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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
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jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
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Kota bandung,
Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 17,078 Documents
STRATEGI GURU AKHLAK DALAM MENGHADAPI TANTANGAN PEMBELAJARAN DI KELAS 4 SD IT IHYA AS-SUNNAH SINGKUT. WAHYU RIZKY RAMADHAN; Syaiful Anam
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.39823

Abstract

This research stems from issues in shaping the character of fourth-grade students in the digital era at SD IT Ihya As-Sunnah Singkut. The purpose of this study is to identify the problems experienced by teachers and how to overcome them. Using a descriptive analytical qualitative approach, data were obtained through in-depth interviews, participatory observation, and document collection, and then analyzed using the interactive model developed by Miles, Huberman, and Saldana. The findings indicate that learning obstacles are largely caused by external factors: differences in family backgrounds, negative influences from peers, and disturbances caused by digital technology. Teachers use three integrated strategies to address these problems: (1) Collaborative Strategy by utilizing digital communication through WhatsApp groups to align the vision between school and home; (2) Managerial Strategy by conducting social engineering in the classroom, such as arranging seating and diverse study groups; and (3) Pedagogical Strategy by implementing the Joyful Learning method which includes Game-Based Learning, Storytelling, and interactive lectures. This method has been proven effective in increasing students' attention and reducing negative behavior.
THE EFFECT OF USING MONOPOLY GAMES TO LEARN ENGLISH VERBS FOR STUDENTS AT SDN 5 PRAYA Lalu Rahadian Jayakusuma; Boniesta Zulandha Melani; Lalu Jaswadi Putera
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.39824

Abstract

This research aimed to test the significant impact of using the Monopoly game on students' vocabulary mastery, specifically receptive English verbs, and to analyze student learning interest perceptions regarding the use of this medium at SDN 5 Praya. The method used was a pre-experimental research design with a One-Group Pretest-Posttest design, involving a single experimental class of 20 Grade V A students. The data analysis, which was conducted after confirming the instruments were valid, reliable, and normally distributed, utilized two main techniques: a Paired Samples t-Test and Normalized Gain. The t-Test results showed a statistically significant difference between the Pre-test mean (65.667) and the Post-test mean (83.000), with a highly significant p-value (4.03x10-10). This led to the rejection of the null hypothesis (H0), confirming that the learning treatment significantly improved students’ learning outcomes. Furthermore, the N-Gain test yielded an average score of 0.58 (58.48%), which falls into the Moderate and "Quite Effective" category. Student perception analysis, based on the questionnaire, showed strong agreement, with 85% of respondents finding the Monopoly game effective in enhancing their learning interest. The findings conclude that the use of the Monopoly game media significantly and effectively improved students' vocabulary mastery while also positively influencing their learning engagement.
MENINGKATKAN PERKEMBANGAN KOGNITIF ANAK MELALUI MEDIA KARTU ANGKA PADA ANAK USIA 5-6 TAHUN DI TK KRISTEN REHOBOTH Maria M. Anselwain; Hermelina Abarua; Lambertus J. Lokollo
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.39826

Abstract

This research addresses the issue of suboptimal cognitive development in children aged 5-6 years at Rehoboth Christian Kindergarten in Ambon, where many children struggled to count from 1 to 10 and match numbers with their symbols. The study aimed to determine how number card media could improve children's cognitive development. Using classroom action research methodology, the study was conducted over two cycles with 16 children (11 boys and 5 girls). Each cycle consisted of planning, implementation, observation, and reflection phases. Data collection involved observation, interviews, documentation, and tests to assess children's ability to recognize number symbols and match numbers with their symbols. Results showed significant improvement in cognitive development through the use of number cards. In the pre-cycle, most children were at the beginning development stage. By cycle I, 25% achieved excellent development (BSB), 12.5% met expectations (BSH), and 62.5% were developing (MB). By cycle II, these figures improved dramatically to 87.5% BSB, 12.5% BSH, with no children remaining in the MB or BB categories. This demonstrates that number card media effectively enhances cognitive development in early childhood education by making learning more engaging and concrete, helping children better understand number concepts and develop counting skills.
PENGEMBANGAN METODE ANALISIS PERFORMA SALURAN UDARA TEGANGAN EKSTRA TINGGI (SUTET) 500kV TERHADAP SAMBARAN PETIR STUDI KASUS : SALURAN UDARA TEGANGAN EKSTRA TINGGI 500kV CAWANG BARU – BEKASI Yandri Paulus Marbun
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.39827

