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Perancangan User Experience Aplikasi Pemantauan Kesehatan Ibu Hamil di POLINDES berbasis Mobile menggunakan Metode Human Centered Design (HCD) Masgata Nafi'ul Kalam; Riswan Septriayadi Sianturi; Agi Putra Kharisma
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 7 (2022): Juli 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The Maternal Mortality Rate (MMR) because pregnancy in 2019 in the world is very high, at 303,000. Indonesia has the third highest MMR in 2017 with 177 deaths/100,000 births. Village Maternity Boarding School (POLINDES) participates reducing MMR because pregnancy. The results of interviews with pregnant women and midwives found problems at POLINDES are pregnancy data collection still manual, consultation must be in place, access to health information or the presence of a midwife is difficult to reach. The purpose of this research was to design a user experience application for pregnant women's health monitoring at POLINDES to facilitate online services between pregnant women and midwives. The user experience research method uses Human-Centered Design with the stages of literature study, user context analysis, user needs analysis, solution design, and solution design evaluation. This research produces wireframes, mockups, and prototypes, then tests using usability testing. Usability testing was conducted on 5 pregnant women and 5 midwives. The results of testing for pregnant women, the effectiveness aspect is 88,23%, the efficiency aspect is 0,139 goals/sec, and the satisfaction aspect is 85 in Excellent category with grade scale B. The test results for midwive, the effectiveness aspect is 90,62%, the efficiency aspect is 0,087 goals/sec, and the satisfaction aspect is 70,5 in Good category with grade scale C.
Evaluasi User Experience Aplikasi Mobile Belanja Online dengan Metode Design Thinking (Studi Kasus Lazada) Arief Purba Sakti; Riswan Septriayadi Sianturi; Agi Putra Kharisma
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 7 (2022): Juli 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Lazada is one of the many online shopping platforms in Indonesia. However, Lazada still lags behind 2 other e-commerce giants, namely Shopee and Tokopedia. According to IDNTimes in a survey regarding the competition in the e-commerce industry during the end of 2021 and DailySocial.id regarding what e-commerce applications are often used, Lazada is still ranked 3rd compared to the other 2 competitors. This study aims to evaluate the user experience of the Lazada online shopping mobile application which focuses on the home page from the customer's perspective using usability testing methods and usability scale systems. The design thinking method is used in this study to find solutions to problems and improve the quality of the Lazada application user experience. In this study, a total of 12 problems were found which then resulted in 11 recommendations for improvement which were designed to become a prototype of an improvement design. The results of testing the old design and design improvements to 6 respondents in this study resulted in an increase in the three components tested, namely, the effectiveness component from an average of 83.33% to 100%, the efficiency component from an average of 0.039 goals/sec to 0.127 goals/ sec and the satisfaction component with the results in the old design, which is 45 which is included in the category of grade scale E and the adjective rating Awful becomes 77.5 which is included in the category of grade scale B and adjective rating Good.
Pengembangan Aplikasi Mobile Manajemen Indekos berbasis Android dengan Metode Human-Centered Design (Studi Kasus: Kos Bu Parjo) Adji Pangestu Wicaksono; Agi Putra Kharisma; Riswan Septriayadi Sianturi
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 8 (2022): Agustus 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Many office employees who live in Cikoko sub-district, Pancoran, stay in boarding rooms. Kos Bu Parjo is one of those that provides boarding rooms. Kos Bu Parjo still does the bookkeeping without a digital backup. The bookkeeping cannot be accessed when the notebook is not within reach, missing, exposed to water, or if a natural disaster occurs. To solve that problem, an Android application using Flutter framework and Firebase with Human-Centered Design method is developed. The main features of the app are occupant management, financial records, building management, room management, business management's account management, and backup and restore. The application went through validation testing with black box, usability testing with system usability scale, compatibility testing, and availability testing. Validation testing reveals that the application successfully fulfilled all 51 specified functional requirements, usability testing from 5 test subjects reveals the application is acceptable with an overall score of 77.75, compatibility testing reveals that the application successfully fulfilled the used Android version requirement, and availability testing reveals that the application's data recording features are operational even while offline.
