Claim Missing Document
Check
Articles

The Effect of the Traditional Hide-and-Seek Game on the Gross Motor Development of Children Aged 5–6 Years at TK Negeri Perjuangan Tanjung Angin Nupabomba Donggala Regency Purwaningsih, Dwi; Durrotunnisa, Durrotunnisa; Armina, Armina; Agusniatih, Andi
Journal of Educational Sciences Vol. 10 No. 1 (2026): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.10.1.p.1652-1660

Abstract

Child motor development plays a critical role in supporting overall developmental aspects. Physical movement limitations can significantly diminish self-confidence and foster a negative self-concept in early childhood. This study investigates the impact of the traditional hide-and-seek game on gross motor development at TK Negeri Perjuangan Tanjung Angin Nupabomba. Utilizing a quantitative approach, the research observed three specific indicators: running strength, running speed, and agility. The findings demonstrate that the traditional hide-and-seek game positively influences gross motor skills. Pre-intervention data revealed low proficiency: for running strength, 0% reached Developed Extremely Well (BSB), 25% Developed as Expected (BSH), 50% Starting to Develop (MB), and 25% Undeveloped (BB). Similar trends were observed in speed (25% BSH, 50% MB, 25% BB) and agility (12.5% BSH, 50% MB, 37.5% BB). Following the intervention, significant improvements were recorded. Running strength improved to 25% BSB and 0% BB; speed reached 12.5% BSB and 62.5% BSH; and agility increased to 12.5% BSB and 50% BSH, with 0% remaining in the BB category across all aspects. This study concludes that hide-and-seek is an effective method to enhance physical strength, speed, and agility, making it a recommended instructional strategy for early childhood physical education.
Supporting Symbolic and Cognitive Development in Early Childhood through Pop-Up Book Learning Media Usman, Sindi; Zuama, Shofiyanti Nur; Awalunisah, Sita; Agusniatih, Andi
GENIUS: Indonesian Journal of Early Childhood Education Vol. 6 No. 2 (2025): GENIUS: Indonesian Journal of Early Childhood Education
Publisher : Universitas Islam Negeri Kiai Haji Achmad Siddiq Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35719/gns.v6i2.231

Abstract

This study aims to develop a Pop-Up Book learning media to stimulate cognitive abilities in early childhood education, particularly in recognizing letters, shapes, and symbols. The research employed a Research and Development (R&D) approach using the ADDIE model, encompassing analysis, design, development, implementation, and evaluation stages. The subjects consisted of 15 children in Group B1 at Alkhairaat Tondo Kindergarten. Data were collected through observation, interviews, documentation, and questionnaires to assess needs, feasibility, and children’s responses to the developed media. Expert validation results indicated a very high level of feasibility, with scores of 98.3% from media experts and 96.6% from material experts. Classroom implementation showed positive engagement, with 60% of children developing cognitive abilities as expected and 40% beginning to show improvement. These findings suggest that the developed Pop-Up Book media is feasible, engaging, and has potential to support cognitive development in early childhood learning contexts.
Pengaruh Gadget Terhadap Perkembangan Sosial Emosional Anak Usia 5-6 Tahun Di TK Negeri Harapan Bangsa Asri, Anggun; Andi Agusniatih; Jane M Monepa; Shofiyanti Nur Zuama
Jurnal Pelita PAUD Vol 10 No 1 (2025): Jurnal Pelita PAUD
Publisher : Universitas Muhammadiyah Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33222/pelitapaud.v10i1.5004

Abstract

The problem in this research lies in the social emotional development of children. This study aims to determine the effect of gadget use on social emotional development. The research method used in this study is a correlational quantitative approach. The subjects of this study were 28 children consisting of 14 girls and 14 boys in the even semester of 2024/2025. Data collection techniques through observation, questionnaires, and documentation. Data analysis techniques were carried out by testing the normality of the data. The normality test in this study used the Kolmogorov Smirnov test to determine whether the data was normally distributed or not. homogeneity test. The homogeneity test in this study used the Levene test technique which is used to test the variance of more than two groups of data and is an alternative to the Barlett test. Hypothesis testing used a simple linear regression test consisting of the F test (simultaneous), r test (correlation coefficient) using SPSS. The test result was 0.381. Then, we continue by looking at the coefficient value of "r" product moment of 28 with a significance level of 5% is 0.374 which means it is greater than 0.381 0.374. This figure indicates that the working hypothesis (Hₒ) in this study is accepted, namely there is an influence of gadget use on the social emotional development of children aged 5-6 years at Harapan Bangsa State Kindergarten. Meanwhile, the null hypothesis (Hₐ) is rejected.
Pengembangan Media Boneka Tangan Berbahan Alam Terhadap Perkembangan Bahasa Anak Usia 5-6 Tahun Di TK Negeri Pembina Melati Tondo Roslina, Dian Permatasari; agusniatih, Andi Agusniatih; Amrullah; Nurhayati
Jurnal Pelita PAUD Vol 10 No 1 (2025): Jurnal Pelita PAUD
Publisher : Universitas Muhammadiyah Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33222/pelitapaud.v10i1.5009

