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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
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jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
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INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 27,903 Documents
PENGEMBANGAN MODUL AJAR DALAM PEMBELAJARAN IPAS MATERI GAYA MENGGUNAKAN PENDEKATAN STEAM TERINTEGRASI PERMAINAN KARAPAN KALELES Riska Candrawati; Bagus Rahmad Wijaya; Andika Adinanda Siswoyo
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, Nomor 04, Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.20719

Abstract

Tujuan penelitian ini adalah untuk mengembangkan modul ajar dalam pembelajaran IPAS Materi Gaya menggunakan pendekatan STEAM Terintegrasi permainan karapan kaleles yang valid, praktis, dan efektif untuk mengembangkan hasil belajar siswa pada materi Gaya. Metode yang digunakan penelitian ini adalah penelitian dan pengembangan. Proses pengembangan modul dilaksanakan dengan model pengembangan ADDIE (Analysis, Design, Development, Implementation, Evaluation). Tahap analisis meliputi analisis sumber belajar, kurikulum, materi pembelajaran dengan pendekatan dan model pembelajaran. Tahap perancangan meliputi pembuatan kerangka modul ajar penyusunan instrumen penilaian modul ajar, Tahap implementasi adalah tahap uji coba modul ajar yang telah divalidasi. Tahap evaluasi adalah tahap menganalisis kelebihan dan kelemahan modul ajar yang telah diuji cobakan. Modul Ajar ini dinyatakan valid berdasarkan penilaian dari ahli Materi dengan rata-rata sebesar 78,3%, penilaian dari ahli LKPD sebesar 92,9% dan validasi ahli Modul Ajar sebesar 89,5%. selanjutnya berdasarkan wawancara dengan guru, modul ini efektif untuk membantu siswa memahami materi Gaya untuk meningkatkan hasil belajar siswa. Berdasarkan hasil tersebut dapat disimpulkan mahwa Modul Ajar Dalam Pembelajaran IPAS Materi Gaya Menggunakan Pendekatan STEAM Terintegrasi Permainan Karapan Kaleles terbukti dikembangkan Valid,paktis dan efektif.
PENERAPAN MEDIA SMART BOX PADA PEMBELAJARAN PKN DALAM UPAYA MENINGKATKAN HASIL BELAJAR SISWA KELAS III SDN SIDOTOPO WETAN 1/255 SURABAYA Richa Alfina Maulidiya; Widya Trio Pangestu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09 No. 04 Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.20720

Abstract

Media pembelajaran adalah komponen yang bisa dikatakan sebagai jembatan pada saat penyampaian materi. Untuk melakukan kegiatan belajar mengajar guru memerlukan media pembelajaran. Media pembelajaran diperlukan sebagai alat bantu bagi guru untuk memudahkan mereka dalam mengkomunikasikan materi pembelajaran kepada siswa. Media pembelajaran smart box dapat membantu guru dalam mencapai tujuan pembelajaran. Penelitian ini menerapkan media pembelajaran smart box pada siswa kelas III SDN Sidotopo Wetan 1/255 Surabaya. Pada penelitian ini menggunakan pendekatan kuantitatif metode eksperimen dan desain penelitian Pre-Eksperimental (Non-design) dengan alur penelitian One Group Pretest-Posttest Design. Hasil belajar dalam penelitian ini diperoleh siswa kelas III sebelum dan sesudah diterapkannya media pembelajaran smart box. Untuk mengetahui peningkatan hasil belajar siswa kelas III SDN Sidotopo Wetan 1/255 menunjukkan bahwa nilai rata-rata posttest lebih tinggi dibandingkan dengan pretest. Rata-rata nilai pretest 50,3 dan nilai rata-rata posttest 79,1, sehingga dapat dikatakan ada peningkatan hasil belajar siswa setelah penerapan media pembelajaran smart box pada siswa kelas III SDN Sidotopo Wetan 1/255.
PEMBELAJARAN KOLABORATIF SEBAGAI UPAYA UNTUK MENINGKATKAN HASIL BELAJAR DI MI UIN SUNAN GUNUNG DJATI BANDUNG Muhammad Rakha Fauzan; Muhamad Mugni Sahid; Ibnu Laksana Aulia Ramdani; Qiqi Yuliati Zaqiah; Uus Ruswandi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, No. 04 Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.20723

Abstract

This study aims to measure the difference in effectiveness between collaborative learning and conventional learning models in improving student learning outcomes in Tahsin subjects at MI Sunan Gunung Djati Bandung. Quantitative approach with quasi experimental design was used in this study, involving class II Thalhah as the treatment group (collaborative learning) and class II Zubair as the control group (conventional). Data analysis was conducted using the Mann-Whitney test because the data was not normally distributed based on the results of the Shapiro-Wilk test. The results showed that the average student learning outcomes in the collaborative learning model were higher than conventional learning. However, the difference was not statistically significant (Sig. 2-tailed value = 0.138 > 0.05). This finding indicates that there is no significant difference between the two learning models in improving student learning outcomes. Internal factors such as student motivation and external factors such as limited learning facilities are thought to have influenced the results of this study. This study concludes that learning effectiveness does not only depend on the learning model used, but is also influenced by various other factors such as facility support, teacher teaching methods, and students' learning motivation conditions.
ANALISIS KEMAMPUAN MEMBACA PERMULAAN PADA ANAK FASE A SEBAGAI FONDASI MEMBANGUN LITERASI NUMERASI: STUDI ETNOGRAFI DI SD NEGERI SARIREJO 1 Arnita, Sinta; Purnamasari , Iin; Rofian
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10 Nomor 1, Maret 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.20724

