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Mendemarkasi Kebenaran dalam Media Digital: Kerangka Popperian untuk Menanggulangi Berita Palsu Wijaksono, Dimas; Azwar; Kuswanti, Ana; Kusumajanti
KOMUNIKA Vol. 13 No. 1 (2026): Jurnal Komunika
Publisher : Universitas Muhammadiyah Prof. DR. Hamka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22236/komunika.v13i1.22193

Abstract

The rapid spread of fake news in the digital media era has generated serious problems, including declining public trust in the media, social polarization, and distortion of democratic processes. This condition calls for a conceptual approach that can assist the public and media practitioners in distinguishing credible information from misinformation. This study aims to analyze the contribution of Karl R. Popper’s falsification theory in understanding and addressing the phenomenon of fake news within the contemporary media ecosystem. The research employed a library research method, using documentation techniques to collect data from books, academic journals, and relevant scholarly publications. The data were analyzed through systematic and thematic content analysis. Claims that cannot be empirically tested tend to have a high potential to be misinformation. The study also demonstrates that Popperian principles can be integrated with digital technologies, such as artificial intelligence and machine learning, in evidence-based hoax detection systems. In conclusion, Karl Popper’s falsification theory makes a significant contribution to strengthening media literacy, communication ethics, and public resilience against fake news. This framework is not only philosophically relevant but also practically applicable in journalistic practices and the development of information verification technologies in the digital era
Peran Komunikasi Verbal dan Nonverbal Guru dalam Keterlibatan Siswa Anak Usia Dini di Kelas (Studi Kasus pada PAUD Al Fina) Anggeline Saviola Zabieno; Kusumajanti; Ana Kuswanti; Puri Bestari Mardani
Journal Ashil: Jurnal Pendidikan Anak Usia Dini Vol. 5 No. 2 (2025): Journal Ashil: Jurnal Pendidikan Anak Usia Dini
Publisher : Universitas Islam Tribakti Lirboyo Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33367/piaud.v5i2.8091

Abstract

The phenomenon in the early childhood education (PAUD) classroom shows that children often fail to engage positively, such as being unfocused, undisciplined, and not socializing well. This study aims to analyze the role of verbal and nonverbal communication of PAUD teachers in student involvement at PAUD AL-FINA using student engagement theory, the concepts of purr words and snarl words, proxemics theory, and operant conditioning theory. The research method used is a descriptive qualitative approach with a case study, involving in-depth interviews and participatory observation. The data were analyzed using data reduction, coding, data presentation, and triangulation. The results show that student involvement in early childhood includes behavioral and emotional dimensions. Purr words, snarl words, and proxemics delivered by the teacher play a role in early childhood engagement in the classroom. Purr words (positive words) help improve student comfort and confidence, while snarl words (negative words) create fear and convey the negative impacts of behavior, but should be stopped because they can affect the child's social-emotional condition. Proxemics is applied to monitor, provide support, and enhance students' concentration in class. This study demonstrates that both verbal and nonverbal communication of teachers significantly contribute to student involvement, classroom management, and the social-emotional development of children.
Dinamika Konflik Organisasi dalam Akuisisi Perusahaa Teknologi: Analisis Kasus Whatsapp dan Facebook Nabila, Dhifa; Kusumajanti
Kaganga:Jurnal Pendidikan Sejarah dan Riset Sosial Humaniora Vol. 9 No. 1 (2026): Kaganga: Jurnal Pendidikan Sejarah dan Riset Sosial Humaniora
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/m71jbd15

