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Penerapan Model Pembelajaran Kooperatif Tipe Student Teams Achievement Division Berbantuan Media Banner Untuk Meningkatkan Hasil Belajar Siswa Kelas XI MIPA 3 Di SMA PGRI Waingapu Takanjanji, Kristofel Hamba; Makaborang, Yohana; Ndjoeroemana, Yohana
BEST Journal (Biology Education, Sains and Technology) Vol 7, No 1 (2024): Juni 2024
Publisher : Program Studi Pendidikan Biologi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30743/best.v7i1.10147

Abstract

Adapun tujuan dari penelitian ini adalah untuk  Mendiskripsikan hasil belajar siswa  sebelum menggunakan model pembelajaran kooperatif tipe Student Teams Achievement Division (STAD), Mendeskripsikan penerapan  model pembelajaran kooperatif tipe Student Teams Achievement Division (STAD) berbantuan media banner dalam hasil belajar siswa, dan Mendeskripsikan hasil belajar siswa setelah menerapkan model pembelajran kooperatif tipe Student Teams Achievement Division (STAD) berbantuan media Banner dalam hasil belajar siswa di kelas  XI MIPA 3 SMA PGRI Waingapu. Jenis penelitian yang digunakan dalam penelitian ini adalah Penelitian Tindakan Kelas (PTK) dengan pendekatan kuantitatif deskriptif. Dengan subjeknya ialah siswa kelas XI MIPA 3 SMA PGRI Waingapu. Pada tahun ajaran 2023/2024 dengan jumlah siswa 23 orang siswa. Teknik Pengumpulan data merupakan bagian terpenting dalam penelitian. Data yang valid dan lengkap sangat menentukan hasil dari suatu penelitian. Untuk memperoleh metode pengumpulan data yaitu instrument tes dan instrument non tes. Pengukuran hasil belajar difokuskan pada ranah kognitif dan afektif. Hasil penelitian pada ranah kognitif  menunjukan. Hasil belajar siswa pada penerapan model pembelajaran kooperatif tipe STAD berbantuan media banner mengalami peningkatan yaitu dibuktkan dengan nilai rata- rata tes pada siklus I 75 dengan prsensentase ketuntasan belajar adalah 56,52% dan pada siklus II nilai rata-ratanya 80,43 dengan presentase ketuntasan belajar 82,60 %. Pada ranah afektif menunjukan bahwa hasil siswa meningkat dibuktikan dari skor total yang di peroleh siswa pada siklus I 146 dan pada siklus II meningkat menjadi 169. Dapat disipulkan bahwa penggunaan model pembelajaran kooperatif tipe Student Teams Achievement Division (STAD) berbantuan media banner dapat meingkatkan hasil belajar siswa kelas XI MIPA 3 di SMA PGRI Waingapu
Pengaruh Model Pembelajaran Kooperatif Tipe (STAD) Dengan Bantuan LKPD Kuis Berbasis Games Terhadap Hasil Belajar Siswa Di SMA Negeri 2 Waingapu Atasiwu, Isda Bana; Makaborang, Yohana; Enda, Riwa Rambu Hada
BEST Journal (Biology Education, Sains and Technology) Vol 7, No 1 (2024): Juni 2024
Publisher : Program Studi Pendidikan Biologi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30743/best.v7i1.8554

Abstract

Tujuan dari penelitian ini adalah untuk mengatahui pengaruh model pembelajaran kooperatif tipe (STAD) dengan bantuan LKPD kuis berbasis games terhadap hasil belajar siswa SMA Negeri 2 Waingapu. Jenis penlitian yang digunakan dalam penelitian ini adalah penelitian eksperimen dengan pendekatan kuantitatif. Sampel dalam penelitian ini terdiri dari dua kelas yaitu kelas XII MIPA2 (kelas kontrol) dan kelas XII MIPA3 (kelas eksperimen). Tahapan dalam penelitian ini terdiri dari tahap persiapan, tahap pelaksanaan dan tahap evaluasi. Teknik dan instrumen pengambilan data dalam penelitian ini adalah wawancara, tes dan dokumentasi. Sedangkan teknik analisis data yang digunakan dalam penelitian adalah uji validitas dan reliabilitas, analisis deskriptif, uji nomalitas dan homogenitas, dan pengujian hipotesis. Hasil penelitian dapat dilihat dari nilai rata-rata kelas kontrol 71,19 (pre-test) dan 79,36 (pos-test). Sedangkan pada kelas eksperimen diperoleh nilai rata-rata sebesar 76,52 (pre-test) dan 85.44 (pos-test). Hasil uji hipotesis paired sample t test dapat diperoleh nilai sig (2-tailed) yaitu 0,000 dengan tingkat signifikansi 0,05 sehingga nilai sig (2-tailed) 0,05, sehingga H0 ditolak dan H1 diterima. Dapat disimpulkan bahwa disimpulkan bahwa model pembelajaran kooperatif tipe STAD dengan bantuan LKPD kuis berbasis games berpengaruh secara signifikan terhadap hasil belajar siswa pada materi pembelahan sel kelas XII MIPA3 di SMA Negeri 2 Waingapu.
Penerapan Media Tiga Dimensi Dilengkapi LKS Crosswor Puzzle Dalam Meningkatakan Hasil Belajar Siswa Pada Materi Sistem Pernapasan Manusia Kelas VIII di SMP Kristen Payeti Meha, Yubinanton Konda; Makaborang, Yohana; Enda, Riwa Rambu Hada
BEST Journal (Biology Education, Sains and Technology) Vol 7, No 1 (2024): Juni 2024
Publisher : Program Studi Pendidikan Biologi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30743/best.v7i1.9650

