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Jurnal Inovasi dan Teknologi Pendidikan
ISSN : 28298411     EISSN : 28298403     DOI : https://doi.org/10.46306/jurinotep
Core Subject : Science, Education,
Jurnal Inovasi dan Teknologi Pendidikan subscribes to a broad understanding of innovation in education in order to provide a wide platform for academic and practitioner discussion to create knowledge and exchange ideas on this issue. Jurnal Inovasi dan Teknologi Pendidikan key features include a commitment to research in schools, colleges and other educational settings; innovative approaches to problems in education which provide new and effective solutions to challenges; and research-inspired solutions to educational issues which have an impact in the widest sense of the term. Jurnal Inovasi dan Teknologi Pendidikan is a Scientific Journal published online in January, May and September,
Articles 154 Documents
PERSPEKTIF ORANG TUA TERHADAP KEMAMPUAN BACA TULIS ANAK SEBELUM MEMASUKI SEKOLAH DASAR Dewiyana, Safa Putri; Herianingtyas, Nur Luthfi Rizqa
Jurnal Inovasi dan Teknologi Pendidikan Vol. 2 No. 2 (2023): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v2i2.61

Abstract

This research was conducted with the aim of describing the views of parents on children's literacy abilities before entering elementary education. Parents are worried about their children's ability to keep up with school, especially when preparing them to start elementary school (SD). This concern is reflected from various perspectives in society. To change this perspective, support from the government is needed, such as changing the requirements for admitting new students to elementary schools. Thus, it is expected to reduce misunderstandings and high expectations from parents for their children's learning achievements. This study uses a descriptive qualitative approach as the main approach to achieve the research objectives. The necessary data is collected through online observation using a Google form. The results of this study include: (1) parents' views, (2) stages of language development in early childhood, (3) early childhood reading ability, (4) early childhood writing ability, (5) the role of parents in developing interest reading and writing for early childhood, and (6) the obstacles encountered in developing early childhood interest in reading
ANALISIS PENGGUNAAN WHATSAPP TERHADAP MOTIVASI BELAJAR PADA TIK SISWA SEKOLAH MENENGAH ATAS Nisa, Wilya Choirun; Basrowi, Basrowi; Rahmadani, Kurniati
Jurnal Inovasi dan Teknologi Pendidikan Vol. 2 No. 2 (2023): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v2i2.62

Abstract

This study aims to analyze the use of Whatsapp on learning motivation in ICT subjects of grade XI students  at SMAN 5 Serang City.The type of research used is qualitative research. This interview was conducted by 5 grade XI students, where the analysis was carried out in three steps, namely data reduction, data presentation, and conclusion pulling.The result of this study is that students use Whatsapp to discuss and communicate, as well as exchange information on material discussed at school. And  the use of Whatsapp can affect their focus at school, but it depends on how the person uses it, and students during subjects also students do not play mobile phones because the mobile phones are taro or stored by the teacher. The conclusion of this study is that by providing motivation before holding tests in the class group, students will be more enthusiastic in doing assignments or related to learning. And teachers must also give rules for using mobile phones while studying and when in their spare time. This is so that students focus on following the lesson and the lesson can also enter their brain
PENGARUH MODEL PEMBELAJARAN COURSE REVIEW HORAY TERHADAP PEMAHAMAN KONSEP MATEMATIKA PADA PESERTA DIDIK SEKOLAH DASAR Mutaqin, Ejen Jenal; Yulia, Rini; Suryaningrat, Eko Fajar
Jurnal Inovasi dan Teknologi Pendidikan Vol. 2 No. 2 (2023): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v2i2.63

Abstract

The Effect of Course Review Horay Learning Model on Understanding Mathematics Concepts of Fifth Grade Students at SDN 6 Cibunar Kec. Cibatu Kab. Garut Academic Year 2021/2022 This study aims to determine the effect of learning mathematics with the Course Review Horay model on the understanding of students' concepts in Class V SDN 6 Cibunar. This type of research is a pre-experimental one group pretest - posttest design. This research was conducted at SDN 6 Cibunar, Cibatu sub-district, Garut district with 20 students as the subject of the study as fifth grade students. Based on research conducted by researchers and the results of data processing and analysis of pretest normality test scores because ^2 count (4.17) <χ^2 table (7.81), then the data is normally distributed. While the posttest score for ^2count (7.47) <χ^2table (7.81), then the data is also normally distributed. Meanwhile, in hypothesis testing, it is obtained that t_count> t_table is 5.63> 2.03 so that it falls in the rejection area H_0 and is in the acceptance area H_1 in this case the hypothesis submission is accepted
PENGARUH MEDIA PEMBELAJARAN BERBASIS SMART APPS CREATOR PADA PELAJARAN DESAIN GRAFIS TERHADAP MINAT BELAJAR SISWA Fricticarani, Ade; Dayurni, Popi; Abdala, Muhamad Iqbal
Jurnal Inovasi dan Teknologi Pendidikan Vol. 2 No. 1 (2023): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v2i1.64