Abstract

This study aims to analyze the dynamics of conflict and collaboration between WhatsApp and Facebook in the context of a corporate acquisition and its implications for organizations and society. The method used is a qualitative approach with literature review and document analysis related to organizational conflict, privacy policies, and the corporate integration process. The results show that the conflict was triggered by differences in organizational values, particularly regarding platform monetization and user privacy protection, which resulted in changes in organizational structure, the departure of WhatsApp's founder, and a decline in public trust. This study concludes that the alignment of strategic vision and organizational values ​​is a critical factor in the success of collaboration after a technology company acquisition. Keywords: Acquisition, Conflict, WhatsApp and Facebook.
INDIGENOUS KNOWLEDGE OF MADE IN JAVA WITH SUSTAINABLE ZERO WASTE CONCEPT FROM TULISAN.COM Reza Akbar; Munadhil Abdul Muqsith; Kusumajanti
Proceedings International Indonesia Conference on Interdisciplinary Studies Vol. 1 (2025): Proceedings of The International Indonesia Conference on Interdisciplinary Studies (I
Publisher : Faculty of Social and Political Sciences, Universitas Lampung

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Abstract

This study examines the development and implementation of zero-waste-based eco-friendly products as an innovative solution to address environmental challenges resulting from increased waste and resources consumption. The background of this study is based on the urgency of mitigating the impacts of climate changes and environmental degradation, which highlights the need for a sustainable approach in the product life cycle. The main objectives of the study are to analyze the technical and economic feasibility of zero-waste-based eco-friendly products, as well as to evaluate their potential acceptance in the market. The research method used is an extensive literature study. This approach involves collecting, analyzing and synthesizing data from various academic sources such as scientific journals, books, research reports, and other relevant publications that discuss the concept of eco-friendly, products, zero waste, product life cycle analysis, and consumer behaviour towards sustainable products. In this study, the case will be linked to the theory of sustainable development by Jianming Yang. The main findings of this study indicate that eco-friendly products based on zero waste have significant  potential reducing carbon footprints, upcycling materials, avoid chemical process that harms environment, avoid method that can harm animal or nature and solid waste volume. The conclusion of this study confirms that the development of eco-friendly products based on zero waste is not technically feasible and ecologically profitable, but also has a promising market share along with the increasing environmental awareness of consumers.
Who’s the winner: the dromological phenomenon in Shopee live streaming Yumianti, Iin; Putri Ramadaniar; Kusumajanti
Jurnal Studi Komunikasi Vol. 9 No. 1 (2025)
Publisher : Faculty of Communications Science, Dr. Soetomo University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25139/jsk.v9i1.9578

Abstract

Changes in shopping behaviour is occurring as a result of the advances in e-commerce technology, with consumers shifting from traditional shopping methods to digital shopping. One of the most widely used e-commerce platforms in Indonesia is Shopee. Through its live streaming feature, Shopee plays a significant role in driving the digital economy and creating a ‘dromological’ phenomenon in the postmodern age. This study aimed to explore how the dromological process, as proposed by Paul Virilio, can be applied in Shopee live streaming and its probable impact on consumer behaviour. This research adopts a qualitative approach, specifically a netnographic case study, focusing on the flash sale Shopee Live promo program 11.11 which was held last November 11, 2024, hosted by Shani Amelia, Lila Azmina, and Alabisyir. The data collection involved gathering digital data from the Shopee application as this research’s primary data and is supported by the secondary data which was conducted through interviewing participants that were selected using purposive sampling technique. The findings reveal that the dromological process manifests in the rapid distribution of promotional information, the emergence of price wars in the digital marketplace, and the creation of modern endo-colonization, where the accelerated pace of information highly influences consumer behaviour. This study offers valuable insights into the intersection of speed, information, and consumer decisions within the growing e-commerce landscape.
DEEPFAKE TECHNOLOGY THROUGH KANTIAN DEONTOLOGY LENS: A HYBRID SYSTEMATIC LITERATURE REVIEW AND BIBLIOMETRIC ANALYSIS Achmad Syahrully Bachri; Azwar Azwar; Ana Kuswanti; Kusumajanti Kusumajanti
Lektur: Jurnal Ilmu Komunikasi Vol 9, No 2 (2026): Lektur: Jurnal Ilmu Komunikasi
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/lektur.v9i2.27240

