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Application of Augmented Reality to Replicate Couples Sit in Wedding Ceremony Rivaldhi, Achmad Ariq; Dijaya, Rohman
JOIN (Jurnal Online Informatika) Vol 6 No 2 (2021)
Publisher : Department of Informatics, UIN Sunan Gunung Djati Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

In Indonesia, the bride and groom do pre-wedding photos like a tradition before marriage with couple sit in wedding ceremony. The splendor of the wedding ceremony made many vendors interested in running a wedding party business. These vendors provide services and goods related to wedding parties, such as wedding organizers, bridal, party decorations (couples sit in of wedding ceremony), as well as photo and video documentation. To give more virtual wedding nuance experience to customer, augmented reality was applied. This research develop application of augmented applying to replicate couples sit in of wedding ceremony. Augmented reality (AR) technology adopted to promote couples sit in of wedding ceremony. Moreover, combines wedding ceremony nuance and augmented reality make consumers who want to find 3D wedding background desired.
Interactive Digital Catalog for Canopy Workshop Using Augmented Reality Dijaya, Rohman; Wardana, Rizky Bayu; Suprianto, Suprianto
JOIN (Jurnal Online Informatika) Vol 6 No 2 (2021)
Publisher : Department of Informatics, UIN Sunan Gunung Djati Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15575/join.v6i2.761

Abstract

This research study develops a product promotion method for a canopy roofs. The development of this method is to apply a 3-dimensional (3D) catalog using Augmented Reality (AR) technology. By utilizing Augmented Reality technology, sellers do not need to create markets or miniature products that are commonly used to provide examples to consumers to save costs, attract consumer interest, and display objects that appear natural. Based on the tests that have been done, it is concluded that implementing Augmented Reality in the canopy sales promotion media using the Luther development method with the stages of analysis, design, implementation, testing, and maintenance. Implementation of Augmented Reality in canopy sales promotion media uses concept data from the types of canopies included in the Augmented Reality-based application, namely stainless and hollow types made using a 3D blender program. A marker as a sign to bring up 3D objects in the application. Markers are created using Photoshop and entered the database so that they can be stored online. System testing uses the BlackBox testing method where the program's functionality is running as desired.
FACEMASK DETECTION USING YOLO V5 Suroiyah, Lailatul; Rahmawati, Yunianita; Dijaya, Rohman
Jurnal Teknik Informatika (Jutif) Vol. 4 No. 6 (2023): JUTIF Volume 4, Number 6, Desember 2023
Publisher : Informatika, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jutif.2023.4.6.1043

Abstract

The use of facemasks is one of the obligations when carrying out activities outside the home during the COVID-19 pandemic, but despite the COVID-19 pandemic, the use facemasks is still needed. One of the supporting factors driving this is air pollution. The use of facemasks can reduce the risk of respiratory diseases, because it is important to use facemasks when carrying out activities in place with a high risk of air pollution such as industrial areas, this is done to maintain the safety of its users both in term of healh and comfort. So consistency is needed for users to use masks, through current technological developments detecting the use of masks is one of the right solutions to this problem. One of the mask detection methods used in this study is YOLO (You Only Look Once). YOLO is a method that detects objects using a single neural network consisting of several layers of convolution networks for image feature extraction, then prediction of bounding box coordinates is performed simultaneously. The YOLO v5 training model in this study was carried out with a combination of minimum values ​​on img, batch, and epoch resulting in a maximum F1 value and mAP@50 of 86%.
Katalog Digital Bangunan Komersial Sebagai Media Promosi Berbasis Augmented Reality Dijaya, Rohman; Hibatullah Putra, Dimas Radito; Eviyanti, Ade; Taurusta, Cindy
Journal of Technology and System Information Vol. 1 No. 1 (2024): January
Publisher : Indonesian Journal Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47134/jtsi.v1i1.2143

Abstract

Many building promotion techniques use building miniatures, but this media is less interactive. Augmented reality is a technology that allows interaction between the real and virtual worlds. To assist promotional activities, it is necessary to develop commercial building promotional media using the application " Digital Catalog of Commercial Buildings Based on Augmented Reality as Promotional Media". Building objects are made in three dimensions and visualized through augmented reality technology. The purpose of developing this application is as a medium or tool to facilitate the communication process with customers. Application development uses the Multimedia Development Life Cycle method and has been successfully operated on several devices with the Android operating system. From the results of black-box and feasibility testing, the application gets good results and has a score of 913 out of 1000 or 91.3% percentage of eligibility.
Aplikasi Buku Pintar Ruang Angkasa sebagai Media Pembelajaran berbasis Augmented Reality Yusuf, Farid Maulana; Dijaya, Rohman; Rosid, Mochamad Alfan; Taurusta, Cindy
Jurnal Pendidikan Informatika (EDUMATIC) Vol 9 No 1 (2025): Edumatic: Jurnal Pendidikan Informatika
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/edumatic.v9i1.29491