Abstract

This research aims to determine the effect of Smart Apps Creator-based learning media in graphic design lessons on students' learning interest. This research uses a Quasi-Experimental quantitative research method. Based on the research results, it can be concluded that the influence of Smart Apps Creator-based learning media on graphic design lessons is moderate, namely with a gain index of 0.63, the influence of conventional learning media is included in the medium criteria, namely with a gain index of 0.54 and increased learning outcomes with Smart learning media. Apps Creator is better than increasing learning outcomes from conventional learning media in graphic design lessons in Class XI MA Al-Khairiyah Pipitan Serang. Based on the results of the t test from the average value of students' learning interest, tcount > ttable (8.952> 2.02809), and the significance value (P) is <(0.05), thus Ho is rejected and Ha is accepted. There is an influence of smart apps creator-based learning media on class XI students' interest in learning at MA Al-Khairiyah Pipitan Serang
HUBUNGAN KEAKTIFAN ORGANISASI SISWA INTRA SEKOLAH DAN DISIPLIN BELAJAR DENGAN HASIL BELAJAR PENDIDIKAN AGAMA ISLAM PADA SISWA SMPIT WIDYA CENDIKIA Munawaroh, Munawaroh; Sudrajat, Sanin
Jurnal Inovasi dan Teknologi Pendidikan Vol. 2 No. 3 (2024): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v2i3.65

Abstract

To drive active OSIS activities, national educational leadership is needed, namely leadership that requires a stable system, adequate funding, professional human resources and has the following requirements or characteristics: Devotion to God Almighty, high intelligence, have a strong physique, broad knowledge, self-confidence, can be a member of a group, fair and wise, firm and take the initiative, have the capacity to make decisions, have emotional stability, be physically and spiritually healthy. Based on the conditions that must be met to become an OSIS leader or administrator, it turns out that it is not easy, apart from having the will, ability and knowledge, apart from that you also have to be able to manage your time as well as possible so that lessons are not disturbed and go through several selections. OSIS as the only student organization in the school, is a means of organizational training and a forum for activities for students at school, so it can be concluded that the progress and development of school activities is very dependent on the OSIS work program, leadership attitudes and basic knowledge regarding good organizational management and activities. OSIS administrators who are guided by OSIS supervisors. Seeing this important role and position, the OSIS needs to be managed as well as possible. Organizations in general can be interpreted as providing a structure or arrangement, namely in arranging/placing people in a cooperative group, with the aim of placing relationships between people in terms of their respective obligations, rights and responsibilities, determining the structure, relationship of duties and responsibilities. It is intended to organize an activity to lead to a common goal. Discipline is an action carried out in accordance with applicable regulations or doing something in accordance with applicable norms. Learning outcomes are sentences consisting of two words, namely, "results" and "learning" which have different meanings. This research was carried out at SMPIT Widya Cendikia Serang. The research object is students at SMPIT. This research uses a survey method with primary data collection
Meningkatkan Keaktifan Siswa Pada Mata Pelajaran PAI Melalui Model Pembelajaran Kooperative Tipe Jigsaw Di Kelas VIII SMPN 10 Kota Serang Sudrajat, Sanin; Munawaroh, Munawaroh
Jurnal Inovasi dan Teknologi Pendidikan Vol. 2 No. 3 (2024): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v2i3.66

Abstract

This research aims to analyze: First, the level of implementation of the jigsaw type cooperative learning method; student learning activity before and after applying the jigsaw type cooperative method. This research was conducted at SMP N 10 Serang City, specifically in class VIII B. This research used the classroom action research (PTK) method, which is one of the efforts that teachers can make to improve the quality of teachers' roles and responsibilities, especially in managing learning. What focuses on the learning process is known as Classroom Action Research. The sample in this study was 38 students in class VIII B. The research procedures or steps carried out are divided into activity cycles which refer to the Kemmis and Kaggart model, where each cycle consists of planning (Plan), Implementation (Action), Observation (Observation), and Reflection (Reflection), these four activities take place simultaneously and the sequence can be modified. The research instruments used observation sheets, questionnaires, and skills/psychomotor assessment tests
Strategi Pengumpulan dan Analisis Data dalam Penelitian Kualitatif Pendidikan Haki, Ubay; Prahastiwi, Eka Danik; Selatan, Universitas Tapanuli
Jurnal Inovasi dan Teknologi Pendidikan Vol. 3 No. 1 (2024): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v3i1.67

