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Upaya Meningkatkan Kemampuan Guru PAI dan Guru Kelas dalam Penyusunan Strategi Program Tahunan Pengembangan Kurikulum Merdeka di Sekolah Dasar Sabiily, M. Arsyada; Ratnaningrum, Ika
Jurnal Basicedu Vol. 8 No. 1 (2024)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v8i1.6406

Abstract

Program Tahunan adalah suatu perencanaan yang mengalokasikan waktu selama satu tahun untuk mencapai tujuan yang telah ditetapkan, seperti Standar Kompetensi (SK) dan Kompetensi Dasar (KD). Penelitian ini bertujuan untuk menyediakan informasi tentang usaha meningkatkan keterampilan guru dalam merancang strategi program tahunan. Metode yang digunakan oleh peneliti adalah pendekatan deskriptif kualitatif yang dipadukan dengan proses analisis data. Hasil penelitian ini melibatkan penyusunan strategi program tahunan untuk pengembangan kurikulum Merdeka di sekolah dasar sesuai dengan pedoman yang berlaku. Penting bagi guru untuk mempersiapkan dan mengembangkan program tahunan sebelum tahun ajaran dimulai. Proses penyusunan program tahunan perlu mencakup penyusunan materi yang logis, sistematis, dan hierarkis; alokasi waktu yang tepat; mendorong proses pembelajaran; serta memfasilitasi guru dalam menetapkan target pembelajaran
PEMBENTUKAN KARAKTER SISWA SD : KOLABORASI ANTARA ORANGTUA, GURU, DAN TEMAN SEBAYA Ma’ruf, Nadhifa Ginayu Hairina; Ratnaningrum, Ika
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14752

Abstract

Character development for elementary school students is a complex process that requires cooperation from peers, teachers and parents. With their love and guidance, parents act as the first line of defense in upholding moral and ethical principles in their children. Teachers encourage character development in the classroom by reinforcing these ideals through teaching strategies and daily example. Meanwhile, interactions with peers give children the opportunity to reinforce and teach social ideals such as tolerance, empathy, and collaboration. According to cognitive learning theory, students develop their moral character by internalizing the lessons they are taught and practicing them in various social situations. Collaboratively, parents, teachers and peers can ensure that values ​​are taught consistently, resulting in students who have high moral standards and strong character. Therefore, character development is a continuous collaborative effort to create a generation of people with high morals and integrity, not just the task of one party.
INTERVENSI PENERAPAN TEORI BELAJAR BEHAVIORISME DALAM PROSES PEMBELAJARAN DI TINGKAT SEKOLAH DASAR Sabiily, M. Arsyada; Ratnaningrum, Ika
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14967

Abstract

This article focuses on research which aims to investigate the intervention of behaviorist learning theory in the learning process at the elementary school level for students in class IV at SDN Beringin 02. The aim of this research is to find out; (1) how the disciplinary character of students has been formed so far in class IV SDN Beringin 02, (2) what is the behavior and characteristics of students in learning, (3) what is the role of students and teachers/educators in behaviorist learning theory, (4) how the role of students and teachers/educators in behaviorist learning theory, (4) how to intervene in the application of behaviorist learning theory in learning in class IV with aspects of the disciplined character of students raised in it. This research will help understand the importance of teacher intervention in improving student learning based on behaviorist learning theory. Using a qualitative descriptive approach including interviews, observation and documentation, this research was conducted during break times, namely 10:00 AM - 11:00 AM at SDN Beringin 02. This program succeeded in improving teachers' abilities in implementing interventions to apply behaviorist learning theory in learning. The intervention process begins with identifying types of learning styles, identifying types/factors of student learning behavior, planning (preparing programs, preparing instruments), implementing (direct intervention, through media, through methods, peer tutoring, parent involvement, remedial, and enrichment). ), as well as evaluation and follow-up.
A PENERAPAN MODEL PEMBELAJARAN PROBLEM BASED LEARNING (PBL) BERBANTUAN ALAT PERAGA KOTA GEOMETRI UNTUK MENINGKATKAN HASIL BELAJAR MATEMATIKA MATERI BANGUN DATAR KELAS IV SDN MANYARAN 01 KOTA SEMARANG SEMESTER II TAHUN PELAJARAN 2023/2024: - Nur Cholis Nur Cholis; Ika Ratnaningrum; Ika Susanti
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 2 (2024): Volume 10 No. 02 Juni 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i2.2904

