Claim Missing Document
Check
Articles

Found 19 Documents
Search

PERSONAL NAMES IN JAVANESE: A NATURAL SEMANTIC METALANGUAGE STUDY Nurmala, Dewi; Tarihoran, Rezky Khoirina
JURNAL PENELITIAN PENDIDIKAN BAHASA DAN SASTRA Vol. 10 No. 1 (2025): JP2BS
Publisher : LP2M Universitas Muslim Nusantara Al Washliyah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32696/jp2bs.v10i1.5034

Abstract

This paper aims to analyse personal names in Javanese in Klambir Lima Village, Hamparan Perak District by using Natural Semantic Metalanguage Theory. It is conducted by applying a qualitative method using the technique of tapping and advanced techniques through observation, interviews and documentation. The data is taken from Javanese community informants in Klambir Lima Village, Hamparan Perak District, Deli Serdang Regency. The data is in the form of information from several informants regarding the Javanese names and the meaning of the names of the Javanese people. From the data being displayed, Natural Semantic Analysis theory, it is found that the meaning of personal names that exist in the Javanese community in Klambir Lima Village, Hamparan Perak District, Deli Serdang Regency is classified into six parts, namely the meaning of parents expectations, meaning of gender marker names, meaning of number sequence names, meaning of day markers/weton names, meaning of wayang character marker names, and meaning of situational/historical markers. The meaning of the name is analyzed by using the semantic primitives and semantic components in MSA theory. The components that make up the meaning of personal names in Javanese are substantive components, relational substantives, appraisers, mental predicates, events, existence, and time components.
Linguistic Landscape Labelling on Business Signboards in Medan, Indonesia and in Bangi, Malaysia Nurmala, Dewi; Dewi, Ratna Sari; binti Hisham, Hadirah Amalin; Wardana, Muhammad Kiki; Daniel, Muhammad
Jurnal Pengabdian West Science Vol 4 No 05 (2025): Jurnal Pengabdian West Science
Publisher : Westscience Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58812/jpws.v4i05.2154

Abstract

This article is the result of the community service activity of a team of lecturers and students of Universitas Muslim Nusantara Al-Washliyah from the English literature study program. The purpose of this community service is to share knowledge of linguistic landscape labelling of business signboards. Landscape linguistics is a study of language use in public spaces. Signs on business signboards use some languages based on the regulation of the city or country. Medan and Bangi are two cities that have different rules of using language on business signboards. The location of community service at Universiti Kebangsaan Malaysia, Selangor, Malaysia. This activity was carried out using the extension method and socialization of the linguistic landscape labelling on business signboards. The benefit of this activity is to add the knowledge of the participant about linguistic landscape labelling on business signboards. The stages of activities carried out are location surveys, licensing arrangements, material preparation and community service training. Through this activity, it is hoped that it will increase the knowledge and insight of the participant.
Membangun Lingkungan Belajar yang Positif dengan Humor: Pendekatan Inklusif di MIS Syababul Qorib Tarihoran, Rezky Khoirina; Dewi, Ratna Sari; Kristiana, Vera; Nurmala, Dewi; Wardana, Muhammad Kiki
Jurnal Pengabdian kepada Masyarakat Nusantara Vol. 6 No. 3 (2025): Edisi Juli - September
Publisher : Lembaga Dongan Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55338/jpkmn.v6i3.6592

