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PENGEMBANGAN INSTRUMEN DIAGNOSTIK UNTUK MENGIDENTIFIKASI MISKONSEPSI MATERI JARINGAN TUMBUHAN DAN HEWAN PADA SISWA SMA/MA DI JAWA TIMUR Sartika, Putri Fitria; Susilo, Herawati; Sulisetijono, Sulisetijono
Jurnal Pendidikan Biologi Vol 11, No 2 (2020)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um052v11i2p70-76

Abstract

Penelitian ini bertujuan mengembangkan instrumen diagnostik untuk mengidentifikasi miskonsepsi siswa pada materi jaringan tumbuhan dan hewan di Jawa Timur. Miskonsepsi penting untuk diidentifikasi agar tidak menghambat proses belajar siswa selanjutnya. Instrumen yang digunakan adalah soal pilihan ganda berasalan terbuka sebanyak 30 butir yang telah memenuhi kriteria valid. Sampel penelitian berjumlah 117 siswa. Hasil penelitian menunjukkan bahwa rerata persentase miskonsepsi materi jaringan tumbuhan sebesar 19,75%, sedangkan pada materi jaringan hewan sebesar 13,83%. Tindak lanjut yang dapat dilakukan untuk penelitian selanjutnya adalah menghasilkan instrumen diagnostik yang lebih akurat dalam mengidentifikasi miskonsepsi, serta menambah sampel penelitian di daerah lain.
PENGEMBANGAN INSTRUMEN SOAL ESSAY TIPE HIGHER ORDER THINKING SKILLS (HOTS) MATERI STRUKTUR JARINGAN DAN FUNGSI ORGAN PADA TUMBUHAN KELAS XI SMAN 1 TUMPANG Baidlowi, M. Hisyam; Sunarmi, Sunarmi; Sulisetijono, Sulisetijono
Jurnal Pendidikan Biologi Vol 10, No 2 (2019)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um052v10i2p57-65

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Kemampuan berpikir tingkat tinggi (Higher order thinking skills /HOTS) penting bagi siswa untuk memenuhi kompetensi abad ke-21. Penelitian ini bertujuan untuk mengembangkan, menguji validitas, kepraktisan,  reliabilitas, dan keefektifan instrumen tes kognitif tipe HOTS, RPP, dan LKS materi struktur jaringan dan fungsi organ pada tumbuhan. Produk dikembangkan dengan model ADDIE. Kesimpulan pada penelitian ini yaitu produk sangat valid, sangat praktis, reliabel, dan efektif dalam mengukur dan melatih HOTS. Saran dari penelitian ini yaitu produk perlu dikembangkan pada materi lain, memperbanyak jumlah subjek uji coba, ditambahkan dimensi proses, dan ditambahkan gambar tangan.
Research team-based learning: A new model for empowering students' research skills Febblina Daryanes; Siti Zubaidah; Susriyati Mahanal; S. Sulisetijono
Research and Development in Education (RaDEn) Vol. 4 No. 2 (2024): December
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/raden.v4i2.36711

Abstract

Students' research skills still need to be empowered. The Research-Based Learning (RBL) model is reported to improve students' research skills, but it has weaknesses that need to be addressed. The Team-Based Learning model can accommodate the weaknesses of the RBL model and vice versa. The RBL and TBL models have advantages and disadvantages that complement each other. Therefore, this study aims to integrate the RBL and TBL models into a model that is expected to empower students' research skills. This study also ensures the model's validity, practicality, and effectiveness in empowering students' research skills by using validation sheets, observation sheets, response questionnaires, and student research skills questionnaires. The Plomp & Nieveen development model is used in this study. The developed model was tested on 40 students who had taken Environmental Science courses at the University of Riau. The findings show that the developed RTBL model with the stages of Preparing, Assessing Readiness, Researching in a Team, and Reflecting is valid based on the validator's assessment. The RTBL model is also practical and effective in improving research skills. The RTBL model developed can empower research skills and can be used by educators in the learning process.
Pengaruh Model Pembelajaran Role Playing terhadap Motivasi, Hasil Belajar, dan Keterampilan Kolaboratif Siswa Kelas XI IPS pada Pembelajaran Biologi Hendrawan, Hendrawan; Sulisetijono, Sulisetijono; Rakhmawati, Yunita
Journal of Innovation and Teacher Professionalism Vol. 3 No. 2 (2025)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um084v3i22025p363-373

