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PENINGKATAN PEMAHAMAN KONSEP PECAHAN MELALUI MEDIA PHET PUZZLE PADA SISWA SEKOLAH DASAR Tegar Putra Gemilang; Rizka Novi Irmaningrum; Humairah Humairah
SCIENCE : Jurnal Inovasi Pendidikan Matematika dan IPA Vol. 6 No. 3 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/science.v6i3.12652

Abstract

This research was motivated by the low understanding of fraction concepts among fourth-grade students at SDN Sumberejo. The low mid-semester examination scores in the fractions topic indicate that the learning process has not been optimal, as teachers still predominantly use the lecture method, have not utilized instructional media effectively, and rarely employ innovative and engaging learning media. In addition, the lack of utilization of innovative and engaging learning media caused students to have difficulty understanding abstract fraction concepts, become less active in the learning process, and achieve low learning outcomes. Therefore, a learning medium that can increase student engagement and help make abstract concepts more concrete is needed, one of which is through the implementation of the PhET Puzzle media. The purpose of this study was to describe teacher activities, student activities, and the improvement of students' understanding of fraction concepts through the implementation of the PhET Puzzle media in fourth-grade students at SDN Sumberejo. The method used was Classroom Action Research (CAR), which was conducted in two cycles consisting of planning, implementation, observation, and reflection stages. The research subjects were 10 students. Data collection techniques included tests, observations, and documentation, while data analysis was carried out using descriptive quantitative methods to determine the improvement in students' learning outcomes. The results showed that the implementation of the PhET Puzzle media was able to improve both student activity and conceptual understanding. Teacher activity increased from 60% in Cycle I to 90% in Cycle II, while student activity increased from 58.75% to 90%. In addition, students' learning mastery improved from 20% in Cycle I to 80% in Cycle II. Therefore, it can be concluded that the use of the PhET Puzzle media is effective in improving the understanding of fraction concepts among fourth-grade students at SDN Sumberejo. ABSTRAK Penelitian ini dilatar belakangi oleh rendahnya pemahaman konsep pecahan pada siswa kelas IV SDN Sumberejo. Rendahnya nilai ulangan tengah semester pada materi pecahan menunjukkan bahwa pembelajaran masih kurang optimal karena guru masih dominan menggunakan metode ceramah, belum memanfaatkan media pembelajaran, dan jarang menggunakan media yang inovatif serta menarik. Akibatnya, siswa mengalami kesulitan dalam memahami konsep pecahan, kurang aktif dalam proses pembelajaran, dan hasil belajar yang diperoleh masih rendah. Oleh karena itu, diperlukan suatu media pembelajaran yang mampu meningkatkan keterlibatan siswa serta membantu memahami konsep abstrak menjadi lebih konkret, salah satunya melalui penerapan media PhET Puzzle. Tujuan penelitian ini adalah untuk mendeskripsikan aktivitas guru, aktivitas siswa, serta peningkatan pemahaman konsep pecahan melalui penerapan media PhET Puzzle pada siswa kelas IV SDN Sumberejo. Metode yang digunakan adalah Penelitian Tindakan Kelas (PTK) yang dilaksanakan dalam dua siklus, dengan tahapan perencanaan, pelaksanaan, pengamatan, dan refleksi. Subjek penelitian berjumlah 10 siswa. Teknik pengumpulan data menggunakan tes, observasi, dan dokumentasi, sedangkan analisis data dilakukan secara deskriptif kuantitatif untuk mengetahui peningkatan hasil belajar siswa. Hasil penelitian menunjukkan bahwa penerapan media PhET Puzzle dapat meningkatkan aktivitas dan pemahaman konsep siswa. Aktivitas guru meningkat dari 60% pada siklus I menjadi 90% pada siklus II, sedangkan aktivitas siswa meningkat dari 58,75% menjadi 90%. Selain itu, ketuntasan belajar siswa juga mengalami peningkatan dari 20% pada siklus I menjadi 80% pada siklus II. Dengan demikian, dapat disimpulkan bahwa penerapan media PhET Puzzle efektif dalam meningkatkan pemahaman konsep pecahan pada siswa kelas IV SDN Sumberejo.
Penerapan Model Pembelajaran Radec untuk Meningkatkan Keterampilan Membaca Pemahaman Siswa Kelas IV SDN 1 Mantup Jesica Bella Anggraini; Rizka Novi Irmaningrum; A.F. Suryaning Ati MZ
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August (Inpres)
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2538

