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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
Journal Mail Official
jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
Location
Kota bandung,
Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 17,892 Documents
Hubungan Minat Baca dengan Prestasi Belajar Bahasa Indonesia Siswa Kelas V Sekolah Dasar Torsina III Singkawang Lala, Selia; Safrihady, Safrihady; Mulyani, Sri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Progres
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i2.24097

Abstract

Abstract. This study aims to determine the relationship between reading interest and Indonesian language learning achievement of fifth grade students at SD Torsina III Singkawang. The type of research used is quantitative with a correlational research design. Data collection techniques using questionnaires and documentary studies. Data were analyzed using a correlation test with a level of 0.05 and looking for variable contributions with the determinant coefficient formula. The results of the study showed that there was a significant relationship (correlation) between reading interest and learning achievement. With a correlation coefficient of 0.454, which means it has a moderate relationship based on the correlation level. Reading interest has a contribution of 21%. The implications of this study indicate that efforts are needed to increase students' reading interest in order to have a positive impact on learning achievement.Keywords: Relationship; reading interest; learning achievement; Indonesian.
PENGARUH PENGGUNAAN MEDIA APLIKASI WORDWALL TERHADAP MINAT BELAJAR SISWA MATA PELAJARAN MATEMATIKA Fatah Hidayatullah; Susilahati, Susilahati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 t
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.24100

Abstract

The impact of Wordwall application media on students' motivation in learning mathematics. Lack of student motivation in learning is the driving force behind this study, because instructors prefer traditional teaching techniques, such as lectures. Students complete teacher activities and questions and pay more attention to what is explained. This study aims to determine whether the use of Wordwall learning materials will increase students' enthusiasm in learning mathematics. The quantitative method is the research approach used. The findings of the study indicate that the use of Wordwall learning materials increases students' enthusiasm in learning mathematics. The results of the hypothesis test using the independent T test show that there is a difference in students' learning interest when using Wordwall application media with students' learning interest without using Wordwall application media. This can be proven by the sig. value. (2-tailed) of 0.001 <0.05, it can be concluded that the use of Wordwall application media affects students' learning interest.
MENGENAL KENDALA GURU DALAM PEMBELAJARAN IPS DI SD Putriana Ramadhani; Ayu Septiah Utami; Nadia Putri Nazari; Nopitasari; Susanti; Khoirunnisa; Muhammad Sofwan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Progres
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i2.24101

Abstract

This journal discusses the challenges faced by teachers in teaching Social Sciences (IPS) at the elementary school level, focusing on SDN 112/I PERUMNAS. The study aims to identify various obstacles that affect the effectiveness of IPS learning, which is a crucial subject in shaping students' understanding of social, cultural, economic, and political environments. Using a qualitative descriptive approach, data were collected through in-depth interviews and direct observations. The results reveal six interrelated main challenges: low student interest in IPS material, limited media and supporting facilities, restricted learning time, inadequate textbooks and difficult language comprehension, lack of active participation from students, and high administrative burdens faced by teachers. These challenges significantly impact the achievement of IPS educational objectives. However, the study also finds that by implementing creative and innovative solutions, such as using simple media, contextual learning approaches, and developing independent teaching materials, these obstacles can be addressed. Therefore, ongoing support from various parties, including schools and educational policymakers, is essential to enhance the effectiveness of IPS learning in elementary schools.
EVALUASI PROGRAM EKSTRAKURIKULER TEKNOLOGI INFORMASI DAN KOMUNIKASI (TIK) DI SD NEGERI PADAAN 02 Rizki Darmawan; Agustina Tyas Asri Hardini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 2 (2025): Volume10 Nomor 2, Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i2.24104

Abstract

The mastery of information and communication technology has become a crucial need in the era of globalization. This study aims to evaluate the extracurricular program of information and communication technology at SD Negeri Padaan 02. The research used a qualitative approach with the CIPP evaluation model covering aspects of context, input, process, and product. Data collection techniques included interviews, observations, and document studies, while data analysis was conducted through data reduction, data presentation, triangulation, and conclusion drawing. The results showed that the program was designed according to the needs of students and the school’s vision, supported by adequate facilities and human resources despite some technical obstacles. The implementation process was effective, and the program outcomes indicated an improvement in students’ technological skills. This study concludes that the extracurricular information and communication technology program at SD Negeri Padaan 02 successfully achieved its goals, with recommendations to enhance facilities maintenance and activity documentation.
PENGARUH PENGGUNAAN MODEL PEMBELAJARAN PROBLEM BASED LERANING BERBANTUAN MEDIA AUDIO VISUAL TERHADAP KETERAMPILAN MENYIMAK BAHASA INDONESIA PESERTA DIDIK KELAS V SD NEGERI 1 WAY KANDIS Niken Maulidya; Siti Nurjanah; Diana, Siska Mega; Sowiyah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.24106

