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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
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+6287726846888
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jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
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Kota bandung,
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INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 27,903 Documents
THE EFFECT OF BAAMBOOZLE APPLICATION TO ENHANCE ENGLISH VOCABULARY MASTERY (A QUASI EXPERIMENT AT8TH GRADE MTS NUR RAHMA BENGKULU CITY) Siti Barotut; Ferri Susanto; Febriani, Hanura
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomer 03, September 2026 Publication
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62541

Abstract

This study aims to analyze the effect of using the Baamboozle application on the English vocabulary mastery of eighth-grade students at Madrasah Tsanawiyah Nur Rahma, Bengkulu City. This research used a quantitative approach with a quasi-experimental design involving class VIII Zubair as the experimental class and class VIII Sa'ad as the control class. The research sample consisted of 43 students selected using total sampling technique. Data were collected through pre-tests and post-tests, then analyzed using the Shapiro–Wilk normality test, Levene’s homogeneity test, and Independent Samples t-test. The results showed that the experimental class’s post-test scores were higher than those of the control class. The Independent Samples t-test produced a calculated t-value of 5.581 with a significance value of 0.001 (P<0.05), indicating a significant difference between the two groups after the treatment. These findings demonstrate that the use of the Baamboozle application is effective in improving students’ English vocabulary mastery. Based on the results, it can be concluded that the Baamboozle application has a significant effect on the English vocabulary mastery of eighth-grade students at Madrasah Tsanawiyah Nur Rahma, Bengkulu City. Therefore, the Baamboozle application can be used as a game-based learning medium to support English vocabulary learning.
PENDEKATAN DEEP LEARNING MELALUI INTEGRASI GAME EDUKATIF BERBANTUAN NEARPOD UNTUK MENINGKATKAN PARTISIPASI BELAJAR SISWA PADA PEMBELAJARAN IPS DI SMP NEGERI 16 KOTA MALANG Azizah, Diyanah Azyan; Satti Wagistina; Ervina
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62543

Abstract

Penelitian Tindakan Kelas (PTK) bertujuan untuk menganalisis peningkatan pembelajaran dan hasil belajar siswa IPS melalui integrasi permainan edukatif menggunakan Nearpod dengan pembelajaran mendalam. Pembelajaran mendalam sangat diperlukan dalam studi Ilmu Pengetahuan Sosial (IPS) untuk menangkal dominasi pembelajaran pasif dan maksudnya dari pihak guru yang menghambat kemampuan siswa untuk mencapai tingkat tinggi dan berpartisipasi di kelas. Penelitian dilaksanakan dalam dua siklus pada 34 siswa kelas VIII F SMP Negeri 16 Malang. Data dikumpulkan melalui lembar observasi partisipasi terstruktur dan instrumen pretest-posttest. Hasil peneletian menunjukkan partisipasi belajar aktif siswa meningkat signifikan dari 11,8% (pra-siklus) menjadi 61,2% (Siklus 1) dan 80,6% (Siklus 2), melampaui ambang ketuntasan klasikal 75%. Hasil belajar meningkat dari rerata pretest 52,5 menjadi 68,2 pada Siklus 1 dan 83,1 pada Siklus 2, dengan ketuntasan klasikal mencapai 85,3%. Temuan ini menyetujui bahwa integrasi game edukatif berbasis Nearpod merupakan praktik terbaik (best practice) yang efektif untuk meningkatkan partisipasi aktif dan terbentuknya deep learning dalam pembelajaran IPS.
PENGARUH MODEL PEMBELAJARAN SNOWBALL THROWING TERHADAP HASIL BELAJAR DAN KEAKTIFAN SISWA Jannah, Liwaul; Pratiwi, Siska
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Posted
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62545

