik kelas VIII MTs Mujahidin Pontianak. Penelitian ini menggunakan pendekatakan kuantitatif dengan jenis penelitian Quasi Eksperimental (eksperimen semu), adapun desain yang digunakan dalam penelitian ini adalah Pretest Posttest Control Group Design. Teknik pengambilan sampel yaitu teknik cluster  sampling, maka sampel penelitian ini yaitu kelas VIII A 15 peserta didik kelas kontrol dan kelas VIII B 15  peserta didik kelas eksperimen. Hasil analisis data yang di dapat diketahui hasil dari uji independet t-test, nilai signifikansi sebesar 0,000 < 0,05. Maka, H_0 ditolak H_1  diterima, hal tersebut menunjukan bahwa ada pengaruh penggunaan metode kooperatif tipe make a match materi sistem persamaan linear dua variabel terhadap prestasi belajar peserta didik kelas VIII MTs Mujahidin Pontianak.
Revealing the hidden gaps: A comprehensive needs analysis for numeracy and financial literacy learning in ratio topics supported by digital and intelligent technologies Farhan Hamdallah; Pujia Siti Balkist; Djaka Firmansyah Robbiana; Yumi Sarassanti; Novy Anggraini Sudibyo; Krida Singgih Kuncoro
UNION : Jurnal Ilmiah Pendidikan Matematika Vol 13 No 4 (2025)
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/union.v13i4.21866

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Numeracy and financial literacy are widely recognized as essential competencies for students in the twenty-first century, particularly in navigating real-life decision-making contexts. However, empirical evidence consistently indicates that middle school students struggle to apply ratio concepts meaningfully in financial situations. This study aims to conduct an in-depth needs analysis as a foundational step toward the future development of an innovative learning medium that integrates numeracy, financial literacy, digital tools, and intelligent technologies. Using a descriptive qualitative-dominant approach, data were collected through curriculum analysis, classroom observations, teacher interviews, student questionnaires, diagnostic tests, and document analysis. The findings reveal significant gaps between curricular expectations and classroom practices, including the dominance of procedural instruction, limited financial context integration, insufficient use of digital learning tools, and the absence of adaptive or reflective feedback mechanisms. Furthermore, the results indicate that students possess fragmented understanding of ratios and demonstrate low confidence in making financial decisions based on numerical reasoning. These findings highlight the urgent need for a learning medium that supports contextualized reasoning, computational exploration, and reflective guidance. The research contribution of this study lies in providing a rigorous empirical foundation that informs the design requirements of future technology-enhanced learning innovations aimed at strengthening the integration of numeracy and financial literacy in mathematics education.
Potret Minat Menulis Artikel Ilmiah Mahasiswa Tadris Matematika: Analisis Pengaruh Penggunaan Artificial Intelligence Sarassanti, Yumi; Sulisti, Hidayu; Wahidah, Andina Nurul
PEDAGOGIC: Indonesian Journal of Science Education and Technology Vol. 6 No. 2 (2026): PEDAGOGIC: Indonesian Journal of Science Education and Technology
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/ijset.v6i2.5306

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This study aims to analyze the effect of Artificial Intelligence (AI) use on the interest in writing scientific articles among mathematics education students. The research method used was a quantitative approach with an ex post facto design. The sample consisted of 29 students from the Mathematics Education Study Program, selected using purposive sampling. The research instruments consisted of a questionnaire on AI usage and a questionnaire on interest in writing scientific articles, both of which had been tested for validity and reliability. Data analysis was performed using simple linear regression. The results indicate that the use of AI significantly influences the interest in writing scientific articles among mathematics education students, with a significance level of 0.000 < 0.05 and a coefficient of determination of 62%. This suggests that the use of AI makes a significant contribution to enhancing the writing interest of mathematics education students. Consequently, the use of AI can serve as an alternative strategy for fostering a culture of scientific writing among students.
PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE STUDENT TEAM ACHIEVEMENT DIVISIONS TERHADAP PENGETAHUAN PROSEDURAL PADA MATERI BANGUN DATAR Rika Riani; Yumi Sarassanti; Sukardi Sukardi
J-PiMat : Jurnal Pendidikan Matematika Vol 2, No 1 (2020): J-PiMat
Publisher : Prodi Pendidikan Matematika STKIP Persada Khatu;istiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31932/j-pimat.v2i1.658

