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Penanaman Rasa Tanggung Jawab dan Sikap Disiplin melalui Pembiasaan Upacara Bendera Siswa Kelas IV Di SD N 2 Ngabean Kabupaten Kendal Zahro, Devi Fathimatuz; Bektiningsih, Kurniana
Paedagogie Vol 21 No 1 (2026)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31603/paedagogie.v21i1.16202

Abstract

The foundation of this study is the paucity of research on the use of flag ceremonies to teach elementary school pupils discipline and responsibility. In actuality, this exercise plays a big part in helping pupils grow as people. The goal of this study is to explain how the practice of flag ceremonies might help fourth-grade kids develop a sense of accountability and discipline, pinpoint challenges in putting these customs into practice, and assess how this activity affects the development of students' character. Participants in this study, which employs a descriptive qualitative methodology, include the principal, class teachers, and fourth-grade pupils at SD N 2 Ngabean who were specifically chosen. Following data collection by observation, interviews, and documentation, source and technical triangulation approaches were used to assess the data's validity. Through active involvement in ceremonial tasks, adherence to rules, and the habit of being disciplined and punctual, the flag ceremonies habit effectively instills a feeling of responsibility and discipline in pupils, according to the study's findings.Disparities in student motivation and a lack of comprehension of the significance of the flag ceremony were among the challenges noted.These results are consistent with the goals of the study and provide credence to the character education hypothesis, which highlights the value of routines and role models in promoting responsibility and discipline. According to the study's findings, regular flag ceremonies can help primary school pupils develop moral principles if they are accompanied by their teachers. The study's implications include enhancing character education research and offering useful advice to educators and schools on how to best use flag ceremonies as a character-building tool.
Pengembangan Buku Pop-Up Berbasis Kearifan Lokal di Demak untuk Meningkatkan Hasil Belajar IPAS Siswa Kelas IV Sekolah Dasar Susanti, Putri Anisa; Bektiningsih, Kurniana
Jurnal Gentala Pendidikan Dasar Vol. 11 No. 1 (2026): Jurnal Gentala Pendidikan Dasar
Publisher : Department of Primary School Teacher Education, Faculty of Teacher Training and Education, Jambi University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/gentala.v11i1.53415

Abstract

This study aims to develop, test the feasibility, and measure the effectiveness of pop-up book learning media based on local wisdom in Demak in improving students' cognitive learning outcomes. Using a systematic ADDIE development model, this study was conducted at SDN Trengguli 1, Demak Regency, in the even semester of the 2025/2026 academic year. The research design applied was a quasi-experiment using a one-group pretest-posttest design with 24 students as research subjects. The findings confirmed that pop-up books are very feasible to use, based on a media validation score of 88.89% and material validation of 96.05%. The level of practicality of the media was recorded as very high, reaching 100% based on the educators' responses and 92.30% from the students' responses. The effectiveness analysis showed a statistically significant increase in learning outcomes, marked by a significance value of 0.000 in the paired t-test (p < 0.05). In addition, the N-gain analysis results reached a score of 0.6145 in the small-scale test and 0.6419 in the large-scale test, both of which fall into the moderate category. In conclusion, the development of this media has passed the feasibility test and proven to be effective in improving the cognitive competence of fourth-grade elementary school students.
Pengembangan Media E-Book Untuk Meningkatkan Hasil Belajar Siswa Mata Pelajaran Pendidikan Pancasila Eriyansari, Manda; Bektiningsih, Kurniana
Paedagogie Vol 21 No 1 (2026)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31603/paedagogie.v21i1.16264

Abstract

This development research aims to produce a valid, feasible, and effective e-book media to improve the learning outcomes of phase B students in Pancasila Education, specifically the meaning and application of the Pancasila principles. Using the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model at SDN Sekaran 01 from November 2025 to January 2026, the media assessment results were validated by media experts (score 95%, very feasible) and material experts (93%, very feasible). A large group trial showed a significant increase in learning outcomes (paired t-test sig. 0.001; N-Gain 0.68 moderate), with positive responses from teachers (92%) and students (90%), indicating that this media effectively supports interactive and contextual learning.
Development of Card View Media Based on Augmented Reality Technology for Natural Resource Materials Shellyna Febri Cahyaningrum; Kurniana Bektiningsih
Jurnal Penelitian Pendidikan IPA Vol 10 No 11 (2024): November
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i11.7612