Abstract

Kegiatan pengabdian ini bertujuan untuk meningkatkan kualitas lingkungan belajar yang positif dan inklusif di Madrasah Ibtidaiyah Swasta (MIS) Syababul Qorib melalui pendekatan humor sebagai strategi pedagogis. Berangkat dari permasalahan rendahnya partisipasi siswa, kurangnya variasi metode pembelajaran guru, serta belum optimalnya praktik inklusi, program ini melibatkan 15 guru dan 30 siswa dalam serangkaian pelatihan, penerapan di kelas, dan pendampingan. Hasil evaluasi menunjukkan peningkatan signifikan dalam keterlibatan siswa, kreativitas guru, dan kesadaran terhadap keberagaman peserta didik. Humor yang disisipkan secara kontekstual terbukti menciptakan suasana belajar yang menyenangkan, merangsang interaksi sosial, dan memperkuat relasi afektif antara guru dan siswa. Temuan ini menegaskan bahwa humor tidak hanya berfungsi sebagai hiburan, melainkan juga sebagai strategi pembelajaran yang inklusif, efektif, dan berkelanjutan.
The Genre of Technological Procedure Text With A Systemic Functional Linguistics Approach Sopha, Diana; Nurmala, Dewi; Ningsih, Ayu Melati
International Journal of English and Applied Linguistics (IJEAL) Vol. 5 No. 2 (2025): Volume 5 Nomor 2 Agustus 2025
Publisher : ITScience (Information Technology and Science)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/ijeal.v5i2.5821

Abstract

In the current digital era, the rapid development of technology has resulted in the creation of increasingly sophisticated technological products. In the marketing of these products, the use of language is indispensable. Written language explaining the steps or stages of product use is called a procedural text genre. This text plays a vital role in product marketing because it contains essential information related to product explanations, making it easy for consumers to understand. This is what underlies the importance of conducting research on the function of language in terms of meaning and language structure in the genre of technological procedure texts. By applying a qualitative method, the research data in the genre of technological procedural texts is analysed based on its linguistic functions, covering aspects of meaning and language structure. In the research findings, three language functions were obtained, namely those that contain meaning: Command, Statement, and Prohibition. These three language functions are realised in language (text) in the form/structure: Imperative and Declarative. First, commands use the imperative structure. Second, statements are structured in the declarative form. Third, prohibitions are structured imperatively; fourth, commands are structured declaratively; and finally, fifth, prohibitions are structured declaratively.
PEWARISAN FONEM VOKAL PROTO AUSTRONESIA KE BAHASA JAWA DAN BAHASA MINANGKABAU Tarihoran, Rezky Khoirina; Nurmala, Dewi; Dardanila, Dardanila; Sopha, Diana
Majalah Ilmiah METHODA Vol. 13 No. 2 (2023): Majalah Ilmiah METHODA
Publisher : Universitas Methodist Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46880/methoda.Vol13No2.pp133-140

Abstract

The purpose of this study is to explain the changes and inheritance of PAN vowels into Javanese (BJ) and Minangkabau (BM) languages. The approach used is the Comparative Historical Linguistics (LHK) approach. The data used is 200 swadesh vocabulary lists. The method used for data analysis is comparative historical method. The results of this study indicate that the inheritance of vowel phonemes in Javanese and Minangkabau languages ​​occurs in linear forms and innovative forms. Linear forms in Javanese are found in vowel phonemes /*a/, /*i/, /*e/, /*ə/ and /*u/ and innovative forms in Javanese are found on the vowel phonemes /*a/, /*i/, /*u/. the changes in vocal phonemes that occur in the innovative form occur in vocal phonemes /*a/ which change into vowel phonemes /o/, /ə/, and /e/. The vowel phoneme /*i/ changes to the vowel phoneme /e/ and the vowel phoneme /*u/ changes to the vowel phoneme /o/. For vowel phoneme forms in the Minangkabau language it is also found in linear and innovative forms where in vowel phonemes the linear form is found in the vowels /*a/, /*i/ and /*u/. In the innovative form it is found in the vowel phonemes /*a/, /*ə/, /*u/ where the vocal phonemes /*a/ and the vowel phonemes /*ə/ and /*u/. The changes in vocal phonemes that occur are the vocal phoneme /*a/ which changes to the vocal phoneme /o/, the vocal phoneme /*ə/ changes to the vocal phoneme /a/, and the vocal phoneme /*u/ changes to the vocal phoneme /o/.
NARRATIVE STRUCTURE ANALYSIS OF F. SCOTT FITZGERALD’S THE GREAT GATSBY MOVIE Irawan, Fadhilah; Kristiana, Vera; Nurmala, Dewi
PHILOLOGY Journal of English Language and Literature Vol. 5 No. 2 (2025): PHILOLOGY Journal of English Language and Literature
Publisher : Fakultas Sastra UMN AL Washliyah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32696/pjell.v5i2.5261