Abstract

Pandemi COVID-19 telah mengubah secara drastis cara pembelajaran, berpengaruh besar pada kualitas pendidikan yang diterima siswa. Hal ini berdampak tidak hanya pada motivasi dan hasil belajar siswa, tetapi juga pada keterampilan yang penting untuk abad ke-21, khususnya keterampilan kolaborasi. Dalam menghadapi tantangan ini, model pembelajaran role-playing muncul sebagai alternatif yang menjanjikan untuk meningkatkan kualitas pembelajaran. Penelitian ini bertujuan untuk mengeksplorasi pengaruh model role-playing terhadap motivasi belajar, hasil belajar kognitif, dan keterampilan kolaborasi siswa pada materi pencernaan manusia selama masa pandemi. Menggunakan rancangan penelitian kuantitatif dengan eksperimen semu, penelitian ini membandingkan dua kelas: kelas eksperimen yang menerapkan model role-playing dan kelas kontrol yang menggunakan model pembelajaran lain yang setara. Sampel penelitian terdiri dari 34 siswa yang diambil melalui purposive sampling, dengan kelas XI IPS 1A sebagai kelas eksperimen dan XI IPS 1B sebagai kelas kontrol. Data dikumpulkan melalui tes motivasi belajar, pre-test dan post-test untuk hasil belajar kognitif, serta penilaian keterampilan kolaborasi menggunakan rubrik. Hasil penelitian menunjukkan bahwa model role-playing memberikan pengaruh signifikan terhadap motivasi belajar (koefisien uji 0,41, kategori sangat kuat), hasil belajar kognitif (koefisien uji 0,486, kategori sangat kuat), dan keterampilan kolaborasi siswa (koefisien uji 0,79, kategori sangat kuat).
EFEKTIVITAS M-LEARNING APPLICATION B-CALL UNTUK MENINGKATKAN PENGETAHUAN KONSEP BIOLOGI SISWA KELAS X SMA NEGERI 9 MALANG Sigarra, Dhia Fajrianti; Suwono, Hadi; Sulisetijono, Sulisetijono
Jurnal Pendidikan Biologi Vol 14, No 2 (2023)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um052v14i2p198-206

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Abstrak. Peningkatan pemahaman dan pengetahuan siswa penting dalam pembelajaran biologi. Penelitian ini bertujuan mengetahui efektivitas m-learning application B-Call dalam meningkatkan pengetahuan konsep biologi siswa pada materi bakteri. Studi quasi-experimental ini diterapkan kepada 65 siswa sekolah menengah atas. Kegiatan pembelajaran dirancang menggunakan model instruksional 5E. Hasil uji hipotesis melalui the one-way analysis of covariance (ANCOVA) menunjukkan ada pengaruh penggunaan m-learning application B-Call melalui strategi model instruksional 5E terhadap pengetahuan konsep biologi siswa. Hasil ini memberikan latar belakang empiris dan teoritis dalam penerapan m-learning application untuk pembelajaran biologi. Abstract. Promoting students' understanding and knowledge is essential in learning biology. This study aims to determine the effectiveness m-learning application B-Call in promoting students' knowledge of biological concepts on bacterial topic. This quasi-experimental study was applied to 65 high school students. Learning activities are designed using 5E instructional model. The result of hypothesis testing through the one-way analysis of covariance (ANCOVA) shows that there is an effect of using m-learning application B-Call through the 5E instructional model strategy on students' knowledge of biological concepts. The study results provide empirical and theoretical background in effecting m-learning application for biology learning.
Improving students' digital literacy through an AR-assisted e-module on fruit and seed morphology using the RICOSRE model Mardian, Anggraini; Mahanal, Susriyati; Sulisetijono, Sulisetijono
Edubiotik : Jurnal Pendidikan, Biologi dan Terapan Vol. 10 No. 01 (2025): Edubiotik : Jurnal Pendidikan, Biologi dan Terapan
Publisher : Biology Education Department, Universitas Insan Budi Utomo, Malang, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33503/ebio.v10i01.1299

