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AUGMENTED REALITY BOOK PENGENALAN TATA LETAK BANGUNAN PURA ULUN DANU BATUR I Made Yudiantara; Padma Nyoman Crisnapati; I Gede Mahendra Darmawiguna; I Made Gede Sunarya
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol. 2 No. 8 (2013)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v2i8.19761

Abstract

Pura Ulun Danu Baturmerupakan salah satu Pura Besar yang ada di Bali.Keberadaan Pura Ulun Danu Batur yang saat initerletak di desa pekraman Batur, kecamatanKintamani, kabupaten Batur, sebelumnya terletakdi kaki gunung Batur. Perpindahan Pura Ulun DanuBatur dari kaki Gunung Batur ke Desa PekramanBatur terjadi pada tahun 1926 saat Gunung Baturmeletus dengan hebat sehingga Pura Ulun DanuBatur terkena lahar dari Gunung Batur yangmengakibatkan kerusakan yang sangat parah.Kemudian penduduk desa yang selamat dari letusantersebut dipindahkan ke Desa Kalanganyar (yangkini disebut Desa Pekraman Batur) membangunkembali Pura Ulun Danu Batur di Desa PekramanBatur. Tujuan dari penelitian ini adalah untukmemanfaatkan teknologi dengan caramengembangkan aplikasi yang dapat digunakansebagai media untuk mempelajari sekaligusmelestarikan Pura Ulun Danu Batur. Metodepenelitian yang digunakan adalah penelitian danpengembangan, untuk mengembangkan aplikasiAugmented Reality Book pengenalan tata letak PuraUlun Danu Batur, dengan menggunakan modelwaterfall sampai pada tahap pengujian sistem.Aplikasi ini menggunakan library vuforia yangmampu menampilkan objek 3 dimensi bangunanpura ke dalam sebuah lingkungan nyata denganmenggunakan bantuan buku dan smartphoneandroid. Hasil akhirnya berupa buku yang berisikaninformasi dan gambar terkait Pura Ulun DanuBatur yang difungsikan sebagai penanda dan jugaaplikasi Augmented Reality Book berbasis androidyang mampu menampilkan objek bangunan PuraUlun Danu Batur dalam bentuk 3 dimensi tepat diatas marker lengkap dengan suara narasi penjelasan.Aplikasi ini dapat dijadikan sebagai media untukmemperkenalkan sekaligus melestarikan budayabangsa.
Pengembangan E-Modul pada Materi “Melakukan Instalasi Sistem Operasi Jaringan Berbasis GUI dan Text” untuk Siswa Kelas X Teknik Komputer dan Jaringan SMK Negeri 3 Singaraja I Nyoman Sudiartayasa Adiputra; Nyoman Sugihartini; Dessy Seri Wahyuni; I Made Gede Sunarya
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol. 3 No. 1 (2014)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v3i1.19762

Abstract

 This study aimed (1) To design and implement the development of the E-Module on Matter ‘Melakukan Instalasi Sistem Operasi Jaringan Berbasis GUI dan Text’ for class X  Studen’ts Skills Program in Computer Engineering and Networks SMK Negeri 3 Singaraja. (2) To describe the response of Class X students Skills Program in Computer Engineering and Networks SMK 3 Singaraja on the Development of E-Module on Matter ‘Melakukan Instalasi Sistem Operasi Jaringan Berbasis GUI dan Text’. Research method that is used in this study is Research and Development (R & D ) with applied the method ADDIE model. The subjects are students of class X TKJ-1 SMK N 3 Singaraja school year 2013/2014. To find out the students' response to emodules obtained using the questionnaire method. The results of the analysis of the student response data showed that the percentage of students who responded very positively by 66.67% the percentage of students who responded positively by 33.33%, and no students responded less positively, not negative or very negative. Based on the results of the analysis of total percentage of student’s response to the development of e-module on matter " Melakukan Instalasi Sistem Operasi Jaringan Berbasis GUI dan Text" can be categorized as very positive.
AUGMENTED REALITY BOOK PENGENALAN TATA LETAK BANGUNAN PURA BESAKIH Kadek Dwi Suparyanta; Padma Nyoman Crisnapati; I Made Gede Sunarya; Made Windu Antara Kesiman
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol. 2 No. 7 (2013)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v2i7.19765

