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All Journal CESS (Journal of Computer Engineering, System and Science) JPGI (Jurnal Penelitian Guru Indonesia) Community Development Journal: Jurnal Pengabdian Masyarakat Jurnal AbdiMas Nusa Mandiri Jurnal Amplifier: Jurnal Ilmiah Bidang Teknik Elektro dan Komputer JoMMiT : Jurnal Multi Media dan IT Journal of Software Engineering, Information and Communication Technology Jurnal Pustaka Mitra : Pusat Akses Kajian Mengabdi Terhadap Masyarakat Jurnal Pustaka Data : Pusat Akses Kajian Database, Analisa Teknologi, dan Arsitektur Komputer Jurnal Pustaka AI : Pusat Akses Kajian Teknologi Artificial Intelligence Journal of Practical Computer Science (JPCS) Technologica Jurnal Tekstil: Jurnal Keilmuan dan Aplikasi Bidang Tekstil dan Manajemen lndustri Jurnal Rekayasa Sistem Informasi dan Teknologi Jurnal Pengabdian Masyarakat Philosophiamundi : Journal of Global Humanistic Studies Hut Publication Business and Management Jurnal Kecerdasan Buatan dan Teknologi Informasi Jurnal Pengabdian Masyarakat Ilmu Komputer Journal of Intelligent Systems and Information Technology International Journal of Applied Mathematics and Computing. Jurnal Pengabdian kepada Masyarakat Multidisiplin (JUPENGEN) Journal of Community Service Inventor: Jurnal Inovasi dan Tren Pendidikan Teknologi Informasi Pengabdian Kepada Masyarakat Indonesia SEAN (ABDIMAS SEAN) Tesseract: International Journal of Geometry and Applied Mathematics Social Sciences Journal (SSJ) Proceeding of The International Conference on Mathematical Sciences, Natural Sciences, and Computing Jurnal Abdimas Cendekiawan Indonesia Tech : Journal of Engineering Science Smart International Management Journal (SIMJ) Jurnal Pengabdian IPTEK
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Digital Transformation in the Arts Field: Creating New Collaborations in the Digital Arts World Yuniana Cahyaningrum; Muhammad Ridwan Putra Wijaya
Smart International Management Journal Vol 1 No 2 (2024): June 2024
Publisher : CV. HEI PUBLISHING INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70076/simj.v1i2.32

Abstract

Digital transformation has become a major catalyst in changing the way artists create and collaborate in the art world. This article examines how technological advances, including artificial intelligence (AI), augmented reality (AR), virtual reality (VR), and blockchain, are creating new collaborative opportunities for artists. These technologies not only expand the mediums and methods of artistic expression but also introduce new ways for artists to interact and collaborate, both locally and globally. Through analysis of various case studies and interviews with artists, this article reveals the significant impact of digitalization on the creative process and distribution of works of art. In addition, this article also highlights the challenges faced in adopting digital technology, including copyright issues, data security, and changing art market dynamics. In doing so, this article provides a comprehensive view of how digital transformation is driving collaboration and innovation in the arts world, as well as its implications for the future of the arts industry.
Inovasi Produk Kriya Keramik dan Tekstil Berbasis Teknologi Digital Untuk Pemberdayaan Masyarakat Cahyaningrum, Yuniana; Nikita Noviyanti; Atika Nur Rohmah; Ghina Legislativa Amrullah
Sinesia : Jurnal Pengabdian Masyarakat Vol 3 No 1 (2026): Pemberdayaan Masyarakat dan Inovasi Pendidikan untuk Pembangunan Sosial Berkelanj
Publisher : Yayasan Penelitian Dan Pengabdian Masyarakat Sisi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69836/sinesia-jcs.v3i1.792