Abstract

The low reading comprehension skills of fourth grade students at SDN 1 Mantup were caused by the use of conventional teacher-centered learning methods, resulting in students being less active during the learning process. This study aimed to implement the RADEC (Read, Answer, Discuss, Explain, Create) learning model to improve the reading comprehension skills of fourth grade students at SDN 1 Mantup. This study used Classroom Action Research (CAR) conducted in two cycles. Data were collected through teacher activity observation sheets, student activity observation sheets, and reading comprehension tests.The results showed that the implementation of the RADEC learning model was able to improve the reading comprehension skills of fourth grade students at SDN 1 Mantup. This improvement could be seen from the increase in teacher activities, student activities, and students’ reading comprehension results in each cycle. Teacher activity in cycle 1 reached 51% and increased to 93% in cycle 2. Student activity in cycle 1 reached 58% and increased to 93% in cycle 2. In addition, students’ reading comprehension skills improved from 40% in cycle 1 to 86% in cycle 2. Therefore, the RADEC learning model was effective in improving the reading comprehension skills of fourth grade students at SDN 1 Mantup.
Penerapan Media Spining Wheel Flashcard Untuk Meningkatkan Pengenalan Kosakata Pada Materi Bermain Dan Bergerak Kelas 1 Di Sekolah Dasar Marsyanda Nurhalizah; Rizka Novi Irmaningrum; Linaria Arofatul Ilmi Uswatun Khasanah
Jurnal Kiprah Pendidikan Vol. 4 No. 4 (2025): Jurnal Kiprah Pendidikan | Oktober 2025
Publisher : Program Studi Pendididikan Guru Sekolah Dasar Fakultas Keguruan dan Ilmu Pendidikan Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/kpd.v4i4.p604-612

Abstract

The use of media in teaching is a part that must receive attention from teachers as facilitators in every learning activity. Teachers will get various kinds of convenience in teaching if they are able to use learning media as a teaching aid, as well as overcome the problem of student boredom in the teaching and learning process. This type of research is classroom action research (CAR). This research uses two cycles, namely cycle I and cycle II which consist of planning, implementation, observation and reflection. The subjects of this research are all class I of SDN 2 Sukomulyo Lamongan. The data collection techniques used are tests (pretest and posttest), observation and documentation. The results of this study can be concluded that: (1) Observation of teacher activities in cycle I obtained an average of 51% and cycle II was 88.30%. From cycle I and cycle II there was an increase of 65.29%. (2) Observation of student activities in cycle I obtained an average of 51% and cycle II was 89%. From cycle I and cycle II there was an increase of 53.98%. (3) Student learning outcomes in cycle I achieved an average of 40% and cycle II 80%. From cycle I and cycle II, student learning outcomes experienced an increase of 40%. The conclusion is that the use of media improves student learning outcomes in vocabulary recognition for playing and moving material for class I SDN 2 Sukomulyo..      
Pengembangan E-book Interaktif Berbasis Dimensi Penalaran Kritis Untuk Meningkatkan Kakrakter Mandiri Siswa Kelas II di Sekolah Dasar Negeri 3 Made Lamongan Andys Nur Azunna Alitha; Ari Susandi; Rizka Novi Irmaningrum
Jurnal Kiprah Pendidikan Vol. 5 No. 3 (2026): Jurnal Kiprah Pendidikan | July 2026 (in press)
Publisher : Program Studi Pendididikan Guru Sekolah Dasar Fakultas Keguruan dan Ilmu Pendidikan Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/kpd.v5i3.p269-283

Abstract

Kemajuan teknologi menuntut inovasi dalam pendidikan, khususnya melalui pemanfaatan media digital di sekolah dasar. Penelitian ini bertujuan menganalisis kevalidan, kepraktisan, dan keefektifan e-book interaktif berbasis dimensi penalaran kritis untuk meningkatkan karakter mandiri siswa kelas II SDN 3 Made Lamongan pada mata pelajaran PPKn. Metode yang digunakan adalah Research and Development (R&D) dengan model ADDIE (Analysis, Design, Development, Implementation, Evaluation) dan desain Control Group Pretest-Posttest. Instrumen pengumpulan data meliputi lembar validasi, angket, dan tes karakter mandiri. Hasil penelitian menunjukkan: (1) E-book dinyatakan valid berdasarkan penilaian ahli materi (3,75), ahli desain (3,75), dan ahli perangkat pembelajaran (3,70); (2) media ini dinilai praktis berdasarkan angket siswa pada uji coba kelompok kecil (3,50) dan kelompok besar (3,56), serta skor aktivitas siswa sebesar 3,36 dan 3,64; (3) E-book terbukti efektif meningkatkan karakter mandiri siswa berdasarkan uji T (sig. 0,000 < 0,05), dengan N-Gain Score kelas eksperimen sebesar 73,26% (kategori tinggi) dibandingkan kelas kontrol sebesar 33,11% (kategori sedang). Dengan demikian, e-book interaktif ini layak, praktis, dan efektif sebagai media pembelajaran inovatif untuk memperkuat kemandirian belajar siswa.
Kemampuan Berpikir Kreatif Siswa Sekolah Dasar dalam Menulis Puisi: Analisis Kualitatif Berdasarkan Indikator Fluency, Flexibility, Originality, dan Elaboration M. Kamal Al Ibad; Rizka Novi Irmaningrum; Ari Susandi
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August (Inpres)
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2680