Abstract

Penelitian ini bertujuan untuk meningkatakan hasil belajar siswa melalui penerapan media tiga dimensi dilengkapi LKS crossword puzzle. Penelitian ini merupakan penelitia tindak kelas (PTK) dengan menggunakan pendekatan kuantitatif deskriptif yang dilakukan dari kegiatan pra siklus, siklus I dan siklus II yang terdiri dari 21 orang siswa. Teknik pengumpulan data yang gunakan yaitu: tes soal pilihan ganda (posttest), penilaian unjuk kerja, dan dokumentasi. Hasil belajar kognitif siswa pada pra siklus terdapat nilai rata-rata 72.38 dengan presentase siswa yang mencapai KKM yaitu 29% sedangkan persentase siswa yang tidak mencapai KKM yaitu: 71%, di kategorikan rendah. Hasil belajar kognitif siswa pada siklus I terdapat nilai rata-rata 80.95 dengan presentase siswa yang mencapai KKM yaitu 76% sedangkan persentase siswa yang tidak mencapai KKM yaitu: 24%, kemudian hasil belajar psikomorik siklus I nilai rata-rata 71.66, yang kategori baik terdapat 8 orang siswa dengan presentase 38%, sedangkan siswa yang kategori kurang 13 orang siswa yaitu: 62%. Hasil belajar siswa siklus II nilai rata-rata 90.47 dengan persentase siswa yang mencapai KKM 90% sedangkan siswa yang tidak mencapai KKM yaitu: 10%, pada siklus II terjadi peningkatan hasil belajar kognitif, kemudian hasil belajar siswa psikomotorik siklus II nilai rata- rata 80.24, yang dikategorikan sangat baik terdapat 16 orang siswa dengan presentase 76%, sedangkan siswa yang dikategorikan kurang 5 orang siswa yaitu: 24%. Dapat disimpulkan bahwa penerapan media tiga dimensi dilengkapi LKS crossword puzzle dapat meningkat hasil belajar siswa di SMP Kristen Payeti kelas VIII C pada materi sistem pernapasan manusia
Application of the Pbl Learning Model Assisted by Video Media to Improve Student Learning Outcomes at Sman 1 Haharu Tonda, Mutiara Rambu; Makaborang, Yohana; Enda, Riwa Rambu Hada
Journal of Educational Sciences Vol 8. No. 1. January 2024
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.8.1.p.12-21

Abstract

The problem found based on the results of interviews with science teachers at SMAN 1 Haharu, is that the learning model used so far is discovery learning. This learning model is less efficient to apply and the learning process does not use learning media such as power point and other video media. The aim of this research is to describe the increase in learning outcomes after implementing the problem based learning model assisted by video media to improve the learning outcomes of class XI students at SMAN 1 Haharu. This type of research is a type of classroom action research with a descriptive quantitative approach. Research is carried out in classes using cycles. The research stages are: planning, implementation, observation and reflection. The subjects of this research were students of class XI Science at SMAN 1 Haharu. The data collection techniques and instruments used were tests and affective assessment sheets. The data analysis technique is calculating the average score, calculating student learning completeness in cognitive assessment and calculating student learning completeness in affective assessment. The research results can be seen from the comparison of the average values for each cycle in the pre-cycle 65.96, cycle I 73.46, and cycle II 78.1. These results can be said to have increased. It can be concluded that the application of the problem based learning model assisted by video media can improve the learning outcomes of class XI Science students at SMAN 1 Haharu.
PENERAPAN MODEL JIGSAW BERBANTUAN MEDIA LEAFLET DAN PPT INTERAKTIF DALAM MENINGKATKAN HASIL BELAJAR SISWA KELAS VIII DI SMP N 6 WEWEWA TIMUR Murni Ngongo, Yunita; Makaborang, Yohana; Rambu H. Enda, Riwa
Jurnal Biogenerasi Vol. 10 No. 2 (2025): Volume 10 no 2 periode februari - september 2025 ( continues)
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/biogenerasi.v10i2.5442