Abstract

This thesis analyzes the narrative structure of Baz Luhrmann’s 2013 adaptation of The Great Gatsby using A.J. Greimas’ actantial model. The study aims to explore how the roles of actants influence the story’s progression and themes, and how the narrative structure shapes character relationships within the film. Employing a qualitative descriptive method, the research identifies and categorizes the six actants—Subject, Object, Sender, Receiver, Helper, and Opponent—within the movie’s plot. The analysis reveals that Jay Gatsby functions as the Subject in pursuit of Daisy Buchanan, the Object, with the supporting characters embodying various actantial roles that shape the film’s development. The study also applies Greimas’ canonical narrative schema to examine the narrative progression through stages of Manipulation, Competence, Performance, and Sanction. Findings show that the movie’s narrative structure not only follows a classical storytelling model but also reflects deeper socio-cultural themes such as the illusion of the American Dream, class struggle, and identity. Through this approach, the research highlights how structuralist narrative theory enhances the understanding of character dynamics and thematic complexity in cinematic adaptations of literary works.
Pemanfaatan Permainan Tradisional dan Mewarnai melalui Media Edukasi Emosi dalam Meningkatkan Minat Siswa UPT Sekolah Dasar Negeri 14 Desa Mangkai Baru Kecamatan Lima Puluh Kabupaten Batu Bara Zahara, Anisa; Syahputri, Maulida; Kartika, Dinda Dwi; Olita, Apen; Nurmala, Dewi; Dalimunthe, Gabena Indrayani; Hamda, Haikal
Jurnal Pengabdian West Science Vol 4 No 09 (2025): Jurnal Pengabdian West Science
Publisher : Westscience Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58812/jpws.v4i09.2654

Abstract

Kegiatan pengabdian ini dilakukan bersamaan dengan kegiatan KKN di desa Mangkai Baru, Kecamatan Lima Puluh Kabupaten Batu Bara.  bertujuan untuk mengetahui pemanfaatan permainan desa dan aktivitas mewarnai melalui media edukasi emosi dalam meningkatkan minat belajar siswa di UPT Sekolah Dasar Negeri 14 Desa Mangkai Baru, Kecamatan Lima Puluh, Kabupaten Batu Bara. Pengabdian ini dilaksanakan dengan observasi awal dengan temuan yaitu rendahnya minat belajar siswa yang dipengaruhi oleh keterbatasan media pembelajaran yang menyenangkan dan kurangnya pendekatan emosional dalam proses pembelajaran. Metode yang digunakan adalah metode persiapan, kegiatan utama, monitoring dan evaluasi. Hasil pengabdian ini menunjukkan bahwa penerapan permainan tradisional desa dan kegiatan mewarnai yang dikolaborasikan dengan media edukasi emosi mampu menciptakan suasana belajar yang lebih menyenangkan, meningkatkan keterlibatan siswa secara aktif, serta membangun hubungan emosional yang positif antara siswa dan guru. Dengan demikian, strategi ini efektif dalam meningkatkan minat belajar siswa di sekolah dasar.
Implementasi Program KKN Melalui Penyuluhan DAGUSIBU  Obat Kepada Siswa Kelas XII SMK Dr. Cipto Mangunkusumo Desa Mangkai Baru Kec. Lima Puluh Agustina, Meri; Ashar, Diya; Handayani, Riska; Rangkuti, Cindy Rahayu; Dalimunthe, Gabena Indrayani; Nurmala, Dewi; Girsang, Raflika Azwanda
Jurnal Pengabdian West Science Vol 4 No 09 (2025): Jurnal Pengabdian West Science
Publisher : Westscience Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58812/jpws.v4i09.2655