Abstract

The problem in this study is the low listening skills in the Indonesian language among fifth-grade students at SD Negeri 1 Way Kandis. This study aims to determine the effect of the Problem-Based Learning model assisted by audio-visual media on students’ listening skills. The research method used is a quasi-experimental design with a population of 82 students and a sample of 55 students, selected using a random sampling technique. Data were collected using test and non-test techniques, including observation sheets. The results of hypothesis testing using simple linear regression analysis showed that the use of the Problem-Based Learning model assisted by audio-visual media had a significant effect on the Indonesian language listening skills of fifth-grade students at SD Negeri 1 Way Kandis.
PENGGUNAAN MEDIA PEMBELAJARAN ULAR TANGGA PADA MATERI BANGUN RUANG DAN SIFAT-SIFATNYA UNTUK MENINGKATKAN HASIL BELAJAR PESERTA DIDIK KELAS IV A SDN LONTAR 481 SURABAYA Khoirul Anwar, Muhammad Afifudin; Oda Renata, Meidila; Ardiansyah, Nico; Kamaliya, Lutfiyatul; Hariati, Ninik; Shintawati, Vivie; Zuhdi, Ulhaq
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.24108

Abstract

Pelitian ini bertujuan untuk meningkatkan hasil belajar matematika dalam materi bangun ruang dan sifat-sifatnya dengan menggunakan media pembelajaran berupa ular tangga. Penelitian ini merupakan Penelitian Tindakan Kelas (PTK). Subjek yang digunakan dalam penelitian ini adalah siswa Sekolah Dasar Kelas IV A sebanyak 30 orang. Teknik pengumpulan data yang digunakan yaitu observasi, wawancara, tes tertulis dan dokumentasi. Data dianalisis dengan menggunakan deskriptif kuantitatif. Hasil penelitian menunjukkan adanya peningkatan hasil belajar peserta didik dengan menerapkan media permainan ular tangga. Hal tersebut dapat dilihat dari peningkatan persentase hasil belajar peserta pendidikan sebelum penerapan media permainan ular tangga hanya 40% sedangkan setelah diterapkan naik menjadi 83%. Oleh karena itu, dengan adanya penerapan media permainan ular tangga dalam pembelajaran matematika menjadi salah satu cara untuk meningkatkan hasil belajar peserta didik. Melalui pembelajaran menggunakan media permainan ular tangga, siswa berusaha mengikuti Arahan dari guru dalam bermain dan berusaha memahami materi dengan sungguh-sungguh agar bisa menjawab pertanyaan pada kartu soal ketika bermain. Hal tersebut dapat memotivasi siswa untuk berpartisipsi aktif dalam pembelajaran agar memperoleh hasil belajar yang baik.
PENGEMBANGAN MEDIA PEMBELAJARAN KREATIF BERBASIS ANIMASI POWTOON DI SEKOLAH DASAR Ratih Widya Kumala Sari; Feny Rita Fiantika; Prayogo
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 t
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.24109

Abstract

This research adopts the ADDIE model in its development, with special attention given to design aspects, validation processes, and product testing, involving 28 students pursuing education in class IV-B at SDN Tembok Dukuh III Surabaya as participants. The researchers collected diverse information that contributed to the development process of learning aids and their effectiveness evaluation. Research findings indicate that the learning aid integrating Powtoon animation has successfully met validity and appropriateness standards, while demonstrating positive impacts on learning enthusiasm and students' comprehension levels regarding geometric shape concepts. The integration of ethnomathematics through the Powtoon animation platform has proven to be an effective solution in delivering mathematical content to fourth-grade elementary school students. This study proposes recommendations to enhance learning quality by adopting interactive learning media to deepen students' understanding of geometric shape concepts.
INOVASI MANAJEMEN KUALITAS MELALUI KOLABORASI STAKEHOLDER DI SD NEGERI 011 SAMARINDA SEBERANG Rahmita, Siti Rahmita; Bahrani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 2 (2025): Volume 10 No. 2 Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i2.24110