Abstract

This study was motivated by the suboptimal reading skills of phase A children. This is evidenced by the results of the education report card of SD Negeri Sarirejo 1 in 2024, where children's literacy and numeracy skills in several aspects have decreased scores from last year. This study used a qualitative approach with ethnographic methods. Data collection used observation, interview and documentation techniques. The results showed that (1) children in phase A of SD Negeri Sarirejo 1 still experience difficulties, such as: mispronouncing words, spelling repeatedly, difficulty combining consonant letters such as "-ng", not paying attention to punctuation, lack of confidence, misunderstanding similar numbers such as "12" and "21", not yet able to analyze information from the table because they make mistakes in addition when calculating data, (2) inhibiting factors are physiological factors in the form of fatigue and lack of nutritional intake, psychological factors including children's interest, motivation, and mental readiness, and environmental factors in the form of teacher influence and parental encouragement, (3) the teacher's strategy to overcome these problems is to use learning media in the form of illustrated reading books that contain visual elements, letters, words, tables, and simple diagrams, (4) the ethnographic pattern at SD Negeri Sarirejo 1 shows that early reading ability as a foundation for building numeracy literacy involves the relationship between the difficulties of phase A children and the factors that influence them, as well as what strategies the teacher uses to overcome these difficulties.
PENGEMBANGAN GAME EDUKASI UNTUK MENINGKAT HASIL BELAJAR PADA MATA PELAJARAN BAHASA INGGRIS KELAS XI DI SMAN 4 SIDRAP Furkan Harris Saputra; Abdul Hakim; Farida Febriati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09 No. 04 Desember 2024 Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.20731

Abstract

This study aims to: (1) Knowing the level of need for educational games on English subjects of class XI at SMAN 4 SIDRAP (2) Designing educational games on English subjects of class XI at SMAN 4 SIDRAP (3) Knowing the level of validity, practicality of using educational games on English subjects of class XI at SMAN 4 SIDRAP, The research followed the stages of development of Alessi and Trollip, which consisted of development steps (Planning, Design, & Development). This research was conducted at SMAN 4 SIDRAP involving students of grade XI and English subject educators of grade XI. The test of the developed product consists of an alpha test which is validated by 3 validators including instrument validators, content/material validators with an average score of 100% which is in very good qualifications, media validators with an average score of 96% which is in very good qualifications. The beta test consists of a large group trial involving 30 students whose final questionnaire results are 89.7%, which is in the Practical qualification, Small group trials involving 12 students whose final questionnaire results were 97.7% were in very practical qualifications. Educators' responses related to the development of educational games with the final results of the questionnaire 98% are in very practical qualifications. This development research produces educational game products that can be used in the learning process for class XI students at SMAN 4 SIDRAP. The learning outcomes of students after using educational games increased by 0.21 or 21.46%.
UPAYA PENINGKATAN KEMAMPUAN PASSING BAWAH MELALUI METODE PEMBELAJARAN TEAM GAMES TOURNAMENT (TGT) Purwodiharjo, Priyangga; Sri Sumartiningsih; Agus Yuwono; Bambang Subali; Edi Waluyo
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09 No. 04 Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.20737

Abstract

This study aims to evaluate the effectiveness of teaching underhand passing in volleyball through the Team Game Tournament (TGT) approach. The research, conducted as Classroom Action Research (CAR), employed a quantitative method and was carried out at the high school level. A total of 36 students participated in the study, consisting of 16 male and 20 female students. Before the intervention, initial data showed that only 13 students (37%) achieved learning mastery. After the implementation of the TGT teaching model in the first cycle, learning mastery improved to 17 students (47%). In the second cycle, the application of the same method resulted in a significant improvement, with 33 students (92%) achieving learning mastery. These findings indicate that the TGT teaching method effectively enhances students' learning outcomes, particularly in mastering underhand passing in volleyball.
EFEKTIVITAS PENGGUNAAN MEDIA EVALUASI PLICKERS TERHADAP PENINGKATAN ANTUSIASME SISWA KELAS 4 DALAM EVALUASI PEMBELAJARAN IPA DI SEKOLAH DASAR Siti Komalasari; Rosda Maulida; Qhatrun Nada; Ravina Azhar Alfiyyah; Susanti Ariyanti; Adika Agil Firdaus; Afridha Laily Alindra
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09 No. 04 Desember 2024 Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.20739