Abstract

Pura Besakih merupakan PuraTerbesar yang ada di Bali. Keberadaan PuraBesakih yang terletak di lereng Gunung Agung,sangat beresiko terkena bencana danmembahayakan Pura Besakih itu peneliti. Tujuandari penelitian ini adalah untuk memanfaatkanteknologi dengan cara mengembangkan aplikasiyang dapat digunakan sebagai media untukmempelajari sekaligus melestarikan Pura Besakih.Metode penelitian yang digunakanadalah penelitian dan pengembangan, untukmengembangkan aplikasi Augmented Reality Bookpengenalan tata letak Pura Besakih, denganmenggunakan model waterfall sampai pada tahappengujian sistem. Aplikasi ini menggunakanlibrary vuforia yang mampu menampilkan objek 3dimensi bangunan pura ke dalam sebuahlingkungan nyata dengan menggunakan bantuanbuku dan smartphone android.Hasil akhirnya berupa buku yangberisikan informasi dan gambar terkait PuraBesakih (khusus Pura Penataran Agung) yangdifungsikan sebagai penanda dan juga aplikasiAugmented Reality Book berbasis android yangmampu menampilkan objek bangunan PuraPenataran Agung dalam bentuk 3 dimensi tepat diatas marker lengkap dengan suara narasipenjelasan. Aplikasi ini dapat dijadikan sebagaimedia untuk memperkenalkan sekaligusmelestarikan budaya bangsa.
AUGMENTED REALITY BOOK PENGENALAN TOPENG BALI KLASIK Made Lanang Nugraha; Padama Nyoman Crisnapati; I Made Gede Sunarya; Made Windu Antara Kesiman
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol. 2 No. 7 (2013)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v2i7.19767

Abstract

Beragam jenis topeng yangterdapat di Bali, namun masyarakat Bali padaumumnya tidak mengetahui, dan mulaimeninggalkan seni topeng tersebut. Tujuan daripenelitian ini adalah untuk memanfaatkanteknologi dengan cara mengembangkan aplikasiyang dapat digunakan sebagai media untukmempelajari dan memperkenalkan Topeng BaliKlasik dengan lebih interaktif dan menarik.Metode penelitian yang digunakan adalahpenelitian dan pengembangan, untukmengembangkan aplikasi Augmented RealityBookpengenalan Topeng Bali Klasik, denganmenggunakan model waterfall sampai pada tahappengujian sistem.Aplikasi ini menggunakanlibrary vuforia yang mampu memainkan suaradanmenampilkan objek 3 dimensi Topeng BaliKlasik ke dalam sebuah lingkungan nyata denganmenggunakan bantuan buku dan smartphoneandroid.Hasil akhirnya berupa buku yangberisikan informasi dan gambar terkait topengtopengBali yang difungsikan sebagai penanda danjuga aplikasi Augmented Reality Book berbasisandroid yang mampu menampilkan objek topengtopengBali dalam bentuk 3 dimensi tepat di atasmarker lengkap dengan suara narasi penjelasan.Aplikasi ini dapat dijadikan sebagai media untukmemperkenalkan sekaligus melestarikan budayabangsa.media untuk memperkenalkan sekaligusmelestarikan budaya bangsa.
AUGMENTED REALITY BOOK PENGENALAN ORNMAEN TRADISIONAL BALI I Made Tirta Murdika; Padma Nyoman Crisnapati; I Made Gede Sunarya; I Gede Mahendra Darmawiguna
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol. 3 No. 1 (2014)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v3i1.19768

Abstract

Balinese traditional ornaments as a local cultural heritage should be conserved and maintained. The purpose of this research was to utilize the technology by developing an application that could be used as a media to documentize and introducing the shapes and  the types of Balinese traditional ornaments with more interactive and attractive way.The method used was development research. This research aimed to develop an Augmented Reality Book application about the Balinese traditional ornaments by using the waterfall model until the system testing phase. This application used vuforia libraries that could play sound and display the 3D objects of Balinese traditional ornaments in a real environment by using books and android based smartphones.The result of this research is a book contains the information and images related to the Blinese traditional ornaments and also functioned as a marker of android based Augmented Reality Book application that can display a part of Balinese architecture with Balinese ornaments on it in 3D objects above the marker, followed by spoken narrations which explain the ornament shown. This application can be used as a media to  documentize, introduce and conserve the national culture.  
AUGMENTED REALITY BOOK PENGENALAN KONSEP DAN PERLENGKAPAN SUBAK I Gede Merta; Padma Nyoman Crisnapati; I Made Gede Sunarya; I Gede Mahendra Darmawiguna
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol. 4 No. 2 (2015)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v4i2.19771

