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PENGUATAN KARAKTER MAHASISWA MELALUI MATA KULIAH BAHASA INDONESIA Hidayah, Nurul; Rohmatillah, Rohmatillah
Lentera: Jurnal Ilmiah Kependidikan Vol 13 No 1 (2020): Lentera
Publisher : LPPM STKIP PGRI Bandar Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This research aims to describe the strengthening of student character in Indonesian courses including planning, implementation, assessment, inhibiting factors, and support. This type of research is descriptive qualitative. The subject of this research is a lecturer who teaches Indonesian language courses. Data obtained through observation, interviews, and documentation analysis. Test the credibility of mel data and method triangulation. Data analysis used the Miles and Huberman analysis model. The results obtained, that character education has been integrated in Indonesian language learning, both in planning, implementation, and learning assessment. At the learning planning stage, Indonesian language lecturers have included character values ​​that will be implemented in learning in the syllabus and RPS. The implementation of Indonesian language learning as a whole has implemented character values. Assessment of Indonesian language learning based on the RPS made by Indonesian language lecturers includes affective, cognitive, and psychomotor assessments. Assessment is carried out through observation, questions, and classical discussions. Inhibiting factors for the integration of character strengthening for students in Indonesian language learning, that is lecturers having difficulty in choosing character values ​​and integrating them with learning materials, assessing the achievement of character education, and learning media that are less supportive. Supporting factors for the integration of character strengthening in Indonesian language learning, that is the campus environment, interactions between students, and a coherent teaching schedule.
Pengembangan Buku Cerita Bergambar Islami Berbasis Pendidikan Lingkungan Hidup untuk Pembelajaran Membaca di SD/MI Nurul Hidayah; Rohmatillah Rohmatillah
AR-RIAYAH : Jurnal Pendidikan Dasar Vol 5, No 1 (2021)
Publisher : Institut Agama Islam Negeri (IAIN) Curup

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29240/jpd.v5i1.2668

Abstract

This research stems from the lack of variation in instructional media in teaching and learning activities, so it is necessary to develop a product in the form of a picture story book as a learning medium. The formulations of the problem are: (1) How is the development of learning media for Islamic picture book based on environmental education for reading learning in class III SD / MI, (2) Is it feasible to teach Islamic picture book learning media based on environmental education for learning to read in the classroom? III SD / MI, (3) How is the response of educators and students to the learning media of Islamic picture book based on environmental education for reading learning in class III SD / MI. This study aims to make students more interested and motivated in teaching and learning activities and understanding the importance of protecting the environment. This research is a research development or Research and Development with the ADDIE model which includes 5 steps, namely analysis, design, development, implementation evaluation. The product feasibility test was carried out by several validators, namely 2 media experts, 2 material experts, 2 linguists, 1 religious expert, 2 class III educators on grade III SD/MI students. The results showed that the learning media for Islamic picture book based on environmental education obtained an average value of the percentage of media experts who obtained a score of 80.25% with a very feasible category, material experts of 86.5% with a very decent category, linguists obtained a score 82.5% in the very feasible category, religious experts obtained a score of 87% in the very feasible category, the assessment of educators obtained an average percentage of 88.25% with the very feasible category and the response of students obtained an average percentage of 95.5% with a very decent category. This shows that the Islamic picture story book based on environmental education for reading learning in grade III SD / MI is very suitable for use as a learning medium.
Trend Analysis of Flipped-Classroom Research in English as A Foreign Language Agus Hidayat; Septa Aryanika; Mohammad Ridho Kholid; Rohmatillah Rohmatillah; Nur Syamsiah; Nunun Indrasari; Dian Reftyawati
EDUKATIF : JURNAL ILMU PENDIDIKAN Vol 4, No 1 (2022): February Pages 1-1600
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/edukatif.v4i1.1840