Perancangan Pengalaman Pengguna Aplikasi Pemesanan Vendor Acara Pernikahan berbasis Mobile menggunakan Metode Human Centered Design Naufal Hilmy; Riswan Septriayadi Sianturi; Agi Putra Kharisma
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 8 (2022): Agustus 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The number of weddings in Indonesia makes it difficult for people who will hold a wedding to find the vendor of their choice. As recorded by the Indonesian statistical report, there were 1.74 million weddings throughout 2021. However, most people ordering wedding vendors are still manual, such as searching through Instagram or asking other people for information about wedding vendors. This research aims to design the user experience of wedding event vendor ordering applications to help between consumers who are getting married and wedding event vendors. The method used to design the user experience in this research is using Human-Centered Design. With this method, researchers can prioritize user needs by carrying out several stages, like literature study, user context analysis, user needs analysis, solution of design, and solution design evaluation. The final results of this research are wireframes, mockups, and prototypes which are then tested using usability testing on 5 respondents from the vendor side and 5 respondents from the consumer side. The test results from the consumer side include the effectiveness value of 100%, the efficiency value of 0.104 goals/second, the satisfaction value of 80 in the Good category and grade B scale. Meanwhile, from vendor users, the effectiveness value is 97.14%, the efficiency value is 0.071 goal/second, the satisfaction value is 82.5 with Excellent category and grade B scale.
Perancangan Antarmuka Aplikasi Perangkat Bergerak Pengelolaan Sampah MyGarbage menggunakan Metode Human Centered Design (HCD) (Studi Kasus: Warga Perumahan Juanda Harapan Permai, Sidoarjo) Muhammad Najmi Faisal; Agi Putra Kharisma; Fais Al Huda
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 8 (2022): Agustus 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

In Indonesia, the most significant component of waste based on waste sources comes from household waste. Based on the problems that exist in the Juanda Harapan Permai housing, there are still many residents who have difficulty managing waste. In addition, the ease of interface in an application design becomes an important factor for a good user experience. Therefore we need an interface solution for a platform that is flexible and can be accessed anywhere. This study designed an interface for the MyGarbage waste management application using the Human-Centered Design (HCD) method. In interface design, research results are obtained through wireframe, high fidelity, and prototype design. The results of the usability testing get results from the effectiveness aspect using the success rate metric of 88.67%, the results from the efficiency aspect using the Overall Relative Efficiency metric of 100%. The results from the satisfaction aspect using the System Usability Scale (SUS) method an average of 72,5 with Good and High Acceptable categories. The results of the evaluation of user experience using the User Experience Questionnaire (UEQ), the attractiveness scale results in the Excellent category, the clarity scale in the Above Average category, the efficiency scale in the good category, the accuracy scale in the excellent category, the stimulation scale in the Excellent category, and the novelty scale in the good category. In the future, for further research, the application interface design is continued into coding stage.
Pengembangan Aplikasi Pelayanan Administrasi Kependudukan Desa berbasis Mobile Web (Studi Kasus: Kantor Desa Wonodadi) Alfin Zaenal Kamala; Agi Putra Kharisma; Fajar Pradana
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 8 (2022): Agustus 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Correspondence service is one of the important activities in every village. One of the administrative services that are routinely directly related to the community is village population administration services such as making domicile letters, moving certificates, death certificates, application letters for making identity cards and other population service letters. correspondence service at the Wonodadi village office, Wonodadi sub-district, Blitar district. In its implementation it is only handled by an administrative apparatus, so it is not uncommon for the process of making letters to be quite time consuming. Registered letters are only manually archived using a notebook, often having an impact on the process of making routine administrative reports which are sometimes inappropriate due to recording errors such as forgetting to record or being recorded more than once. Therefore, in this study the authors built an application for village population administration services. The platform used to develop this application is responsive web-based, because the majority of Wonodadi villagers have smartphones to access the internet. The development method used to create applications is the prototyping method. This method supports fast and flexible development by utilizing the evaluation process to determine factors that can affect the development process. Based on the results of the analysis there are 12 functional requirements and 2 non-functional requirements. In testing the functional requirements using the blackbox testing method, the results are 100% valid. The compatibility test uses a scenario by running the application on several smartphone and desktop mobile devices using a browser that produces a compatibility value of 100% that can be run. Meanwhile, the usability test was tested using the usability scale method with an average result of 81 points for the villagers and 82 points for the village government.