Abstract

The problem in this research is the low learning outcomes in mathematics in class IV of SDN Manyaran 01. After observations were made, the cause of the low learning outcomes was the use of learning models and demonstration media that were still conventional in nature. This encourages researchers to apply the problem based learning (PBL) learning model assisted by geometric city teaching aids. The purpose of this research is to determine the improvement in the results and process of learning mathematics about flat shapes in class IV students at SDN Manyaran 01, Semarang City. This type of research is classroom action research. The data source used is quantitative data in the form of test data on student learning outcomes which are analyzed using quantitative and qualitative descriptive techniques. The data collection technique in this research is to use observation and tests. Meanwhile, the data collection tool in this research used teacher and student IPKG observation sheets. Based on the research results, the average value of pre-cycle learning outcomes was 69.29, increasing in cycle I from 74.64 to 87.86 in cycle II. Meanwhile, teacher skills in the mathematics learning process also increased, in the pre-cycle it was 64.71, increasing to 72.94 in cycle I and increasing again to 88.24 in cycle II. The results of this research can prove that the problem based learning (PBL) learning model assisted by geometric city teaching aids with flat shapes is effective in improving the learning outcomes of class IV students at SDN Manyaran 01, Semarang City.
PENERAPAN MODEL PROBLEM BASED LEARNING BERBANTUAN MEDIA KARTU KUARTED UNTUK MENINGKATKAN HASIL BELAJAR IPAS PESERTA DIDIK KELAS VC SDN MANYARAN 01 SEMARANG: PENERAPAN MODEL PROBLEM BASED LEARNING BERBANTUAN MEDIA KARTU KUARTED UNTUK MENINGKATKAN HASIL BELAJAR IPAS PESERTA DIDIK KELAS VC SDN MANYARAN 01 SEMARANG Nova Amalia; Ika Ratnaningrum; Aprilia Nur Fitriani
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 2 (2024): Volume 10 No. 2 Juni 2024 in Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i2.2959

Abstract

students in science subjects because they were considered boring subjects. The aim of this research is to determine whether there is an increase in science learning outcomes through the application of the problem based learning model assisted by quartered card media in class V C students at SDN Manyaran 01 Semarang. The research subjects used were 28 class V C students at SDN Manyaran 01 Semarang, consisting of 15 male students and 13 female students. This research uses a Classroom Action Research (PTK) design. This research was carried out in two cycles through four stages, namely, planning, implementing actions, observing and reflecting. Data collection techniques used in this research include observation, tests and documentation. The data analysis techniques used are descriptive qualitative and quantitative. The results of research in cycle I showed that the number of students who achieved completeness was 17 with a percentage of 61% and 11 students who did not complete it with a percentage of 39%. In cycle II there was an increase with 25 students achieving completeness with a percentage of 89% and 3 incomplete students with a percentage of 11%. The average increase in students' science learning outcomes in pre-cycle and cycle II through the N-Gain test was 0.71 in the medium category. Based on these results, it can be concluded that the use of the problem based learning model assisted by quartered card media can improve the science learning outcomes of class VC students at SDN Manyaran 01 Semarang.
Implementation of a Puzzle Educational Game Based on Liveworksheet in Learning Science through the PAIKEM Method for Class VI Nisa' Faaiqoh; Ika Ratnaningrum
Jurnal Penelitian Pendidikan IPA Vol 10 No 11 (2024): November
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i11.8649

Abstract

This study aims to describe the implementation of educational puzzle games based on Liveworksheet in teaching IPAS through the PAIKEM method in the sixth grade of SD Negeri Gunung Pati 01. The research method used in this study is descriptive qualitative. The data obtained from this research were collected through interviews, observations, and documentation. The data analysis technique employed in this research follows the Miles & Huberman approach, which includes data collection, data reduction, data display, and verification. Based on the results of the study, it can be concluded that the implementation of educational puzzle games based on Liveworksheet in IPAS teaching through the PAIKEM method in the sixth grade of SD Negeri Gunung Pati 01, Semarang City, has a significant impact on the IPAS learning process. The implementation of the liveworksheet-based educational puzzle game in IPAS learning for sixth-grade students at SD Negeri Gunung Pati 01 can be observed from the students' enthusiasm in participating in learning activities. Students became more active, their understanding of the learning material increased, and their interest in learning improved due to the use of the liveworksheet-based educational puzzle game. This media also helps develop students' critical thinking and problem-solving skills.
The Effect of Problem Based Learning Model and Differentiation Approach on the Results of Natural and Social Science Learning of Grade V Students Leny Amalia; Ika Ratnaningrum
Jurnal Penelitian Pendidikan IPA Vol 11 No 4 (2025): April
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i4.10935

Abstract

This study examines the impact of the problem-based learning model and differentiated approach on the learning outcomes of natural and social science students in grade V at SD Mahesa Jenar Cluster, Ambarawa District, Semarang Regency. Interviews and observations revealed that students learning outcomes remain low due to monotonous, teacher-centered learning models that do not address student’s needs. The problem-based learning model enhances critical thinking, while the differentiated approach caters to individual students needs. Both methods are student-centered, aiding learners in understanding concepts and applying them in real life. Employing a quantitative ex post facto design, data were collected through questionnaires distributed to students. The variables studied include natural and social science learning outcomes (Y), problem-based learning models (X1), and differentiated approaches (X2). Data were tested for normality, linearity, multicollinearity, and heteroscedasticity before analysis. Hypothesis testing utilized simple correlation, multiple correlation, simple regression, multiple regression, determination tests, and F-tests. Results indicated that the problem-based learning model influenced learning outcomes by 4% (R square = 0.040), while the differentiated approach contributed 3.7% (R square = 0.037). combined, these approaches had a joint influence of 6.3% (R square = 0.063), positively affecting students learning outcomes in grade V at SD Mahesa Jenar Cluster, Ambarawa District, Semarang Regency. 
PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN BERBASIS POWERPOINT TERHADAP MOTIVASI BELAJAR DAN HASIL BELAJAR PESERTA DIDIK PADA MATA PELAJARAN IPAS KELAS IV DI SDN 4 PANGGANG KECAMATAN JEPARA KABUPATEN JEPARA Fitra Khasanatus Sholihah; Ika Ratnaningrum
Jurnal Penelitian Pendidikan IPA Vol 11 No 5 (2025): May
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i5.11126