Abstract

The researchers accessed the online Scopus database to gather data for the study. The researchers utilized Microsoft Excel for frequency analysis, VOSviewer for data visualization, and Harzing's Publish or Perish for citation metrics and analysis. According to a keywords search for "Flipped-Classroom” and “EFL," 26 articles were assessed. The research on this matter was started in 2014 with one article for the entire year. From the next year to 2020, the number of publications each year grew. As a result of analysis, the researcher discloses the data on the growth of the research, the most active journals on the topic, the distribution of author keywords and co-occurrences of author keywords, and the most active authors and authors’ collaboration. It was shown that throughout the last seven years, researchers have increased their focus on flipped classroom and EFL research, with the highest number of publications occurring in 2020 (11 papers). The most active journal on the subject is the International Journal of Emerging Technologies in Learning, which has published three pieces on the subject. Additionally, the investigation found that instruction, perception, and performance are the most commonly used keywords. However, involvement and motivation are mentioned infrequently in research reports.
Fostering Students’ Descriptive Text Writing Ability: Please Strategy Vs. Idea Details Strategy Windi Kurniati; M. Sayid Wijaya; Rohmatillah Rohmatillah
Jurnal Pedagogy Vol 8 No 1 (2020): Pedagogy: Journal of English Language Teaching
Publisher : State Institute for Islamic Studies IAIN of Metro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (334.548 KB) | DOI: 10.32332/pedagogy.v8i1.1952

Abstract

The aim of this research is to investigate whether is there a significant difference between the use of PLEASE Strategy and Idea Details Strategy in increasing students’ descriptive text writing ability. This research methodology used was a static group comparison. The population of this research was 8th-grade students of the second semester at SMP Negeri 2 Menggala. The total sample in this research was 64 students, chosen by using cluster sampling: VIII A as experimental class A taught by using PLEASE strategy and VIII B as experimental class B taught by using Idea Details strategy. Pre-test and post-test were implemented to collect the data. From the data analysis computed by using SPSS, it was found the result of independent sample t-test Sig. = 0.008 and α = 0.05. It meant that Ha was accepted. There was a significant difference between the use of PLEASE strategy and Ideas Details strategy in increasing students’ descriptive text writing ability.
Developing Animal Picture Game to Improve Young English Learners’ Plural and Singular Mastery Agus Hidayat; Septa Aryanika; Mohammad Ridho Kholid; Rohmatillah Rohmatillah; Nur Syamsiah; Nunun Indrasari; Dian Reftyawati
Jurnal Basicedu Vol 6, No 1 (2022): February, Pages 1-1500
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v6i1.1956

Abstract

Interactive learning media can engage young learners to effectively absorb learning materials. Therefore, this developmental research was conducted to produce an interactive game that improves young learners' mastery of plural and singular nouns and enrich young learners' animal-related vocabulary. The researchers employed the ADDIE development model that began by analyzing problems related to the predetermined topic, analyzing the environment and work situation, designing the product, developing the product based on validation results from three expert validators, and conducting a product trial. The researchers investigated the product’s feasibility by performing a small-sccale trial and a large-scale trial. The research findings indicate that the developed interactive game was practical and useful. In short, the developed interactive game is feasible to assist young learners in learning plural and singular nouns and enrich their vocabulary.
Exemplary leadership practices in early childhood education in preparing the golden generations for Indonesia Usnul Umi Miftahurrohmah; Hasan Hariri; Riswanti Rini; Rohmatillah Rohmatillah
Journal of Social, Humanity, and Education Vol. 1 No. 4 (2021): August
Publisher : Goodwood Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35912/jshe.v1i4.529

Abstract

Purpose: This study aimed to investigate the ideal quality of inclusive early childhood education, an effective leadership style and five practices of exemplary leadership. Research methodology: This is a review article. The review process began with a search engine (Google Scholar) to search and review early childhood education and leadership articles. Results: The results suggest that it is important to hold quality inclusive early childhood educations since, in this level of education, six developmental areas are well stimulated. The key success of maintaining quality inclusive early childhood education is a collaboration among education parties (government, school, parents and community). A school needs a principal who can perform five exemplary leadership practices to help “Golden Indonesia 2045” become true. Limitations: First, the scope of articles reviewed is still very limited to the literature review in the Indonesian context. This and other limitations will be opportunities for further empirical studies about five practices of exemplary leadership in the Indonesian education area. Contribution: This study can be useful for the early childhood education level.
Developing Animal Picture Game to Improve Young English Learners’ Plural and Singular Mastery Hidayat, Agus; Aryanika, Septa; Kholid, Mohammad Ridho; Rohmatillah, Rohmatillah; Syamsiah, Nur; Indrasari, Nunun; Reftyawati, Dian
Jurnal Basicedu Vol. 6 No. 1 (2022)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v6i1.1956