Abstract

Subak is one of the traditional institutional asset which proved to be effective to support agriculture and rural development in Bali. As its uniqueness, this socio-agrarian-religious organizations is able to attract the tourists to visit Bali. Not only tourists, the experts of agriculture and rural development; social and anthropology scientists; as well as the observer of technical irrigation also not miss to make Subak as their research object. The positive image of Subak is getting increased after it crowned as a world cultural heritage by UNESCO on June 29, 2012. Nevertheless, the younger generation of Bali seemed still antipathy towards sustainability of Subak. That circumstance was trigger the birth of this study that aimed to design and implement the application of introduction to the concept and equipments of Subak by utilizing augmented reality technology.The research that combines technology into the framework of cultural preservation like this is using research and development method.Meanwhile, the application of introduction to the concept and equipments of Subak that generated from this study was developed with the waterfall model. There are some tools that utilized to develop this application, such as Blender, Vuforia and Unity 3D.The output of this research are a book and an android application. This android application will help us to display the 3D objects of the concept and equipments of Subak followed by the narration audio in English as an additional feature that distinguishes this book with other conventional books. Based on the test results, this application will only well-running on mobile devices that carry the Android operating system at least version 2.2. The entire additional features such as navigation buttons and narration audio run properly on all mobile devices that are used in the testing.
PENGEMBANGAN APLIKASI KAMUS DAN PENERJEMAH BAHASA INDONESIA – BAHASA BALI MENGGUNAKAN METODE RULE BASED BERBASIS ANDROID Komang Trya Chandra Resmawan; I Ketut Resika Arthana; I Made Gede Sunarya
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol. 4 No. 2 (2015)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v4i2.19773

Abstract

This study aimed (1) to design Indonesian translator applications in Balinese language using a rule-based method. (2) to implement a dictionary and translator application design from Indonesian language into Balinese language by using the rule-based method. In its design, the result of translation from Indonesian to the Balinese language is divided into three, namely Bali Alus, Bali Madya, and Bali Kasar.The method used was the research and development using the waterfall model with the requirement definition phase which was the first phase of information gathering and analysis of system requirements, the second phase was the system and software design, it was to draft the application, the third phase was implementation, namely the design implementation phase, and the fourth stage System testing, it was testing the software.The end result of this project was in the form of a dictionary and translator application Indonesian - Balinese language using a rule-based method based on android that can be installed on an android smartphone. Based on the test results, it could be concluded that this application could translate words from Balineseinto Indonesian and vice versa, both basic word, and the word that has been given a prefix or suffix. The translation of Indonesian-Balinese language was producing three types of translation; Bali Alus, Bali Madya, and Bali Kasar.
PENGEMBANGAN APLIKASI GAMELAN SELONDING BERBASIS ANDROID I Putu Nata Susila; I Gede Mahendra Darmawiguna; I Made Gede Sunarya
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol. 4 No. 2 (2015)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v4i2.19777

Abstract

Gamelan selonding are one of Balinese musical instrument that still use iron as their lath. Gamelan selonding use 8 laths that were hanged down on their ‘pelawah’. Gamelan selonding is played by using two ‘panggul’ that were made from wood. Selonding is gamelan that has 7 tones. Selonding it self contain 5 that is ‘peanem petuduh’, ’nyongnyong ageng’, ‘nyongnyong alit’, ‘kempur’ and one ‘gong’. The objective of this research was to design an application about gamelan selonding base on android, 2 to implemen the design of the application gamelan selonding based on android.This application were developed by using Waterfall Method that was implemented in JAVA language program by using Eclipse as editor and AndEngine as a add on library. The main feature of this application is to play selonding instrument. Besides that the developer also add another feature which is train to selonding and the tutorial video about how to play selonding. At the end developer hope that selonding are getting well known by people.The result of this study is Gamelan Selonding Based on Android. Features that deserved in this application are Selonding virtual instrument, lesson of playing one of the basic Selonding instrument, and also video of how to play Selonding in reality. All of fungtional needed was already implemented appropriate with the design succesfully.
PENGEMBANGAN FILM ANIMASI 3 DIMENSI “TUDE THE MOVIE - PETUALANGAN SI RINA (HILANGNYA JALAK BALI DI ARENA MAKEPUNG)” Lalu Rendy Syahrial; Padma Nyoman Crisnapati; I Gede Mahendra Darmawiguna; I Made Gede Sunarya
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol. 4 No. 2 (2015)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v4i2.19778