Abstract

Space learning is still dominated by traditional books, but is often considered monotonous because it only presents static text and images. This study aims to develop a Smart Space Book based on Augmented Reality (AR) as an interactive learning media to present space concepts more visually and attractively. The method used is the Multimedia Development Life Cycle (MDLC), which consists of six stages: conceptualization, application design, material collection, application development, application testing, and application distribution. This application was developed using Unity 3D on Android devices with the marker-based tracking method, which displays 3D objects such as the Solar System, Galaxy, Stars, and Space equipped with interactive explanatory materials. Testing was carried out through black box testing to assess system functionality as well as usability tests and field studies at Aisyiyah Bustanul Athfal Kindergarten. The results of our findings are in the form of a Smart Space Book application based on Augmented Reality (AR), which can function well according to the design that has been determined and is applied as an interactive AR-based learning media. The test results of this application provide an alternative in presenting space material more visually and interactively and have the potential to be applied at various levels of education.
Otomasi Sistem Hidroponik DFT (Deep Flow Technique) Berbasis Arduino Android dengan Memanfaatkan Panel Surya sebagai Energi Alternatif Suprayitno MT, Eko Agus; M.Kom, Rohman Dijaya; ST, M. Atho'illah
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 3 No. 2 (2018): November 2018
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (940.162 KB) | DOI: 10.21831/elinvo.v3i2.21161

Abstract

The application of hydroponic farming methods has been widely applied by the community, the system used is still manual so that it lacks quality, both in terms of humidity and growth. For that we need a system that is able to regulate the time of watering and the provision of nutritional solutions automatically without disturbing the activity. In the design of an automatic DFT hydroponic system using an Android Arduino based solar panel. Where the solar panel system functions as a renewable energy substitute for PLN which will fill the accumulator. The accumulator filling process is equipped with a solar charge controller module, which aims to avoid overcharging the accumulator. The process of watering and administering nutritional solutions is controlled by the Arduino UNO microcontroller which is integrated with the DS1307 RTC module, the HC-05 bluetooth serial communication module and the android smartphone application as the relay module to turn on and turn off the circulation pump according to a predetermined schedule. Test results and tool performance are in accordance with the plan, namely the efficiency of the use of solar panels. This is indicated by scheduling the circulation of the circulating pump for 1 hour from the estimated calculation of the maximum pump speed for 2.38 hours. In testing the transmission of data from bluetooth HC-05 connected to a bluetooth smartphone with unhindered conditions obtained a maximum distance of 15 meters and with a concrete wall obstruction a maximum distance of 5 meters, with plywood walls a maximum distance of 8 meters.
ALAT PERAGA EDUKASI 3 DIMENSI BERBASIS AUGMENTED REALITY UNTUK KELOMPOK BERMAIN DAN TAMAN KANAK-KANAK Dijaya, Rohman; Rosyid, Harunur; Sutaji, Deni
Prosiding SEMNAS INOTEK (Seminar Nasional Inovasi Teknologi) Vol. 1 No. 1 (2017): PROSIDING SEMNAS INOTEK Ke-I Tahun 2017
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/inotek.v1i1.408

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Berbagai macam permainan modern menggunakan gadget atau alat elektronik sebagai media bermain memiliki dampak pada pengguna, terutama yang untuk anak-anak, yang telah akrab dengan gadget. Perkembangan teknologi terhadap permainan juga dapat membantu dalam pendidikan terutama untuk membantu memecahkan masalah yang ada di TK NU 7 Pongangan Gresik. Para guru kesulitan ketika harus membawa alat peraga yang sesuai dengan tema yang akan diajarkan, karena tidak semua alat peraga dapat dengan mudah dibawa ke sekolah. Dibutuhkan alat peraga edukatif yang dapat digunakan di gadget untuk membantu pendidik guru dalam menunjukkan bentuk secara nyata dan interaktif. Alat peraga 3 Dimensi ini menggunakan Augmented teknologi untuk menampilkan model 3dimensi secara virtual dikembangkan dengan kakas bantu Unity 3D dan Blender untuk pengembangan model, diharapkan Alat peraga digital ini dapat membantu para guru TK dari NU 7 Pongangan selama proses belajar-mengajar di kelas dan menarik minat siswa untuk pengenalan bentuk dan objek ruang. Pengujian dilakukan dengan uji beta. Dari hasil pengujian aplikasi yang dikembangkan sebanyak 91% dari koresponden siswa dan guru menyatakan bahwa aplikasi ini membantu proses pembelajaran yang berlangsung di TK NU 7 Pongangan.
SISTEM INFORMASI EKSEKUTIF MENGGUNAKAN TEKNOLOGI WEB SERVICE ( STUDI KASUS KOPERASI WARGA SEMEN GRESIK ) Rosyid, Harunur; Sutaji, Deni; Dijaya, Rohman
Prosiding SEMNAS INOTEK (Seminar Nasional Inovasi Teknologi) Vol. 1 No. 1 (2017): PROSIDING SEMNAS INOTEK Ke-I Tahun 2017
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/inotek.v1i1.430