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Tujuan penelitian ini adalah untuk mengetahui perbedaan hagoslot pengetahuan prosedural dalam pembelajaran matematika menggunakan model Student Team Achievement Divisions (STAD) pada materi bangun datar siswa kelas VA dan VB SDN 04 Nanga Pinoh. Penelitian ini menggunakan metode eksperimen. Bentuk penelitian eksperimen yang digunakan adalah Eksperimen Semu (Quasi Eksperimental Design) dengan jenis desain Nonequivalent Control Group Design yang terdiri dari dua kelas yaitu kelas kontrol dan kelas eksperimen. Populasi pada penelitian ini adalah siswa kelas VA dan kelas VB SDN 4 Nanga Pinoh yang berjumlah 45 orang. Pengumpulan data menggunakan tes tertulis dalam bentuk essay. Teknik pengambilan sampel yaitu Purposive Sampling pada kelas VA berjumlah 23 siswa yang terdiri dari 9 siswa perempuan dan 14 siswa laki-laki, kelas VB berjumlah 22 siswa yang terdiri dari 9 siswa perempuan dan 13 siswa laki-laki.  Hasil uji hipotesis diperoleh thitung>ttabel = 1.72,  hasil uji hipotesis data pretest dan posttest kelas kontrol memperoleh nilai thitung  = 7.64>1.72, sedangkan uji hipotesis data pretest dan posttest kelas eksperimen memperoleh nilai thitung = 14.61 >1.72, maka Ho ditolak dan Ha diterima.
Implementasi Fun Math Berbasis Etnomatematika Melalui Permainan Lompat Tali Matematika untuk Meningkatkan Minat Belajar Siswa SMP: The Implementation of Ethnomathematics-Based Fun Math Through a Mathematical Jump Rope Game to Enhance Junior High School Students’ Learning Interest Yumi Sarassanti; Zulkarnain; Desty Septianawati; Hidayu Sulisti; Viranikita; Robiyati
Bestari: Jurnal Pengabdian Kepada Masyarakat Vol 6 No 1 (2026): Januari 2026
Publisher : Sekolah Tinggi Keguruan dan Ilmu Pendidikan (STKIP) Melawi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46368/dpkm.v6i1.4772

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Abstrak Kegiatan pengabdian kepada masyarakat ini bertujuan untuk meningkatkan minat belajar matematika siswa Sekolah Menengah Pertama (SMP) melalui penerapan fun math berbasis etnomatematika dengan menggunakan permainan tradisional lompat tali. Selama ini, pembelajaran matematika sering dianggap sulit dan membosankan oleh sebagian siswa. Oleh karena itu, diperlukan inovasi pembelajaran yang kontekstual, menyenangkan, serta dekat dengan budaya lokal. Kegiatan dilaksanakan melalui beberapa tahap, yaitu (1) observasi dan identifikasi kebutuhan sekolah mitra, (2) implementasi permainan lompat tali matematika dalam kegiatan pembelajaran, serta (3) evaluasi hasil kegiatan melalui angket minat belajar dan wawancara. Hasil kegiatan menunjukkan adanya peningkatan antusiasme dan partisipasi aktif siswa selama proses pembelajaran. Siswa merasa matematika lebih mudah dipahami karena dikaitkan dengan aktivitas permainan yang familiar dalam kehidupan sehari-hari. Selain itu, guru memperoleh pengalaman baru dalam mengintegrasikan unsur budaya ke dalam pembelajaran. Dengan demikian, implementasi fun math berbasis etnomatematika melalui permainan lompat tali terbukti efektif dalam menciptakan suasana belajar yang menyenangkan dan meningkatkan minat belajar matematika siswa SMP. Kata Kunci: fun math, etnomatematika, lompat tali, minat belajar, siswa SMP Abstract This community service activity aims to increase junior high school (SMP) students' interest in learning mathematics through the implementation of ethnomathematics-based fun math using the traditional jump rope game. Mathematics learning is often considered difficult and boring by some students. Therefore, learning innovations are needed that are contextual, enjoyable, and closely aligned with local culture. The activity was carried out in several stages: (1) observation and identification of the needs of partner schools, (2) implementation of the math jump rope game in learning activities, and (3) evaluation of the activity results through learning interest questionnaires and interviews. The results of the activity showed increased student enthusiasm and active participation during the learning process. Students found mathematics easier to understand because it was linked to familiar game activities in everyday life. Furthermore, teachers gained new experience in integrating cultural elements into learning. Thus, the implementation of ethnomathematics-based fun math through the jump rope game proved effective in creating a fun learning atmosphere and increasing junior high school students' interest in learning mathematics. Keywords: fun math, ethnomathematics, jump rope, learning interest, junior high school students
KAJIAN ETNOMATEMATIKA PADA MOTIF KAIN CORAK INSANG PONTIANAK SEBAGAI SUMBER BELAJAR GEOMETRI Tri Ratna Sari; Yumi Sarassanti
AL KHAWARIZMI: Jurnal Pendidikan Matematika Vol. 6 No. 1 (2026): VOL 6 NO 1
Publisher : Sekolah Tinggi Keguruan dan Ilmu Pendidikan (STKIP) Melawi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46368/kjpm.v6i1.5279

