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Terampil : Jurnal Pendidikan dan Pembelajaran Dasar
ISSN : 23551925     EISSN : 25808915     DOI : -
Core Subject : Education,
TERAMPIL is a journal of basic education and learning p-ISSN 2355-1925 e-ISSN 2580-8915 which is managed by Prodi PGMI Faculty of Tarbiyah and Teacher Training of Raden Intan State Islamic University of Lampung. This journal is published twice a year and serves as a tool for researchers, academics and practitioners interested in basic education and learning studies and wishes to channel their thoughts and findings, especially in relation to studies in science at madrasah ibtidaiyah / elementary schools. The articles contained are the results of research, scientific and critical and comprehensive review of the important and current issues covered in the journals.
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Articles 233 Documents
Peningkatan Hasil Belajar Matematika Kelas VI Melalui Penggunaan Media Pembelajaran Quizizz Nopriansyah, Untung; Ismanuar, Dara
TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar Vol 11 No 1 (2024): TERAMPIL
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/terampil.v11i1.22311

Abstract

Tujuan penelitian untuk mengetahui peningkatan hasil belajar matematika kelas VI melalui penggunaan media pembelajaran quizizz. Penelitian ini menggunakan metode Penelitian Tindakan Kelas (PTK) atau Class Action Research (CAR). Desain penelitian mengadopsi dari model Kemmis dan Taggart yang terdiri dari dua siklus yang masing-masing siklus meliputi perencanaan (planning), pelaksanaan (acting), pengamatan (observing), refleksi (reflecting), dalam 2 kali pertemuan dan tiap-tiap siklus diakhiri dengan tes. Subjek penelitian ini adalah siswa kelas VI SD yang berjumlah 18 siswa terdiri dari 13 laki-laki dan 5 perempuan. Pengumpulan data melalui observasi, tes, dan dokumentasi. Data dianalisis menggunakan analisis data kualitatif yaitu dengan model statistik seperti tabel dan diagram dari hasil observasi dan nilai setiap siklus serta menggunakan analisis data kuantitatif dengan membandingkan data yang diperoleh dari pelaksanaan kegiatan siklus I dan siklus II. Hasil penelitian pada siklus pertama diperoleh nilai rata-rata 7,28 siswa yang mendapat nilai ≥ 8,0 sebanyak 10 siswa (56%). Kemudian pada siklus dua diperoleh nilai rata-rata 8,0, siswa yang mendapat nilai ≥ 8,0 sebanyak 16 siswa (89%). Terlihat adanya peningkatan hasil belajar yang signifikan, sehingga dapat disimpulkan aplikasi quizizz merupakan media pembelajaran yang efektif dalam meningkatkan hasil belajar siswa kelas VI dalam mata pelajaran matematika pada materi bangun ruang
Effectiveness of Simulation-Based Serious Games on Numeracy Problem Solving Abilities in Elementary Schools Masruroh, Aimatul; Crismono, Prima Cristi; Yanuardianto, Elga
TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar Vol 11 No 1 (2024): TERAMPIL
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/terampil.v11i1.22544

Abstract

This research aims to determine the effectiveness of simulation-based serious games on the numeracy problem solving abilities of fifth grade elementary school students. The research method used was quasi-experimental pretest-posttest non-equivalent control group design . The research subjects consisted of 38 fifth grade elementary school students who were divided into two groups, namely experimental (19 students) and control (19 students). Data collection techniques use tests and observations. Data were analyzed using the IBM SPSS Statistics Version 29 application. Data validity tests included normality and homogeneity tests. The results of the research showed that the mean gain score for experimental students was 40.52 and the control group was 28.94. In the Shapiro-Wilk column The gain score in the experimental group had a sig value of 0.638 and the gain score in the control group had a sig value of 0.642. The hypothesis results obtained a sig value of 0.037, which means it is smaller than 0.05, so it can be concluded that there is a difference in the average between students in the experimental group and the control group, so that there is effectiveness in learning using simulation-based serious games in solving numeracy problems, understanding numeracy questions. , as well as performing mathematical operations
Soft skill sebagai Inovasi dalam Pembelajaran Matematika di Era Digital Nasution, Asrin; Yulizah, Yosi; Prasetyo, Sigit; Siregar, Parulian; Lubis, Namiroh
TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar Vol 11 No 1 (2024): TERAMPIL
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/terampil.v11i1.22628