Abstract

This study evaluates the performance of the 500 kV Cawang Baru–Bekasi Extra High Voltage Transmission Line (SUTET) under lightning-induced impulse voltages. Given Indonesia’s high lightning density, lightning strikes were modeled probabilistically using Monte Carlo simulations based on FALLS data (2018–2024). The model achieved good accuracy (MAPE: 14% for strike probability, 12% for density, and 7% for current probability). Tower vulnerability was classified into three categories based on lightning density (N_g). Key factors causing impulse voltage to exceed BIL—triggering back flashover—include lightning current magnitude, ground resistance, and tower inductance. Findings highlight the need for optimizing grounding systems and lightning protection through probabilistic analysis to enhance transmission reliability.
PENERAPAN PENDEKATAN KLASIK, HUMAN RELATION, DAN SUMBER DAYA MANUSIA PADA MANAJEMEN SEKOLAH DI MTSN 1 LANGKAT: STUDI KASUS Muhammad Ikhza Elsya; Muhammad Al- Fatih; Neliwati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.39828

Abstract

This study aims to describe the application of the classical, human relations, and human resources approaches in school management at MTsN 1 Langkat and analyze their impact on the effectiveness of school management. The study employed a qualitative case study approach. Data were collected through observation, semi-structured interviews, and documentation studies. Data analysis involved data reduction, data presentation, and descriptive conclusion drawing. The results indicate that the classical approach is implemented through a clear organizational structure, detailed division of tasks, and an orderly administration system. The human relations approach is evident in open communication, harmonious working relationships, and the involvement of teachers and other educational staff in decision-making. The human resources approach is implemented through competency development, performance evaluation, and rewards for school personnel. The integrated implementation of these three approaches positively contributes to the effectiveness of school management, increasing organizational order, work motivation, and the professionalism of school personnel.
KONDISI FISIK OLAHRAGA BULUTANGKIS Nimrot Manalu; Zen Padli; Rizky salomo sitorus; Wira Hadi Arie; Muhammad Rifki Purba; M. Aidil Bimantara Siregar
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.39830

Abstract

If the athlete wants to have a good physical condition, then the player or athlete must improve their physical condition so that an athlete is able and easy to perform a technique correctly and well, and not easily exhausted when participating in training or competitions, training can be passed appropriately, and something that is not wanted or obstacles, can be solved by the desire to learn athletes , and follow the exercises appropriately and correctly.This research method is conducted by studying literacy or literature riview by looking for the source of research results from books and research articles on the physical condition of badminton.Physical condition status for a badminton or badminton player will be able to provide a point or value for the achievement of targets or targets in order to enter the national court in accordance with the criteria determined by the national court.Good athletes must master the various supporting components of achievement. To know the extent of an athlete's physical condition, one of them is affected by the right recovery pattern.Not only that, the coach is also a support that is needed by an athlete to improve the performance of an athlete.A professional trainer has competence in his field of expertise.
PENGGUNAAN MEDIA PAPAN JURANG DALAM PEMBELAJARAN MATEMATIKA KELAS II MI DARUL MA’ARIF KRAMATAGUNG BANTARAN Putri Handayani; Nuryami
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.39834

Abstract

Penelitian ini bertujuan untuk mendeskripsikan penggunaan media papan jurang dalam meningkatkan pemahaman konsep penjumlahan susun pada siswa kelas II MI Darul Ma’arif Kramatagung Bantaran. Latar belakang penelitian ini berangkat dari permasalahan umum yang dialami siswa sekolah dasar, yaitu kesulitan memahami konsep dasar matematika, khususnya operasi penjumlahan dan pengurangan yang masih bersifat abstrak. Untuk menjembatani hal tersebut, digunakan media papan jurang sebagai alat bantu visual dan kinestetik agar proses belajar menjadi lebih konkret, menyenangkan, dan bermakna. Penelitian ini menggunakan pendekatan kualitatif deskriptif dengan teknik pengumpulan data melalui observasi, wawancara, dan dokumentasi. Analisis data dilakukan menggunakan model yang meliputi reduksi data, penyajian data, serta penarikan kesimpulan. Hasil penelitian menunjukkan bahwa penggunaan media papan jurang mampu memperkuat pemahaman konsep matematis siswa, terutama dalam mengenali nilai tempat dan proses penjumlahan secara vertikal. Siswa terlihat lebih antusias, aktif, dan berani mencoba selama pembelajaran berlangsung. Selain itu, media ini juga menciptakan suasana belajar yang kolaboratif dan interaktif, di mana siswa saling berdiskusi dan bekerja sama dalam kelompok. Guru berperan sebagai fasilitator yang memandu proses belajar dengan pendekatan humanis dan partisipatif. Dengan demikian, papan jurang tidak hanya membantu siswa memahami konsep penjumlahan susun secara kognitif, tetapi juga menumbuhkan keterampilan sosial seperti kerja sama, komunikasi, dan saling menghargai. Secara keseluruhan, penelitian ini menyimpulkan bahwa media papan jurang merupakan inovasi pembelajaran sederhana namun efektif untuk memperkuat pemahaman konsep matematika dasar pada siswa kelas rendah madrasah ibtidaiyah. Media ini layak dikembangkan lebih lanjut sebagai alternatif pembelajaran kontekstual yang menghubungkan dunia abstrak angka dengan pengalaman konkret anak.
Literature Review : Analisis Hubungan antara Penggunaan AI dan Kemampuan Pemecahan Masalah Matematis Siswa SMP Sara; Aisyah Nursyam
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.39836