Pengembangan Aplikasi Perangkat Bergerak berbasis Firebase untuk Startup Pet Runner Alvin Ariesta Wiyanto; Agi Putra Kharisma; Fais Al Huda
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 8 (2022): Agustus 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Pet Runner is a startup founded by several students of the Faculty of Veterinary Medicine, Brawijaya University. Pet Runner provides grooming services, health consulting and veterinary goods. In practice, Pet Runner uses the WhatsApp application to communicate with customers in determining schedules for grooming and ordering pet needs. As time goes by, the Pet Runner startup business experienced several problems, namely the limited number of WhatsApp accounts used so that the acceptance of customer requests became slower and the calculation of transactions and recording of customer data took longer due to the increase in the number of transactions. Firebase-based android mobile application development is the right solution because the majority of customers are android users and firebase can solve data processing problems with data integration. Application development is carried out using the waterfall software process model. The testing techniques used are scenario-based testing for functional testing and system usability scale (SUS) for non-functional testing. The results of scenario-based testing show a success rate of 100% with all test results valid. The score interpretation from SUS stated that the application is in Good application category for Adjective Ratings, obtained Grade C Scale and in Acceptable category in the Acceptability Ranges.
Perancangan User Experience Aplikasi Penyewaan Perlengkapan dan Mainan Anak berbasis Mobile di Kabupaten Jombang menggunakan Metode Human-Centered Design Fikri Alfi Hidayatulloh; Agi Putra Kharisma; Mahardeka Tri Ananta
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 8 (2022): Agustus 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Rental services for children's equipment and toys are starting to be in great demand by the community in Jombang Regency, according to observations in Jombang Regency itself, there are more than 10 UMKM that provide rental services for children's equipment and toys. The children's equipment and toys rental application (JoJo) is an application designed for the Jombang community to make it easier for the community to use equipment and children's toy rental services in Jombang Regency. This study aims to create an application design that is good in terms of user experience and usability for its users. The method chosen to design user experience in this research is Human-Centered Design (HCD) which focuses on the human perspective in each process consisting of context analysis and user needs, creating design solutions, and design evaluations. The design evaluation obtained using usability testing is 100% for the effectiveness aspect, 0.0592 goals/second for the efficiency aspect, and on the aspect of user satisfaction, the score is 91.75 with grade A. Then the results of the User Experience Questionnaire (UEQ) are in the excellent category on the attractiveness, efficiency, dependability, stimulation, and novelty aspects and the good category on the perspicuity aspect. From the results of the design evaluation, it shows that the solution design has a good level of usability and also has a positive user experience for users because it gets a value that is more than the average in every aspect.
Implementasi Markerless Augmented Reality Location Based dalam Pelaksanaan Sistem Keamanan Lingkungan (Siskamling) Muhammad Algier Mahesa; Fais Al Huda; Agi Putra Kharisma
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 8 (2022): Agustus 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Maintaining security and the environment is a shared responsibility as citizens. One of the most important parts in maintaining security and the environment is the participation of the community. In this case the form of community participation to protect the environment is manifested in the form of a security and environmental system, one of the community's efforts to maintain security and the surrounding environment is to carry out patrols or siskamling activities. Meanwhile, the rapid development of technology forces us to keep up with these technological developments, especially in the world of information and communication technology. Technology plays an important role in the modern era as it is today, one of the technologies currently developing is Augmented Reality (AR). AR is a technology that combines virtual objects both 2D and 3D into a real environment and then projects these virtual objects in real time. Utilization of AR is done by implementing it on a system with the aim of combining virtual objects with real objects. Based on an interview with the security chief in question, it was not easy for officers to coordinate with each other with the Handy Talky (HT) communication tool, the coordination between officers was quite complicated because other officers and the field coordinator could not visually blend in with only the HT. Given these problems, this research implements Augmented Reality Location Based using the Navigation Coordinate System which is a coordinate system mapped from GPS points which will then become the coordinate points on the smartphone screen camera display. By implementing this Location Based Augmented Reality in an application with the Android platform, the Security and Security Service officers can visually unite other officers on their smartphone screens. In this study, usability testing was also carried out using the System Usability Scale method, with an average result of 77.25 which can show Augmented Reality applications that are easy to use by Security and Security Officers.
