Claim Missing Document
Check
Articles

Found 31 Documents
Search

Multimedia Interaktif Pelajarpadu Berbasis Problem Based Learning Berbantuan Articulate Storyline bagi Guru dan Siswa Sekolah Dasar Azizah; Nuraini; Pendit, Sinta Satria Dewi; Lapasere, Sisriawan; Rolly Bolalong, Roberto; Wahyuni, Sri; Rosnadi
Jurnal Pengabdian Kepada Masyarakat Patikala Vol. 5 No. 2 (2025): Jurnal PkM PATIKALA
Publisher : Pusat Pengembangan Pendidikan dan Bakat Indonesia/Education and Talent Development Center of Indonesia (ETDC Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51574/patikala.v5i2.3868

Abstract

The background of this community service activity is the existence of problems at the partner school of SDN 6 Banawa, Donggala Regency, namely (1) data obtained that not all teachers have implemented the PBL model in learning. Other problems are (1) Teachers in implementing the PBL model still encounter errors, especially at the stage of student orientation to the problem. At this stage, some teachers directly present the material. They do not provide problems for students to solve in groups. and (2) the lack of teaching materials used to implement the independent curriculum. The purpose of this community service activity is to provide understanding and skills in implementing the PELAJARPADU Interactive Multimedia PBL model in learning. The implementation of community service uses an adult education approach which is usually called the Andragogy approach. Some techniques or methods that can be used in this community service are; group discussions, FGDs, brainstorming and demonstrations. Based on the dissemination activities, it can be concluded that (1) Teachers are enthusiastic about participating in the dissemination of research results on interactive multimedia (pelajarpadu) based on problem-based learning assisted by articulate storylines. (2) The implementation of interactive multimedia (pelajarpadu) based on problem-based learning assisted by articulate storylines received a positive response from participants. The teacher acknowledged that the results of the research could make it easier for teachers to implement the problem-based learning model in learning and make it easier to convey teaching materials to students in the classroom.
Discovery Learning Assisted by Concept Maps: Improving Fifth-Grade Students' Learning Outcomes in Arts and Culture Education Syachputri M, Winanda; Lagandesa, Yun Ratna; Lapasere, Sisriawan; Pendit, Sinta Satria Dewi; Isnayanti, Andi Nur; Wilade, Surahman
Journal of Innovation and Research in Primary Education Vol. 4 No. 4 (2025)
Publisher : Papanda Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jirpe.v4i4.2571

Abstract

Traditional teacher-centered approaches in Arts and Culture education often result in passive learning and poor conceptual understanding among elementary students. This study investigated the effect of Discovery Learning assisted by concept maps on fifth-grade students' learning outcomes in Arts and Culture at SD Inpres 1 Kawatuna, Palu, Indonesia. A quasi-experimental one-group pretest-posttest design was employed with 27 fifth-grade students (19 males, 8 females) selected through saturated sampling. The intervention consisted of six 90-minute sessions integrating Discovery Learning with concept mapping activities. Data were collected using a validated cognitive achievement test (Cronbach's α = 0.717) and analyzed using paired-samples t-test and normalized gain analysis.  The paired-samples t-test revealed statistically significant improvement from pretest (M = 56.48, SD = 13.52) to posttest (M = 85.70, SD = 7.89), with t(26) = 10.18, p < 0.001, and an exceptionally large effect size (Cohen's d = 2.54). Normalized gain analysis demonstrated medium-level effectiveness (g = 0.692, 69.2%).  Discovery Learning assisted by concept maps significantly enhances Arts and Culture learning outcomes by fostering active engagement and systematic knowledge organization. The integrated approach addresses passive learning limitations and promotes deeper conceptual understanding, offering evidence-based pedagogical strategies for Indonesian elementary educators.
Enhancing Elementary Students' Learning Interest Through Teams Games Tournament with Monopoly Media : A Quasi-Experimental Study in Science and Social studies Azzahra Nabilla Atmajanti; Abdul Rahman; Sinta Satria Dewi Pendit; Azizah Azizah; Danti Indriastuti Purnamasari
Journal of Innovation and Research in Primary Education Vol. 5 No. 1 (2026)
Publisher : Papanda Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jirpe.v5i1.3213