Abstract

The animated 3D movie entitled Tude the Movie - Rina's Exploration (the Lost of Jalak Bali in Makepung Field) is an animated movie which contains moral value that can be taken by the viewers, especially children. It is because this movie tells about how Tude and Pandu as the main characters teach us to be able to keep and care about our culture. The objectives of this study are: 1) Designing the animated 3D movie entitled Tude the Movie - Rinas's Exploration (the Lost pf Jalak Bali in Makepung Field) 2) Implementing the animated 3D movie entitled Tude the Movie - Rinas's Exploration (the Lost pf Jalak Bali in Makepung Field) In the process of making this animated 3D movie, the reasearch method or the research design used is Diagram Block.This Block Diagram explain about the steps of making the 3D animated movie entitled Tude the Movie - Rinas's Exploration (the Lost of Jalak Bali in Makepung Field) from the beginning until the ending. The stage of Diagram Block can be divided into 3 (three) steps, namely 1) Pre Production (The Story Idea, Script/ Synopsis Writing, Output Format Decision, Characters Design, Additional Pictures Design, and Storyboard Making), 2) Production (Modelling, Texturing, Ringging, Skining, Acting/Animation, Lighting, and Rendering), 3) Pasca Production (Shooting and Editing Process).The final product is in the form of animated 3D movie with DVD format. This movie is expected to give an interesting and educating movie to the viewers, especially children. Besides that, by the process of making this movie, the artists of Indonesia animated movie can be encouraged to produce the other animated movie which have better quality. Therefore, the animated movies are getting various in the local television and importing animated 3D movies from other countries is not needed anymore.
PENGEMBANGAN APLIKASI AUGMENTED REALITY BOOK Permainan Tradisional “Bali” I Wayan Wijaya Kusuma; I Gede Mahendra Darmawiguna; I Made Gede Sunarya
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol. 3 No. 7 (2014)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v3i7.19782