Abstract

Qualitative research is an in-depth, flexible, and interactive approach to understanding social phenomena. Grounded in constructivism, this approach recognizes the plural, interactive, and exchange dimensions of social experience interpreted by individuals. Qualitative research emphasizes understanding phenomena from the perspective of participants, using interactive and flexible strategies. The aim is to provide a holistic understanding of behavior, perception, motivation, and action, with the researcher as a key instrument in the natural object condition. The method is inductive, prioritizes the meaning transmitted by participants, and analyzes phenomena naturally. Types of qualitative research, such as naturalistic, phenomenological, ethnographic, case studies, and historical methods, provide flexibility in approaching a variety of research contexts. Through explanations of data collection and analysis, qualitative research offers creative and engaged strategies, such as observation, interviews, and case studies. Overall, qualitative research is a relevant choice to answer complex research questions, especially those involving qualitative dimensions. In the world of scientific research, qualitative research stands out as a valuable tool in understanding the complexity and diversity of social phenomena
PENERAPAN METODE ROLE PLAYING UNTUK MENINGKATKAN PEMAHAMAN JENIS-JENIS USAHA YANG DIKELOLA SECARA KELOMPOK Sari, Novita; Apriani, Suci Yanur
Jurnal Inovasi dan Teknologi Pendidikan Vol. 2 No. 3 (2024): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v2i3.68

Abstract

The low results of student evaluation with the results of 6 people getting scores above KKM and 19 people below KKM, is the background of learning improvement to improve understanding of the types of businesses managed in groups in class V Madrasah Ibtidaiyah Undrus by applying the role playing method. Improvement research uses qualitative and quantitative methods with an approach to research consisting of 2 cycles, each cycle consists of planning, implementation, observation and reflection stages. The results showed that teacher performance improved from precycle to cycle one and to cycle two. Student activity also increases every cycle. The test results of students with an average value of cycle 1 before 70.02 increased in cycle 2 to 82.56, the number of students declared complete in cycle 1 as many as 10 students and in cycle two as many as 25 people with a percentage of completeness of 100%. Based on the acquisition of data, learning improvement research is stated to be able to increase students' understanding of the types of businesses managed in groups
RESILIENSI DIGITAL GURU SEKOLAH DASAR TERHADAP PLATFORM MERDEKA MENGAJAR DALAM IMPLEMENTASI KURIKULUM MERDEKA Rachman, Aditya; Amaliah, Siti; Imamudin, Imamudin; Atfaliyah, Khodiqotul; Novita, Elin; Purwatisari, Ani; Ningsih, Puji Rahayu; Pradanti, Ainia
Jurnal Inovasi dan Teknologi Pendidikan Vol. 3 No. 1 (2024): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v3i1.69

Abstract

Elementary school teachers certainly have various abilities regarding technology learning, in real life young teachers are relatively more skilled at Informational Technology (IT) based learning such as the Merdeka Mengajar Platform (PMM). This research aims to find out how digital resilience teachers are in implementing the Merdeka Curriculum and assess the effectiveness of using the Merdeka Mengajar Platform on the effectiveness of the learning process in elementary schools. This research method is descriptive qualitative with the data source used in this research being a primary data source consisting of the results of interviews with 10 elementary school teachers in Serang City. The data collection technique in this research uses interviews and data analysis uses thematic analysis techniques. Most teachers have been effective in implementing PMM. Meanwhile, only a small number of teachers use PMM optimally. In taking part in the webinar training, almost all teachers took part. However, there are still few senior teachers who can understand the PMM application. This is supported by the results of interviews conducted with ten elementary school teachers in the city of Serang
PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE JIGSAW DALAM UPAYA MENINGKATKAN HASIL BELAJAR MATEMATIKA: Penelitian Tindakan Kelas Pada Siswa Kelas X Perhotelan 2 SMK Negeri 1 Tasikmalaya Siska, Nelia
Jurnal Inovasi dan Teknologi Pendidikan Vol. 1 No. 2 (2022): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v1i2.70

Abstract

The aim of this research is to improve student learning outcomes in trigonometry material in class X Hospitality 2 SMK Negeri 1 Tasikmalaya. The method used in this research is the classroom action research method. The data collection techniques used are observation techniques and written test techniques. The population and sample in this study were 35 students of Class X Hospitality 2. Based on the results of data analysis, it was found that student learning outcomes in trigonometry concepts in class at the beginning of cycle I was 32.80, the final test score was 75.80 and in cycle II the final test score was 81.40. This research concludes that the use of the jigsaw type cooperative learning model can improve the mathematics learning outcomes of trigonometry concepts in class X Hospitality 2 students at SMK Negeri 1 Tasikmalaya

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