Abstract

This study aimed to empirically investigate the effect of implementing the Snowball Throwing cooperative learning model on students' science learning outcomes and learning activity. This quantitative research employed a pre-experimental method with a One-Group Pretest-Posttest Design. The research population and sample consisted of 25 third-grade students (class 3A) at SDN Pejagan 3 Bangkalan for the 2025/2026 academic year, selected using total sampling. Data collection instruments included a 15-item multiple-choice cognitive test to measure learning outcomes and a 15-item Likert-scale questionnaire to assess student activity. The collected data were analyzed using paired sample t-tests via IBM SPSS version 21.0. The descriptive analysis revealed that the mean score for science learning outcomes increased significantly from 51.44 in the pretest to 74.44 in the posttest. Concurrently, the mean score for student learning activity rose from 26.04 to 33.20. The inferential statistical analysis yielded a significance value of 0.000 (p < 0.05) for both variables, leading to the rejection of the null hypothesis. In conclusion, the implementation of the Snowball Throwing learning model exerts a significant positive effect on enhancing both the cognitive learning outcomes and the learning activity of elementary school students in science education.
PENGARUH MEDIA PEMBELAJARAN BERBASIS BOARD GAME TERHADAP PEMAHAMAN MATERI JENIS-JENIS SUMBER ENERGI PADA MATA PELAJARAN ILMU PENGETAHUAN ALAM (IPA) SISWA KELAS IV UPTD SDN SEPULU 01 Jannah, Roudlotul; Hariyani, Yunita
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Posted
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62546

Abstract

This study aims to determine the effect of using board game-based learning media on students’ understanding of the types of energy sources in Science subjects for fourth-grade students at UPTD SDN Sepulu 01. The background of this study is based on students' low understanding of the types of energy sources and the limited use of innovative and engaging learning media in the learning process. Therefore, learning media that can increase student engagement and understanding during learning activities are needed. This study employed a quantitative research method with a one-group pretest-posttest design. This design was used to identify changes in students’ understanding before and after the implementation of board game-based learning media. The population and sample of this study consisted of all 33 students of class IV A at UPTD SDN Sepulu 01. Data were collected through multiple-choice tests administered during the pretest and posttest sessions. Prior to their use, the research instruments were tested for validity and reliability to ensure their suitability for data collection. Data analysis was conducted using the normality test and paired sample t-test with the assistance of SPSS version 21 for Windows. The results showed that the significance value of the paired sample t-test was 0.000 (< 0.05). These findings indicate a significant difference between the pretest and posttest scores after the implementation of board game-based learning media. Therefore, it can be concluded that board game-based learning media have a significant effect on students’ understanding of the types of energy sources in Science subjects for fourth-grade students at UPTD SDN Sepulu 01. Board games create a more engaging, active, and enjoyable learning environment, thereby helping students improve their understanding of the learning material.
PENGARUH MODEL GAME BASED LEARNING BERBASIS CARD GAME TERHADAP MOTIVASI BELAJAR SISWA KELAS V PADA PELAJARAN PENDIDIKAN PANCASILA DI UPTD SDN TENGKET 2 AROSBAYA Husna, Hilyatul; Hariyani, Yunita
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Posted
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62547

Abstract

This study aimed to determine the effect of Card game based Game Based Learning model on the learning motivation of fifth grade students in the Pancasila Education subject at UPTD SDN Tengket 2 Arosbaya. This research employed a quantitative approach using a One Group Pretest Posttest Design. Data were collected through questionnaires. Instrument feasibility was assessed using validity and reliability tests. The results revealed a difference in students’ learning motivation before and after the implementation of the Card Game-based Game-Based Learning model. This finding was supported by the results of the Paired Sample t-Test, which showed a mean pretest score of 29.48 and a mean posttest score of 38.24. indicating a statistically significant effect. Therefore, it can be concluded that the Card Game-based Game-Based Learning model has a significant positive effect on the learning motivation of fifth-grade students in the Pancasila Education subject at UPTD SDN Tengket 2 Arosbaya.
Analisis Hambatan Implementasi Asesmen Pembelajaran Guru di SDN 5 Metro Pusat dalam Meningkatkan Kualitas Belajar Siswa Hendri Pratama; Auralynurbait, Peni; Reza Anandita, Putri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Completed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62548