Abstract

. Penggunaan kecerdasan Artificial Intelligence (AI) dalam pembelajaran matematika berkembang pesat, namun pengaruhnya terhadap kemampuan pemecahan masalah matematis siswa SMP masih jarang diteliti. Penelitian ini bertujuan mengeksplorasi hubungan antara penggunaan AI dan kemampuan pemecahan masalah matematis siswa SMP. Penelitian ini bertujuan untuk menganalisis temuan-temuan terkait penggunaan AI dalam pembelajaran matematika dan pengaruhnya terhadap kemampuan pemecahan masalah siswa SMP. Metode yang digunakan adalah Systematic Literature Review (SLR) untuk mengumpulkan, menilai, dan menganalisis 30 artikel yang dipublikasikan pada periode 2021–2025. Proses pencarian dilakukan melalui berbagai basis data Google Scholar, dan SINTA menggunakan kata kunci “Artificial Intelligence in mathematics learning”, “AI-based learning”, dan “mathematical problem solving ability”. Artikel yang terpilih dievaluasi berdasarkan kualitas metodologi dan relevansi temuan dengan topik penelitian. Hasil telaah terhadap 30 artikel yang relevan ditemukan bahwa sebagian besar studi menemukan hubungan positif antara penggunaan AI dan peningkatan kemampuan pemecahan masalah matematis siswa, terutama ketika AI diintegrasikan dengan Problem-Based Learning (PBL), scaffolding metakognitif, dan tutor cerdas adaptif. Namun, penerapan AI di tingkat SMP masih terbatas, dengan lebih banyak studi yang berfokus pada pendidikan dasar dan tinggi. Analisis menunjukkan bahwa meskipun AI menunjukkan potensi besar dalam meningkatkan kemampuan pemecahan masalah matematis, terdapat beberapa gap penelitian yang perlu diatasi, seperti keterbatasan infrastruktur, kesiapan guru, dan pengaruh faktor sosial-ekonomi siswa.
PENGEMBANGAN KEMAMPUAN SOSIAL EMOSIONAL MELALUI PERMAINAN ULAR TANGGA PADA ANAK PAUD TERPADU RESTU DI DESA PERSIAPAN TIANG BENDERA KECAMATAN HUAMUAL BELAKANG KABUPATEN SERAM BAGIAN BARAT Wa Rasmi Husaen; Abednego; L. M. Sahetapy
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.39838

Abstract

Social-emotional development is the process by which children learn to interact appropriately according to social norms and manage their emotions. The Snakes and Ladders game serves as effective learning media to develop children's social-emotional skills while enhancing learning motivation and social interaction. This study aims to determine whether the Snakes and Ladders game can develop social-emotional skills in children at PAUD Terpadu Restu, Persiapan Tiang Bendera Village, Huamual Belakang District, West Seram Regency. This research employed classroom action research methodology conducted in two cycles, each consisting of planning, implementation, observation, and reflection phases. The study involved 12 children (5 girls and 7 boys) at PAUD Terpadu Restu. Results showed significant improvement in children's social-emotional development through the Snakes and Ladders game. In Cycle I, assessment results showed: Very Well Developed (BSB) 8.3%, Well Developed (BSH) 8.3%, Developing (MB) 50%, and Not Yet Developed (BB) 33%. In Cycle II, results improved dramatically to: BSB 75%, BSH 16%, MB 8.3%, and BB 0%. Based on these findings, it can be concluded that the Snakes and Ladders game effectively develops social-emotional skills in children at PAUD Terpadu Restu for the 2025 academic year.
MENANGKAL RADIKALISE DIGITAL PADA GENERASI Z Winda permata sari; Zainuddin Fanani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.39840

Abstract

The digital paradox phenomenon among Indonesia's Generation Z shows that despite having unlimited access to information, their vulnerability to digital extremism remains high. Low levels of critical literacy and a lack of meaning in their search for identity make Gen Z susceptible to provocative narratives that offer identity and purpose in life. This study confirms that internalizing the values ​​of Tawassuth (Islamic moderation) can serve as an ethical and cognitive foundation for enhancing digital resilience. The principles of Tawazun (balance), I'tidal (justice), Tasamuh (tolerance), and Tabayyun (clarification) are strongly relevant to critical digital literacy competencies in identifying misinformation and extremist propaganda. These values ​​serve as an ethical "operating system" that helps Gen Z respond to digital content in a healthy and responsible manner. Therefore, empowering Gen Z requires a holistic approach through education, family, community, and civil society organizations such as Nahdlatul Ulama (NU) and Muhammadiyah.

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