Perancangan User Experience Aplikasi Mobile Pengelola Toko Kue menggunakan Pendekatan Design Thinking (Studi Kasus: UMKM Dapur Maya di Pangkalpinang) Muhammad Hafiizul Kirom; Riswan Septriayadi Sianturi; Agi Putra Kharisma
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 9 (2022): September 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

MSMEs play an important role in the country's economy. MSMEs have great potential, therefore it is important to help MSMEs maximize their potential. MSMEs generally have not adapted to modern ways of managing businesses. Dapur Maya is one of them. Dapur Maya still uses the traditional method of using pen and paper or memorizing in most of its management aspects. This causes problems such as customer complaints due to late orders or forgetting to buy some ingredients which lead to decreased customer trust and revenue. To help Dapur Maya MSMEs and similar MSMEs solve this problem, research was done to design the user experience of a mobile application for cake shop management using the Design Thinking method. The design goes through empathise, define, ideate, prototype, and test phase. The test results show an effectiveness level of 92%, an efficiency level of 0.22 goals/second, and a SUS score of 81.6 which can be rated as Good, B grade scale, and Acceptable category. The results of UEQ testing gave 1.57 on Attractiveness, 2.10 on Perspicuity, 2.20 on Efficiency, 1.95 on Dependability, 1.80 on Stimulation, and 1.20 on Novelty. All UEQ scores are greater than 0.8 which means the results are considered positive.
Co-Authors Abidin Adi Prasetyo Abu Hasan Baskara Achmad Arif Kusamiaji Achmad Arwan Achmad Fauzi Harismawan Adam Hendra Barata Adam Hendra Brata Adhitya Bhawiyuga Adi Cahya Hermawan Adi Kurniawan Adiama Septiara Aditya Negara Aditya Putra Pratama Adji Pangestu Wicaksono Adya Farasadi Afrizal Fath Rahman Agung Dwi Saputra Ahmad Hayyi Muhyiddin Ahmad Wildan Jauhari Alfeda Ivan Widiaputra Alfian Eko Susilo Putro Alfin Zaenal Kamala Alfredo Juan Pratama Alif Andarta Al Falah Alva Yonara Puramandya Alvin Ariesta Wiyanto Anang Triwiratno Anarya Indika Putra Anggi Mahadika Purnomo Annisa Fitriani Nur Ari Setiawan Arief Andy Soebroto Arief Purba Sakti Arif Luthfiansyah Arifandis Winata Ary Budi Laksono Aryo Pinandito Aulia Muhammad Hariz Aulia Rizki Ananda Axel Iskandar Ayuri Alfarianti Bahrur Rizki Putra Surya Bella Dwi Rahmatulia Bella Rhobiatul Adhawiyah Billy Kaleb Hananto Brilian Ade Putra Brilliant Richky Setya Putra Buce Trias Hanggara Budi Setiawan Candra Dewi Dahnial Syauqy Deni Kusuma Fajri Denny Sagita Rusdianto Dhani Muhammad Zidan Dhoni Indras Setyawan Diah Priharsari Dina Noviana Dozi Imam Nursyahbani Dwija Wisnu Brata Eka Iqbal Virgiawan Eko Nur Adi Prasetyo Eriq Muhammad Adams Jonemaro Eriq Muhammad Adams Jonemaro Fachri Rachmanda Fadhil Arif Muhammad Fais Al Huda Faisal Fajar Nursaid Faisal Roufa Rohman Faizal Bachtiar Faizatul Amalia Fajar Pradana Farid Widyatama Faris Nauval Abdurrahman Farras Almay Renando Farrel Arvino Ilhamsyah Fatih Kamala Nurika Febby Anggara Putra Febiyana Nur