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PENINGKATAN AKTIVITAS DAN HASIL BELAJAR SISWA MELALUI PEMBELAJARAN BIOLOGI DENGAN PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE TEAM GAMES TOURNAMENT PADA MATERI SISTEM PERTAHANAN TUBUH SISWA KELAS XI DI MAN 1 MAKASSAR Sastrawati Hasmar AR, Arni; B, Nurhayati; Mu’nisa, A
Jurnal Biogenerasi Vol. 8 No. 2 (2023): Volume 8 Nomor 2 Artikel Publish Agustus 2023
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/biogenerasi.v8i2.2914

Abstract

This study aims to determine the application of the cooperative learning model of the team games tournament type to increase the activity and learning outcomes in the body's defense system material for class XI students at MAN 1 Makassar. This research is a classroom action research. The subjects in this study were 40 students of class XI MIPA 4 MAN 1 Makassar. Methods of data collection using observation, tests and documentation. The data instruments used were observation sheets and test sheets. The data analysis technique used is quantitative descriptive data analysis with proportions. The results showed that there was an increase in the proportion of the average score of learning activeness of 25.64%, from the first cycle of 61.94% to 87.58% in the second cycle. The results of the second cycle of data analysis show that the score has reached the specified minimum criteria of 75%. There are 7 active indicators in this study and the seven indicators have reached the specified minimum criteria of 75%. Improving learning outcomes with the application of the teams games tournament learning model in cycle I, the proportion of student learning outcomes was only 8% who completed, while as many as 92% of students had not completed from 38 students. In cycle II it can be seen that students' abilities have increased with a proportion of 100% or all students are successful in their learning outcomes. The results of the second cycle of data analysis show that the score has reached the minimum completeness criterion of 75%. The conclusions of this study indicate that the application of the cooperative learning model of the team games tournament type can increase the activity and learning outcomes of the body's defense system material for class XI MIPA 4 MAN 1 Makassar. XI MIPA 4 MAN 1 Makassar”.
Analisis Keterampilan Pemecahan Masalah Pada Bidang Studi Biologi Peserta Didik Kelas X SMA Negeri 2 Makassar Haming Abdullah, Maulvi Maulidah H; B, Nurhayati
Jurnal Biogenerasi Vol. 9 No. 1 (2024): Terbit volume 9 nomor 1 tahun 2024
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/biogenerasi.v9i1.3492

Abstract

Penelitian ini bertujuan untuk mendeskripsikan kemampuan pemecahan masalah siswa SMA Negeri 2 Makassar pada mata pelajaran biologi. Jenis penelitian yang digunakan adalah penelitian deskriptif dengan metode survei dengan menggunakan teknik simple random sampling. Subjek penelitian dalam penelitian ini adalah siswa kelas X MIA yang terdiri dari 2 kelas dan diwakili oleh 62 orang. Pengumpulan data pada penelitian ini menggunakan soal tes keterampilan pemecahan masalah berbentuk esai dan wawancara terstruktur kepada guru mata pelajaran biologi yang dimaksudkan sebagai tambahan informasi hasil penelitian. Hasil tes esai dianalisis menggunakan rubrik penilaian pemecahan masalah. Berdasarkan hasil tes, kemampuan pemecahan masalah siswa berada pada kategori rendah dengan persentase pemahaman masalah 54,03, rencana penyelesaian 83,20%, penyelesaian masalah 37,89%, review proses dan hasil 38,67%. Berdasarkan data tersebut dapat disimpulkan bahwa kemampuan pemecahan masalah siswa kelas X SMA Negeri 2 Makassar masih kurang sehingga perlu ditingkatkan.
Relationship between Adversity Intelligence, Communication Skills and Digital Literacy with Biology Learning Outcomes of State High School Students in Enrekang Regency Arma; B, Nurhayati; Junda, Muh.; Daud, Firdaus; Bahri, Arsad
Jurnal Penelitian Pendidikan IPA Vol 11 No 3 (2025): March
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i3.10719