Abstract

KWSG sebagai koperasi usaha yang bergerak dalam perdagangan barang dan jasa diantaranya yaitu simpan pinjam, perdagangan bahan bangunan bahan, toko v-mart. Dimana dalam setiap bidang ini memiliki sistem informasi masing-masing. Masalah yang timbul adalah ketika pimpinan menginginkan pelaporan cepat dan akurat yang tidak dapat dilakukan dengan baik, karena masing-masing sistem informasi berdiri sendiri pada platform yang berbeda, yaitu simpan pinjam menggunakan FoxPro, V-Mart toko menggunakan VB.Net dan penjualan dari bahan bangunan yang digunakan berbasis web MySQL PHP dimana pada masing-masing sistem dalam proses pembangunan tidak memperhitungkan integrasi akun. Dengan penerapan sistem informasi terpadu yang merupakan teknologi Sistem Informasi Eksekutif (EIS) menggunakan web wervice SOAP mampu memberikan informasi kepada pimpinan tentang akuisisi omset perusahaan yang mencakup penjualan bahan bangunan dan belanja v-mart, pendapatan dari koperasi simpan pinjam Warga Semen Gresik (KWSG) yang cepat, tepat dan akurat. Berdasarkan hasil penelitian dan pembahasan yang dilakukan, EIS dengan menggunakan metode SOAP dapat memberikan informasi tentang akuisisi omset penjualan bahan bangunan dan belanja v-mart, pendapatan dari koperasi simpan pinjam untuk eksekutif secara real time, efisien dan up to date.
Sistem Informasi Monitoring Kerusakan Peralatan Hardware Tol Berbasis Web Prastiyanti, Erika; Dijaya, Rohman
Prosiding SEMNAS INOTEK (Seminar Nasional Inovasi Teknologi) Vol. 6 No. 1 (2022): PROSIDING SEMINAR NASIONAL INOVASI TEKNOLOGI TAHUN 2022
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/inotek.v6i1.2442

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Jalan tol merupakan sistem jaringan jalan yang dijadikan sebagai jalan nasional yang penggunanya diwajibkan membayar tol. Sebagai jalan nasional dengan banyaknya pengguna jalan tol saat ini maka pengoperasian harus dilakukan secara optimal. Salah satu faktor penting dalam pengoperasian tol adalah peralatan tol. Dalam pengoperasiannya kadang kala ditemukan kerusakan bersifat teknis. Kerusakan pada peralatan tol dapat ditindaklanjuti dengan melakukan perbaikan dan informasi laporan kerusakan oleh teknisi. Permasalahan yang dihadapi adalah proses laporan kerusakan masih dilakukan secara manual. Selain itu lokasi gerbang yang saling berjauhan membuat manager tidak dapat memonitoring laporan kerusakan secara real time. Tujuan dari penelitian ini adalah menghasilkan sistem informasi monitoring agar mempermudah manager dalam pemantauan kerusakan peralatan. Teknik perancangan sistem menggunakan metode waterfall dengan menggunakan database MySQL dan bahasa pemrograman PHP. Pengujian sistem ini akan menggunakan blackbox testing. Dari hasil penelitian bahwa sistem informasi monitoring ini dapat membantu teknisi maupun manager dalam pelaksanaan laporan kerusakan.
DETEKSI KELALAIAN ALAT PELINDUNG DIRI (APD) PADA PEKERJA KONTRUKSI BANGUNAN Nurfirmansyah, Agustin; Dijaya, Rohman
Prosiding SEMNAS INOTEK (Seminar Nasional Inovasi Teknologi) Vol. 6 No. 1 (2022): PROSIDING SEMINAR NASIONAL INOVASI TEKNOLOGI TAHUN 2022
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/inotek.v6i1.2452