Abstract

Penelitian ini bertujuan untuk mendeskripsikan peran soft skill sebagai inovasi dalam pembelajaran matematika di era digital. Penelitian ini menggunakan pendekatan kualitatif dan mengeksplorasi integrasi soft skill ini mempengaruhi keterlibatan siswa, motivasi belajar, dan pemahaman terhadap matematika, dengan desain penelitian studi kasus. Penelitian menggunakan teknik pengumpulan data berupa wawancara, observasi dan dokumentasi. Analisis data menggunakan analisis tematik. Hasil penelitian menunjukkan bahwa penggabungan soft skill dalam pembelajaran matematika memberikan dampak positif yang signifikan. Siswa yang terlibat dalam pembelajaran berbasis soft skill cenderung lebih termotivasi, terlibat aktif dalam proses belajar, dan mampu mengaplikasikan konsep matematika dalam konteks nyata dengan lebih baik. Namun, kesuksesan integrasi ini juga sangat tergantung pada dukungan dari administrasi sekolah dan kebijakan pendidikan. Administrasi sekolah yang mendukung dan kebijakan yang inklusif sangat penting untuk menciptakan lingkungan pembelajaran yang memfasilitasi pengembangan soft skill siswa. Meskipun demikian, tantangan seperti kurangnya pelatihan guru dalam mengintegrasikan soft skill, serta keterbatasan infrastruktur teknologi, tetap menjadi hambatan yang perlu diatasi. Dengan pemahaman yang lebih baik tentang peran soft skill dalam pembelajaran matematika di era digital, diharapkan penelitian ini dapat memberikan wawasan yang berharga bagi pembuat kebijakan, administrator sekolah, guru, dan semua pihak yang terlibat dalam upaya meningkatkan kualitas pendidikan matematika di masa depan
Hubungan Organizational Citizenship Behavior, Kepemimpinan Melayani dan Budaya Organisasi Guru SD di Kecamatan Cilongok Kabupaten Banyumas Nugroho, Roko Adi; Jazulib, Akhmad; Patrasc, Yuyun Elizabeth; Waseso, Hendri Purbo
TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar Vol 11 No 2 (2024): TERAMPIL
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/terampil.v11i2.22951

Abstract

Penelitian ini bertujuan untuk menganalisis upaya-upaya yang dapat dilakukan dalam rangka meningkatkan Organizational Citizenship Behavior guru melalui kajian terhadap hubungannya dengan kepemimpinan melayani dan budaya organisasi. Metode penelitian yang digunakan adalah kuantitatif dengan teknik survei. Populasi penelitian ini berjumlah 219 guru PNS, dengan jumlah sampel sebanyak 142 guru, yang penentuannya menggunakan rumus Slovin dengan toleransi kesalahan sebesar 5%. Data dikumpulkan menggunakan instrumen dalam bentuk kuesioner dan dianalisis dengan analisis statistik deksriptif dan inferensial. Hasil penelitian menunjukkan tiga hubungan yang positif dan signifikan. Pertama, terdapat hubungan yang positif antara kepemimpinan melayani dengan Organizational Citizenship Behavior guru PNS dengan nilai koefisien korelasi sebesar 0,430. Kedua, terdapat hubungan yang positif antara budaya organisasi dengan Organizational Citizenship Behavior guru dengan nilai koefisien korelasi sebesar 0,516. Ketiga, terdapat hubungan yang positif dan antara kepemimpinan melayani dan budaya organisasi secara bersama-sama dengan Organizational Citizenship Behavior guru dengan nilai koefisien korelasi sebesar 0,618. Sehingga dapat disimpulkan bahwa hubungan Organizational Citizenship Behavior dapat meningkatkan kepemimpinan melayani dan budaya organisasi guru SD di Kecamatan Cilongok Kabupaten Banyumas.
Cooperative Learning Model in Arabic Language Learning in Class V Madrasah Ibtidaiyah Mustofa, Arif; Sya’bana, Azka; Yunianto, Teguh; Ahmadnia, Javad
TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar Vol 11 No 1 (2024): TERAMPIL
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/terampil.v11i1.23421

