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VERIFIKASI SUARA MAHASISWA SEBAGAI ALTERNATIF PRESENSI KEHADIRAN MENGGUNAKAN EKSTRAKSI FITUR MFCC DAN KLASIFIKASI LVQ Muhammad Afif Ma'ruf; Arik Aranta; Fitri Bimantoro
JTIKA (Jurnal Teknik Informatika, Komputer dan Aplikasinya) Vol 4 No 2 (2022): September 2022
Publisher : Program Studi Teknik Informatika, Fakultas Teknik, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jtika.v4i2.211

Abstract

Attendance is an essential thing in the learning process. In recent years, technology development has been relatively rapid, one of which is in attendance recording. Attendance registration can now be done using QR-Code, palm, face recognition and digital signature. There are shortcomings, such as the lack of flexibility in the attendance process and the problem of the pandemic being limited by distance. The existence of the teacher's online method makes it challenging to communicate. Based on these problems, this study was presented to build a voice verification model using the Mel-Frequency Cepstral Coefficients (MFCC) and Learning Vector Quantization (LVQ) methods as an alternative attendance. This study uses text-dependent recorded data from 35 speakers. In this study, verification was carried out with the condition of using a mask and without a mask. This study obtained an average margin of similarity score of 80% of the average similarity score of 93.96% native speakers and 67.58% fake speakers. The best test results were obtained at a threshold of 0.85 with an accuracy value of 86.2%, precision of 87.86%, and recall of 84% when using a mask, while without a mask the value of accuracy was 90%, precision was 88.97%, and recall was 91.17%
Sosialisasi Pemasaran Hasil Bumi Berbasis Digital Marketing di Desa Peneda Gandor, Kabupaten Lombok Timur, NTB Gibran Satya Nugraha; I Gede Pasek Suta Wijaya; Fitri Bimantoro; Ario Yudo Husodo; Arik Aranta; Ramaditia Dwiyansaputra
ABDIMASKU : JURNAL PENGABDIAN MASYARAKAT Vol 6, No 1 (2023): Januari 2023
Publisher : LPPM UNIVERSITAS DIAN NUSWANTORO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33633/ja.v6i1.973

Abstract

Pulau Lombok terkenal sebagai tempat wisata yang banyak dikunjungi oleh wisatawan lokal maupun mancanegara. Selain itu pulau Lombok atau yang dikenal dengan bumi Sasak juga terkenal dengan kekayaan sumber daya alam yang berlimpah ruah, yang tentunya harus dimanfaatkan dengan maksimal khususnya oleh masyarakat Lombok itu sendiri. Desa Peneda Gandor adalah salah satu desa di Kecamatan Labuhan Haji, Kabupaten Lombok Timur. Sebagian besar penduduk Desa Peneda Gandor memiliki pekerjaan sebagai petani. Tidak mengherankan jika berkebun atau bertani menjadi sumber mata pencaharian warga Desa Peneda Gandor, karena hasil bumi yang melimpah tentunya menjadi lahan pekerjaan bagi mereka. Hasil bumi dari Desa Peneda Gandor antara lain adalah tembakau, cabe, tomat, pupuk organik, dsb. Dari permasalahan tersebut dibutuhkan sebuah sosialisasi pemasaran hasil bumi atau sumber daya alam berbasis digital marketing di Desa Peneda Gandor. Kegiatan ini diharapkan dapat membantu warga Desa Peneda Gandor dalam memasarkan hasil buminya, sehingga nantinya dapat mengoptimalkan keuntungan dari hasil penjualannya. Materi yang diajarkan pada sosialisasi ini berkaitan dengan: Teknologi yang dapat dimanfaatkan untuk memasarkan hasil bumi berbasis digital marketing. Tutorial menggunakan kamera smartphone untuk mengambil gambar produk. Kalimat promosi yang menarik perhatian calon pembeli. Tips berkomunikasi yang baik terhadap calon pembeli
Pengembangan Dashboard Berbasis Website Untuk Monitoring dan Evaluasi Di Program Studi Teknik Informatika Universitas Mataram Ramaditia Dwiyansaputra; I Gede Pasek Suta Wijaya; Fitri Bimantoro; Nadiyasari Agitha; Ahmad Zafrullah Mardiansyah
Jurnal Begawe Teknologi Informasi (JBegaTI) Vol. 4 No. 1 (2023): JBegaTI
Publisher : Program Studi Teknik Informatika, Fakultas Teknik Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jbegati.v4i1.844