Abstract

This quasi-experimental study examined the effect of the Teams Games Tournament (TGT) learning model supported by monopoly learning media on fourth-grade students' learning interest in IPAS (Science and Social studies) subjects. Forty-four students at MI Muhammadiyah Al-Haq Palu were purposively selected based on low learning interest indicators and randomly assigned to experimental (n=22) and control (n=22) groups. The experimental group received TGT instruction with monopoly games, while the control group experienced conventional lecture-based teaching. A validated 20-item Guttman scale questionnaire measured learning interest before and after the two-session intervention. Data analysis employed paired samples t-tests, independent samples t-tests, normalized gain calculations, and Cohen's d effect size. Results revealed significant learning interest improvements in both groups (p < 0.001), with the experimental group demonstrating substantially greater gains (mean increase = 1.36, N-gain = 0.37) compared to the control group (mean increase = 0.91, N-gain = 0.18). The independent samples t-test confirmed significant differences between groups (p < 0.001, t = 3.954), with a large effect size (Cohen's d = 0.82). These findings indicate that TGT supported by monopoly media significantly and practically enhances elementary students' learning interest, offering educators an accessible, evidence-based strategy for improving affective outcomes in integrated science education.
Problem-Based Learning Assisted by Jellyfish Game Media to Improve Student Learning Activity in Natural and Social Sciences Haswin Haswin; Sinta Satria Dewi Pendit; Sisriawan Lapasere; Abdul Rahman; Putriwanti
Journal of Innovation and Research in Primary Education Vol. 5 No. 2 (2026)
Publisher : Papanda Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jirpe.v5i2.3554

Abstract

Low student learning activity in elementary science education remains a persistent challenge, particularly within Indonesia's newly implemented Independent Curriculum. This study addressed this problem by integrating Problem-Based Learning (PBL) with Jellyfish game media to improve student learning activity in Natural and Social Sciences (IPAS).  A Classroom Action Research (CAR) design following Kemmis and McTaggart's cyclical model—comprising planning, acting, observing, and reflecting—was conducted across two cycles with 24 fourth-grade students at SD Inpres Tipo, Palu City. Data were collected through validated observation sheets (inter-rater κ = 0.82), tests, interviews, and documentation, and analyzed using quantitative scoring and Miles et al.'s qualitative framework. Mean learning activity scores increased progressively from 45.41 (low) in the pre-cycle to 64.06 (moderate) in Cycle I and 86.77 (very good) in Cycle II, representing a total gain of 41.36 points. The most pronounced gain was observed in group discussion involvement. These findings demonstrate that game-assisted PBL effectively transforms passive student behavior into active, collaborative engagement, consistent with constructivist theory and the ICAP framework. The Jellyfish game functioned as a structural scaffold that redistributed participatory roles within learning groups, a novel contribution to game-based learning literature.
Improved Science Learning Outcomes through Technology Assisted Experimentation: Peningkatan Hasil Belajar IPAS melalui Eksperimen Berbantuan Teknologi Sahra, Aulia Az.; Rahman, Abdul; Pendit, Sinta Satria Dewi; Azizah, Azizah; Rini, Eva Setya
Academia Open Vol. 11 No. 1 (2026): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/acopen.11.2026.14087

Abstract

General Background: Elementary science learning requires active and contextual strategies to develop conceptual understanding and scientific skills. Specific Background: Classroom practice remains teacher-centered, limiting student engagement and resulting in low achievement levels, as indicated by pretest scores below the expected standard. Knowledge Gap: Limited integration of simple experimental activities with accessible digital support restricts opportunities for experiential and repeatable learning processes. Aims: This study aims to examine the role of technology-assisted simple experimental learning in improving science learning outcomes. Results: Using a pre-experimental design with one group pretest-posttest involving 16 students, the findings show an increase in mean scores from 49.22 to 80.36, supported by paired sample t-test results (t = -7.347; p = 0.001), indicating a statistically significant difference. Novelty: The integration of QR Code technology as procedural scaffolding enables repeated access to experimental steps, supporting independent and flexible learning. Implications: The findings suggest that combining simple experiments with accessible digital tools can support active learning, improve conceptual understanding, and offer a practical instructional alternative in resource-limited contexts, while highlighting the need for broader designs to strengthen generalizability. Highlights• Mean score progression demonstrates substantial academic improvement after intervention• Statistical testing confirms significant difference between initial and final assessment• Digital scaffolding supports procedural clarity and autonomous engagement KeywordsExperimental Learning; Technology Integration; Science Education; Learning Outcomes; QR Code
Pengembangan Bahan Ajar Berbasis Komik Dengan Pendekatan Culturally Responsive Teaching Terhadap Literasi Siswa Pada Mata Pelajaran IPAS Kelas V SD Retno Juliati Juli; Nurul Fitriah Aras; Sinta Satria Dewi Pendit
JURNAL DIKDAS Vol. 14 No. 1 (2026): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v14i1.6118