Abstract

The development of digital technology provides significant opportunities for the development of the arts and crafts sector, particularly in enhancing the aesthetic and economic value of products. This community service activity aims to develop innovative ceramic and textile-based craft products through the use of digital technology to increase the capacity, creativity, and competitiveness of the community, particularly micro, small, and medium enterprises (MSMEs). The main problems faced by partners include limitations in product diversification, low utilization of technology in the design and marketing process, and the lack of added value to the resulting craft products. The activity implementation method includes the stages of identifying the potential and needs of partners, digital-based product design training, mentoring innovative production processes, and strengthening marketing strategies based on digital platforms. The technologies applied include digital graphic design, QR Code integration as a product information medium, and the introduction of the Augmented Reality concept to increase the interactive and educational value of products. The results of the activity show an increase in partners' skills in developing more innovative, functional, and aesthetically valuable craft product designs. The resulting products include decorative ceramics based on local motifs, multifunctional textile products, and ceramic-textile combination crafts with an environmentally friendly approach. In addition, there has been an increase in partners' understanding of the importance of branding, product storytelling, and digital marketing. The impact of this activity not only increases the economic value of products but also strengthens local cultural identity and encourages digital transformation in the craft sector. Thus, digital technology-based craft product innovation can be an effective strategy for sustainable community empowerment.
Optimizing Branding and Digital Marketing Through the Implementation of Augmented Reality (AR) Technology at Lukita Ceramic Studio Yuniana Cahyaningrum; Rahayu Adi Prabowo; Asyifa’ Nur Istiqomah; Nikita Noviyanti; Dani Eka Ramdhani
Jurnal Pengabdian IPTEK Vol. 1 No. 1 (2026): February 2026
Publisher : Sah Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Lukita Ceramic Studio is a craft business that produces a variety of high-quality ceramic products. Despite its unique and attractive products, the studio faces significant challenges in branding and digital marketing. In the increasingly digital era, it is important for artisans to understand and utilize effective branding and digital marketing strategies to increase the visibility and competitiveness of their products. This activity aims to optimize Lukita Ceramic Studio's branding and digital marketing through the application of Augmented Reality (AR) technology. By using AR, the studio can introduce ceramic products interactively to consumers, providing a more immersive and engaging experience. This technology allows customers to view and interact with products in 3D, thereby increasing consumer appeal and trust in the products offered. This community service activity is designed to achieve three main objectives: (1) increasing the understanding of Lukita Ceramic Studio artisans about the importance of branding and digital marketing; (2) implementing AR technology to introduce products interactively; (3) increasing sales of Lukita Ceramic Studio products in the market. The methodology used in this program includes needs analysis, training on branding and digital marketing, AR application development, and evaluation of implementation results. It is hoped that through this program, Lukita Ceramic Studio can increase brand awareness, strengthen customer relationships, and drive product sales growth. This way, Lukita Ceramic Studio will not only be able to compete locally but also have the potential to expand into a broader market.
Pelatihan Penerapan Motif Tradisi Jawa pada Pengrajin Asesoris di Prapen Jewelry Denpasar Yuniana Cahyaningrum; Rahayu Adi Prabowo; Arfiati Nurul Komariah; Cerly Sudarta Martsidaun; Sutriyanto; Satria Bagus Wibowo
Jurnal Pengabdian Kepada Masyarakat Multi Disiplin Vol. 1 No. 2 (2024): JUPENGEN - November
Publisher : CV. SINAR HOWUHOWU

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70134/jupengen.v1i2.177

Abstract

This training aims to improve the understanding and skills of accessory craftsmen at Prapen Jewelry, Denpasar, in applying traditional Javanese motifs to their products. Traditional Javanese motifs have high aesthetic value and are full of cultural philosophy that can enrich the appeal of contemporary accessories. The training method includes a theory session to introduce the history and meaning of Javanese motifs, as well as hands-on practice to integrate these motifs into product design. The results of the training showed an increase in creativity and innovation of craftsmen in developing products that combine traditional and modern elements. This training also opens up wider market opportunities for accessory products with a touch of local culture. Thus, the application of traditional Javanese motifs not only preserves cultural heritage but also provides added economic value for craftsmen
Integrasi Augmented Reality dan Artificial Intelligence untuk Visualisasi Produk sebagai Strategi Inovatif Cahyaningrum, Yuniana
Jurnal Pustaka Data (Pusat Akses Kajian Database, Analisa Teknologi, dan Arsitektur Komputer) Vol 5 No 1 (2025): Jurnal Pustaka Data (Pusat Akses Kajian Database, Analisa Teknologi, dan Arsitekt
Publisher : Pustaka Galeri Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55382/jurnalpustakadata.v5i1.1004