Abstract

Penelitian ini bertujuan untukmemanfaatkan teknologi dengan caramengembangkan aplikasi yang dapatdigunakan sebagai media untuk membuatpermainan tradisional Bali secara lebihinteraktif dan menarik. Sehingga dapatmenarik minat masyarakat untuk menjagabudaya Bali pada umumnya dan permainantradisional Bali pada khususnya.Metode penelitian yang digunakan adalahpenelitian dan pengembangan (research anddevelopment), untuk mengembangkan aplikasiAugmented Reality Book Permainan TradisionalBali. Dalam mengembangkan aplikasi inimenggunakan model waterfall sampai tahappengujian sistem. Aplikasi ini menggunakanlibrary vuforia yang mampu menggabungkanbenda maya ke dalam sebuah lingkungan nyatadengan bantuan buku dan smartphone androiduntuk menampilkan tata cara bermainpermainan tradisional beserta narasi dan lagupengiring.Penelitian ini menghasilkan sebuah bukuyang berisikan tata cara bermain dan gambarterkait permainan tradisional Bali, sertaaplikasi Augmented Reality Book berbasisandroid yang mampu menampilkan permainantradisional tiga dimensi di atas gambar lengkapdengan suara narasi penjelasan cara bermain,dalam bahasa inggris serta lagu pengiring.Sehingga aplikasi ini dapat dijadikan sebagaimedia untuk memperkenalkan sekaligusmelestarikan kebudayaan.
Co-Authors ., Dewa Ayu Kade Diah Arindia Putri ., Gede Agus Udayana ., I Putu Eka Dharma Cahyadi ., Km Pita Setiarini ., Ni Kd Putri Ariani ., Ni Made Erna Maygayanti ., Novitasari Putri ., Putu Sanistya h Aan Yudianto Ade Widiyantara, I Putu Adi Arta Wibawa, I Gede Made Adi Saputra Yasa, I Gede Agoes Gelgel Aryawan, I Komang Agung Ayu Hanna Cahyani Agung Istri Ariningrat, I Gusti Agung Purnama Putra, I Gede Agung Wahyu Prayoga, I Gusti Agus Permadi, I Nyoman Agus Sutrisna, I Kadek Agus Tria Pradnyana Udayana Agus Tria Pradnyana Udayana, Agus Tria Pradnyana Ali Djamhuri Anak Agung Sri Farida Sari Dewi Andika, I Gede Antara, I Gede Wija Ardipa, Gede Sukra Ari Kamelia Dewi, Ni Made Arief Hadi Prasetyo Arief Hadi Prasetyo, Arief Hadi Arisandi, Ni Made Desi Ariyani, Putu Wendy Artika Winati Mapet, Made Ayu Elviani, Ni Komang Ayu Nirma Lestari, Gusti Bagus Maha Putra, I Gusti Budiana, I Wayan Budiastawa, I Dewa Gede Bunga Anindya, Made Cahyani, Agung Ayu Hanna Cahyo, Kukuh Adhicahyo Candiasa , ⁠I Made Darma Putra, I Kadek Agus Dessy Seri Wahyuni Dewa Ayu Kade Diah Arindia Putri . Dewa Gede Hendra Divayana, Dewa Gede Hendra Dewa Ngakan Putu Eka Juniarta Dewa Nyoman Adi Sista Dewa Nyoman Adi Sista, Dewa Nyoman Adi Dewa Putu Doniawan Dewi , Luh Joni Erawati Dewi, Made Sulatri Dewi, Ni Putu Dita Ariani Sukma Dharma Laksana, I Kadek Diatmika, I Ketut Agus Indra Dika Prasetya, I Putu Dinata, I Made Anom Mahartha Doniawan, Dewa Putu Drs. I Wayan Darsana,M.Ed . Dwi Suparyanta, Kadek DWI SURYANTO Dwipayoga, Dewa Made Wisma Eka Putra Widiantara Eka Swastika, I Putu Eko Mulyanto Yuniarno Endrawati, Ni Komang Ayu Erlangga, Anak Agung Gde Wahyu Sukma Farida Sari Dewi, Anak Agung Sri Firda Riani Gede Agus Putra Yasa Gede Agus Udayana . Gede Arna Jude Saskara Gede Doni Agustina Gede Doni Agustina Gede Doni Agustina, Gede Doni Gede Nova Kertiana Putra Gede Noverdi Indrawirawan Gede Saindra Santyadiputra Gede Saindra Santyadiputra Gede Saindra Santyadiputra, Gede Saindra Gede Sukra Ardipa Gede Surya Mahendra Giri, I Gusti Putu Yada Gusti Ayu Nirma Lestari Gusti Ngurah Wira Satryawan Hanna Cahyani, Agung