Abstract

This classroom action research (CAR) was conducted in two cycles at SMP N 6 Wewewa Timur Middle School. The subjects of the study were all students in class VIII, totaling 20 students. The results of the pre-cycle activity analysis showed that the average cognitive learning outcomes were 60.25 with a percentage of 35%; the average value was 64.5, with a percentage of 45%, increasing to 70.25, with a percentage of 75%. The results of the affective student learning analysis in the first cycle showed that students obtained high scores of 66.6% and moderate 33.4%. The results of the second cycle analysis showed an increase in student scores of 83.3% and moderate 16.7%. Based on the results of the analysis of each cycle, it can be concluded that using the Jigsaw cooperative learning model with the help of Interactive Leaflet and Ppt Media can improve student learning outcomes in the cognitive and affective domains.
PENGGUNAAN METODE PETA KONSEP DITAMBAH DENGAN MEDIA LEAFLET UNTUK MENINGKATKAN KUALITAS PEMBELAJARAN SISWA KELAS IX DI SMP NEGERI 1 KAMBERA Pilu, Redemta Oktaviani Ubini; Makaborang, Yohana; Ndjoeroemon, Yohana
BIOPENDIX: Jurnal Biologi, Pendidikan dan Terapan Vol 11 No 2 (2025): Biopendix: Jurnal Biologi, Pendidikan & Terapan
Publisher : Program Studi Pendidikan Biologi FKIP Unpatti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30598/biopendixvol11issue2page243-249

Abstract

Background Education is the basis of national intelligence and one of the important needs for society, because education and humans are interrelated. Through education, humans can gain more knowledge and understanding of all aspects of life. Methods: The type of research used in this research is classroom action research. This research was carried out at SMP Negeri 1 Kambera in class VIII A science subjects and this research was carried out in the odd semester of the 2023/2024 academic year and carried out according to the learning schedule in August 2024. The population in this research was all students in class VIII of SMP Negeri 1 Kambera in the odd semester of the 2023/2024 academic year and the sample in this research was all 32 students in class VIII D. Results: In the pre-cycle, student learning results showed an average cognitive score of 71.25, with 75% of students not yet reaching the Minimum Completeness Criteria (KKM). The average student psychomotor score is 64.65, with 66% of students not meeting the KKM. In cycle I, after applying the mind mapping method and leaflet media, the students' average cognitive score increased to 80.31, with 69% of students meeting the KKM. Psychomotor learning outcomes in cycle I also increased, with an average of 77 and 66% of students reaching the KKM. In cycle II, the application of this method showed better results, with an average cognitive score of 91.2 and 84% of students meeting the KKM. Psychomotor scores in cycle II reached an average of 86.91, with 84% of students meeting the KKM Conclusion: The application of the mind mapping method equipped with leaflet media can improve student learning outcomes, both in the cognitive and psychomotor domains
Application of the Pbl Learning Model Assisted by Video Media to Improve Student Learning Outcomes at Sman 1 Haharu Tonda, Mutiara Rambu; Makaborang, Yohana; Enda, Riwa Rambu Hada
Journal of Educational Sciences Vol. 8 No. 1 (2024): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.8.1.p.12-21

Abstract

The problem found based on the results of interviews with science teachers at SMAN 1 Haharu, is that the learning model used so far is discovery learning. This learning model is less efficient to apply and the learning process does not use learning media such as power point and other video media. The aim of this research is to describe the increase in learning outcomes after implementing the problem based learning model assisted by video media to improve the learning outcomes of class XI students at SMAN 1 Haharu. This type of research is a type of classroom action research with a descriptive quantitative approach. Research is carried out in classes using cycles. The research stages are: planning, implementation, observation and reflection. The subjects of this research were students of class XI Science at SMAN 1 Haharu. The data collection techniques and instruments used were tests and affective assessment sheets. The data analysis technique is calculating the average score, calculating student learning completeness in cognitive assessment and calculating student learning completeness in affective assessment. The research results can be seen from the comparison of the average values for each cycle in the pre-cycle 65.96, cycle I 73.46, and cycle II 78.1. These results can be said to have increased. It can be concluded that the application of the problem based learning model assisted by video media can improve the learning outcomes of class XI Science students at SMAN 1 Haharu.
Penerapan Model Jigsaw Berbantuan Media Pop Up Book Dilengkapi LKS Word Square untuk Meningkatkan Hasil Belajar Siswa XI IPA SMA Muhammadiyah Waingapu Lapir, Dian Irawati Kabeba; Makaborang, Yohana; Enda, Riwa Rambu Hada
BIO-CONS : Jurnal Biologi dan Konservasi Vol. 6 No. 2 (2024): BIO-CONS: Jurnal Biologi dan Konservasi
Publisher : PROGRAM STUDI PENDIDIKAN BIOLOGI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/biocons.v6i2.2079