Abstract

This study aims to develop comic-based teaching materials using a Culturally Responsive Teaching (CRT) approach to improve students’ scientific literacy in Science and Social Studies (IPAS) learning for fifth-grade students at SD Inpres 3 Kotaraya. The research employed a Research and Development (R&D) method using the ADDIE model, which consists of Analysis, Design, Development, Implementation, and Evaluation stages. The subjects of this study were fifth-grade students and their classroom teacher. Data were collected through observation, interviews, validation questionnaires, practicality questionnaires, and pretest-posttest assessments. The results showed that the developed comic-based teaching materials were categorized as very valid, with a material expert validation score of 95.3% and a media expert validation score of 88%. The practicality test indicated very positive responses from students (93,96%) and teachers (94.8%). The effectiveness test showed a significant improvement in students’ scientific literacy, with the average score increasing from 56% (pretest) to 88% (posttest), and an N-Gain score of 0.727 (high category). Therefore, comic-based teaching materials integrated with CRT are feasible, practical, and effective in improving students’ scientific literacy in IPAS learning.
Pengaruh Model Project Based Learning terhadap Hasil Belajar IPAS di Kelas IV SD Negeri Pebatae Komang Mayoni; Nurul Fitriah Aras; Sinta Satria Dewi Pendit; Abdul Rahman; Ammar Abdullah Joni Guci
JagoMIPA: Jurnal Pendidikan Matematika dan IPA Vol. 6 No. 3 (2026): JagoMIPA: Jurnal Pendidikan Matematika dan IPA
Publisher : Yayasan Pendidikan Bima Berilmu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53299/jagomipa.v6i3.5020

Abstract

Rendahnya hasil belajar IPAS pada siswa sekolah dasar menunjukkan perlunya penerapan model pembelajaran yang mampu meningkatkan keaktifan dan pemahaman siswa. Salah satu model yang dapat diterapkan adalah Project Based Learning (PjBL), karena melibatkan siswa secara aktif dalam pembelajaran berbasis proyek. Penelitian ini bertujuan untuk menganalisis pengaruh model Project Based Learning (PjBL) terhadap hasil belajar IPAS siswa kelas IV SD Negeri Pebatae. Penelitian ini menggunakan pendekatan kuantitatif dengan metode pre-eksperimental dan desain One-Group Pretest–Posttest Design. Subjek penelitian adalah seluruh siswa kelas IV SD Negeri Pebatae. Data dikumpulkan melalui tes pretest dan posttest, kemudian dianalisis menggunakan statistik deskriptif, uji normalitas, paired sample t-test, dan N-Gain. Hasil penelitian menunjukkan bahwa nilai rata-rata posttest sebesar 83,57 lebih tinggi dibandingkan nilai rata-rata pretest sebesar 54,64. Hasil uji hipotesis menunjukkan nilai signifikansi (Sig. 2-tailed) sebesar 0,000 (<0,05), sehingga H₀ ditolak dan H₁ diterima. Hasil analisis N-Gain sebesar 65,43% termasuk dalam kategori efektif. Dengan demikian, model Project Based Learning (PjBL) berpengaruh signifikan dan efektif dalam meningkatkan hasil belajar IPAS siswa kelas IV SD Negeri Pebatae. Penelitian selanjutnya disarankan menggunakan kelompok kontrol dan jumlah sampel yang lebih besar agar hasil penelitian lebih komprehensif.
THE EFFECT OF PROJECT-BASED LEARNING ON FIFTH-GRADE STUDENTS’ IPAS LEARNING OUTCOMES: A QUASI-EXPERIMENTAL STUDY Husnu Mubarak; Azizah Azizah; Sri Wahyuni; Sinta Satria Dewi Pendit; Wirdana Wirdana
Jurnal Visipena Vol 16 No 2 (2025)
Publisher : Lembaga Penelitian dan Pengabdian (LP2M) STKIP Bina Bangsa Getsempena