Abstract

Creative thinking is a 21st-century competency that needs to be fostered through Indonesian language instruction, particularly in poetry writing. However, observations indicate that students' creativity in writing poetry varies, especially regarding idea development, diction, and the crafting of poetic expressions. This study aims to analyze the creative thinking abilities of fifth-grade students in writing poetry and to identify the factors that facilitate or hinder this process. A descriptive qualitative approach was employed, involving 30 fifth-grade students selected via purposive sampling and the class teacher as a supporting informant. Data were collected through observation, interviews, and documentation, then analyzed using the Miles and Huberman model comprising data reduction, data display, and conclusion drawing with validity verified through source, technique, and time triangulation. The results show that students' creative thinking abilities have developed across the indicators of fluency, flexibility, originality, and elaboration, though not yet optimally for all students. Creativity is influenced by learning motivation, teacher support, the learning environment, and vocabulary mastery, whereas low self-confidence and limited experience act as inhibiting factors. These findings highlight the importance of implementing contextual, creative, and student-centered instruction to foster creative thinking skills in poetry writing at MI Muhammadiyah 4 Brangsi.  
Analisis Pembelajaran Berbasis Proyek Untuk Menguatkan Literasi Membaca dan Menulis Siswa Kelas 3 SD Muhammadiyah 1 Lamongan Zurifa Nur Widyanti; Afriska Anggi Putri Vianto; Windah Septi Ashari; Abdul Muiz; Rizka Novi Irmaningrum
Primera Educatia Mandalika: Elementary Education Journal Vol. 3 No. 1 (2026)
Publisher : Magister Pendidikan Dasar FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study examines the implementation of Project-Based Learning (PBL) as an effort to enhance reading and writing literacy skills of 3 students at SD Muhammadiyah 1 Lamongan. The study was motivated by the insufficient level of students’ literacy skills, particularly in reading comprehension and written communication. A qualitative approach with a descriptive research design was employed. The research participants consisted of 3b students and the classroom teacher. Data were gathered through classroom observations, interviews, and document analysis. The research process involved project planning, implementation of project-based learning activities, and assessment of students’ learning outcomes. Data analysis was conducted through data reduction, data presentation, and conclusion drawing. The findings indicate that the application of Project-Based Learning increases students’ engagement in reading and writing activities. Students demonstrated greater interest in reading various texts and improved ability to express ideas in written form. Moreover, Project-Based Learning supports the development of students’ critical thinking skills, collaboration, and responsibility. Thus, Project-Based Learning is considered an effective instructional approach for strengthening reading and writing literacy among elementary school students.
PELATIHAN PEMBUATAN MEDIA INTERAKTIF BERBASIS MODEL PROJECT BASED LEARNING PENDIDIK DI SEKOLAH DASAR Ari Susandi; Oriza Zativalen; Ahmad Ipmawan Kharisma; Rizka Novi Irmaningrum; Mochammad Miftachul Huda; Delora Jantung Amelia; Nurul Istiq’faroh
Jurnal Edukasi Pengabdian Masyarakat Vol 5 No 1 (2026): JANUARI 2026
Publisher : FIP UNIRA MALANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36636/eduabdimas.v5i1.8897