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A preliminary study showed that students' digital literacy was still at a relatively sufficient level. Digital literacy, a key 21st-century skill, is essential for Biology Education students to thrive in the digital era. This research aims to determine the effect of the e-module morphological structure of fruits and seeds based on RICOSRE assisted by AR on students' digital literacy. This study employs a quantitative approach, utilizing a quasi-experimental design with a non-randomized control-group pretest-posttest design. The research subjects were third-semester students of the S1 Biology Education program at Malang State University, with a total of 57 students divided into two classes, 31 students in the experimental class and 26 students in the control class. Data were collected using three instruments: a 20-item multiple-choice test for the cognitive dimension, a 20-item Likert-scale questionnaire for the social-emotional dimension, and an observation sheet with 5 indicators for the technical dimension, and all these instruments have been validated. The data types included test scores, questionnaire responses, and observation results. Data analysis included normality and homogeneity tests, followed by One-Way ANCOVA. The results of research showed that the use of the AR-assisted RICOSRE-based e-module had a significant effect on students’ digital literacy across all dimensions (sig. < 0.05). Future researchers may also explore the integration of AR and structured learning models like RICOSRE in other subjects to enhance various 21st-century skills.
Pemberdayaan Masyarakat dalam Mengelola Sampah Rumah Tangga Berbasis 3R Adopsi Jepang di Desa Kukuh Marga Tabanan Bali Sudirgayasa, I Gede; Syamsussabri, Muhammad; Indrawan, I Putu Oktap; Sulisetijono, Sulisetijono; Mahanal, Susriyati; Gofur, Abdul
Abdinesia: Jurnal Pengabdian Kepada Masyarakat Vol 3 No 2 (2023): Abdinesia: Jurnal Pengabdian Kepada Masyarakat
Publisher : LPPM Universitas Nahdlatul Ulama Nusa Tenggara Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69503/abdinesia.v3i2.510

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Berdasarkan hasil observasi di Banjar Dinas Tatag Desa Kukuh Marga Tabanan Bali, dapat dirangkum permasalahan terkait sampah sebagai berikut: (1) Kurangnya kesadaran masyarakat dalam menerapkan prinsip 3R (Reuse, Reduce, Recycle), (2) ketiadaan aturan yang jelas dan lengkap terkait pengelolaan sampah rumah tangga berbasis 3R, (3) ketiadaan sarana prasarana yang memadai dalam mendukung penerapan 3R, dan (4) Program terkait penerapan 3R selalu terkendala sehingga tidak berkesinambungan. Solusi yang kami tawarkan merupakan solusi yang mengadopsi dari pengelolaan sampah di Jepang sebagai berikut: (1) membuat aturan yang jelas terkait pemilahan sampah. Pembuangan sampah dibuat terjadwal yang dibedakan sesuai hari, jam, dan jenis sampahnya. Hari dan jam tertentu hanya boleh membuang sampah jenis tertentu, (2) dukungan sarana prasarana. Membuat kantong plastik khusus sampah organik, anorganik, logam/kaleng, dan kertas yang dibedakan dari warnanya. Masyarakat wajib menggunakan kantong plastik khusus ini yang nantinya dapat dibeli di koperasi PKK/desa atau minimarket terdekat. Pembangunan tempat pengumpulan sampah dari rumah tangga yang bersekat sesuai jenis sampahnya, (3) penyuluhan masyarakat terkait aturan baru pengelolaan sampah rumah tangga, (4) memfasilitasi kerja sama dengan pengepul sampah plastik, dan (5) Penempelan poster aturan 3R dan jadwal pembuangan sampah. Pelaksanaan program dilakukan secara bertahap bersama mitra sesuai alur pengelolaan sampah dalam mengatasi akar permasalahan berdasarkan solusi yang ditawarkan, antara lain: (1) pembuatan bak penampungan sampah sementara, (2) pembagian kantong sampah plastik berwarna, (3) pembuatan aturan dan poster pengelolaan sampah berbasis 3R, dan (4) sosialisasi dan uji coba ke Masyarakat mitra. Secara keseluruhan target kegiatan sudah tercapai dengan sangat baik. Terdapat kegiatan dan target luaran program pengabdian yang perlu disempurnakan untuk hasil yang optimal. Kekurangan tersebut dirangkum dalam rencana tahapan selanjutnya sebagai berikut: (1) penambahan bak sampah di 3 tempat pemandian umum yang lain serta beberapa Pura berdasarkan laporan dan permintaan warga mitra, (2) penambahan pembagian kantong plastik sampah berwarna, (3) pembuatan stiker/brosur teknis 3R untuk ditempel di masing-masing rumah warga, dan (4) pembuatan poster teknis 3R untuk ditempatkan ditempat-tempat strategis di areal desa.
RTPS model assisted by flipped classroom: Is it effective in increasing self-efficacy in information literacy of students? Lestari, Purwaning Budi; Sulisetijono, Sulisetijono; Suwono, Hadi
Edubiotik : Jurnal Pendidikan, Biologi dan Terapan Vol. 9 No. 02 (2024): Edubiotik : Jurnal Pendidikan, Biologi dan Terapan
Publisher : Biology Education Department, Universitas Insan Budi Utomo, Malang, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33503/ebio.v9i02.78