Abstract

Program Studi Teknik Informatika (PSTI) Universitas Mataram merupakan program studi yang memiliki visi menjadi program studi yang berdaya saing internasional pada tahun 2025. Pada tahun 2022 ini, PSTI dalam proses pengajuan akreditasi internasional. Salah satu hal yang penting dalam proses akreditas yakni data kinerja program studi. Permasalahan yang ada saat ini adalah data terkait dengan kinerja dan kegiatan Program Studi Teknik Informatika masih terpisah-pisah dan tersebar dalam beberapa sistem informasi yang ada lingkungan Universitas Mataram, belum terintegrasi ke dalam satu sistem. Hal ini mengakibatkan jika ada kebutuhan untuk data tersebut, pengumpulan data masih dilakukan secara manual dengan mendata ulang semua data menggunakan aplikasi excel atau spreadsheet. Hal ini membutuhkan waktu yang lama dan cukup menyulitkan untuk dipantau dan juga dievaluasi. Tujuan dari pelaksanaan kegiatan pengabdian kepada masyarakat ini adalah untuk mengembangkan sebuah dashboard berbasis web yang memudahkan pemantauan data kinerja dan kegiatan di Program Studi Teknik Informatika Universitas Mataram dan memudahkan pelaporan kinerja. Selain itu, dashboard ini akan mempermudah proses evaluasi dan pengambilan kebijakan yang sesuai berdasarkan data oleh pengelola prodi.
Tourism Destination Article Search Features using TF-IDF and Cosine similarity Mizanul Ridho Aohana; Fitri Bimantoro
DIELEKTRIKA Vol 10 No 2 (2023): DIELEKTRIKA
Publisher : Jurusan Teknik Elektro Fakultas Teknik Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/dielektrika.v10i2.338

Abstract

In the current digital era, the increasing public interest in searching for information about travel destinations necessitates an effective and accurate search system. However, search results for travel destination articles often yield irrelevant or inadequate outcomes. To address this issue, this paper proposes applying the Term Frequency-Inverse Document Frequency (TF-IDF) algorithm and Cosine Similarity in the search feature for travel destination articles. By employing these algorithms, the search system is anticipated to deliver more relevant and accurate results according to user needs. This research contributes to developing an effective search system for travel destination articles, assisting users in obtaining relevant and high-quality information about the destinations they are searching for. The methodology involves collecting data on travel destination articles, implementing the TF-IDF algorithm to evaluate term importance, and utilizing Cosine Similarity to measure the similarity between articles and user queries. The study results demonstrate that implementing the TF-IDF algorithm and Cosine Similarity in the search feature for travel destination articles enhances the accuracy and relevance of search results. Users can quickly discover articles that align with their queries, improving their search experience. In conclusion, this research highlights that applying the TF-IDF algorithm and Cosine Similarity in the search feature significantly improves the accuracy and relevance of search results for travel destination articles. This enhances the search experience for users seeking information about travel destinations.
A Simple Game Application For Developing Mental Arithmetic For First Grade Elementary Students Using The Challege-Based Learing (CBL) Framework With Swift UI Nindya Alita Rosalia; Fitri Bimantoro
DIELEKTRIKA Vol 10 No 2 (2023): DIELEKTRIKA
Publisher : Jurusan Teknik Elektro Fakultas Teknik Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/dielektrika.v10i2.349

Abstract

Mathematics is one of the fundamental sciences that underlies the rapid development of technology and knowledge in the present era. Counting is a basic skill that should be acquired and mastered since elementary school. However, the reality is that many first-grade students still struggle with their counting abilities. Some of the problems include lack of motivation for learning, ineffective learning methods, and math phobias. Math phobia refers to a condition where students feel disturbed and stressed when confronted with anything related to mathematics. The factors contributing to math phobia include triggering events, influence from others, and conventional teaching methods in schools. One way to address this issue is by developing students' mental arithmetic skills, as it has been proven to be highly beneficial in shaping their thinking process. Recognizing the potential of utilizing technology, a simple interactive game using Swift UI can be developed to enhance first-grade students' mental arithmetic skills, providing them with an enjoyable learning experience in mathematics.
PELATIHAN PENGGUNAAN APLIKASI DIGITAL PADA MASYARAKAT DESA GUMANTAR KABUPATEN LOMBOK UTARA GUNA MENDUKUNG PROGRAM DESA DIGITAL Arik Aranta; I Gede Pasek Suta Wijaya; Ramaditia Dwiyansaputra; Ario Yudo Husodo; Gibran Satya Nugraha; Fitri Bimantoro; Muhammad Daden Kasandi Putra Wesa
Jurnal Abdi Insani Vol 10 No 4 (2023): Jurnal Abdi Insani
Publisher : Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/abdiinsani.v10i4.1037