Abstract

Pada era transformasi digital saat ini, integrasi teknologi canggih seperti Augmented Reality (AR) dan Artificial Intelligence (AI) telah menjadi strategi inovatif yang mampu meningkatkan daya saing bisnis, khususnya dalam visualisasi produk. Penelitian ini bertujuan untuk mengeksplorasi potensi integrasi AR dan AI dalam menciptakan pengalaman interaktif yang mempermudah konsumen memahami fitur, fungsi, dan nilai tambah suatu produk. Dengan memanfaatkan teknologi AR, pengguna dapat melihat representasi virtual produk secara real-time di lingkungan nyata mereka, sementara AI berperan dalam mempersonalisasi rekomendasi, menganalisis preferensi pengguna, serta meningkatkan interaksi melalui smart chatbot atau sistem pendukung keputusan. Hasil kajian menunjukkan bahwa kolaborasi AR dan AI tidak hanya memperkaya pengalaman pengguna (user experience), tetapi juga membuka peluang baru dalam pemasaran digital, desain produk, serta strategi penjualan yang lebih adaptif dan responsif terhadap kebutuhan pasar. Dengan demikian, integrasi kedua teknologi ini dapat menjadi salah satu kunci utama dalam menghadapi tantangan inovasi dan membangun keunggulan kompetitif di era industri 4.0.
Workshop Publikasi Ilmiah: Mengubah Ide Menjadi Karya Terbitan yang Berdampak Cahyaningrum, Yuniana; Salsabila, Aisyah Fitri
Jurnal Pustaka Mitra (Pusat Akses Kajian Mengabdi Terhadap Masyarakat) Vol 5 No 4 (2025): Jurnal Pustaka Mitra (Pusat Akses Kajian Mengabdi Terhadap Masyarakat)
Publisher : Pustaka Galeri Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55382/jurnalpustakamitra.v5i4.1099

Abstract

Publikasi karya ilmiah merupakan salah satu indikator utama produktivitas akademik yang berperan penting dalam pengembangan ilmu pengetahuan dan peningkatan karier peneliti. Namun, banyak akademisi dan peneliti menghadapi kendala dalam mentransformasi ide-ide penelitian menjadi publikasi berkualitas yang berdampak. Workshop ini bertujuan untuk memberikan panduan komprehensif dan strategi praktis dalam proses penulisan publikasi ilmiah, mulai dari tahap konseptualisasi ide hingga proses publikasi dan diseminasi hasil penelitian. Metode yang digunakan meliputi pemaparan materi, diskusi interaktif, praktik menulis, serta klinik artikel ilmiah. Materi difokuskan pada strategi menemukan ide riset yang relevan, menyusun struktur artikel yang baik, serta memahami standar etika dan teknis dalam publikasi ilmiah. Hasil kegiatan menunjukkan peningkatan pemahaman peserta terhadap proses penulisan dan publikasi ilmiah, yang ditunjukkan melalui peningkatan kualitas draft artikel peserta sebelum dan sesudah workshop. Kegiatan ini diharapkan dapat mendorong budaya menulis dan publikasi di lingkungan akademik, serta berkontribusi pada peningkatan kinerja institusi dalam bidang Tri Dharma Perguruan Tinggi.
Analisis Visual Merchandising Berbasis Computer Vision pada Konten Platform Digital AL Ceramic Noviyanti, Nikita; Cahyaningrum, Yuniana
Jurnal Pustaka AI (Pusat Akses Kajian Teknologi Artificial Intelligence) Vol 6 No 1 (2026): Pustaka AI (Pusat Akses Kajian Teknologi Artificial Intelligence)
Publisher : Pustaka Galeri Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55382/jurnalpustakaai.v6i1.1540