Abstract

This study aims to examine the relationship between the use of interactive PowerPoint media and students’ learning motivation and outcomes in the IPAS (Natural and Social Sciences) subject. Using a quantitative approach with an ex post facto design, the research was conducted on fourth-grade students at SD Negeri 4 Panggang. Data were collected through questionnaires to measure motivation, documentation of test scores to assess learning outcomes, and interviews to provide contextual insights. The results show that students’ learning motivation reached an index value of 86.3%, categorized as high based on predetermined interpretation criteria. The average student learning outcome was 83.60, which falls into the “very good” performance category according to the school’s grading standard. While the study does not establish a causal relationship, the findings indicate a significant contribution of interactive PowerPoint media to students’ motivation and academic achievement. However, the absence of a comparison group and baseline measurements limits the ability to isolate the impact of the media from other influencing factors. Further research with controlled experimental designs is recommended to explore the causal effects of technology-based instructional media in elementary education.
IMPLEMENTASI PENDIDIKAN INKLUSI MELALUI PENYELENGGARAAN DAN STRATEGI PEMBELAJARAN DI SLB INSAN TIARA BANGSA Ika Ratnaningrum; Syifa Nur Saadah; Andika Budi Raharjo; Deswa Havid Fernando
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25234

Abstract

This study aims to analyze the implementation of inclusive education at SLB Insan Tiara Bangsa, focusing on teaching strategies, applied policies, and challenges encountered. This qualitative research employed observation, interviews, and documentation techniques, specifically in the class for students with intellectual disabilities at the elementary level. The results show that the school implements inclusive education through inclusive vision and mission statements, the use of the Merdeka Curriculum, and tailored teaching strategies based on students’ needs. Various services are provided, including visual media, behavior therapy, selfdevelopment activities, and Pancasila Student Profile projects. Teachers play a key role in designing individualized learning and conducting regular evaluations. However, challenges remain, such as limited disability-friendly infrastructure and the need for further teacher training. This study highlights the importance of collaboration among schools, teachers, parents, and communities in supporting effective and sustainable inclusive education.
Pengembangan Media Animasi Interaktif Berbasis Scratch Untuk Meningkatkan Hasil Belajar IPAS Siswa Kelas V Sekolah Dasar Oktaviana, Sylvia Az-Zahra; Ratnaningrum, Ika
Elementary School: Jurnal Pendidikan dan Pembelajaran ke-SD-an Vol. 12 No. 2 (2025): ELEMENTARY SCHOOL (Jurnal Pendidikan dan Pembelajaran Ke-SD-an)
Publisher : Universitas PGRI Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31316/esjurnal.v12i2.4484

Abstract

Penelitian ini bertujuan untuk mengembangkan media animasi interaktif berbasis Scratch yang layak dan efektif untuk diterapkan pada pembelajaran IPAS di kelas V materi sistem pencernaan manusia. Jenis penelitian adalah penelitian dan pengembangan (R&D) menggunakan model ADDIE dengan lima tahapan, yaitu Analysis, Design, Development, Implementation, dan Evaluation. Data yang dikumpulkan melalui teknik observasi, wawancara, angket, dokumentasi, dan tes. Hasil yang diberikan ahli media dan ahli materi dalam melakukan validasi media animasi interaktif berbasis Scratch memperoleh persentase kelayakan 76% yang dinyatakan dalam kriteria layak dan 93% kriteria sangat layak. Tanggapan guru dan siswa juga sangat baik, yaitu masing-masing sebesar 95% dan 89%. Hasil rata-rata nilai pretest siswa yaitu 55,75 dan setelah menggunakan media meningkat menjadi 82 sebagai nilai posttest. Uji-t menghasilkan nilai Sig. (2-tailed) sebesar 0,000 menyatakan adanya perbedaan signifikan pada nilai yang diperoleh sebelum dan setelah penggunaan media. Hasil N-gain menunjukkan peningkatan sebanyak 0,60 yang jika disesuaikan dengan kriteria efektivitas tergolong dalam kategori sedang. Dengan demikian, penelitian ini membuktikan bahwa media animasi interaktif berbasis Scratch layak dan efektif untuk diterapkan dalam meningkatkan hasil belajar IPAS di kelas V