Abstract

The purpose of this research and development is to determine the improvement of children's language skills through the use of natural hand puppet learning media. The type of research used is research research in the context of R&D (Reserach and Development). The research and development method (Research and Development) according to (Rustamana et al., 2024:61), is one type of research that is often used in education. By using data collection steps such as observation, interviews, documentation. The results of the recapitulation of observations on children's language skills, from 15 children who were the subjects of the study in three aspects, namely: 1) the aspect of mentioning vocabulary; 2) the aspect of answering questions; 3) the aspect of telling the contents of the story has the same number in each aspect, namely there are no children (0%) in the BSB and BB categories, there are 10 children (67%) in the BSH category, there are 5 children (33%) in the MB category.
Pengaruh Metode Demonstrasi Terhadap Perilaku Sosial Anak dikelompok B TK Negeri Harapan Bangsa Desa Guntarano Khairunnisa; Andi Agusniatih; Jane Mariem Monepa; Durrotunnisa
Jurnal Pelita PAUD Vol 10 No 1 (2025): Jurnal Pelita PAUD
Publisher : Universitas Muhammadiyah Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33222/pelitapaud.v10i1.5010

Abstract

Social behavior is an important aspect in child development. One method that can be used is the demonstration method. The purpose of this study is to determine the effect of the demonstration method on children's social behavior. This study uses a quantitative approach and experimental research type. The research subjects were 14 children in group B. Data collection through observation, interviews, and documentation. Based on the results of observations before and after being given treatment, the aspect of respect for the BSB category from 21% to 50%, the second category BSH from 29% to 36%, the third category MB 36% to 14% and the third category BB from 14% to 0%. While the second aspect of cooperation for the BSB category from %0 to 57%, the BSH category from 57% to 36%, the MB category from 36% to 14%, and the BB category from 7% to 0%. And the third aspect of mutual assistance for the BSB category from 0% to 57%, the BSH category from 43% to 36%, the MB category from 43% to 7% and the BB category from 14% to 0%. In addition, the t-value is 14.381 with a significance of 0.000 because it is <0.05, so it can be concluded that Ho is rejected and H1 is accepted, meaning there is an Influence of the Demonstration Method on the Social Behavior of Children in Group B of Harapan Bangsa State Kindergarten.
Development of Android-based interactive applications to stimulate children's cognitive development Agusniatih, Andi; Sayyidah, Ika Anggraini As; Zuama, Shofiyanti Nur; Amrullah
Indonesian Journal of Educational Development (IJED) Vol. 6 No. 4 (2026): February 2026
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) Universitas PGRI Mahadewa Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59672/ijed.v6i4.5696

Abstract

Early childhood cognitive development requires engaging learning media. However, many PAUD classrooms still rely on monotonous activities that reduce children's motivation and limit cognitive progress. This study aimed to develop an Android-based interactive learning application to stimulate early childhood cognitive development, particularly in recognizing colors, geometric shapes, and sizes. The study used a research and development method based on the ADDIE model, which consists of analysis, design, development, implementation, and evaluation. The population comprised children at RA Al Ikhlas Birobuli. Participants for the classroom trial were selected through purposive sampling, focusing on children who took part in the learning activities during the implementation stage. Data were collected using observation sheets to measure learning engagement and cognitive performance, expert validation questionnaires to assess media and material feasibility, and cognitive tests in the form of a pretest and posttest to measure learning outcomes. Expert validation results indicated that the application was highly feasible, with a media feasibility score of 95% and a material feasibility score of 92%. Classroom implementation showed a significant improvement in children’s cognitive abilities, as indicated by higher posttest scores than pretest scores and a p-value of 0.000. The application includes interactive features such as visual animations, sound effects, game-based tasks, and a reward system, which increased engagement and motivation and supported constructivist principles that emphasize active and multisensory learning. In conclusion, the Android-based interactive application is effective, practical, and innovative for supporting early childhood cognitive development. It is recommended that PAUD teachers use this application as complementary learning media. Future studies should involve larger and more diverse samples and evaluate long-term learning retention and usability across different devices.
The Effect of Role-Playing Methods on Aud's Social Interaction Skills at Mekar Mekarti Kindergarten, Pasangkayu Regency Istikomah, Istikomah; Durrotunnisa, Durrotunnisa; Awalunisah, Sita; Agusniatih, Andi
Journal of Educational Sciences Vol. 10 No. 3 (2026): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.10.3.p.84-95

