Claim Missing Document
Check
Articles

Found 28 Documents
Search

The Effect of Traditional Game to Improve Students’ Vocabulary Mastery among Junior High School Hadania, Hadania; Sain, Yulianah; Nasrullah, Rahmat; Rusli, Tri Indah
Journal of English Language and Education Vol 10, No 5 (2025)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jele.v10i5.1408

Abstract

This study aims to investigate the effect of using the traditional game Lengko-lengko on improving the vocabulary mastery of seventh-grade students at SMP Negeri 20 Kendari. The research employed a pre-experimental design with a one-group pre-test and post-test design. The sample consisted of 30 students selected through purposive sampling. The research instrument was a multiple-choice vocabulary test comprising 10 items administered in both pre-test and post-test. Data were analysis using normality test and paired sample t-test. The results revealed a significant difference between the pre-test and post-test scores (t = -5.054, p 0.05). Therefore, it can be conclude that the traditional game Lengko-lengko has a positive and significant effect on enhancing students’ English vocabulary mastery. These findings support previous studies that highlight the importance of innovative and culturally relevant learning strategies in fostering students’ motivation and learning outcomes
The Implementation of Traditional Game in Enhancing Students’ Motivation Filandari, Frizka; Sain, Yuliyanah; Nasrullah, Rahmat; Rusli, Tri Indah
Journal of English Language and Education Vol 10, No 5 (2025)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jele.v10i5.1407

Abstract

This study aims to analyze the implementation of traditional games in English learning and their impact on student motivation at SMPN 20 Kendari. A descriptive qualitative method was used with purposive sampling, involving class 7F students as research subjects. Data were collected through interviews and classroom observations, then analyzed through data reduction, data presentation, and conclusion drawing. The results show that the Lengko-Lengko game significantly increases students’ interest, attention, and participation in learning. The classroom becomes more interactive and enjoyable, encouraging teamwork, responsibility, and student confidence in discussions and asking questions. Beyond academic achievement, the game also strengthens character, promotes positive cultural values, and enhances social relationships among students. Lengko-Lengko proves to be an effective and innovative teaching method that can be applied not only in English lessons but also across other subjects to create meaningful and engaging learning experiences.
The Influence of Storytelling on Students’ Confidence in Speaking English : Out of The Class Context Mawaddah, Sakina; Maulina, Maulina; Rusli, Tri Indah
Journal of English Language and Education Vol 10, No 5 (2025)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jele.v10i5.1483

Abstract

Speaking ability is an essential skill in learning English as a Foreign Language (EFL), set many students still struggle to express themselves due to a lack of confidence and speaking anxiety. Although various studies have examined storytelling techniques as a learning strategy to improve speaking skills, most have focused on classroom contexts and have not specifically explored how storytelling competitions impact students’ confidence and speaking anxiety outside the classroom. This study aims to investigate how participation in storytelling competitions can influence students’ confidence in speaking English, reduce speaking anxiety, and identify the factors that affect students’ confidence after participating in such competition. This research uses a qualitative descriptive approach with semi-structured interview and documentation methods. The subjects of the study are three junior high school students who actively participate in storytelling competitions. The data were analyzed using thematic analysis techniques based on the six phases proposed by Braun and Clarke (2006). The findings demonstrate that self-confidence develops through four main sources of self-efficacy proposed by Bandura (1977). First, mastery experience emerged as the strongest factor, where repeated participation gradually reduced students’ nervousness and built their belief in their ability to perform. Second, vicarious experience from observing peers provided both motivation and learning opportunities that encouraged self-improvement. Third, verbal persuasion in the form of support and appreciation from teachers, parents, and peers played a crucial role in strengthening students’ confidence. Finally, although students initially experienced nervousness and anxiety, these feelings transformed into pride and satisfaction after performing, showing the importance of emotional regulation in public speaking. Overall, storytelling competitions not only reduce students’ speaking anxiety but also enhance their confidence, fluency, and readiness to use English in real communication contexts.
Instagram Usage in Learning English: A Literature Review Rasyiid, Rizal Nur; Maulina, Maulina; Resueňo, Celso P.; Nasrullah, Rahmat; Rusli, Tri Indah
Tell : Teaching of English Language and Literature Journal Vol 9 No 2 (2021): September
Publisher : English Department FKIP Universitas Muhammadiyah Surabaya Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30651/tell.v9i2.9482

Abstract

The social media of Instagram, one of the most used mediums to connect online, is used to build relations and correlations among individuals to support long-distance interaction. Educators and researchers often apply it in global contexts for educational purposes like teaching and researching English vocabulary learning. Moreover, vocabulary is essential in order to enhance EFL learner’s skills. This study presents an analysis of Instagram usage in learning English Vocabulary. The purpose is to analyze how Instagram can assist EFL students in learning vocabulary and investigate whether or not Instagram improves vocabulary comprehension. The authors also review journals taken from several trustworthy sources like Research Gate, Turkish Online Journal of Educational Technology, Arab International English Journal, Springer link, Atlantis press, and Science Direct.
The Use of Picture in Teaching Speaking at the Class VIII SMPN 1 Kendari Restipa, Indri; Syahriani, Ririn; Rusli, Tri Indah
Journal of English Language and Education Vol 10, No 6 (2025)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jele.v10i6.1646