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46244/visipena.v16i2.3115

Abstract

The learning model greatly determines the effectiveness of learning, One of the learning models that can be applied to overcome problems is to use the Project Based Learning learning model which provides opportunities for students to learn actively. The purpose of this study is to determine the Effect of the Use of Project Based Learning on the Learning Outcomes of Grade V Students of SD Inpres Bumi Sagu. This study is an experimental research conducted on two groups, namely the experimental group and the control group. The research design used in this study is Quasi Experimental Design using a Non-equivalent Control Group Design. The population in this study is grade V students of SD Inpres Bumi Sagu, which totals 30 students. The samples in this study were class VB as the control class and class VA as the experimental class. The research instruments are in the form of pretest and posttest. Data were analyzed using the SPSS 30.0-assisted Independent Sample t-Test. The results of the analysis showed a significance value (p-value) of 0.001 < 0.05 which means that there is a significant difference between the two groups. These findings show that Project Based Learning is effective in improving student learning outcomes. Theoretically, this research strengthens the theory of constructivism in learning, while it can practically be an alternative to innovative learning models in elementary schools.
Pengaruh Media Papan Baca terhadap Kemampuan Membaca Siswa Kelas 2 di SD Negeri 015 Kenangan Kabupaten Pasangkayu: The Influence of Reading Board Media on the Reading Ability of Grade 2 Students at SD Negeri 015 Kenangan, Pasangkayu Regency L. Agung Kirana. D; Nurul Fitriah Aras; Sinta Satria Dewi Pendit; Zulnuraini Zulnuraini; Kasmawati Kasmawati
Edu Cendikia: Jurnal Ilmiah Kependidikan Vol. 6 No. 01 (2026): Research Articles, April 2026
Publisher : ITScience (Information Technology and Science)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/educendikia.v6i01.8426

Abstract

This study aims to determine the effect of using reading boards on the reading ability of second-grade students at SD Negeri 015 Kenangan, Pasangkayu Regency. The study used a quantitative, pre-experimental design in the form of a one-group pretest-posttest. The research subjects were 10 students selected through saturated sampling. Data were collected through tests, observations, and documentation, then analyzed using descriptive and inferential statistics. The results showed an increase in students' reading ability after using the reading board media. The average pretest score of 53.20 increased to 77.30 in the posttest. The results of the normality test showed that the data were normally distributed, and the paired-samples t-test yielded a p-value <0.001 (<0.05), indicating a significant difference between the pretest and posttest. The N-Gain value of 0.52 is in the moderate category, while the effect size of 2.08 is in the very large category. The increase in reading ability is evident in letter recognition, syllable combination, pronunciation, and simple reading comprehension. These findings indicate that reading boards are effective in improving students' early reading skills because they provide a concrete, visual, and interactive learning experience, and can increase student motivation and engagement in the classroom. Therefore, reading boards can be used as an innovative learning alternative to improve the literacy skills of elementary school students.
Pendampingan Tim Bola Voli Putri Pada Pertemuan Raya Pemuda GKST (PRPG) Se-Sulawesi Tengah Tahun 2024 di Tomata Rahmah Rahmah; Sinta Satria Dewi Pendit; Nyoman Sukrawan; Addriana Bulu Baan; Delvi Kristanti Liloi
Jurnal Pengabdian kepada Masyarakat Bina Darma Vol. 4 No. 3 (2024): Jurnal Pengabdian kepada Masyarakat Universitas Bina Darma
Publisher : DRPM-UBD

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33557/pengabdian.v4i3.3348

Abstract

Kegiatan pengabdian kepada masyarakat yang dilakukan oleh tim dosen FKIP Universitas Tadulako yang dilaksanakan selama 7 hari yang di mulai pada tanggal 23 s.d 29 Agustus 2024 yang bertempat di Tomata Kabupaten Morowali. Kegiatan ini dilakukan oleh tim pengabdian dari program studi PJKR. Alasan dilakukan pendampingan ini adalah masih minimnya pengetahuan dan pemahaman peserta Kejuaran Bola Voli pada Pertemuan Raya Pemuda GKST (PRPG) terkait dengan penyusunan jadwal, persiapan dan perlengkapan pertandingan oleh Pemuda GKST pada Pertemuan Raya Pemuda GKST (PRPG) Se-Sulawesi Tengah Tahun 2024 di Tomata