Abstract

Digital villages represent a rapidly evolving phenomenon that has become highly significant in the modern era. The Faculty of Engineering at Mataram University has taken proactive steps to address this pressing issue by accelerating the implementation of digital villages in Gumantar Village, North Lombok Regency, with a specific focus on the Lembah Telaga farming group. This community engagement effort is concentrated on two key aspects: the development of internet connectivity infrastructure and the enhancement of internet literacy, particularly in the context of agriculture. The primary objective of this project is to provide much-needed internet access to the community and to equip individuals with the skills necessary to swiftly engage in activities and information exchange. This is particularly crucial in the agricultural sector, which heavily relies on fast and accurate access to information. Remarkably, all participants, including residents and members of the Lembah Telaga farming group who own smartphones, have successfully achieved full proficiency in utilizing the newly installed internet infrastructure. Telkomsel Orbit Star was chosen as the optimal device to meet the unique needs of North Lombok Regency, specifically in Gumantar Village. This infrastructure is expected to become a valuable asset in supporting the digitalization and advancement of the Lembah Telaga farming group in the future. The success of this project is evident in the improved capabilities of the community to access various internet platforms such as YouTube, Google, and Instagram. With the newfound knowledge they have gained, the residents of Gumantar Village now have unlimited internet access through Telkomsel orbital internet device installed at the Lembah Telaga farming group training facility. This significantly facilitates their ability to access agricultural information on the internet, thereby enhancing their potential and prospects in an increasingly digitally connected agricultural landscape.
Komparasi Algoritma MLP+LBP dan CNN Sebagai solusi Inovatif Untuk Deteksi Dini Korosi Aohana, Mizanul Ridho; Bimantoro, Fitri; Hidhayah, Ratu Nisful Laily; Swanjaya, Daniel
Prosiding SEMNAS INOTEK (Seminar Nasional Inovasi Teknologi) Vol. 8 No. 1 (2024): PROSIDING SEMINAR NASIONAL INOVASI TEKNOLOGI TAHUN 2024
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/inotek.v8i1.4984

Abstract

Logam dan bahan lain seperti logam dapat mengakibatkan kerugian finansial besar dan bahaya bagi keselamatan umum terutama pekerja di dunia industri seperti industri perkapalan, tambang dan logam. Penelitian ini bertujuan untuk meningkatakan efektivitas deteksi dini korosi menggunakan metode Convolutional Neural Network (CNN) dibandingkan dengan penelitian sebelumnya yang mengguankan metode Multi-Layer Perceptron (MLP) dikombinasikan dengan Local Binary Pattern (LBP) sebagai teknik ekstraksi fitur. Dataset pada penelitian ini terdiri dari 1630 gambar korosi dan non-korosi yang diperoleh melalui scraping Google Image. Model CNN yang diusulkan menunjukkan akurasi deteksi sebesar 85,16% dan Area Under Curve (AUC) sebesar 91,63%. Ini lebih baik daripada MLP+LBP, yang menunjukkan akurasi 84,92% dan AUC 91,52%. Meskipun perbedaan ini relatif kecil, hal menarik terletak pada jumlah parameter yang digunakan oleh CNN lebih kecil (1.594.337) jika dibandingkan dengan MLP+LBP (6.558.650). Hasil ini menunjukkan bahwa secara keseluruhan, CNN lebih baik dan efisien dalam mendeteksi korosi.
Pengenalan Pola Tulisan Tangan Suku Kata Aksara Sasak Menggunakan Metode Integral Projection dan Neural Network Dina Juliani U M, Eka; Wijaya, I Gede Pasek Suta; Bimantoro, Fitri
Journal of Computer Science and Informatics Engineering (J-Cosine) Vol 3 No 1 (2019): June 2019
Publisher : Informatics Engineering Dept., Faculty of Engineering, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1503.815 KB) | DOI: 10.29303/jcosine.v3i1.222