Abstract

Learning assessment is a crucial component in supporting instructional decision-making and enhancing the quality of student learning. However, the implementation of assessment in primary schools still faces various obstacles, preventing it from optimally serving as a basis for instructional improvement. This study aims to analyze the obstacles teachers face in implementing learning assessments at SDN 5 Metro Pusat and to identify the factors influencing this implementation. A qualitative approach with a case study design was employed. Data were collected through observations, in-depth interviews, and document analysis involving the school principal and teachers, and subsequently analyzed using the Miles, Huberman, and Saldaña model, which encompasses data condensation, data display, and conclusion drawing. The results indicate that the implementation of learning assessments still encounters obstacles regarding planning, execution, the utilization of assessment results, and instructional follow-up. These obstacles are driven by teachers' limited understanding of assessment principles, heavy administrative workloads, time constraints, suboptimal assessment instrument design, and the underutilization of assessment results to inform instructional strategies. The study concludes that effective assessment implementation requires strengthening teacher competence, simplifying administrative procedures, and securing school support through ongoing mentoring and evaluation, ensuring that assessment can truly function as a tool for improving the quality of learning.
PENGARUH PROJECT-BASED LEARNING BERBANTU MEDIA DIGITAL TEKA-TEKI SILANG TERHADAP KEMAMPUAN BERPIKIR KREATIF SISWA KELAS 5 SD Nuzula, Firdausi; Anggit Grahito Wicaksono; Sarafuddin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62550

Abstract

This study aimed to empirically examine the effect of implementing the Project-Based Learning (PjBL) model supported by digital crossword puzzle media on enhancing the creative thinking skills of fifth-grade students in Science and Social Studies (IPAS) at SD Negeri Gugus 2 R.A. Kartini Surakarta in the 2025/2026 academic year. A quantitative approach employing a quasi-experimental design with a Nonequivalent Control Group Design was used as the methodological framework. The population consisted of 165 fifth-grade students, with a sample of 53 students selected through purposive sampling, comprising 25 students in the experimental group and 28 students in the control group. Data were collected through observations, interviews, tests, and documentation. The research instrument, in the form of an essay test measuring creative thinking skills, was confirmed to be valid and reliable, with a Cronbach’s Alpha coefficient of 0.709. Prior to hypothesis testing, the data met the assumptions through the Shapiro–Wilk normality test and Levene’s Test of homogeneity, followed by comparative analysis using the Independent Samples t-Test. The findings revealed that the mean posttest score of the experimental group was higher than that of the control group, namely 71.56 and 58.25, respectively. The results of the independent samples t-test showed that the calculated t-value exceeded the critical t-value (5.061 > 2.008) with a significance value of 0.000 (< 0.05). Therefore, H₀ was rejected and Hₐ was accepted. These findings indicate that the implementation of Project-Based Learning assisted by digital crossword puzzle (Crossword Puzzle/CWP) media had a significant effect on students’ creative thinking skills in IPAS learning. This improvement was supported by the implementation of PjBL syntax integrated with digital crossword puzzle media at every stage of the learning process, encouraging students to actively participate in identifying problems, planning projects, engaging in discussions, developing ideas, and presenting project outcomes.
ANALISIS ANALISIS PROFESIONALITAS PENGELOLAAN ZAKAT BADAN AMIL ZAKAT NASIONAL (BAZNAS) TERHADAP PEMBERDAYAAN MUSTAHIQ DALAM PERSPEKTIF HUKUM EKONOMI SYARIAH DI KABUPATEN PANGKEP Salman Alparizi; Syarifah Raehana; Subaedah Subaedah; Hasanna Lawang; Auliah Alwi; Bahrur Rahman Hasba
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62551

Abstract

Professionalism in zakat management plays a crucial role in improving the effectiveness of mustahiq empowerment through zakat institutions. This study aims to analyze the professionalism of zakat management by the National Amil Zakat Agency (BAZNAS) of Pangkep Regency in empowering mustahiq from the perspective of Islamic Economic Law. This research employed a qualitative approach using a juridical-empirical method. Data were collected through observations, in-depth interviews, and documentation involving BAZNAS administrators and mustahiq beneficiaries. Data analysis consisted of data reduction, data presentation, and conclusion drawing based on the principles of Islamic Economic Law and Law Number 23 of 2011 concerning Zakat Management. The findings indicate that BAZNAS Pangkep Regency has implemented professionalism through transparency, accountability, responsibility, and compliance with Islamic principles in zakat management. The empowerment programs have positively contributed to improving the welfare and economic independence of mustahiq, although several challenges remain, including limited human resources, inadequate zakat collection, and insufficient business assistance. This study concludes that professionalism in zakat management plays an essential role in enhancing the success of mustahiq empowerment programs in accordance with Islamic Economic Law. Therefore, strengthening institutional capacity, improving the competence of zakat administrators, and optimizing productive zakat programs are necessary to achieve sustainable community welfare.
TRANSFORMASI PENDIDIKAN ISLAM DI ERA DIGITAL ANTARA PELUANG TEKNOLOGI DAN KRISIS KARAKTER (STUDI KEPUSTAKAAN) Abul Khoir; Muhammad Ibadurrahman Taufiq; Nurbaeti; Nurmila; Lintang Ramadhani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Verified
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62552