Yahya Febryana Roma Uli Marpaung Fikri Alfi Hidayatulloh Filan Maula Andini Firmanda Mulyawan Nugroho Fitriyah, Hurriyatul Galang Putratama Galistyawan Caesanova Gede Bayu Eka Bhuana Gerald Marihot Hasiholan Gifary Dhimas Fadhillah Gilbert Osvaldo Christian Gusti Agung Suastika Adinata Hafiz Azhari Aritonang Hafizh Daffa Septianto Hafizh Fadhila Rizky Hanida Aisha Hanifah Muslimah Az-Zahra Hario Budiharjo Harun Ulum Fajar Herman Tolle Hilmy Saeful Fatah I Kadek Yoga Darma Putra I Ketut Sidharta Yogatama I Made Setia Baruna I Putu Sancaya Saraswaha Ian Setyo Aji Ibnu Rakha Ibrahim Yunus Muhammad Fiqhan Ilham Dwi Muchlison Ilham Harazki Imam Farouqi Faisal Iqra Ilhamsyah Ismiarta Aknuranda Issa Arwani Issa Arwani Jati Nugroho Jerry Kurnia Sandy Jonathan Frelispradana Musila Josua Fernando Kevin Haidar Khadija Rahmanisa Putri Pohan Komang Candra Brata Kresna Rizka Carisfian Labib Alfaruqi Ibrahim Lalu Muhamad Arfian Arya Gandhi Lutfi Fanani M Faizal Putra Pradana M. Brilian Misbah Al Hakim Mahardeka Tri Ananta Mahatva Zenggi Maggenta Marji Marji Martantio Wicaksono Masgata Nafi'ul Kalam Mayshal Aldo Krisnanda Michael Adrian Halomoan Mochammad Imam Sya' Roni Moh. Faiz Fanani Mohamad Ilham Mohammad Chaliffilardhy Syaifuddin Mohammad Lukman Wibowo Muh. Fadhil Fathi Rizal Muhamad Habib Muhamad Ilham Dian Putra Muhammad Agusalim Hariadi Muhammad Algier Mahesa Muhammad Aminul Akbar Muhammad Ananta Pratama Muhammad Azmi Muhammad Fachri Pratama Muhammad Faris Auzan Muhammad Hafiizul Kirom Muhammad Hardian Ghaffari Nasution Muhammad Misbachul Asrori Muhammad Murtadho Muhammad Najmi Faisal Muhammad Prabu Sutomo Muhammad Riyyan Royhan Muhammad Safreza Muhammad Wildan Aldiansyah Muhammad Zaki Nabil Muhammad Ziyad Al Maududi Nadir Basalamah Nafilah Fauzi Nata Nirwasita Rasendriya Naufal Hilmy Nofath Zukhrufi Haideal Nooriza Fariha Rumagutawan Novanto Yudistira Nurudin Santoso Nurul Qomariah Phillip Tothalove Chrisyuono Pramuditya Ananta Nur Prayoga Febriandika Priyambadha, Bayu Putri Sabrina Nurhidayah Rachmalia Dewi Raesulli Kautsar Riando Rahma Nur Anggraeni Rahmatsyah Rahmatsyah Raihan Muhammad Suwanto Raka Bagas Perdana Ramadhani Imam Khoiri Randy Cahya Wihandika Ranu Goldan Yeara Elzatar Ratih Kartika Dewi Retno Indah Rokhmawati Revino Datya Baventa Reynard Euginio Tjokro Rishani Putri Aprilli Riswan Septriayadi Sianturi Rizky Ashar Murdiono Robi Hidayat Rofy Firmansyah Rachmandany Septy Kusumaning Pratiwi Sinta Karidina Sisco Jupiyandi Stefanus Dany Supryatna Sinaga Sutrisno Sutrisno Syifa Shabrina Siregar TATI NURHAYATI Tifo Audi Alif Putra Tom Ian Buana Tony Andhika Mahendra Tri Afirianto Tri Astoto Kurniawan Tsany Rijalu Ahimsa Tubagus Saifulloh Uzlah Mawali Kubro Vito Kurniawan Sampurno Wahyu Rafi' Adi Wicaksono Wahyudin Satrio Hapsoro Wibisono Sukmo Wardhono Widya Saptiani Wijaya Kurniawan Wisnhu Surya Wardhana Wisnu Wijaya Yahya Sahaja Yanuardi Firmansyah Yohannes Sebastian Sibarani Yolanda Saputri Yudhistira Serdiansyah Alrio Yufita Berliana Putridewati Yulia Salsah Sholihat Yusuf Gladiensyah Bihanda Zalfa Rossana Zam Zam Nuruzzaman Zeta Zidanne Bihesa