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Effectiveness of Interactive Multimedia Web-Based Tutorial Model to Improve Pedagogical Competence of Elementary School Teachers in Karangpawitan District, Garut Regency Elin Purnamasari; Nizar Alam Hamdani; Iman Nasrulloh
Jurnal Locus Penelitian dan Pengabdian Vol. 5 No. 5 (2026): JURNAL LOCUS: Penelitian dan Pengabdian
Publisher : Riviera Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58344/locus.v5i5.5842

Abstract

This study aims to analyze the effectiveness of interactive multimedia web-based tutorial models in improving teachers' pedagogical competence in Karangpawitan District. The research problem stems from the still low pedagogical competence of teachers in lesson planning, utilization of digital media, authentic assessment, and technology-based learning management. The study used a quantitative approach with a quasi-experimental method through a pretest-posttest control group design. The research sample consisted of 60 elementary school teachers divided into experimental and control groups. Data collection techniques used tests, questionnaires, observation, and documentation. Data analysis used descriptive statistics, normality tests, homogeneity tests, and t-tests. The results showed that interactive multimedia web-based tutorial models were effective in improving teachers' pedagogical competence. The average score of the experimental group increased from 62.15 to 85.40, while the control group increased from 61.80 to 70.25. The t-test results showed a significance value of 0.000 <0.05. Thus, interactive multimedia web-based tutorial model has proven effective in improving the pedagogical competence of teachers in Karangpawitan District, Garut Regency.
Application of Interactive Multimedia (MMI) Tutorial Model to Improve Student Learning Outcomes at State of Elementary School (SDN) 5 Karangpawitan in ARTS and Culture Learning Anti Yulianti; Juntika Nurihsan; Iman Nasrulloh
Jurnal Locus Penelitian dan Pengabdian Vol. 5 No. 5 (2026): JURNAL LOCUS: Penelitian dan Pengabdian
Publisher : Riviera Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58344/locus.v5i5.5843

Abstract

This study aims to analyze the effectiveness of the application of interactive multimedia (MMI) tutorial model in improving student learning outcomes in Arts and Culture learning at SDN 5 Karangpawitan. The research problem stems from the low student learning outcomes caused by conventional, teacher-centered learning methods that fail to engage students optimally in visual and creative subjects. A quantitative approach with a quasi-experimental method using a nonequivalent control group design was employed. The research subjects consisted of 56 fifth-grade students divided into an experimental class (n=28) receiving the MMI tutorial model intervention and a control class (n=28) receiving conventional instruction. Data collection techniques included pretest and posttest tests and observation. Data analysis was carried out through normality tests (Kolmogorov-Smirnov), homogeneity tests (Levene), N-Gain tests, and independent sample t-tests. The results showed that the average N-Gain value of the experimental class was 0.56 (medium category), which was higher than the control class at 0.32 (low category). The average posttest score of the experimental class reached 82.40 compared to 72.10 for the control class. The t-test results showed a significance value of 0.000 (p < 0.05), indicating a significant difference between the two classes. Thus, the interactive multimedia tutorial model is effective in improving student learning outcomes in Arts and Culture learning at SDN 5 Karangpawitan.
THE NEEDS ANALYSIS OF BLENDED LEARNING IPA TERPADU Iman Nasrulloh; Nurdin Ibrahim; Etin Solihatin
Proceedings of the 1st International Conference on Social Science (ICSS) Vol. 1 No. 1 (2022): Proceedings of the 1st International Conference on Social Science (ICSS)
Publisher : Green Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59188/icss.v1i1.48

Abstract

The impact of technological advances in education has offered forms of ICT-based learning approaches that require teachers to continue to innovate to improve the quality of education. Learning innovations should continue to be carried out by teachers as educators to answer the need to overcome learning problems. This study aims to analyze the factors needed for blended learning and provide recommendations regarding the factors in the design and development of Integrated Science blended learning. Characteristics of students and teacher experience become input in designing blended learning. Recommended factors for integrating Integrated Science blended learning to include technological infrastructure, pedagogical models, and learning strategies.
Penguatan Kapasitas Organisasi Kemahasiswaan sebagai Laboratorium Kepemimpinan Demokratis melalui Latihan Kepemimpinan Mahasiswa Pendidikan Teknologi Informasi Aceng Ahmad Rodian Susila; Irdam Denni; Demmy Dharma Bhakti; Iman Nasrulloh; De Budi Irwan Taofik; Ejen Jenal Mutaqin; Zoni Sulaiman
Badranaya: Jurnal Pengabdian Kepada Masyarakat Vol. 4 No. 1 (2026): Juni 2026
Publisher : IPI Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/badranaya.v4i1.3816