Abstract

The aim of the research is to describe the implementation of the Cooperative Learning model in Arabic language learning in class V of Madrasah Ibtidaiyah. The research method used in this research is qualitative with a case study approach, data collection by observation, interviews and documentation. Data analysis uses the Miles and Huberman model with three stages, namely data reduction, data presentation and drawing conclusions. Data validity uses source triangulation and technical triangulation. The results of the research are that the implementation of the cooperative learning model in Arabic language learning in class V of Madrasah Ibtidaiyah can increase students' active participation and make learning more interesting and enjoyable. Teachers use various methods such as questions and answers, demonstrations, and singing to activate students and provide real learning experiences. There are challenges in learning Arabic, such as differences in ability levels , limited learning time , lack of application of Arabic , student motivation , limited resources and teaching materials , traditional learning approaches , lack of teacher skills in language teaching , difficulties in understanding grammar 
Differentiated Learning Strategies to Improve Science Literacy in Elementary Schools Laily, Septika; Rahmi, Rina; Ikhwan, Muhamad Nur
TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar Vol 11 No 1 (2024): TERAMPIL
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/terampil.v11i1.23571

Abstract

The aim of the research is to describe differentiated learning strategies to improve scientific literacy in elementary schools. The research method used is qualitative with a literature review approach . The object of this research is differentiated learning strategies and scientific literacy. Data is collected through documents or information searched on Google Scholar such as books, journals, articles and related documents. Data analysis used the Preferred Reporting Items for Systematic Review and MetaAnalysis (PRISMA) method. The results of the research are that differentiated learning can improve students' scientific literacy, especially in terms of understanding concepts and critical thinking skills. However, implementing this strategy faces several challenges, such as time constraints, the need for adequate resources, and adapting to diverse student needs. However, with the right support and careful planning, differentiated learning has great potential to improve the quality of science education. Differentiated learning can be applied at the early childhood education levels, elementary school, middle school, up to high school, where from the research that has been conducted in the 2017-2023 period, no one has used differentiated learning to increase scientific literacy, so further research is needed to discuss strategies, models or differentiated learning. towards scientific literacy. Previous research has used reading literacy but has not used scientific literacy, especially at the elementary school (SD) level. This research contributes to the educational literature by offering practical insights into the application of differentiated learning and its implications for students' scientific literacy.
Using PowerPoint Media to Increase Class V Elementary School Students' Interest in Learning Leni, Nurhasanah
TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar Vol 11 No 1 (2024): TERAMPIL
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/terampil.v11i1.23572

Abstract

The aim of this research is to determine the use of powerpoint media in increasing fifth grade elementary school students' interest in learning . The research method used is classroom action research (PTK). The research design adopts the Kemmis and Taggart model which consists of two cycles, each cycle includes planning, acting, observing , reflecting , in 2 meetings. The subjects of this research were 15 fifth grade elementary school students. Data collection through observation and tests. The research results showed that there was an increase in interest in learning after the application of powerpoint media in science subjects as evidenced by the pre-cycle obtaining an average score of 53.46, the number of students who completed was 4 students with a percentage of 13.2%. In the cycle I achieved an average score of 68,7 students completed with a percentage of 46.66 %. In cycle II achieved an average score of 84.33, all students completed with a percentage of 100%. It can be concluded that the use of Powerpoint learning media can increase the learning interest of fifth grade elementary school students
Improving Student Learning Motivation Through Differentiated Learning in Pancasila and Citizenship Subjects in Grade 1 of Elementary School Sari, Pemi Purnama; Susanti, Ely; Avida, Avida; Yonanda, Pramestry; Triana, Novi
TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar Vol 11 No 2 (2024): TERAMPIL
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/terampil.v11i2.23695