Abstract

Penelitian ini dilatarbelakangi oleh perkembangan informasi teknologi yang berpengaruh terhadap proses belajar siswa, terutama dalam penggunaan media pembelajaran digital. Media pembelajaran digital sudah menyentuh seluruh rangkaian pembelajaran termasuk rangkaian evaluasi pembelajaran. Evaluasi pembelajaran merupakan komponen penting dalam proses pembelajaran. Namun peserta didik seringkali kurang berantusias dalam proses evaluasi karena tidak adanya variasi media evaluasi yang menarik, sehingga berdampak pada antusiasme siswa. Salah satu media evaluasi yang mampu meningkatkan antusiasme siswa adalah Plickers. Plickers merupakan media evaluasi yang mengintegrasikan media evaluasi konkrit dan digital. Penelitian ini bertujuan untuk memberikan referensi media evaluasi digital Plickers yang dapat membuat siswa lebih antusias terhadap evaluasi pembelajaran. Penelitian ini menggunakan metode Penelitian Tindakan Kelas, dengan subjek penelitian 23 siswa kelas IV di SD Negeri 6 Nagrikaler Purwakarta. Teknik pengumpulan data yang digunakan adalah observasi, wawancara, dan dokumentasi. Hasil penelitian menunjukkan pemanfaatan media evaluasi Plickers dapat meningkatkan antusiasme siswa kelas IV SDN 6 Nagrikaler, ditunjukkan dengan peningkatan persentase indikator antusiasme siswa. Peningkatan antusiasme siswa dapat dilihat berdasarkan hasil analisis yang memperoleh peningkatan dengan persentase 50,43% pada siklus I meningkat pada siklus II menjadi 88,69%.
KONSEP PERENCANAAN STRATEGIS DALAM MENINGKATKAN MUTU PENDIDIKAN Yuli Anggraeni; Lela Iman Ningrum; Istikomah; Ngurah Ayu Nyoman Murniati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10 Nomor 1, Maret 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.20743

Abstract

Strategic planning of education is a systematic process that involves all components of the school in formulating a clear vision, mission, goals, and strategies to achieve sustainable improvement in the quality of education. This concept emphasizes the importance of careful planning, involving all stakeholders, and being results-oriented. With strategic planning, schools can implement it in line with the expected goals. In order to support its existence, schools need effective strategic planning. In reality, there are still schools that do not have a strategic plan to support proper and programmatic school management. Meanwhile, the purpose of writing this article is to find out the process of implementing a strategic plan in improving the quality of education in schools. The method used in this study is a literature study. focusing on collecting data based on theories from various literature sources relevant to the research topic. Some of the stages that can be carried out by schools in strategic planning in improving the quality of education are environmental analysis, strategy formulation and strategy formulation, implementation of strategic plans in school management, evaluation and control of strategies School efforts to improve the quality of education include the following: Optimizing the implementation of the Curriculum, Improving the quality of educators, Improving the quality of learning Developing quality and quantity Learning Facilities It is recommended that each level of education develop a strategic planning model to improve the quality of education, so that it can produce the right strategy in accordance with the vision and mission, and enable the achievement of goals on target. In addition, improving the quality of educators and education personnel, which are considered strategic resources in schools, needs to be supported by various relevant trainings to improve the quality of education.
PENGARUH MEDIA DOMINO HITUNG TERHADAP HASIL BELAJAR DAN MINAT SISWA Siska Pratiwi; Abdussalam; Yunita Hariyani; Ihwan Firmansyah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09 No. 04, Desember 2024.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.20745

Abstract

The learning outcomes and interests of class IC students are classified as low/minimal because teachers rarely use learning media and students appear inactive during learning. The purpose of this study was to determine the effect of domino counting media on learning outcomes and student interests. The type of research and research design used were quantitative and one group pretest posttest design. Data collection techniques used were tests and questionnaires. Data analysis techniques used were validity tests, reliability tests, normality tests, paired sample t tests, and manova tests. The results of the manova test obtained a significance value <0.05, so it can be concluded that there is an effect of domino counting media on learning outcomes and student interests.
PERENCANAAN STRATEGIS DENGAN ANALISIS SWOT DALAM MENINGKATKAN MUTU PENDIDIKAN DASAR DAN MENENGAH Ahmad Agus Alim; Mugirah; Suwarno; Ngurah Ayu Nyoman Murniati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09 No. 04 Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.20746

Abstract

The era of globalization has greatly influenced various problems and challenges in the field of education in Indonesia. The quality of education management is very important in the process of improving the quality of education effectively and efficiently which can be seen from an education management process. Strategic planning is a necessity for educational institutions to prepare, carry out and implement it in all school activities to achieve goals in accordance with the vision and mission to improve the quality of education in both primary and secondary schools. Therefore, school principals must have appropriate strategies and analytical methods in making changes to the quality of education. SWOT analysis or method (strengths, weaknesses, opportunities and threats) is considered to be an approach in the context of strategic planning. The aim of this review is to analyze the impact of strategic planning with SWOT analysis on primary and secondary schools. This research is a literature study that looks for data sources in the form of information through an electronic database, namely Google Scholar. The research articles used are those that comply with previously determined criteria. The research results show that strategic planning with SWOT analysis has a positive impact on improving the quality of education in primary and secondary schools. Improving the quality or quality of education is directed at improving the quality of Indonesian people so that they have competitiveness in facing global challenges.

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