Abstract

Organisasi kemahasiswaan dapat menjadi ruang pengalaman untuk melatih kepemimpinan, partisipasi demokratis, dan tanggung jawab etis. Kegiatan pengabdian ini bertujuan memperkuat pemahaman mahasiswa Pendidikan Teknologi Informasi tentang fungsi organisasi sebagai laboratorium kepemimpinan dan demokrasi. Kegiatan melibatkan 60 mahasiswa pada Februari 2026 dengan pendekatan edukatif-partisipatif melalui pemaparan terarah, diskusi kasus, simulasi musyawarah, tanya jawab, dan refleksi. Evaluasi menggunakan angket Likert sepuluh butir dan refleksi terbuka. Rata-rata skor keseluruhan mencapai 4,38 dari 5. Aspek tertinggi ialah pemahaman organisasi sebagai ruang praktik demokrasi dengan skor 4,47 dan respons positif 96,7%. Peserta juga menunjukkan persepsi positif terhadap etika kepemimpinan, akuntabilitas, komunikasi, kerja sama, dan pengambilan keputusan transparan. Namun, motivasi untuk tetap aktif memperoleh respons positif terendah, yaitu 88,3%. Kegiatan ini menegaskan perlunya kaderisasi terstruktur, budaya organisasi aman, tata kelola transparan, administrasi digital, dan pendampingan berkelanjutan
Pengembangan Media Pembelajaran Berbasis Video Animasi Menggunakan Canva dan Capcut Pada Mata Pelajaran IPA Kelas VI di SDN 4 Sukakarya Farhan Sidik Hasan; Iman Nasrulloh; Rivan Syahrul Falah
Journal of Classroom Action Research Vol. 8 No. 1 (2026): Februari
Publisher : Program Studi Magister Pendidikan IPA, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jcar.v8i1.13325

Abstract

Penelitian ini bertujuan untuk membuat dan menguji apakah media pembelajaran berupa video animasi yang dibuat dengan aplikasi Canva dan Capcut cocok digunakan serta efektif dalam membantu siswa kelas VI SDN 4 Sukakarya memahami materi IPA. Media ini dirancang agar pembelajaran menjadi lebih menarik, interaktif, dan mudah dipahami oleh siswa. Penelitian ini menggunakan metode R&D dengan model ADDIE yang terdiri dari tahapan analisis, desain, pengembangan, implementasi, dan evaluasi. Untuk mengumpulkan data, digunakan tes sebelum dan sesudah pembelajaran, pengamatan partisipasi siswa, serta penilaian dari ahli materi dan media. Hasil penelitian menunjukkan media video animasi yang dikembangkan sangat layak digunakan, dengan peningkatan nilai rata-rata hasil belajar siswa sebesar 22 hingga 25 poin. Selain itu, lebih dari 85% siswa menunjukkan pemahaman konsep yang lebih baik, dan 90% siswa aktif berpartisipasi dalam diskusi dan kegiatan belajar tanpa mengalami hambatan teknis. Kesimpulan penelitian menunjukkan bahwa media pembelajaran berbasis video animasi Canva dan Capcut efektif dalam meningkatkan kualitas pembelajaran IPA di tingkat SD, serta disarankan bagi para guru untuk memanfaatkannya sebagai media pembelajaran inovatif yang mendukung proses belajar aktif.
Development of a Web-Based E-SCIENCE Learning Model to Improve Science Learning Outcomes for Junior High School Students Santi Hardiani; Deni Darmawan; Dian Rahadian; Juntika Nurihsan; Dinn Wahyudin; Iman Nasrulloh
Jurnal Paedagogy Vol. 13 No. 1 (2026): January
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v13i1.19007