Abstract

This paper presents sasak ancient scripts using integral projection and neural network. The purpose of using these two methods is to find out how to work this methods and how much accuracy is obtained in pattern recognition of sasak ancient scripts. The data used is 1260 handwritten image data. Testing is done by knowing the effect of the number of nodes in a hidden layer and the effect of the number of hidden layers in a network. The highest accuracy on average is in the use of 2 hidden layers where 21 nodes for the first hidden layer and 14 nodes for the second hidden layer. The experiment resulted in the obtained accuracy rate of 41.38%.
Sistem Pakar Diagnosa Penyakit Gigi dengan Metode Bayesian Network Berbasis Website Aisyah, Yunda; Bimantoro, Fitri; Irmawati, Budi
Journal of Computer Science and Informatics Engineering (J-Cosine) Vol 3 No 2 (2019): December 2019
Publisher : Informatics Engineering Dept., Faculty of Engineering, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1593.435 KB) | DOI: 10.29303/jcosine.v3i2.260

Abstract

Teeth serve to chew food, say words clearly, form a harmonious face and for a better appearance. Healthy teeth and gums will make it easy to eat well and enjoy good food. There are some problems that can affect oral health, but good care will make the teeth and gums strong. Lack of public awareness of maintaining dental health can cause major problems later on. In this case, an expert system tool for diagnosing dental diseases will be made using the website-based Bayesian Network method. The initial step in this study was to collect data, such as data on dental disease, data on dental disease symptoms and the weight of each symptom of dental disease used. The data was obtained from three dental disease doctors in three health centers in East Lombok. After getting the data, then calculating the weights for each symptom, the results of the calculation will be summed then divided by the number of symptoms suffered by the patient. The results of these calculations can be consulted by a dental specialist.
Pengembangan Perintah Gestur Tangan Menggunakan Leap Motion untuk Aplikasi Floorplanner Marcellino, Hendy; Ario Yudo Husodo; Fitri Bimantoro
Journal of Computer Science and Informatics Engineering (J-Cosine) Vol 7 No 2 (2023): Desember 2023
Publisher : Informatics Engineering Dept., Faculty of Engineering, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jcosine.v7i2.516