Abstract

This study aims to determine the effectiveness of using picture media in learning English speaking skills for eighth grade students of SMPN 1 Kendari. This study uses a quantitative approach with a pre-experimental One-Group Pretest–Posttest Design involving 32 students of grades VIII-8 selected through purposive sampling techniques. Data were collected through oral tests assessed based on aspects of fluency, vocabulary, grammar, pronunciation, and comprehension, then analyzed using descriptive and inferential statistical tests with the help of the SPSS program. The results of the study showed a significant increase in students' speaking skills after learning using picture media, with an average score increasing from 11.81 in the pre-test to 21.19 in the post-test. The results of the Wilcoxon test showed a significance value of 0.000 0.05, which means there was a significant difference between the results of the pre-test and post-test. The use of visual media also positively impacts students' motivation and confidence in speaking English, as well as creating a more active and enjoyable learning environment. Thus, visual media has proven effective as a relevant learning strategy for improving students' speaking skills at the junior high school level.
EFL TERTIARY STUDENTS’ CHALLENGES AND COPING STRATEGIES ON DUOLINGO ENGLISH PRACTICE TEST : A REFLECTION JOURNAL Nirmala Nirmala; Maulina Maulina; Tri Indah Rusli
KLASIKAL : JOURNAL OF EDUCATION, LANGUAGE TEACHING AND SCIENCE Vol 7 No 1 (2025): Klasikal: Journal of Education, Language Teaching and Science
Publisher : Fakultas Keguruan dan Ilmu Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52208/klasikal.v7i1.1252

Abstract

This study examined the challenges faced by college-level EFL students in taking the Duolingo English Practice Test and the strategies they used to overcome them. The study utilised the journal reflection method, where participants recorded their experiences while taking the test. Data were analysed qualitatively to identify patterns of difficulty and adjustment mechanisms used. The results showed that students faced challenges in listening comprehension, time management, and psychological pressure during the test. To overcome them, they applied various strategies, such as intensive practice, the use of additional applications, and stress management techniques. These findings highlight the importance of developing self-directed learning strategies for EFL students in the face of digital-based exams. In conclusion, although the Duolingo English Practice Test presents challenges for EFL students, effective adaptation strategies can help them improve their performance. This study recommends the integration of technology-based training in the curriculum to improve students' preparedness for online exams.
THE CONTRIBUTION OF LENGKO-LENGKO GAME TO STUDENTS COLLABORATION IN ENGLISH CLASSROOM Wirastin, Yulia; Rahmiatin, Titin; Nasrullah, Rahmat; Rusli, Tri Indah
KLASIKAL : JOURNAL OF EDUCATION, LANGUAGE TEACHING AND SCIENCE Vol 7 No 3 (2025): Klasikal: Journal of Education, Language Teaching and Science
Publisher : Fakultas Keguruan dan Ilmu Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52208/klasikal.v7i3.1721

Abstract

Traditional games, as manifestations of cultural heritage, offer significant potential for creating dynamic and interactive learning environments. This study investigates the efficacy of the Lengko-Lengko traditional game as a pedagogical strategy for fostering student collaboration in an English as a Foreign Language (EFL) classroom. A descriptive qualitative methodology was employed, with data collected through in-depth classroom observations and video recordings of seventh-grade students at SMPN 20 Kendari. Data were analyzed thematically using the interactive model of Miles and Huberman. The findings demonstrate that the game significantly enhanced key facets of collaborative learning, evidenced by marked improvements in positive interdependence, individual accountability, promotive interaction, social skills, shared decision-making, equal participation, and conflict resolution. The game also served as a strong motivator, increasing students' willingness to use English; however, this use remained inconsistent and group reflection was identified as an area needing further development. This study concludes that the Lengko-Lengko game is not merely a recreational activity but a powerful, culturally grounded pedagogical tool. It effectively transforms the classroom into a collaborative community, bridging cultural preservation with modern educational objectives. The research provides educators with a practical framework for leveraging indigenous games to enhance 21st-century skills and enliven language learning.
Mapping Traditional Games as Ethnopedagogical Resources for Cultural Sustainability in Southeast Sulawesi, Indonesia Rusli, Tri Indah; Sain, Yuliyanah; Rohmiati, Rohmiati; Zanzali, Noor Azlan Ahmad
IJECA (International Journal of Education and Curriculum Application) Vol 9, No 1 (2026): April
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/ijeca.v9i1.38303

Abstract

Traditional games represent an important repository of local wisdom and serve as ethnopedagogical resources that transmit cultural values, social norms, and indigenous knowledge across generations. Their decline therefore poses a serious threat not only to cultural continuity but also to culturally grounded learning practices. In Southeast Sulawesi (Bumi Anoa), Indonesia, the increasing dominance of digital play has significantly reduced children’s engagement with traditional games, weakening ethnopedagogical transmission. This study addresses this gap by examining: (1) The distribution and currenct status of traditional games in South east Sulawesi, (2) Their embedded ethnopedagogical values and (3) their continuity in children’s practices. Employing a qualitative multiple-site case study design, data were collected across 17 regencies and cities through field observation, semi-structured interviews with 20 cultural practitioners and community members, educator, researcher and document analysis. The data were analyzed thematically to reveal cultural meanings, pedagogical values, and transmission patterns embedded in the games. The results show that 38 traditional games were identified across 17 regencies and cities in Southeast Sulawesi, with approximately 90% no longer actively played by children, indicating a significant disruption in ethnopedagogical transmission. While many games share structural similarities with traditional games from other regions, linguistic variations reflect strong localized cultural identities. Only about 10% of the games persist, primarily through adult-led cultural performances or competitions, and institutional documentation remains fragmented and limited. This study contributes a comprehensive regional mapping that bridges cultural documentation and integration of Traditional games into culturally responsive learning to sustain local wisdom in digitalized context.