Abstract

This study aims to develop a web-based E-SCIENCE learning model to improve students’ science learning outcomes on the topic of the human circulatory system. The study employed a research and development (R&D) method using the ADDIE model, which consists of five stages: Analysis, Design, Development, Implementation, and Evaluation. The research was conducted at SMPN 1 Cilawu, Garut Regency, involving a sample of 40 eighth-grade students from class VIII G. The research instruments included expert validation questionnaires, student response questionnaires, and achievement tests to measure learning outcomes. The results indicate that the developed learning model meets the criteria of validity, practicality, and effectiveness. Students’ learning outcomes showed a significant improvement after the implementation of the model, as evidenced by higher post-test scores compared to pre-test scores. Furthermore, expert evaluations revealed a high level of feasibility, with both media and content experts awarding scores of 94. These findings suggest that the web-based E-SCIENCE learning model is effective in enhancing students’ understanding and learning outcomes related to the human circulatory system. Therefore, this model can be considered a viable and effective alternative for science instruction to improve student learning outcomes.
Manajemen pembelajaran berbasis ekologi pada pendidikan anak usia dini Arneta Tasya; Dian Rahadian; Iman Nasrulloh
Curricula: Journal of Curriculum Development Vol. 5 No. 2 (2026): Curricula: Journal of Curriculum Development
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/curricula.v5i2.566

Abstract

The growing attention to environmental education in early childhood has not been fully balanced by studies that integrate learning management aspects, underscoring the need for this research. This study aims to examine the development of research on ecology-based learning management in early childhood education through a Systematic Literature Review. The review identifies thematic trends, research patterns, and potential areas for development in this field. Data were collected via article searches in the Scopus database using the Publish or Perish application, covering the period from 2020 to 2026. The selection process was conducted on the Covidence platform, while the bibliometric analysis was conducted in VOSviewer. The results show that research continues to focus on learning aspects, the role of educators, and children’s learning experiences. Keyword mapping places education, learning, and teachers as central themes. These findings indicate that the integration of ecology-based learning management remains limited and requires further systematic, comprehensive, and sustainable development.
Efektivitas Elektronik Book terhadap Perilaku Disiplin Membuang Sampah pada Tempatnya Aam Ahmad Saepurohman; Deni Darmawan; Asep Nurjamin; Iman Nasrulloh; Usarov Jabbor Eshbekovich
Aulad: Journal on Early Childhood Vol. 9 No. 2 (2026): Maret-Agustus 2026
Publisher : Perkumpulan Pengelola Jurnal PAUD Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/aulad.v9i2.1570

Abstract

Tujuan dari penelitian ini adalah mengembangkan juga menguji kelayakan elektronik book sebagai media pembelajaran untuk anak usia dini di mana produk ini digunakan untuk media pembelajaran pada tema disiplin membuang sampah. Pendekatan yang digunakan dalam penelitian ini yaitu pendekatan Research and Development  dengan model ADDIE yang merupakan akronim dari analyze, design, development, implementation, dan evaluate). Subjek penelitian sejumlah 15 peserta didik di PAUD Al Ghifari Desa Dangiang Kecamatan Banjarwangi Kabupaten Garut. Sebelum produk diuji efektivitasnya, produk divalidasi oleh ahli materi, bahasa, dan media. Instrumen untuk mengumpulkan data berupa angket dan lembar observasi. Hasil uji menunjukkan bahwa produk layak digunakan dengan hasil 85% dari ahli materi, 83% dari ahli media, dan 87% dari ahli bahasa. Uji efektivitas menggunakan paired sample t test yang memperlihatkan bahwa produk efektif meningkatkan perilaku disiplin membuang sampah. Dapat disimpulkan bahwa produk ini layak digunakan oleh guru PAUD di kelas pada materi disiplin membuang sampah.
Development of Moodle-Based E-Learning to Improve Students’ Mathematical Ability Dian Rahadian; Nugraha Hasan Sadikin; Iman Nasrulloh; Tina Sri Sumartini
Mosharafa: Jurnal Pendidikan Matematika Vol. 14 No. 1 (2025): January
Publisher : Department of Mathematics Education Program IPI Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/mosharafa.v14i1.2708