Abstract

The importance of self-efficacy in information literacy of Biology Education students at IKIP Budi Utomo in learning in the 4.0 era, it is necessary to apply the RTPS model assisted by the flipped classroom. The purpose of the study was to determine (1) a description of the information literacy self-efficacy profile, and (2) the effectiveness of the RTPS model assisted by flipped classroom on the information literacy self-efficacy of biology education students. Type of quasi-experimental research. The number of samples N = 56 students, with the experimental class using the RTPS model assisted by a flipped classroom, number of participants N = 29, and the control class using the RT model, number of participants N = 27. Student worksheets and questionnaires served as the study's instruments. Data analysis techniques used descriptive analysis and Anacova statistical analysis to answer the hypothesis. The Anacova test used the SPSS 26 program. The results of the study showed the highest average profile value on the communication and information dissemination indicator with an average of 85 in the experimental class, conversely, the average value of 55 is the lowest profile on the information search indicator. The pre-requisite test obtained normal and homogeneous results. Continued with the results of the Anacova test, there was a significant difference in the RTPS model assisted by flipped classroom on the self-efficacy of information literacy of Biology Education students with sig.<0.05. The results of the difference in the corrected average increase were 41 in the experimental class and 20 in the control class. The conclusion is that the RTPS model assisted by a flipped classroom is effective in increasing self-efficacy in information literacy. The RTPS model assisted by flipped classrooms can be applied to more students in several universities so that students' self-efficacy in information literacy increases.
Exploring the Level of AI (Artificial Intelligence) Digital Literacy and Creative Thinking Skills in High School Students Zebua, Nofamataro; Ibrohim, Ibrohim; Sulisetijono, Sulisetijono
Bioscientist : Jurnal Ilmiah Biologi Vol. 13 No. 1 (2025): March
Publisher : Department of Biology Education, FSTT, Mandalika University of Education, Indonesia.

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/bioscientist.v13i1.14782

Abstract

The development of Artificial Intelligence (AI) in education has opened up opportunities for strengthening AI digital literacy and creative thinking skills among students. AI digital literacy includes understanding how AI works, the ethics of use, and utilization in various contexts, while creative thinking refers to the ability to generate innovative and original ideas. This study aims to explore the level of AI digital literacy and creative thinking skills among Xth grade high school students, using a descriptive method with proficiency tests and self-assessment questionnaires. The results showed that students' AI digital literacy level was low, with an average score of 56.94%, where students had difficulty in critically digesting information, recognizing the social impact of AI, using AI technology, and considering the ethical aspects of its use. In addition, students' creative thinking skills were also low, with an average score of 55.14%, especially in the aspects of originality of ideas, flexibility of thinking, and conceptual mapping. These findings highlight the need for the integration of an AI curriculum in education, the use of interactive AI tools, and the implementation of project-based learning models to improve students' AI digital literacy and creativity. In addition, learning environments that support exploration and positive feedback from teachers play an important role in creating optimal synergy between these two skills. Further research is needed to explore the limitations of AI in supporting creativity as well as the risks of technology dependency in the innovative thinking process.
Project Based Learning: Using Digital Storytelling to Improve Generation Z Students’ Botanical Literacy in Botanical Course Anggarani, Dinar Arsy; Sari, Murni Sapta; Sulisetijono, Sulisetijono
Bioscientist : Jurnal Ilmiah Biologi Vol. 13 No. 1 (2025): March
Publisher : Department of Biology Education, FSTT, Mandalika University of Education, Indonesia.

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/bioscientist.v13i1.14916

Abstract

This study aims to examine the effectiveness of implementing PjBL combined with DS in enhancing botanical literacy among biology students. This research follows a quasi-experimental non-equivalent control group design. The botanical literacy scores of students are normally distributed, and the data variance is homogeneous (sig>0.05). The findings indicate that the implementation of Project-Based Learning (PjBL) supported by digital storytelling can improve students' botanical literacy. The results of the LSD (Least Significant Difference) post-hoc test show no significant difference between the experimental group using PjBL with digital storytelling and the control group using PjBL without digital storytelling. There is an indication that the use of artificial intelligence (AI) in answering post-test questions may have influenced the research results. Nonetheless, digital storytelling remains a promising innovative approach in botany education. Its advantages during the learning process are evident in students' higher engagement, increased creativity in presenting material, and its ability to visualize complex botanical concepts effectively. Further integration of other technologies in learning is necessary, along with stricter control over AI usage during assessments.