Abstract

This study was motivated by the low learning outcomes of biology phase E students of State High Schools in Enrekang Regency. This study aims to analyze the relationship between adversity intelligence, communication skills, and digital literacy with biology learning outcomes. Using quantitative methods of ex post facto type.  The population was 1205 phase E students with a sample of 300 students selected by proportional random sampling. Data were collected using a Likert scale questionnaire and multiplechoice tests and the data were analyzed using regression analysis. The results of the analysis show that adversity intelligence has a significant relationship to learning outcomes with a sig value of 0.000 < 0.05 and a contribution of 30%; communication skills have a significant relationship to learning outcomes with a sig value of 0.000 < 0.05 and a contribution of 19.9%; digital literacy has a significant relationship to learning outcomes with a sig value of 0.000 < 0.05 and a contribution of 18.5%; adversity intelligence variables, communication skills and digital literacy together have a significant relationship to biology learning outcomes with a sig value of 0.000 < 0.05 and a contribution of 37.8%.
Pemanfaatan Canva For Education untuk meningkatkan Keterampilan Membuat Bahan Ajar Bagi Guru Sekolah Menengah Patongai, Dian Dwi Putri Ulan Sari; B, Nurhayati; Karim, Hilda; Saparuddin, Saparuddin
SMART: Jurnal Pengabdian Kepada Masyarakat Vol 2, No 2 (2022): Oktober
Publisher : Fakultas Matematika dan Ilmu Pengetahuan Alam Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35580/smart.v2i2.38526

Abstract

Canva adalah platform desain grafis yang digunakan untuk membuat grafis media sosial, presentasi, poster, dokumen dan konten visual lainnya. Aplikasi ini juga menyediakan beragam contoh desain untuk digunakan.. Permasalahan yang dihadapi mitra adalah Bahan ajar yang dikembangkan selama ini kurang menarik dan kurang variatif  serta menggunakan media konvensional. Solusi yang diberikan adalah Memberikan pelatihan tentang  tentang pembuatan bahan ajar dengan mengoptimalkan aplikasi desain grafis canva, sehingga guru-guru dapat menghasilkan bahan ajar yang lebih menarik dan beragam yang dapat memberikan impact bagi minat belajar dan minat baca peserta didik. Target yang ingin dicapai adalah Peningkatan kemampuan mitra dalam mengambangkan bahan ajar dengan mengoptimalkan canva sebagai platform yang mendukung. Adapun tahapan pelaksanaan pelatihan ini terdiri dari Tahap persiapan, Tahap pelaksanaan yang meliputi pemberian materi pengenalan canva, pelatihan dan praktik, penugasan mandiri dan evaluasi. Hasil yang diperoleh setelah pelaksanaan pelatihan adalah adanya peningkatan kemampuan guru dalam membuat dan memanfaatkan canva dalam membuat bahan ajar. Hasil evaluasi kegiatan menunjukkan Respon peserta menunjukkan skor rata-rata 3,64 (kriteria sangat baik). 
Pelatihan Cara Berbahasa Indonesia yang Benar kepada Mahasiswi Autis di Jurusan Pendidikan Khusus FIP UNM Hadis, Abdul; Saleh, Wizerti Ariastuti; B, Nurhayati; Qur'ani, Besse
JKM: Jurnal Kemitraan Masyarakat Volume 4 Number 2 Desember 2025 artikel in press
Publisher : Program Studi Pendidikan IPA Fakultas MIPA Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35580/jkm.v4i2.78199