Abstract

Pengembangan pembelajaran elektronik yang merata merupakan isu pendidikan yang krusial dalam menjawab tantangan digitalisasi. Penelitian ini bertujuan mengembangkan sistem e-learning berbasis Moodle di SMK Bina Karya Mandiri untuk meningkatkan kemampuan matematis peserta didik. Metode penelitian yang digunakan adalah penelitian dan pengembangan (Research and Development) dengan pendekatan purposive sampling, melibatkan 35 peserta didik kelas X-Multimedia sebagai sampel. Teknik pengumpulan data dilakukan melalui tes, angket, dan dokumentasi untuk memperoleh informasi komprehensif mengenai kemampuan matematis dan pengalaman belajar peserta didik. Analisis data dilakukan dengan uji t satu pihak (one-tailed t-test) untuk mengukur peningkatan kemampuan matematis peserta didik. Hasil penelitian menunjukkan bahwa pengembangan e-learning berbasis Moodle efektif untuk meningkatkan kemampuan matematis peserta didik. Sistem e-learning ini berfungsi sebagai pelengkap dalam kegiatan belajar mengajar, terutama ketika pembelajaran tidak dapat dilaksanakan sesuai jadwal yang telah ditentukan di sekolah. Namun demikian, pembelajaran yang ideal tetap memerlukan peran aktif guru secara langsung guna mencapai hasil belajar yang optimal. The development of equitable e-learning is a crucial educational issue in responding to the challenges of digitalization. This study aims to develop a Moodle-based e-learning system at SMK Bina Karya Mandiri to improve students’ mathematical abilities. The research method used was Research and Development (R&D) with a purposive sampling approach, involving 35 tenth-grade Multimedia students as the sample. Data were collected through tests, questionnaires, and documentation to obtain comprehensive information on students’ mathematical abilities and learning experiences. Data analysis was carried out using a one-tailed t-test to measure the improvement in students’ mathematical abilities. The results showed that the development of Moodle-based e-learning was effective in enhancing students’ mathematical abilities. This e-learning system serves as a complement to teaching and learning activities, especially when learning cannot be conducted according to the predetermined school schedule. Nevertheless, ideal learning still requires the active role of teachers in person to achieve optimal learning outcomes.
Implementasi Sistem e-Rapor SMK Mendukung Digitalisasi Penilaian Siswa Ola Solahudin; Iman Nasrulloh; Demmy Dharma
Jurnal Ilmiah Profesi Pendidikan Vol. 11 No. 3 (2026): Agustus
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jipp.v11i3.4225

Abstract

Penilaian hasil belajar siswa merupakan salah satu aspek penting dalam sistem pendidikan. Dalam upaya meningkatkan efisiensi dan transparansi pelaporan nilai, Kementerian Pendidikan, Kebudayaan, Riset, dan Teknologi telah mengembangkan aplikasi e-Rapor sebagai sistem penilaian digital berbasis komputer. Penelitian ini bertujuan untuk menganalisis implementasi e-Rapor di Sekolah Menengah Kejuruan (SMK), khususnya dalam hal efisiensi proses penilaian, transparansi, serta kendala implementasinya, tantangan, dan dampaknya terhadap proses administrasi pendidikan . Metode yang digunakan adalah pendekatan deskriptif kualitatif dengan teknik pengumpulan data melalui observasi, wawancara dengan guru, serta studi dokumentasi di salah satu SMK Negeri jdi jIndonesia. jBerdasarkan jnaskah jpenelitian, jdata jdiperoleh jdari jguru jSMKN j14 jGarut jmelalui jkuesioner jdan jkajian jterhadap jsumber jpenelitian jterdahulu. jHasil jyang jdilaporkan jmenunjukkan jbahwa je-Rapor jmemberikan jkemudahan jdalam jpengolahan jdan jmenyusun jdan jmenyampaikan jnilai jsecara jlebih jcepat, jakurat, jdan jterdokumentasi jdengan jbaik joleh jguru. jRata-rata jrespons jyang jdilaporkan jmencapai j92% jdan jtermasuk jkategori jsangat jpositif. jDi jsisi jlain, jpenerapan jsistem jmasih jmemerlukan jdukungan jpelatihan jpengguna jdan jkesiapan jinfrastruktur jdengan jbaik. jDengan jdemikian, jpemanfaatan je-Rapor jmemiliki jpotensi juntuk jmemperkuat jdigitalisasi jadministrasi jpenilaian jdi jSMK japabila jdidukung joleh jkesiapan jsumber jdaya jmanusia jdan jfasilitas jteknologi jyang jmemadai. Kesimpulan jdari jpenelitian jini jadalah jbahwa je-Rapor jberpotensi jbesar jdalam jmendukung jdigitalisasi jpendidikan jdi jSMK, jnamun jperlu jdukungan jinfrastruktur jdan jpeningkatan jkompetensi jSDM jagar jimplementasinya joptimal. j