Abstract

The purpose of this study was to determine the increase in learning motivation of first grade students through differentiated learning in the subject of Pancasila and Citizenship Education. The research method used was classroom action research (CAR) with the Kemmis MC Taggart research model consisting of 2 cycles, which included four stages, namely planning, implementation, observation, and reflection. The subjects of this study were first grade students at SD Negeri 130 Palembang. The object of research in this study was students' learning motivation for the subject of Pancasila and Citizenship Education. Data collection techniques used observation sheets and interviews. The data obtained in this study were analyzed descriptively quantitatively and descriptively qualitatively. The results of cycle I showed that 40.6% of students already had learning motivation in the good and very good categories so that action was needed in cycle II because it had not reached 50% of motivated students. In cycle II, 81.2% of students already had learning motivation in the good and very good categories. Based on the results of cycles I and II, it can be concluded that there was an increase in student learning motivation through differentiated learning.
The Effectiveness of the Teaching Game Model in Improving Football Passing and Shooting Cooperation Syarif, Ahmad; Erfayliana, Yudesta
TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar Vol 11 No 2 (2024): TERAMPIL
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/terampil.v11i2.23932

Abstract

The purpose of this study was to analyze the effectiveness of the teaching game model in improving cooperation in passing and shooting football. The research method used was quantitative with an experimental research type. The research design used was nonequivalent control group design pretest and posttest. The population of the study was all fifth grade students of Madrasah Ibtidaiyah while the research sample was 40 students. Data collection techniques used motor skills tests. Data analysis used a paired t-test while the prerequisite test used normality with Shapiro Wilk and homogeneity tests. The results showed that 40% of students had very good passing skills, while 50% of students showed very good shooting skills. The paired t-test showed significant differences in both variables, with a p-value of less than 0.05, indicating that the intervention succeeded in improving these skills statistically and practically. The results of the normality and homogeneity tests also indicated that the measured data met the assumptions for further analysis. It can be concluded that the teaching game model can improve cooperation in passing and shooting football.
Peran Teknologi Informasi dan Komunikasi Dalam Pendidikan Sekolah Dasar Aulia, Ayu; Pertiwi, Resta Okta; Erlina, Erlina; Koderi, Koderi; Pahrudin, Agus
TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar Vol 11 No 2 (2024): TERAMPIL
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/terampil.v11i2.23988

Abstract

Tujuan penelitian untuk menganalisis peran teknologi informasi dan komunikasi dalam pendidikan sekolah dasar. Metode penelitian menggunakan kualitatif deskriptif. Objek penelitian adalah teknologi informasi dan komunikasi, serta sekolah dasar. Data dikumpulkan melalui jurnal, artikel, dan buku. Analisis data menggunakan kualitatif mengadopsi model miles and Huberman yang terdiri dari empat tahap, yaitu pengumpulan data, reduksi data, penyajian data, dan penarikan kesimpulan dan verifikasi. Hasil penelitian menunjukkan bahwa penerapan TIK telah menggeser paradigma pembelajaran dari model yang berfokus pada guru menjadi lebih berorientasi pada siswa, memungkinkan pembelajaran yang lebih fleksibel dan interaktif. Meskipun banyak sekolah telah mengadopsi berbagai platform e-learning dan sumber belajar digital, tantangan seperti infrastruktur yang tidak memadai, keterampilan digital pendidik, dan kesenjangan akses bagi siswa tetap ada. Perlunya pelatihan berkelanjutan bagi pendidik serta pengembangan materi pembelajaran yang relevan untuk mengoptimalkan penggunaan TIK, sehingga dapat meningkatkan kualitas pendidikan dan mempersiapkan siswa menghadapi tuntutan era digital.