Abstract

Perkembangan teknologi digital telah mendorong pelaku industri kreatif untuk memanfaatkan media sosial sebagai sarana promosi produk. Ayu Larasati Ceramic (AL Ceramic) sebuah brand keramik milik Ayu Larasati yang dikenal dengan desain organik, warna natural dan filosofi slow craft turut memanfaatkan media sosial Instagram dan situs website untuk memperkenalkan produknya. Penerapan Computer Vision ialah sebagai alat analisis Visual Merchandising untuk mengukur efektivitas konten platform digital AL Ceramic. Penelitian ini bertujuan untuk menganalisis lebih lanjut bagaimana Visual Merchandising berperan pada platform digital AL Ceramic serta mengidentifikasi elemen visual yang berpengaruh pada promosi produk. Metode penelitian yang digunakan adalah metode kualitatif dengan analisis deskriptif yang bertumpu pada prinsip dan unsur Visual Merchandising. Data diperoleh melalui observasi dan analisis visual pada konten media sosial instagram serta Website resmi AL Ceramic. Hasil penelitian menunjukkan bahwa AL Ceramic menerapkan prinsip Visual Merchandising secara konsisten dari visual yang tinggi, palet warna netral, pencahayaan lembut, dan layout minimalis yang selaras dengan identitas brand. Strategi ini tidak hanya memperkuat brand AL Ceramic tetapi juga berdampak positif terhadap engagement audiens. Dengan demikian, penerapan Computer Vision dapat menjadi instrument strategis untuk mengoptimakan Visual Merchandising serta menguatkan Branding AL Ceramic.
The Role of Buntari Ceramic Studio in Preserving the Pagerjurang Pottery Tradition Sekar Kinanthi; Yuniana Cahyaningrum
Jurnal Abdimas Cendekiawan Indonesia Vol. 2 No. 2 (2025): May
Publisher : Yayasan Cendekiawan Digital Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56134/jaci.v2i2.119

Abstract

The Buntari Ceramic Studio, founded in 2014 in Yogyakarta, was established with a strong sense of cultural responsibility to help safeguard the endangered Pagerjurang pottery tradition. This local heritage is recognized for its distinctive reddish-brown clay and the application of a unique slant-turning technique, which sets it apart from other pottery forms in Indonesia. In recent years, however, the tradition has been facing a serious decline due to the absence of younger generations willing to carry it forward. This research aims to explore the role of Buntari Ceramic Studio in maintaining the continuity and relevance of Pagerjurang pottery in contemporary cultural life. Using a qualitative descriptive method and triangulation of sources, the study finds that the studio actively promotes traditional techniques through educational workshops, collaborative exhibitions, and public engagement. These efforts not only revitalize interest in traditional crafts but also strengthen the identity of local cultural practices. The results offer meaningful insights for cultural sustainability and inspire further studies on heritage preservation.
Analisis Perancangan Desain UI/UX SIMKLINK Menggunakan Balsamiq Deliya Ayu Ira Banowati; Yuniana Cahyaningrum
Inventor: Jurnal Inovasi dan Tren Pendidikan Teknologi Informasi Vol. 4 No. 1 (2026): Edisi Februari
Publisher : STKIP Taman Siswa Bima

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37630/inventor.v4i1.3825

Abstract

Perkembangan teknologi informasi mendorong fasilitas pelayanan kesehatan, termasuk klinik, untuk menerapkan sistem informasi yang mampu meningkatkan kualitas dan efisiensi pelayanan. Salah satu faktor penting dalam keberhasilan sistem informasi adalah desain User Interface (UI) dan User Experience (UX) yang mudah digunakan dan sesuai dengan kebutuhan pengguna. Penelitian ini bertujuan untuk menganalisis dan merancang desain UI/UX Sistem Informasi Manajemen Klinik (SIMKLINIK) menggunakan aplikasi Balsamiq. Metode penelitian yang digunakan adalah metode prototyping, yaitu dengan membuat rancangan awal sistem sebagai purwarupa yang dapat menggambarkan alur dan fungsi sistem sebelum dikembangkan lebih lanjut. Rancangan UI/UX SIMKLINIK meliputi halaman login, dashboard, pengelolaan data dokter dan poli, pendaftaran pasien, kunjungan pasien, serta laporan indeksing. Hasil perancangan menunjukkan bahwa desain yang dibuat bersifat sederhana, terstruktur, dan mudah dipahami oleh pengguna, khususnya petugas klinik. Dengan adanya desain UI/UX yang baik, SIMKLINIK diharapkan dapat membantu mempercepat proses pelayanan, meminimalkan kesalahan pencatatan data, serta mendukung pengelolaan informasi klinik secara lebih efektif dan terintegrasi.