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Journal : Lajagoe Journal of Informatics, Multimedia, And Information

ALAT PENDETEKSI SUHU TUBUH MANUSIA DENGAN SENSOR MLX90614 GY-906 BERBASIS ARDUINO UNO Usman, Muh; Wirawan, Raden; Awal Nur, Muhammad
journal Informatika, Multimedia, dan Informasi Vol 1 No 2 (2023): Hal, 110-123
Publisher : CV. LAJAGOE PUSTAKA

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Moment This thermometer is widely used by Public aim for prevention main transmission of the covid-19 virus. Aim study this are : (1) For designed a human body temperature detection tool using Arduino with MLX90614 GY-906 temperature sensor . (2) To find out the implementation of human body temperature detection devices in the Cafe Sawah tour. The research method used in study this is a method of research and development R&D ( Research and Development) . The design of a human body temperature detection device is carried out using a System Block Diagram. This tool is made in assembling the MLX90614 Gy-906 Sensor, Arduino Uno, 16x2 LCD, Mini DF Player, Speaker, and Resistor. Results of the implementation of the detector temperature body done with compare level accuracy with an infrared thermometer, results testing accuracy tool obtained detector temperature at a distance of 1 C cm level 99% accuracy , distance 2 C centimeters level 98.17% accuracy, distance 3 cm level accuracy 96.66%, distance 4 C centimeter level accuracy 96.24%, and a distance of 5 cm level accuracy 94.63%.
SISTEM INFORMASI PEMESANAN HANDPHONE SECOND PADA STORE AS GADGET BERBASIS WEB MENGGUNAKAN SMS GATEWAY Hasanah, Nia Aswatul; Candra, Adi; Nur, Muhammad Awal
journal Informatika, Multimedia, dan Informasi Vol 2 No 1 (2024): Hal, 1-66
Publisher : CV. LAJAGOE PUSTAKA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61912/lajutek.v2i1.100

Abstract

Research has been to design a second handphone ordering information system on as gadget store based on website using SMS Gateway and to implement second handphone ordering information system on as gadget store based on website using SMS Gateway. The method used is the waterfall method is a model that provides systematic and sequential approaches for software developers, namely Requirement Analysis and Definition, System and Software Design, Implementation and Unit Testing, Integration and System Testing, Operation and Maintenance, in designing the system using unified modeling language (UML), namely use case diagrams, activity diagrams and sequence diagrams, programming languages used PHP, MySQL as database storage, SMS Gateway as a liaison between the application or system with a mobile phone and testing is done using the black box method. The results of the study showed that this application can be used easily by its users based on the average result of SUS which is 70.3 which means it has a Grade Scale B and is included in The Good category.
PROTOTYPE MONITORING ALAT ELEKTRONIK PADA MASJID NURUL AMIN LAHUMBUNG BERBASIS INTERNET OF THINGS Ma’arif, Syamsul; Candra, Adi; Awal Nur, Muhammad
journal Informatika, Multimedia, dan Informasi Vol 2 No 2 (2024): Hal, 1-69
Publisher : CV. LAJAGOE PUSTAKA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61912/lajutek.v2i2.105

Abstract

This study aims to: (1) To make a prototype of monitoring electronic devices in nurul amin lahumbung mosque based on the internet of things. (2) To find out the implementation of the prototype monitoring of electronic devices in the nurul amin lahumbung mosque based on the internet of things. This research used the prototype (prototyping) method. The stages of making tools using prototypes are gathering needs, building prototypes, evaluating prototypes, coding systems, testing systems, evaluating systems, using systems. The results of this study indicate that: (1) Prototype monitoring of electronic devices at the Nurul Amin Lahumbung mosque based on the internet of things is designed or made using NodeMcu Esp8266, Relay, Dht11 Sensor, Dfmini Player, Speaker, Fan, Lamp, Android Smartphone, Blynk Application, Wifi and 5V Adapter. The Blynk application as a timer as well as media monitoring and the Blynk application can run on smartphone specifications of at least 1.5 GB RAM with Android version 10 and above. (2) Implementation of prototype monitoring of electronic devices at the Nurul Amin Lahumbung mosque based on the internet of things can turn on the sound automatically properly according to the specified time and notifications are displayed in the Blynk application. Can turn on the lights automatically well at dawn, maghrib and Isha prayers. Can turn on the fan / turn off the fan automatically properly where the fan will turn on when the temperature is above 25oC and the fan will turn off when the temperature is below 25oC.
SISTEM INFORMASI PEMESANAN DAN PEMBELIAN OBAT BERBASIS WEB PADA APOTEK PUTRI FARMA BULUKUMBA Asisa, Wapik; wirawan, Raden; Nur, Muhammad Awal
journal Informatika, Multimedia, dan Informasi Vol 3 No 2 (2025): Hal: 01-57
Publisher : CV. LAJAGOE PUSTAKA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61912/lajutek.v3i2.165

Abstract

This study aims to: (1) design an information system for ordering and purchasing Web-based drugs at Putri Farma Pharmacy, Bulukumba. (2) To implement an Information System for ordering and purchasing Web-Based drugs at Putri Farma Pharmacy Bulukumba. This study uses the Waterfall research method, where the stages are as follows: Needs analysis, System Design, Coding & Testing, Application and Maintenance. Based on the results of this study, it can be interpreted that: (1) Web-based drug ordering and purchasing information system is designed based on problems that occur in the process of selling drugs in pharmacies, using UML (Unified Modeling Language) including use case diagrams, activity diagrams, class diagrams and sequence diagrams and. The php programming language using the Mysql database as its database storage. (2) The implementation of a web-based drug ordering and purchasing information system at the Putri Farma Bulukumba Pharmacy is well implemented. This can be seen from the results of testing the use of the system using the System Usability Scale (SUS) obtained a score of 81% of 10 respondents with a letter grade of A or very good.
MEDIA PEMBELAJARAN BAHASA DAERAH AKSARA LONTARA BERBASIS MULTIMEDIA UNTUK PESERTA DIDIK KELAS III SEKOLAH DASAR NEGERI 29 BONTOMACINNA Anggraeni, Reni; Farida, Farida; Nur, Muhammad Awal
journal Informatika, Multimedia, dan Informasi Vol 3 No 2 (2025): Hal: 01-57
Publisher : CV. LAJAGOE PUSTAKA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61912/lajutek.v3i2.167

Abstract

This research aimed to: (1) Design multimedia-based Lontara script of local language learning media for the third grade students of Sekolah Dasar Negeri 29 Bontomacinna, (2) To find out the implementation of multimedia-based Lontara of locall language learning media for third grade students of Sekolah Dasar Negeri 29 Bontomacinna. This research used a multimedia development method, namely the multimedia development life cycle (MDLC). This research aimed to develop interesting and efficient learning so that it can increase the knowledge and interest in learning for students, which consisted of 6 stages namely concept, design, collection of materials, assembly, testing and distribution.The result of this research are (1) The design stage of multimedia-based Lontara script of Local language learning media for the third grade students of Sekolah Dasar Negeri 29 Bontomacinna was designed using the Unified Modeling Language (UML), namely, use case diagram, sequence diagram and activity diagram with making application using Adobe flash professional Cs6 and CorelDraw X7, (2) The learning media for the Local language of the Lontara script have been implemented by educators for the Third Grade students of Sekolah Dasar Negeri 29 Bontomacinna which can be used easily as new breakthrough in learning process, and validation has been carried out with the result of blackbox testing , all icons and buttons work according to their function. Testing the use of learning media applications using the System Usability Scale (SUS) method with a value of 72, it means the value scale is B or included in the Good category.