Abstract

There are quite a number of students with special needs in various types of disorders who have the competence to be independent in society. However, the attention of families, schools, communities, and the government to empower them is still lacking, including the attention of parents and the government regarding the importance of training students with special needs for all types of disabilities (including autistic female students) to be able to speak Indonesian correctly through training activities on how to speak Indonesian correctly is also still lacking. Therefore, the main objective of this activity is to provide training activities on how to speak Indonesian correctly to female students with autism so that they can speak Indonesian correctly. The method used in this community service is through counselling, training, and experimentation. The main finding of this community service, namely autistic female students with one autistic child as the subject, if trained to speak Indonesian correctly, can communicate socially in Indonesian, so this activity is beneficial in improving social communication skills in correct Indonesian for autistic female students. In conclusion, the implementation of training in the correct use of Indonesian language for autistic female students is a new and urgent finding, as it addresses the difficulties faced by these autistic female students in communicating socially using Indonesian.
PKM Pengenalan Tempah Sampah Optimal (TSO) Sebagai Komposter Skala Rumah Tangga di Kota Makassar Syamsiah, Syamsiah; Arsal, Andi Faridah; B, Nurhayati; Hiola, St. Fatmah; Adnan, Adnan
Jurnal Kemitraan Responsif untuk Aksi Inovatif dan Pengabdian Masyarakat Volume 3 Issue No. 1: July 2025
Publisher : Lontara Digitech Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61220/

Abstract

Pengelolaan sampah yang benar sangat mempengaruhi kualitas lingkungan. Lingkungan yang bersih dan asri sangat ditentukan dari kemampuan pengelolaan sampah oleh masyarakat. Partisipasi masyarakat sangat berperan penting dalam konsep pengelolaan sampah yang benar.Pelatihan Pengenalan Tempat Sampah Optimal sebagai komposter Skala Rumah Tangga di Kota Makassar bertujuan untuk meningkatkan pengetahuan, mengispirasi, mempopulerkan, dan menggugah masyarakat di Kota Makassardalam memanfaatkan dan mengembangkan TSO sebagai komposter skala rumah tangga dalam penerapannya di kehidupan sehari-hari. Metode yang telah dilakukan dalam kegiatan ini secara bertahap meliputi ceramah untukpemaparan materi dengan pengenalan mengenai bahan, alat, perakitan danprinsip kerja,demostrasi serta praktik langsung, dan diskusi. Hasil pelatihan menunjukkan respons positif dari peserta. Hasil kegiatan menunjukkan bahwa masyarakat sudah mengetahuipemanfaatan TSO sebagai komposterserta manfaat lainnya. Selain pemanfaatan TSO sebagai komposter, secara mandiri masyarakat dapat memanfaatkannya sesuai dengan kebutuhan dan penerapannya. Seluruh peserta telah memiliki keterampilan dan pengetahuan sehingga peluang untuk pemanfaatan TSOsebagai kompostersemakin terbuka lebar. Selama kegiatanberlangsung seluruh peserta menunjukkan antusiasme sangat tinggi terhadap kegiatan pelatihan ini.
Efektivitas Penerapan Model PjBL terintegrasi STEAM terhadap Keterampilan Proses Sains, Berpikir kreatif, dan Berpikir kritis pada Bidang Studi Biologi SMA B, Nurhayati; Adnan, Adnan; Azis, Andi Asmawati; Ismail, Ismail; Hadis, Abdul; Suriyani, Suriyani; Isrul, Muhammad; Latif, Rahmawati
Jurnal Biotek Vol 13 No 2 (2025): DESEMBER
Publisher : Department of Biology Education of Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/jb.v13i2.61447

Abstract

 Picking the wrong learning model can obstruct the growth of students' competencies. This research seeks to evaluate the efficacy of the Project-Based Learning (PjBL) model when integrated with the STEAM approach to boost science process skills, creative thinking, and critical thinking among high school students during biology lessons. Employing a quasi experiment with a quantitative method, the study included 65 tenth-grade students from SMA Negeri 9 Makassar, separated into an experimental group (PjBL-STEAM) and a control group (PjBL). Data collection utilized observation forms and written assessments, followed by analysis through N-Gain tests and inferential statistics. Findings indicated that the STEAM-combined PjBL model managed to enhance creative thinking abilities (N-Gain 0.52) and critical thinking (N-Gain 0.50) at a moderate level, although it fell short in sufficiently promoting science process skills, which remained in the good range. The study concludes that incorporating STEAM affects science process skills and creative