Abstract

This study systematically maps the global research landscape on deepfake technology and evaluates its ethical implications through the lens of Kantian Deontology to bridge the gap between technical and ethical perspectives. Using a Systematic Literature Review approach, the study focuses on the term “Deepfake Technology” in article titles, abstracts, and keywords in the Scopus database, resulting in 148 articles published between 2019 and 2025, with data assessed on November 7, 2025. The retrieved documents are analyzed bibliometrically using VOSviewer to identify publication trends, authorship patterns, and thematic clusters. The findings show that current scholarship is predominantly technical, with a strong emphasis on detection algorithms and major contributions from China and India. Ethically, the analysis concludes that non-consensual and deceptive deepfakes are morally impermissible because they violate the Kantian principles of universalizability and respect for human dignity. The study also uncovers substantial gaps in communication and ethical research, from which five practical ethical guidelines and a conceptual governance model are proposed to support more responsible development and regulation of deepfake technology.
SOSIALISASI LITERASI INFORMASI RAMAH ANAK DI PONDOK PESANTREN ALKAMILAH, KABUPATEN SUKABUMI Siti Maryam; Dewanto Samodro; Kusumajanti Kusumajanti; Yani Hendrayani
IKRA-ITH ABDIMAS Vol. 9 No. 3 (2025): Jurnal IKRAITH-ABDIMAS Vol 9 No 3 November 2025
Publisher : Universitas Persada Indonesia YAI

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Abstract

Media sosial telah menjadi sumber informasi bagi masyarakat, termasuk anak-anak. Namun, tidak semua informasi di media sosial ramah untuk anak karena banyak informasi yang menampilkan kekerasan, pornografi, perundungan, hoaks, dan lain-lain. Karena itu, perlu ada sosialiasasi literasi informasi ramah anak kepada anak-anak maupun orang dewasa yang selama ini mendampingi anak-anak. Artikel ini merupakan hasil pengabdian kepada masyarakat tentang sosialisasi literasi informasi ramah anak yang dilakukan di Pondok Pesantren Al-Kamilah, Kabupaten Sukabumi. Kegiatan dilakukan dengan format diskusi dengan audiens ibu-ibu sekitar pondok pesantren. Melalui kegiatan diskusi diketahui bahwa banyak orang tua yang mendampingi anak atau cucunya dalam menggunakan ponsel cerdas
Dampak Konten YouTube Livestream Marapthon Reza Arap terhadap Persepsi Penonton melalui Cultivation Theory Muhammad Reza Akbar; Azwar Sutan Malaka; Kusumajanti
Jurnal Komunikasi dan Ilmu Sosial Vol. 4 No. 2 (2026): Jurnal Komunikasi dan Ilmu Sosial (April - Juni 2026)
Publisher : Dinasti Research & Yayasan Dharma Indonesia Tercinta (DINASTI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38035/jkis.v4i2.3518

Abstract

YouTube livestreaming content such as MARAPTHON from Reza Arap's ybrap channel has become a streaming phenomenon in Indonesia, attracting millions of viewers with its long-form, donation-based livestream format. This study uses a literature review to analyze how such content potentially shapes audience perceptions through Cultivation Theory, which posits that repeated media exposure creates a mainstream view of reality. The results suggest that MARAPTHON content can reinforce perceptions of interactive entertainment, online communities, and donation norms, with implications for the mainstream across various audience groups. The conclusion recommends further empirical research to gauge its long-term effects.
Pengelolaan Aset Tidak Berwujud dalam Keberlanjutan Ekowisata Masyarakat Pesisir: Studi Ekowisata Kabupaten Bekasi Widiastuti, Ni Putu Eka; Kusumajanti, Kusumajanti; Nashir, Asep Kamaluddin
Jati: Jurnal Akuntansi Terapan Indonesia JATI Vol 7, No 1: March 2024
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18196/jati.v7i1.19168