Abstract

APDi merupakani suatui alati yangi digunakani untuki melindungii dirii ataui tubuhi terhadapi bahaya-bahayai kecelakaani kerja,i dimanai tingkati kecelakaani kerjai yangi terjadii padai pekerjai masihi mengalamii peningkatani dii karenakani kesadarani pekerjai terhadapi keselamatani kerjai masihi kurang.i Salahi satui carai untuki mengontroli kecelakaani kerjai tersebuti yaitui penggunaani metodei pengenalani objeki APDi padai pekerjai bangunani dengani reali timei Webcami ataui CCTV.i Metodei yangi dapati digunakani untuki pengenalani objeki padai citrai APDi adalahi deepi learning.i Youi Looki Onlyi Oncei (YOLO)i merupakani salahi satui modeli deepi learningi yangi dapati digunakani untuki pengenalani objek.i Penelitiani inii bertujuani untuki pengenalani objeki padai citrai APDi pekerjai bangunani menggunakani YOLO.i Penelitiani inii terdirii darii beberapai tahapi yaitui pengumpulani data,i pra-prosesi data,i konfigurasii jaringani YOLO,i pelatihani modeli YOLOi dani pengujian.i Jumlahi datai citrai yangi digunakani dalami pelatihani yaitui 500i citrai yangi terdirii darii 5i jenisi APDi dani 10i calass.i Nilaii avgi lossi padai modeli akhiri yangi dibanguni dengani YOLOi yaitui 1,305%i dani nilaii validasii mAPi 99,99%.i Berdasarkani hasili pengujiani yangi dilakukani secarai reali timei Webcami ataui CCTV,i objeki padai citrai APDi berhasili dikenalii dengani akurasiirata-rata 80%i.
Co-Authors Abdillah, David Fahmi Achmad Alfi Fakhresi Achmad Ariq Rivaldhi Ade Eviyanti Agung Novianto, Putra Agung Wijaya Aini, Della Swastika Nur Ali Akbar Ambarwati , Rita Andika Aliviameita Ardhian Ramadhan Arif Senja Fitrani Bagus Dwi Yulianto Bakta , Nabila Ayu Budi, Bagus Setyo Busono, Suhendro Cholifah Darlis Herumurti Deni Sutaji Dian Delta Dimas Ayu Putri Risky Nofa Dina Trikumalasari Diva Putri Anasya Eka Fatra Arif Hidayatullah Eko Agus Suprayitno Erfina, Idha Maharani Evi Rinata Fatona Kholifatun Nisa' Febrian Endi Pranyoto Fiolitta , Anggi Firdaus Margo Utomo Firman Milani Gracia, Aisyah Silvia Hamzah Setiawan Harunur Rosyid Hatuwe, Razif Zulvikar Hibatullah Putra, Dimas Radito Idha Maharani Erfina Ika Ratna Indra Astutik Ilham Basri K Irwan Alnarus Kautsar Julianata, Akhsan Maula Khotiah, Titiek Kusuma, Selvia Ferdiana lambang , Yanuangga Galahart Livia Nur Azzah M. Ryas Hakim Mauliana, Metatia Intan Miftahul Mushlih Mochamad Alfan Rosid Mudji Astuti Muhammad Fachruddin, Muhammad Muhammad Iqbal Al Mulki Nanik Suciati Nanik Suciati Ningsih, Maudina Fatika Novia Ariyanti Nurfirmansyah, Agustin Nuril Lutvi Azizah Nurwijayanti Octavia, Elga Prastiyanti, Erika Priyo Wahyu Setiyo Aji Puspitasari Puspitasari Putra, Riski Firmansyah Wilis Putri, Adelia Kharisma Qilmia Fanani Rahmawati, Indah Agustinah Ratri Enggar Pawening Retna Fetty Idamayanti Rhomadiniyah, Dewi Rina Safitri Rita Ambarwati Rivaldhi, Achmad Ariq Rizky Bagas Prasetyo, Achmad Rizky Bayu Wardana S Suprianto Sahera, Charisa Nur Sandi Wahyu Maulana Setiawan, Hamzah Shovi Firdaus Siska Aprilia ST, M. Atho'illah Suhendro Busono Sumarno . Sumarno Sumarno Suprianto Suprianto Suprianto Suprianto Suprianto Suprianto Suroiyah, Lailatul Surur, Moch Shobachus Syahgita, Mico Hari Tasya Gusti Amalia Taurusta, Cindy Uce Indahyanti Umami, Nur Reza Umi Khoirun Nisak Wahyu Nur Islamudin Wahyu Setia Bintara Wardana, Rizky Bayu Wardani, Dwi Sukma Yansah, Muhammad Kahfi Yulian Findawati Yunianita Rahmawati, Yunianita Yunita Setiyaningsih Yusuf Raharja Yusuf, Farid Maulana Yuwanto, Mahmud Adi