Abstract

Architecture is part of the art of life and works best when it seems to give expression to the life that inhabits it. As technology has developed a lot, the field of architecture has also experienced many developments supported by technology such as making architectural designs. The development experienced in making architectural designs is that it is no longer required to draw design choices with side views on a lot of paper but instead use a simulation application for making architectural designs that are displayed through a monitor layer in 3D so that they can see more realistically. After many innovations emerged regarding simulation applications which generally still use hardware such as a mouse, then these innovations shifted to connecting the simulation application with the virtual world where hardware such as a mouse has been replaced by using gestures or limb movements such as parts of the hand or other parts of the body. While other fields like medic already use virtual tool interaction, architecture fields still just use mouse and keyboard. One of the virtual interaction devices used to be able to detect fingers and palms to interact with 3D simulation applications is Leap Motion. Leap Motion is starting to be widely used to carry out various ways of interacting with hands because it is more interactive and interesting to use even many people think that it can be used for hand rehabilitation or therapy too. However, even though many innovations have developed, there is still no innovation in the use of a hand gesture command system using Leap Motion for simulation applications to design architectural designs in 3D views. Based on these things, the authors designed and developed hand gesture commands using Leap Motion for Architectural Design App. The hand gesture command system used for the Floorplanner simulation application will be tested using a system usability scale by users with architectural, informatics, and unfamiliar backgrounds. Based on the tests carried out, it can be seen that the system is running properly even though it requires getting used to the device first and getting a score from the System Usability Scale of 59,167 out of scale from 0 to 100 which means it is still accepted by users or declared as "Marginally Acceptable" category.
Co-Authors A.A.Sg. Mas Karunia Maharani Ade Ragil Purwandani Adi Sugita Pandey Afwani, Royana Agitha, Nadiyasari Agus Eko Minarno Agustini, Latifa Zahra Ahmad Dia’ul Haqqi Ahmad Zafrullah Mardiansyah Aisyah, Yunda Aldian Wahyu Septiadi Ali Albar, Moh Alif Sabrani Aliyah Fajriyani Alwi Pratama Anita Rosana MZ Anjarwani, Sri Endang Annisa Mujahidah Robbani Anugrah, Febrian Rizky Aohana, Mizanul Ridho Aprilla, Diah Mitha Aranta, Arik Arik Aranta Arik Aranta Ario Yudo Ario Yudo Husodo Ario Yudo Husodo Ario Yudo Husodo Ario Yudo Husodo Ario Yudo Husodo, Ario Yudo Arrie Kurniawardhani arrie kurniawardhany, arrie Ayu Septya Maulani B. Nurwahyu Hairani Bagaskara, Andhika Dwija Baiq Rizki Putri Utami Budi Irmawati Chaerus Sulton Cokro Mandiri, Mochammad Hazmi Daniel Swanjaya Darmawan, Riski dina hastari Dina Juliani U M, Eka Ditha Nurcahya Avianty Dwiyansaputra, Ramaditia Effendy, Michael Ellysabeth Usmiatiningsih Fachry Abda El Rahman Fadilah . Fahmi Syuhada Faqih Hamami fathin zulian tsany Fernanda Dicky Ivansyah Fiena Efliana Alfian Fuad Fadlila Surenggana Fuad Fadlila Surenggana Gerald Dennaya HD, Muh. Gibran Satria Nugraha Gibran Satya Nugraha Gibran Satya Nugraha Gibran Satya Nugraha Gibran Satya Nugraha Gibran Satya Nugraha Grendis, Nuraqilla Waidha Bintang Haidar Rahman Haidra Rahman Halil Akhyar Hamidi, M. Zaenuddin Hamidi, Mohammad Zaenuddin Hanung Adi Nugroho Hendrawan Heri Wijayanto Hidhayah, Ratu Nisful Laily husnul khotimah I B K Widiartha I Gede Andika I Gede Pasek Suta Wijaya I Gede Putu Wirarama Wadashwara Wirawan I Gede Putu Wirarama Wedashwara W I Gede Wirarama Wedashwara W. I Putu Teguh Putrawan I Putu Teguh Putrawan I Wayan Agus Arimbawa I Wayan Agus Arimbawa, I Wayan Agus Ibrahim, Zaidah Ida Bagus Ketut Widiartha Ida Bagus Ketut Widiartha Imam Tantowi Isye Arieshanti Jatmika, Andy Hidayat Kansha, Lyudza Aprilia Lalu Zulfikar Muslim Lidia Ardhia Wardani Liza Yuliana Khairani Marcellino, Hendy Maulana Surya Negara Maulana, Sutan Fajri Mizanul Ridho Aohana Moh. Ali Albar Moh. Azzam Al Husaini Muhamad Irzan Muhammad Afif Ma'ruf Muhammad Daden Kasandi Putra Wesa Muhammad Edy Kurniawan Basri Muhammad Giri Restu Adjie Muhammad Hadi Muhammad Hadiasri Muhammad Khaidar Rahman Muhammad Sholihul Hamdi Muhammad, David Arizaldi Muntari Muntari Murpratiwi, Santi Ika Nanik Suciati Nazibullah Nazibullah Ni Nyoman Citariani Sumartha Nindya Alita Rosalia Noor Alamsyah Novanita Laylatul Husna Novita Nurul Fakhriyah Nugraha, Gibran Satya Nuraqilla Waidha Bintang Grendis Nurhaini Rahmawati Nurhalimah Nurhalimah Obenu, Juanri Priskila Patriaji Ibrahim Maulana Prasetyo, Andrie Ridzki Prof. I Gede Pasek Suta Wijaya Putu Wahyu Pratama Rabbani, Budiman Raihan, Muhammad Dzulhi Ramadhani, Rizky Insania Ramadian Ridho Illahi Ramaditia Dwiyansaputra Ramaditia Dwiyansaputra Ramdhani, Ghina Kamilah Ramlah Nurlaeli Rani Farinda Regania Pasca Rassy Rijalul Imam Rina Lestari Riska Yulianti Rival Biasrori rizka amalia Rizki Rahmadi Rizqullah, Muhammad Naufal Robert Silas Kabanga Rosalina Rosalina Salma Nabilla Ulpa Salsabila Putri Rajani Said Satya Nugraha, Gibran Setiawan, Lalu Rudi Sitti Latifah Susi Rahayu Suwardiman Suwardiman Tazkiya Aulia Rachman Teguh Ardian Samudra Ulandari, Alisyia Kornelia Umbara Diki Pratama Wahyu Alfandi Wildan Suharso Yogi Permana Yudhis, Putu Yudhis Yudo Husodo, Ario Yufis Azhar Yunia Puspita Wulandari Zafrullah M., Ahmad Zubaidi, Ariyan Zuhraini, Marlia Zul Rijan Firmansyah