Abstract

Tujuan penelitian ini untuk mendeskripsikan hasil belajar siswa dalam menggunakan model pembelajaran Jigsaw berbantuan media Pop Up Book dilengkapi  LKS Word Square pada mata pelajaran biologi. Penelitian ini merupakan Penelitian Tindakan Kelas (PTK) yang dilaksanakan dalam kegiatan pra siklus, siklus I dan siklus II dengan jumlah siswa 25 orang. Peningkatan ranah kognitif siswa yang tuntas pada tahap pra siklus mencapai 28%, siklus I dengan nilai rata-rata 69,4 dan jumlah siswa yang tuntas 64% dan tidak tuntas 36%, dan siklus II dengan nilai rata-rata 82,8 siswa yang tuntas  mencapai 88% dan tidak tuntas 12%. Pada ranah afektif  tahap siklus I predikat tinggi 5 orang, predikat sedang 15 orang, predikat  rendah 5 orang dan mengalami peningkatan pada siklus II mencapai 23 orang predikat tinggi, predikat sedang 2 orang. Dapat disimpulkan bahwa penerapan model  Jigsaw Jigsaw berbantuan media Pop Up Book dilengkapi LKS Word Square  untuk meningkatkan hasil belajar siswa di SMA Muhammadiyah Waingapu  berhasil.
PENERAPAN MODEL JIGSAW BERBANTUAN MEDIA LEAFLET DAN PPT INTERAKTIF DALAM MENINGKATKAN HASIL BELAJAR SISWA KELAS VIII DI SMP N 6 WEWEWA TIMUR Murni Ngongo, Yunita; Makaborang, Yohana; Rambu H. Enda, Riwa
Jurnal Biogenerasi Vol. 10 No. 2 (2025): Volume 10 no 2 periode februari - september 2025 ( continues)
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/biogenerasi.v10i2.5442

Abstract

This classroom action research (CAR) was conducted in two cycles at SMP N 6 Wewewa Timur Middle School. The subjects of the study were all students in class VIII, totaling 20 students. The results of the pre-cycle activity analysis showed that the average cognitive learning outcomes were 60.25 with a percentage of 35%; the average value was 64.5, with a percentage of 45%, increasing to 70.25, with a percentage of 75%. The results of the affective student learning analysis in the first cycle showed that students obtained high scores of 66.6% and moderate 33.4%. The results of the second cycle analysis showed an increase in student scores of 83.3% and moderate 16.7%. Based on the results of the analysis of each cycle, it can be concluded that using the Jigsaw cooperative learning model with the help of Interactive Leaflet and Ppt Media can improve student learning outcomes in the cognitive and affective domains.
PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE JIGSAW BERBANTUAN MEDIA POP UP BOOK UNTUK MENINGKATKAN HASIL BELAJAR SISWA KELAS VIII SMP NEGERI SATAP WALATUNGGA Rambu Kata, Meliati; Makaborang, Yohana; Njoereomana, Yohana
Jurnal Biogenerasi Vol. 10 No. 2 (2025): Volume 10 no 2 periode februari - september 2025 ( continues)
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/biogenerasi.v10i2.5537

Abstract

The purpose of this study is to describe the improvement in learning outcomes after implementing the jigsaw type Cooperative learning model assisted by pop up book media to improve the learning outcomes of class VIII students of Smp Negeri Satap Walatungga. This type of research is a type of classroom action research with a descriptive quantitative approach. The research was conducted in class with cycles. The stages of the research are: planning, implementation, observation and reflection. The subjects of this research were class VIII students of Smp Negeri Walatungga. In this study, the researcher used quantitative data analysis techniques. Quantitative data comes from the results of the post-test, multiple choice at the end of each cycle obtained from the results of tests given by the teacher to students to determine the extent to which student learning outcomes have improved. Data analysis techniques include calculating the average value, calculating the completeness of student learning cognitive assessment and calculating the completeness of student learning affective assessment. The results of the study are seen from the comparison of the average values ​​of each cycle in the pre-cycle 56.40, cycle 56.46, and cycle II 62.90. These results can be said to have increased. It can be concluded that the application of the jigsaw type cooperative learning model assisted by pop-up book media can improve the learning outcomes of class VIII students at SMP Negeri Satap Walatungga.