Abstract

The community service program that we carried out aims to train the creativity of elementary school educators in the Babat Lamongan elementary and secondary education environment through the creation of interactive media. The methods used are the planning stage, the implementation stage and the evaluation stage. Based on the results of the activity, it shows that all educators can follow and create interactive media based on the project-based learning model in community service activities with full creativity and enthusiasm. Interactive media based on project-based learning can be one of the media for educators to tell and explain their ideas in the learning process in elementary schools according to child development. Through this interactive media, students can develop writing and speaking skills through interactive media. The success and creativity of educators in the Babat Lamongan elementary and secondary education environment in creating unique and interactive interactive media as a whole, this activity can be a valuable media to support the writing and speaking skills of students at the elementary school level to the maximum.
Pengembangan E-book Interaktif Berbasis Dimensi Penalaran Kritis Untuk Meningkatkan Kakrakter Mandiri Siswa Kelas II di Sekolah Dasar Negeri 3 Made Lamongan Andys Nur Azunna Alitha; Ari Susandi; Rizka Novi Irmaningrum
Jurnal Kiprah Pendidikan Vol. 5 No. 3 (2026): Jurnal Kiprah Pendidikan | July 2026 (in press)
Publisher : Program Studi Pendididikan Guru Sekolah Dasar Fakultas Keguruan dan Ilmu Pendidikan Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/kpd.v5i3.p269-283

Abstract

Kemajuan teknologi menuntut inovasi dalam pendidikan, khususnya melalui pemanfaatan media digital di sekolah dasar. Penelitian ini bertujuan menganalisis kevalidan, kepraktisan, dan keefektifan e-book interaktif berbasis dimensi penalaran kritis untuk meningkatkan karakter mandiri siswa kelas II SDN 3 Made Lamongan pada mata pelajaran PPKn. Metode yang digunakan adalah Research and Development (R&D) dengan model ADDIE (Analysis, Design, Development, Implementation, Evaluation) dan desain Control Group Pretest-Posttest. Instrumen pengumpulan data meliputi lembar validasi, angket, dan tes karakter mandiri. Hasil penelitian menunjukkan: (1) E-book dinyatakan valid berdasarkan penilaian ahli materi (3,75), ahli desain (3,75), dan ahli perangkat pembelajaran (3,70); (2) media ini dinilai praktis berdasarkan angket siswa pada uji coba kelompok kecil (3,50) dan kelompok besar (3,56), serta skor aktivitas siswa sebesar 3,36 dan 3,64; (3) E-book terbukti efektif meningkatkan karakter mandiri siswa berdasarkan uji T (sig. 0,000 < 0,05), dengan N-Gain Score kelas eksperimen sebesar 73,26% (kategori tinggi) dibandingkan kelas kontrol sebesar 33,11% (kategori sedang). Dengan demikian, e-book interaktif ini layak, praktis, dan efektif sebagai media pembelajaran inovatif untuk memperkuat kemandirian belajar siswa.
Development of a Local Wisdom Based Self-Esteem Scaffolding Model to Improve Elementary School Students' Social Skills Rizka Novi Irmaningrum; Oriza Zativalen; Ari Susandi; Humairah Humairah
Tunas: Jurnal Pendidikan Guru Sekolah Dasar Vol. 11 No. 1 (2025): Tunas: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Institute for Research and Community Services Universitas Muhammadiyah Palangkaraya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33084/tunas.v11i1.11485

Abstract

Background: Students' social competence tends to be lacking in the learning process. Students are lacking in communication, even do not appear to empathize, appreciate differences, and resolve conflicts positively. Teachers often use the lecture method and do not use a guided learning model related to self-esteem. Students lack local wisdom in instilling in the character of elementary school students. Aim: to develop a learning model related to student self-esteem, namely the Self Esteem Scaffolding model. This model will be developed with local wisdom that shows collaboration supported by local cultural values with teacher guidance. Method: a development model adapted from Plomp (1997). The development model adapted by Plomp has five main stages, namely: (1) Initial investigation or initial study; (2) Design, (3) Realization/Construction; (4) Expert validation test, trial, evaluation, and revision; and (5) Implementation. Based on the results of the initial study, a design of the Local Wisdom-Based Self Esteem Scaffolding model was prepared. The model design in this study includes: (1) model book design; (2) learning component design (student books, teaching modules, LKPD); and (3) instrument design to obtain data in the model development process. Results and Discussion: The development of the Local Wisdom-Based Self Esteem Scaffolding model has been tested for validity with a percentage result of 91% and a practicality result of 93%. The learning model design used, namely the local wisdom-based self-esteem scaffolding model on the topic of Lamongan City Cultural Values, proves that the learning model related to local wisdom is able to improve students' social skills as evidenced by an increase from cycle I of 47.3% and cycle II of 91.7%. Conclusion: the development of the Local Wisdom-Based Self Esteem Scaffolding Model is considered feasible and can improve students' social skills.