Abstract

Melalui penyuluhan DAGUSIBU (Dapatkan, Gunakan, Simpan, dan Buang Obat dengan Benar), program Kuliah Kerja Nyata (KKN) ini bertujuan untuk meningkatkan literasi kesehatan siswa tentang cara mengelola obat dengan benar. SMK Dr. Cipto Mangunkusumo di Desa Mangkai Baru, Kecamatan Lima Puluh, menyelenggarakan kegiatan ini untuk siswa kelas XII. Kegiatan ini mencakup berkolaborasi dengan sekolah, membuat materi, dan menggunakan presentasi, poster, dan leaflet sebagai alat pendidikan. Untuk mendorong partisipasi aktif siswa, penyuluhan dilakukan melalui tanya jawab, diskusi, dan ceramah interaktif. Hasil menunjukkan bahwa siswa lebih memahami dan memahami pentingnya pengelolaan obat, seperti yang ditunjukkan oleh keterlibatan mereka dalam diskusi, kemampuan untuk bertanya, dan keinginan untuk mengulang prinsip DAGUSIBU. Media visual dan leaflet yang efektif juga membantu memperjelas informasi dan meningkatkan kemampuan siswa untuk mengingat informasi setelah kegiatan. Secara keseluruhan, program ini berhasil mencapai tujuannya, yaitu meningkatkan literasi kesehatan dan menumbuhkan kesadaran kritis tentang penggunaan obat secara bijak di rumah dan di sekolah
Pengembangan Media Gawi Manuntung Untuk Meningkatkan Keterampilan Masyarakat 5.0 dan Karakter Waja Sampai Kaputing Suriansyah, Ahmad; Riandy Agusta, Akhmad; Purwanti, Ratna; Adiattoni, Muhammad; Nurmala, Dewi; Hapipah
Journal of Education Research Vol. 4 No. 4 (2023)
Publisher : Perkumpulan Pengelola Jurnal PAUD Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/jer.v4i4.587

Abstract

Era revolusi industry empat titik nol dan era Masyarakat lima titik nol menuntut kemampuan dan keterampilan serta berpikir tingkat tinggi. Oleh sebab itu maka pendidikan menjadi hal yang sangat strategis untuk membentuk kemampuan tersebut. Hasil studi pendahulun tentang keterampilan dan kemampuan berpikir tingkat tinggi belum dapat terbentuk secara utuh salah satunya disebabkan pembelajaran masih belum menggunakan media yang tepat, menarik dan inovatif. Penelitian ini bertujuan mengembangkan media pembelajaran Gawi Manuntung: Gorgeous Audiovisual Learning Media of Wonderful Indonesia Based on Manipulation Museum of Nations' Culture In Augmented Reality yang menarik, efektif, serta inoivatif dalam rangka meningkatkan keterampilan masyarakat lima titik nol dan karakter waja sampai kaputing (kerja keras, disiplin, mandiri dan tanggung jawab). Penelitian ini menggunakan metode research and development Borg dan Gall dengan Langkah: studi pendahuluan, perencanaan, Pengembangan produk, Validasi produk, revisi hasil Validasi, uji coba skala kecil dan menengah, revisi hasil uji coba, uji coba skala besar, revisi hasil uji coba dan diseminasi. Hasil temuan penelitian menyimpulkan bahwa media pembelajaran GAWI MANUNTUNG memiliki tingkat efektivitas yang tinggi dalam membentuk kemampuan berpikir kritis, kreatif, logis, analitis dan kemampuan memecahkan masalah serta dapat mengembangkan karakter disiplin, kerja keras, mandiri dan tanggung jawab.