Abstract

Studi ini berupaya menganalisis pengelolaan aset tidak berwujud community investment dalam keberlanjutan ekowisata masyarakat pesisir Kabupaten Bekasi, Jawa Barat. Studi ini menggunakan metode kualitatif dengan pendekatan studi kasus ekowisata Sunge Jingkem. Pengumpulan data dilakukan melalui wawancara tidak terstruktur terhadap 7 aktor kunci, observasi lapangan yang mendalam di lokasi ekowisata, dan Focus Group Discussion terhadap 12 orang penggiat ekowisata. Studi ini menemukan bahwa community investment yang didominasi oleh kelompok pemuda penggiat wisata merupakan aset tidak berwujud utama dalam keberlanjutan Ekowisata Sunge Jingkem. Implementasi konsep CIDBER (Community Investment for The Development of Bekasi Regency) dalam pengelolaan ekowisata masyarakat pesisir Kabupaten Bekasi mampu meningkatkan pembangunan ekowisata dan mempertahankan keberlanjutannya melalui harmonisasi perilaku manusia (three parties: pemerintah, masyarakat, dan wisatawan). Studi ini memberikan kebaruan pada ilmu akuntansi keperilakuan, yaitu menggunakan informasi harmonisasi three parties dalam mewujudkan konsep akuntansi ekowisata berkelanjutan, baik dari segi ekonomi, sosial dan lingkungan.
Meningkatkan Aktivitas Fisik Lansia Melalui Exergame: Inovasi Pengabdian Masyarakat Berbasis Teknologi Andy Sirada; Risa Kusuma Anggraeni; Sri Gunda Fahriana Fahruddin; Lina Berliana Togatorop; Kusumajanti Kusumajanti; Syifa Salsabila Putri Maharani; Nathashya Dwi Moranthi
Journal Of Human And Education (JAHE) Vol. 6 No. 4 (2026): Journal of Human And Education (JAHE)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jh.v6i4.2881

Abstract

Aktivitas fisik merupakan salah satu faktor penting dalam menjaga kesehatan, kemandirian, dan kualitas hidup lansia. Namun, rendahnya motivasi serta kejenuhan terhadap bentuk latihan konvensional sering menjadi hambatan bagi lansia untuk berpartisipasi secara aktif dalam kegiatan fisik. Perkembangan teknologi digital memberikan peluang untuk menghadirkan metode latihan yang lebih menarik melalui pemanfaatan exergame, yaitu permainan interaktif yang menggabungkan aktivitas fisik dengan teknologi digital. Kegiatan pengabdian kepada masyarakat ini bertujuan untuk meningkatkan pengetahuan dan minat lansia terhadap aktivitas fisik melalui pemanfaatan exergame sebagai media latihan berbasis teknologi. Kegiatan dilaksanakan bekerja sama dengan Paguyuban Warga Lanjut Usia (WULAN) Indonesia dan diikuti oleh 58 peserta lansia. Metode pelaksanaan terdiri atas tahap survei lapangan, identifikasi kebutuhan dan pemilihan topik berdasarkan literatur, penyusunan materi, sosialisasi, praktik exergame, serta evaluasi. Evaluasi dilakukan menggunakan kuesioner pre-test dan post-test untuk mengukur peningkatan pengetahuan peserta. Hasil kegiatan menunjukkan adanya peningkatan nilai rata-rata pengetahuan peserta dari 61,8 pada pre-test menjadi 84,7 pada post-test. Selain itu, 91,4% peserta menyatakan kegiatan sangat bermanfaat dan 87,9% peserta menilai exergame sebagai metode latihan yang menarik dan menyenangkan. Hasil ini menunjukkan bahwa exergame berpotensi menjadi alternatif aktivitas fisik yang inovatif untuk meningkatkan keterlibatan lansia dalam berolahraga. Program ini diharapkan dapat menjadi model pemberdayaan masyarakat berbasis teknologi dalam mendukung penuaan sehat dan peningkatan kualitas hidup lansia.