Ayu Hartariani, Luh Lina Hermawan, Norma I G. Uttaram I Gede Adi Saputra Yasa I Gede Agung Purnama Putra I Gede Agus Pebriana I Gede Aris Gunadi I Gede Bendesa Subawa I Gede Bintang Arya Budaya I Gede Bintang Arya Budaya I Gede Eka Artha Putra I Gede Eka Udiyana I Gede Eka Udiyana, I Gede Eka I Gede Made Adi Arta Wibawa I Gede Mahendra Darmawiguna I Gede Merta I Gede Nyoman Agung Jayarana I Gede Sudirtha I Gede Wija Antara I Gusti Agung Istri Ariningrat I Gusti Agung Mia Pradita I Gusti Agung Wahyu Prayoga I Gusti Ayu Agung Diatri Indradewi I Gusti Bagus Maha Putra I Gusti Gede Raka Wiradarma I Gusti Made Wahyu Krisna Widiantara I Gusti Nyoman Tri Jayendra I Gusti Putu Yada Giri I Kadek Agus Darma Putra I Kadek Agus Sutrisna I Kadek Dharma Laksana I Ketut Dedi Kusuma Rena I Ketut Eddy Purnama I Ketut Resika Arthana I Ketut Semara Yasa I Ketut Semara Yasa, I Ketut Semara I Komang Agoes Gelgel Aryawan I Komang Hendra Trinium Jaya I Komang Sureadiputra Diwangkara . I Komang Sureadiputra Diwangkara ., I Komang Sureadiputra Diwangkara I Komang Susena I Made Agus Wirawan I Made Ardwi Pradnyana I Made Candiasa I Made Kresna Dana I Made Putrama I Made Tirta Murdika I Made Widnyana, I Made I Made Yoga Antara I Made Yudiantara I Made Yudiantara I Md. Dendi Maysanjaya I Nengah Eka Mertayasa I Nengah Eka Mertayasa I Nyoman Agus Permadi I Nyoman Indhi Wiradika I Nyoman Narmada I Nyoman Narmada, I Nyoman I Nyoman Sudiartayasa Adiputra I Putu Ade Widiyantara I Putu Dika Prasetya I Putu Eka Dharma Cahyadi . I Putu Eka Swastika I Putu Hendra Tresnadana Sueca I Putu Hery Antara I Putu Hery Antara, I Putu Hery I Putu Nata Susila I Putu Surya Pratama Wardhana I Putu Wijaya Merta I Wayan Ady Juliantara I Wayan Arya Gina Widyatmaja I Wayan Eka Purnama Putra . I Wayan Eka Purnama Putra ., I Wayan Eka Purnama Putra I Wayan Indra Diatmika I Wayan Indra Diatmika, I Wayan Indra I Wayan Nuarsa I Wayan Sudarsana I Wayan Treman I Wayan Wahyu Nuarsa I Wayan Wijaya Kusuma Ida Ayu Putu Purnami Ida Bagus Yudha Surya Pradipta Ida Bagus Yudha Surya Pradipta, Ida Bagus Yudha Surya Ida Purnamasari, Putu Ika Hendriana, Komang Inayaturrahman . Inayaturrahman ., Inayaturrahman Indradewi, Gusti Ayu Agung Diatri Indrawirawan, Gede Noverdi Ismoyo Sunu Joko Priambodo Juliantara, I Wayan Ady Kadek Artawan Kadek Artawan, Kadek Kadek Dedi Krisma Prayudi Kadek Dodi Permana Kadek Dodi Permana Kadek Dodi Permana, Kadek Dodi Kadek Dwi Suparyanta Kadek Dwi Yoga Adi Palguna . Kadek Dwi Yoga Adi Palguna ., Kadek Dwi Yoga Adi Palguna Kadek Rido Setiawan Kadek Rido Setiawan, Kadek Rido Kadek Suwis Satria Atmaja Kadek Yota Ernanda Aryanto Kertiana Putra, Gede Nova Ketut Agustini Ketut Intan Kusuma Wardani Ketut Sukreni Ketut Sukreni, Ketut Ketut Widiantara Km Pita Setiarini . Komang Devi Kristianti Komang Ika Hendriana Komang Trya Chandra Resmawan . Kristianti, Komang Devi Kumara, I Ketut Bagus Surya Kusuma Wardani, Ketut Intan Lalu Rendy Syahrial Lanang Nugraha, Made Luh Asri Ramayanthi Luh Asri Ramayanthi, Luh Asri Luh Joni Erawati Dewi Luh Lina Hartariani Luh Putu Eka Damayanthi Luh Putu Eka Damayanthi Luh Putu Eka Damayanthi, Luh Putu Eka M.Cs S.Kom I Made Agus Wirawan . Made Artika Winati Mapet Made Bunga Anindya Made Lanang Nugraha Made Sulatri Dewi Made Suyasa Dwi Putra Made Widnyana Made Windu Antara Kesiman Made Windu Antara Kesiman Mahendra, Ida Bagus Mahendra, Komang Maryati, Ni