Abstract

This study aims to determine the effect of role-playing methods on the development of children's social behavior at Mekar Mekarti Kindergarten in Pasangkayu Regency. Social behavior is an important skill that needs to be developed from an early age, including caring, cooperation, and mutual assistance. This study used a quantitative approach with a one-group pretest-posttest design, involving 15 children as research subjects. Data collection techniques included observation, interviews, and documentation, while data analysis was performed statistically using a t-test through the SPSS program. The results showed a significant increase in children's social behavior after being given treatment in the form of role-playing methods. The pretest average score of 4.93 increased to 8.13 on the posttest. In addition, the Not Yet Developed (BB) category, which previously dominated, decreased dramatically to 0% after the treatment, while the Developing as Expected (BSH) and Developing Very Well (BSB) categories increased significantly. The t-test showed a Sig. (2-tailed) value of 0.000 < 0.05, which means H0 is rejected and H1 is accepted, so it can be concluded that the role-playing method has a significant effect on children's social behavior. Thus, the role-playing method can be used as an effective learning strategy in developing the social aspects of early childhood.
Co-Authors Abduh, Miftahuljannah Afianti, Rika Amrullah Amrullah , Amrullah Amrullah Amrullah Amrullah Amrullah Anggraeni Anggraeni Annuar, Haerul Anwar, Hijrah Fani Arianti, Sajjadah Armina, Armina Asmarita, Asmarita Asnita Asri, Anggun Awalunisa, Sita Awalunnisah, Sita Aziza, Devi Nur Asmaul Azzahra, Azzahra Besse Nirmala Datubua Toboe, Trivena DIDIK PURWANTO Dina Purnama Sari Durrotunisa, Durrotunisa Durrotunnisa Durrotunnisa Durrotunnisa Dwi Purwaningsih, Dwi Dwi Rukmana Supu Elyanur, Dwi Fahira, Fahira Fahrizal Fahrizal Fatika, Vindy Fatmin, Fatmin Feiby Margaretha Fitra Sari, Fitra Fitriana Fitriana Fitriana Fitriana Haerul Annuar Hesti Putri Setianingsih Humaedi I Putu Suwika I Putu Suwika I Putu Suwika I Putu Suwika Ika Juhriati Imamah, Zakiyyatul Istiana Makarau, Nur Istikomah Istikomah Jane M Monepa Jane Mariem Monepa Khairunnisa Khairunnisa, Masita Khatima, Nur Fatwa Khusnul Lima, João M Monepa, Jane Mandasari, Siskha Mardiana Mardiana Marwany Masita Masita Mega Puteri, Dian Midelisna Kadoy Mohamad Akbar, Mohamad Muthar, Armina Muthmainnah Muthmainnah Ndolan, Yusmerni Nisah, Sita Awalu Novanti E.Yauma Nur Istiana Makarau Nur Istiana Makarau Nurainun A Nurhalisa Lasikua, Siti Nurhayati Nurhayati Mardin Nurhayati Nurhayati Nurhayati Nurhayati Nurhayati Nurhayati Nurhusnitasari, Nurhusnitasari Nurul Halisa Nurul Istiqomah , Fitrah Priwati, Henny Putri Setianingsi, Hesti Putri Setyaningsih, Hesti Rafika Rahayu, Marwah Rahma , Mutia Mifta Ramadani, Wulan Riwi, Triniva Rizal Roslina, Dian Permatasari Safitri, Lian Sayyidah, Ika Anggraini As Sembiring, Rinawati Sengang, Sunyin Setianingsi, Hesti Putri Shofiyanti Nur Zuama Shofiyanti Nur Zuama Sinta, Dela Sita Awalunisah Sittun, Nur Sri Muliana R. Sri Nurhayati Sukmawati Sukmawati Sunandari, Ifa Supiati, Sitti Syaidina, Salma Syamsiar, Syamsiar Toboe, Trivena Datubua Usman, Sindi Utami, Triningrum Tias Virna, Sri Wasni, Wasni Yusdin Gagaramusu Zulkaida, Karima