Abstract

Transformasi digital telah menembus seluruh lapisan sistem pendidikan Islam, membuka peluang aksesibilitas dan fleksibilitas pembelajaran melalui Learning Management System, kecerdasan buatan, dan media sosial edukatif, namun sekaligus memunculkan krisis moral dan disorientasi nilai di kalangan generasi digital. Penelitian ini bertujuan menganalisis peluang dan tantangan transformasi digital dalam pendidikan Islam serta merumuskan strategi penguatan karakter berbasis nilai keislaman. Penelitian menggunakan pendekatan kualitatif jenis kepustakaan (library research) dengan menelaah literatur ilmiah relevan, dianalisis melalui teknik content analysis meliputi reduksi data, kategorisasi tema, interpretasi, dan penarikan kesimpulan. Hasil penelitian menunjukkan bahwa digitalisasi pendidikan Islam bersifat ganda: memperluas akses pengetahuan sekaligus menimbulkan krisis etika digital seperti hoaks, cyberbullying, dan pergeseran otoritas moral dari keluarga serta guru kepada figur viral tanpa kompetensi keagamaan memadai. Kesenjangan ini disebabkan oleh ketiadaan dimensi spiritual dalam integrasi teknologi, pedagogi, dan konten pembelajaran. Sebagai respons, peran guru mengalami transformasi menjadi murabbi, mu'addib, sekaligus navigator moral, didukung inovasi pembelajaran seperti blended learning berbasis nilai Islam dan penguatan literasi digital-Islami. Penelitian menyimpulkan bahwa transformasi pendidikan Islam di era digital harus mengintegrasikan kemajuan teknologi dengan penguatan tauhid, akhlak, dan kesehatan spiritual secara simultan, serta membutuhkan sinergi berkelanjutan antara keluarga, sekolah, dan masyarakat sebagai ekosistem moral yang koheren guna mewujudkan pembentukan insan kamil yang utuh.
PENERAPAN METODE EKLEKTIK DALAM PEMBELAJARAN BAHASA ARAB UNTUK MENINGKATKAN MOTIVASI BELAJAR DI SMP ISLAM AL-BAYYINAH MAKASSAR Sofiana; Qahar Zainal, Abdul; Nengsih, Ratika; Beddu Malla, Agussalim; Muhammad
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to improve the motivation to learn Arabic of seventh-grade students of Al-Bayyinah Islamic Junior High School Makassar through the application of eclectic methods. The background of this study is the low motivation of students to learn, indicated by the lack of activeness, interest, and enthusiasm in participating in Arabic learning which is still dominated by conventional methods. This study uses a Classroom Action Research (CAR) approach with the Kemmis and McTaggart model consisting of two cycles, namely planning, action implementation, observation, and reflection. The subjects of the study were 35 seventh-grade students of Al-Bayyinah Islamic Junior High School Makassar. Data collection techniques include observation, learning motivation questionnaires, documentation, and field notes. Data analysis was carried out descriptively quantitatively and qualitatively through the calculation of scores, percentages, and interpretation of observation results. The results showed that the application of eclectic methods was able to increase students' learning motivation gradually. In the pre-cycle stage, as many as 23 students (65.71%) were in the low motivation category, 10 students (28.57%) were in the sufficient category, and 2 students (5.71%) were in the high category. After the action in Cycle I, learning motivation increased to 5 students (14.29%) in the very high category, 10 students (28.57%) in the high category, 19 students (54.29%) in the sufficient category, and only 1 student (2.86%) in the low category. In Cycle II, there was a more significant increase, namely 12 students (34.29%) were in the very high category, 20 students (57.14%) in the high category, and 3 students (8.57%) in the sufficient category, with no more students in the low or very low categories. The observation results also showed an increase in student activity, courage to ask questions, cooperation, and participation during learning. Thus, the application of the eclectic method has proven effective in increasing the motivation to learn Arabic in grade VII students of SMP Islam Al-Bayyinah Makassar.

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