Abstract

Abstrak: Penelitian ini bertujuan untuk mengidentifikasi bangun datar pada kain corak insang batik khas Pontianak. Subjek penelitian ini adalah kain corak insang yang diproduksi di Kampung Wisata Tenun Khatulistiwa, Kelurahan Batulayang, Kecamatan Pontianak Utara, serta melibatkan informan utama yaitu Ibu Kurniati selaku pendiri tempat tenun tersebut. Penelitian ini menggunakan metode kualitatif deskriptif dengan pendekatan etnografi. Pengumpulan data dilakukan melalui observasi langsung, wawancara mendalam, dan dokumentasi. Teknik analisis data yang digunakan meliputi reduksi data, penyajian data, dan penarikan kesimpulan (Miles & Huberman). Hasil penelitian menunjukkan bahwa motif corak insang terutama terdiri dari bangun datar persegi panjang dan persegi. Selain mengandung konsep geometri, corak insang juga memiliki nilai budaya dan keagamaan yang tinggi, melambangkan kehidupan laut, budaya Melayu, serta nilai-nilai keislaman seperti kesabaran dan ketekunan dalam proses pembuatannya. Implikasi pendidikan dari penelitian ini adalah bahwa corak insang dapat dimanfaatkan sebagai media pembelajaran matematika yang kontekstual dan menarik bagi siswa, khususnya dalam materi geometri, serta dapat mengintegrasikan nilai-nilai budaya lokal dan karakter dalam proses pembelajaran. Kata Kunci: Budaya Lokal, Pontianak, Kain Corak Insang, Keagamaan, Pembelajaran Matematika. Abstract: This study aims to identify geometric patterns on Pontianak-style “insang” batik fabric. The subject of this study is “insang” batik fabric produced at the Khatulistiwa Weaving Tourism Village in Batulayang Village, North Pontianak District, and involves a key informant, Mrs. Kurniati, the founder of the weaving center. This study employs a descriptive qualitative method with an ethnographic approach. Data collection was conducted through direct observation, in-depth interviews, and documentation. The data analysis techniques used include data reduction, data presentation, and drawing conclusions (Miles & Huberman). The results of the study indicate that the “corak insang” motifs primarily consist of rectangular and square geometric shapes. In addition to incorporating geometric concepts, the “corak insang” patterns also hold significant cultural and religious value, symbolizing marine life, Malay culture, and Islamic values such as patience and perseverance in the weaving process. The educational implications of this study are that gill patterns can be utilized as a contextual and engaging medium for teaching mathematics to students, particularly in geometry, and can integrate local cultural values and character development into the learning process.  Keywords: Local Culture, Pontianak, Kain Corak Insang, Religion, Mathematics Learning.
Potret Minat Menulis Artikel Ilmiah Mahasiswa Tadris Matematika: Analisis Pengaruh Penggunaan Artificial Intelligence Yumi Sarassanti; Hidayu Sulisti; Andina Nurul Wahidah
PEDAGOGIC: Indonesian Journal of Science Education and Technology Vol. 6 No. 2 (2026): PEDAGOGIC: Indonesian Journal of Science Education and Technology
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/ijset.v6i2.5306

Abstract

This study aims to analyze the effect of Artificial Intelligence (AI) use on the interest in writing scientific articles among mathematics education students. The research method used was a quantitative approach with an ex post facto design. The sample consisted of 29 students from the Mathematics Education Study Program, selected using purposive sampling. The research instruments consisted of a questionnaire on AI usage and a questionnaire on interest in writing scientific articles, both of which had been tested for validity and reliability. Data analysis was performed using simple linear regression. The results indicate that the use of AI significantly influences the interest in writing scientific articles among mathematics education students, with a significance level of 0.000 < 0.05 and a coefficient of determination of 62%. This suggests that the use of AI makes a significant contribution to enhancing the writing interest of mathematics education students. Consequently, the use of AI can serve as an alternative strategy for fostering a culture of scientific writing among students.