Abstract

This study aims to describe quality management innovation through stakeholder collaboration at SD Negeri 011 Samarinda Seberang. The research method used was qualitative with a case study approach, where data were collected through in-depth interviews, observation, and document analysis. The research subjects included principals, teachers, staff, parents, and community representatives. The results showed that stakeholder collaboration has increased active participation in the quality management process, with the level of participation in evaluation meetings becoming more enthusiastic. In addition, the quality of the learning process has improved thanks to resource support and collaboration programs such as “Smart Class” and “Teacher and Parent Workshop”. Student learning outcomes have also shown significant improvement, with the average semester exam score rising from 70 to 80. School resource management has become more effective thanks to financial and material contributions from stakeholders, while a strong and inclusive culture of collaboration has been created through initiatives such as the “Cerdas Mandiri Committee” and the “Education Discussion Forum”. The findings support the Total Quality Management (TQM) theory that emphasizes the importance of stakeholder collaboration in improving education quality. The study recommends developing a stakeholder collaboration model that can be adopted by other schools, as well as increasing stakeholders' active participation through supportive programs and policies. Thus, stakeholder collaboration is proven as an effective strategy to improve quality management in primary schools.
PENGARUH PEMBELAJARAN BERBASIS PROYEK DENGAN BERBANTUAN INFOGRAFIS TERHADAP KREATIFITAS SISWA KELAS V SDN 1 WARUNGGUNUNG KABUPATEN LEBAK: Penelitian Kuantitatif Abdurohman; Nulhakim, Lukman; Fatawi, Izzul
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.24111

Abstract

Abstract This study aims to determine the digital literacy skills between experimental student groups who received Project Based Learning (PjBL) treatment assisted by infographic media and students who received discovery learning. This study uses a quantitative approach with a quasi-experimental method and a randomized pretest-posttest control group design. The population and sample in this study were fifth grade students at SDN 1 Warunggunung consisting of two classes. Using the lottery technique, class V-A with 27 students was obtained as a sample and class V-B as a control class with 27 students. The results of the study obtained: (1) There is an influence on student learning creativity before and after being given the discovery learning model treatment, (2) There is an influence on student learning creativity before and after being given the Project Based Learning (PjBL) model treatment assisted by infographic media, and (3) There is a difference in student learning creativity taught through the application of the Project Based Learning (PjBL) model assisted by digital educational games with students taught through the application of the discovery learning model. Thus, it can be concluded that there is an influence of Project Based Learning (PjBL) assisted by infographic media on the learning creativity of class V students at SDN 1 Warunggunung, Lebak Regency. Keywords: project based learning (PjBL), infographics, learning creativity, discovery learning word)
PENGEMBANGAN MEDIA PEMBELAJARAN AUGMENTED REALITY BERBASIS BUDAYA MELAYU RIAU DI SEKOLAH DASAR Aztera, Nur Aini; Zufriady; Marhadi, Hendri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.24113

Abstract

Di era digital, peran teknologi dan informasi komunikasi telah mengubah hampir setiap aspek kehidupan, termasuk dalam dunia pendidikan. Kemajuan teknologi, juga membawa inovasi dalam menciptakan media pembelajaran yang inovatif. Salah satu media pembelajaran di era digital yaitu, augmented reality. Augmented Reality menawarkan solusi dengan menghadirkan visualisasi 3D, sehingga materi pembelajaran lebih mudah dipahami. Penelitian ini bertujuan untuk mengembangkan media pembelajaran augmented reality berbasis budaya Melayu Riau di sekolah dasar yang valid dan praktis. Media pembelajaran augmented reality dikembangkan dengan menggunakan metode penelitian R&D dengan model ADDIE. Data penelitian dikumpulkan dengan cara observasi, wawancara, dan penyebaran angket. Validasi produk dilakukan oleh tiga orang ahli yaitu ahli media, materi, dan bahasa dengan perolehan skor rata-rata keseluruhan 92,36% dengan kategori sangat valid. Hasil uji coba produk yang dilakukan kepada peserta didik memperoleh skor rata-rata keseluruhan 89,8% dengan kategori sangat praktis dan respon guru sebesar 95,3% dengan kategori sangat praktis. Berdasarkan hasil validasi dan uji coba dapat disimpulkan bahwa media pembelajaran augmented reality berbasis budaya Melayu Riau di sekoah dasar layak digunakan dalam pembelajaran.

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