Made Rai Mauridhi Hery Purnomo Merta, I Gede Mita Puspita dewi Mita Puspita Dewi, Ni Putu Nata Susila, I Putu Natih, I Dewa Gede Agung Wibhisana Negara, I Made Wahyu Guna Neno, Joseph Extrada Ngakan Putu Eka Juniarta, Dewa Ni Desak Made Sri Adnyawati Ni Kadek Dina Agustina Ni Kadek Dina Agustina, Ni Kadek Dina Ni Kadek Dwi Trisna Rahayu Ni Kd Putri Ariani . Ni Ketut Ayu Purnama Sari . Ni Ketut Ayu Purnama Sari ., Ni Ketut Ayu Purnama Sari Ni Ketut Catur Wahyu Puspitawati Ni Komang Ayu Elviani Ni Komang Ayu Endrawati Ni Komang Oktari Permata Sari Ni Luh Putu Kurniawati Ni Made Ari Kamelia Dewi Ni Made Desi Arisandi Ni Made Erna Maygayanti . Ni Made Nafta Sukendry Ni Made Pradnya Paramita Kusumawati Kusumawati Ni Made Sudiartini Ni Nyoman Sugihartini Ni Putu Ayu Wijayanti Ni Putu Eka Apriyanthi Ni Putu Mita Puspita Dewi Ni Putu Ratna Puspitarini Ni Putu Ratna Wiryani Ni Putu Ratna Wiryani, Ni Putu Ratna Ni Wayan Martiningsih Novitasari Putri Novitasari Putri . Novitasari Putri, Novitasari P. WAYAN ARTA SUYASA Padama Nyoman Crisnapati Padma Nyoman Crisnapati Padma Nyoman Crisnapati Padma Nyoman Crisnapati Pathni, Ida Ayu Wisma Anggaritha Pebriana, I Gede Agus Permana, Made Ody Gita Pinem, Deby Natalia Br Pradiktha, Wisnu Dwijaya Pradita, I Gusti Agung Mia pramana, i gede pramana ade saputra Prasetia, I Putu Widia Prawira, Putu Yoka Angga Priambodo, Joko Prianka Vedanty, Putu Puspitarini, Ni Putu Ratna Putra Yasa, Gede Agus Putra, I Gede Eka Artha Putra, I Kadek Dwi Gitayana Putra, I Kadek Nurcahyo Putra, I Made Arya Adinata Dwija Putu Alan Arismandika Putu Angga Septiana Putra . Putu Angga Septiana Putra ., Putu Angga Septiana Putra Putu Ary Darma Yasa Putu Ary Darma Yasa, Putu Ary Putu Deri Ariyasa Dana Putu Hendra Suputra Putu Ida Purnamasari Putu Kartika Widya Swari Putu Kartika Widya Swari, Putu Kartika Putu Maha Putra Putu Sanistya h . Putu Soni Ermawati Putu Suarningsih Putu Yoka Angga Prawira Putu Yudia Pratiwi Putu Zasya Eka Satya Nugraha Rahayu, Ni Kadek Dwi Trisna Rena, I Ketut Dedi Kusuma Rendy Syahrial, Lalu Riani, Firda Rika Rokhana Rika Rokhana Rizki Anom Raharjo Rokhana, Rika Rudy Satya Wira Dharma, Kadek Santra, Wayan Saputri, Ni Kadek Tesya Ari Sarasmayana, Ketut Yoga Sariyasa . Shodiq Damanhuri Sidik, Purnama Sindu, I Gede Partha Soni Ermawati, Putu Suarningsih, Putu Sudiartayasa Adiputra, I Nyoman Sudiartini, Ni Made Sudiasta Putri, Nyoman Dinda Indira SUGIYANTI, NI PUTU HAPPY VALENTINA Sukendry, Ni Made Nafta Sulatri Dewi, Made Sumantara, I Gusti Lanang Trisna Suputra, I Putu Arsana Surya Diputra, I Gusti Nyoman Anton Surya Pratama Wardhana, I Putu Susena, I Komang Suyasa Dwi Putra, Made Swastika, I Putu Eka Taufik Ismail Taufik Ismail Tirta Murdika, I Made Tita Karlita Tita Karlita Tita Karlita Tresnadana Sueca, I Putu Hendra Tri Arief Sardjono Trywanto Rina Uttaram, I G. Uttaram, I G. Viky Aryani, Ni Putu Wahyu Eka Putra, I Gusti Agung Wardana, I Komang Tri Edi Wardhana, I Putu Surya Pratama Wayan Andre Pratama Wayan Santra Widiantara, Eka Putra Widiantara, I Gusti Made Wahyu Krisna Widiantara, Ketut Widiantara, Ketut Widyantara, I Putu Eka Wija Antara, I Gede Wijaya Kusuma, I Wayan Wijaya Merta, I Putu Wijaya, Ni Made Pradnyaswari Wijayanti, Ni Putu Ayu Wilhelmus Sabatani Jangku Wiradarma, I Gusti Gede Raka Wisnu Dwijaya Pradiktha Yoga Antara, I Made Yoka Angga Prawira, Putu Yudiantara, I Made Yundari, Yundari