Abstract

Interactive learning media can engage young learners to effectively absorb learning materials. Therefore, this developmental research was conducted to produce an interactive game that improves young learners' mastery of plural and singular nouns and enrich young learners' animal-related vocabulary. The researchers employed the ADDIE development model that began by analyzing problems related to the predetermined topic, analyzing the environment and work situation, designing the product, developing the product based on validation results from three expert validators, and conducting a product trial. The researchers investigated the product’s feasibility by performing a small-sccale trial and a large-scale trial. The research findings indicate that the developed interactive game was practical and useful. In short, the developed interactive game is feasible to assist young learners in learning plural and singular nouns and enrich their vocabulary.
Penguatan Karakter Mahasiswa melalui Mata Kuliah Bahasa Indonesia Hidayah, Nurul; Rohmatillah, Rohmatillah
Lentera: Jurnal Ilmiah Kependidikan Vol. 13 No. 1 (2020): Lentera
Publisher : STKIP PGRI Bandar Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This research aims to describe the strengthening of student character in Indonesian courses including planning, implementation, assessment, inhibiting factors, and support. This type of research is descriptive qualitative. The subject of this research is a lecturer who teaches Indonesian language courses. Data obtained through observation, interviews, and documentation analysis. Data analysis used the Miles and Huberman analysis model. The results obtained, that character education has been integrated in Indonesian language learning, both in planning, implementation, and learning assessment. At the learning planning stage, Indonesian language lecturers have included character values ​​that will be implemented in learning in the syllabus and RPS. The implementation of Indonesian language learning as a whole has implemented character values. Assessment of Indonesian language learning based on the RPS made by Indonesian language lecturers includes affective, cognitive, and psychomotor assessments. Assessment is carried out through observation, questions, and classical discussions. Inhibiting factors for the integration of character strengthening for students in Indonesian language learning, that is lecturers having difficulty in choosing character values ​​and integrating them with learning materials, assessing the achievement of character education, and learning media that are less supportive. Supporting factors for the integration of character strengthening in Indonesian language learning, that is the campus environment, interactions between students, and a coherent teaching schedule.
Developing Animal Picture Game to Improve Young English Learners’ Plural and Singular Mastery Hidayat, Agus; Aryanika, Septa; Kholid, Mohammad Ridho; Rohmatillah, Rohmatillah; Syamsiah, Nur; Indrasari, Nunun; Reftyawati, Dian
Jurnal Basicedu Vol. 6 No. 1 (2022)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v6i1.1956

Abstract

Interactive learning media can engage young learners to effectively absorb learning materials. Therefore, this developmental research was conducted to produce an interactive game that improves young learners' mastery of plural and singular nouns and enrich young learners' animal-related vocabulary. The researchers employed the ADDIE development model that began by analyzing problems related to the predetermined topic, analyzing the environment and work situation, designing the product, developing the product based on validation results from three expert validators, and conducting a product trial. The researchers investigated the product’s feasibility by performing a small-sccale trial and a large-scale trial. The research findings indicate that the developed interactive game was practical and useful. In short, the developed interactive game is feasible to assist young learners in learning plural and singular nouns and enrich their vocabulary.
The Effect of Using The Jakarta Post Newspaper Articles In Enhancing Vocabulary of English For University Students: An Experimental Research Rohmatillah, Rohmatillah
English Education: Jurnal Tadris Bahasa Inggris Vol 9 No 2 (2016): English Education: Jurnal Tadris Bahasa Inggris
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/ee-jtbi.v9i2.387

Abstract

The objectives of this research are to know and to describe about the effect of using Jakarta Post newspaper articles in enhancing vocabulary of English for university students. The research methodology used was quasi experimental research. In this research the population was the first semester of English Education program at IAIn Raden Intan Lampung. The sample of the research was two clasess consisting of 31 students for experimental class and 30 students for control class. In the experimental class was taught by using The Jakarta Post newspaper article, meanwhile in the control class was taught by using textbook. In collecting the data, the researcher used vocabulary test in form of multiple choice test. The test was being tryout. After the test was valid and reliable, the researcher gave pre test to the experimental and control class. After conducting three treatments, the reseacher conducted post test for both clasess to know the students progress before and after treatments. From the data analysis, it was found that the result of data analysis computed by using SPSS , the result showed that p value was 0.001 < α = 0.05, it means that Ha is accepted, and Ho rejected. In addition based on the result of the research that was conducted at IAIN, the researcher concluded that there is significant effect of using the Jakarta Post newspaper articles to enhance vocabulary of English for university students.