Abstract

This research aims to develop an augmented reality-based Card View learning media on natural resource materials for 5th-grade elementary education. The study was conducted at SDN Bintoro 07 Demak involving 19 fifth-grade students as research subjects. The research method used was Research and Development (R&D) applying the ADDIE model. This research produced an augmented reality Card View created with an application called Assemblr Edu. The product underwent expert validation testing, resulting in a 85% validation rate from media experts and a 92.64% validation rate from subject matter experts. Student response to the media was 96.05%. Normality test results showed significance values (sig.) of pretest: 0.64 and post-test: 0.54. Paired Sample T-Test results indicated a significance value of 0.00. The N-Gain test produced a figure of 61%, interpreted as quite effective. From this research, it can be concluded that augmented reality-based learning media can be used as excellent quality supporting media for teaching natural resource materials.
Pengembangan Media Flipbook Berbasis Augmented Reality pada Muatan Pelajaran Ilmu Pengetahuan Alam Materi Ekosistem Kurnia Lita Cahya; Kurniana Bektiningsih
Jurnal Penelitian Pendidikan IPA Vol 10 No 11 (2024): November
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i11.7630

Abstract

This research aims to develop flipbook media based on augmented reality using ecosystem material. Research and Development (R&D) is the research method used, while ADDIE is a development model consisting of analysis, design, development, implementation, and evaluation. Tests and non-tests are used for data collecting, while qualitative and quantitative methods are employed for data processing. The study's participants comprised 22 fifth-grade pupils and an educator from SDN Sidomulyo 3. The outcomes demonstrated how extremely possible it is to use Flipbook media with augmented reality for education. Media, material, and language expert validation scored 90, 94, and 92%. The normality test results indicate that the data is normally distributed, with the Sig. The pretest value was 0.74 > 0.05, and the Sig. Postest value of 0.14 > 0.05. A paired sample t-test showing the impact of employing Augmented Reality-based Flipbook media in learning, with a Sig. (2-tailed) 0.00 < 0.05. The n-gain test shows 0.78 with a high category. In light of these findings, it may be said that augmented reality-based Flipbook media is feasible and effective for learning IPAS Ecosystem content in grade V elementary school.
PENGEMBANGAN MEDIA SMART BOX INTERAKTIF UNTUK MENINGKATKAN HASIL BELAJAR MURID MAPEL PENDIDIKAN PANCASILA KELAS IV SEKOLAH DASAR Tifany Rizqika Annisa’; Kurniana Bektiningsih
JS (JURNAL SEKOLAH) Vol. 10 No. 3 (2026): JUNI 2026
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/ww2b8521

Abstract

Abstact: This study aimed to develop an Interactive Smart Box learning media to improve fourth-grade elementary students’ learning outcomes in Pancasila Education. The research employed a Research and Development method using the ADDIE model. Instruments included expert validation questionnaires, teacher and student response questionnaires, and pretest–posttest assessments. Data were analyzed using percentage analysis, paired sample t-test, and N-gain analysis. Results indicated that the media was highly feasible (media 90%; material 97%), highly practical (teacher 92%; students 95%), and moderately effective in improving learning outcomes, as shown by a medium N-gain score. Keyword: Interactive Smart Box, Pancasila Education, learning Outcomes   Abstrak: Penelitian ini bertujuan mengembangkan media Smart Box Interaktif untuk meningkatkan hasil belajar murid pada mata pelajaran Pendidikan Pancasila kelas IV sekolah dasar. Penelitian menggunakan metode Research and Development dengan model ADDIE. Instrumen penelitian meliputi angket validasi ahli, angket respons guru dan murid, serta tes pretest dan posttest. Data dianalisis menggunakan analisis persentase, uji paired sample t-test, dan uji N-gain. Hasil penelitian menunjukkan media sangat layak (media 90%; materi 97%), sangat praktis (guru 92%; murid 95%), serta cukup efektif meningkatkan hasil belajar dengan nilai N-gain kategori sedang. Kata Kunci: Smart Box Interaktif, Pendidikan Pancasila, Hasil Belajar