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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
Journal Mail Official
jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
Location
Kota bandung,
Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 15,076 Documents
PENGEMBANGAN BAHAN AJAR MENGGUNAKAN E-COMIC PADA WEB PIXTON PADA BAB 2 DI BAWAH ATAP Himmah, Siti Waiqotul; Lina Novita; Fitri Siti Sundari
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01, Maret 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.24583

Abstract

Siti waiqotul himmah. 037120117. "Development of E-Comic Teaching Materials using Web Pixton on the Topic Under the Roof". This study uses a Research and Development (R&D) approach at Cileungsi 08 public elementary school. The subjects of the study in the trial in developing and determining the feasibility of the designed teaching materials consisted of 28 students. The results showed that the value of the media expert validation was 96%, the language expert validation value was 89%, the material expert validation value was 97% which was included in the "very feasible" criteria. Then the results of the questionnaire on students and showed a value of 93% and teachers 100% with the "very feasible" category. The results of the pre-test and post-test showed an N-Gain of 0.9 in the "high" category, which indicates that this teaching material is very practical or effective. So, overall the results of the development of e-comic teaching materials on the web pixton are very feasible and effective to be used as a learning method.
PENGARUH LATIHAN ZIG-ZAG RUN TERHADAP KEMAMPUAN KELINCAHAN DRIBBLING BOLA PEMAIN FUTSAL SMA NEGERI 8 LUWU UTARA Alrazid, Harun; Pribadi , Imam; Ahmad
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 2 (2025): Volume10 Nomor 2, Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i2.26937

Abstract

In a futsal game, agility is very important, especially in terms of controlling the ball under pressure from the opponent.  The purpose of this study was to determine the effect of zig-zag running training on dribbling agility in SMA Negeri 8 North Luwu futsal players.  A one-group pretest-posttest design was used as the research design in this experimental study.  Using non-probability sampling techniques, the population and sample of this study consisted of 24 people.  Three times per week was the training frequency for the zig-zag running program for six weeks. After receiving training, data analysis showed a considerable increase in dribbling agility, with a percentage increase of 21.53% which is classified as very good. Therefore, it can be said that zig-zag running training helps SMA Negeri 8 North Luwu futsal players become more proficient in dribbling.
PENGEMBANGAN MODUL LITERASI NUMERASI BERBASIS BUDAYA BETAWI UNTUK KELAS V SEKOLAH DASAR Anggoro, Inggit Dwi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.28865

Abstract

This study aims to develop and determine the feasibility of a Betawi culture-based numeracy literacy module for fifth grade elementary school students. This research is based on the low numeracy literacy skills of students and the lack of contextual teaching materials. This research uses the Research and Development (R&D) approach with the ADDIE development model. Data collection techniques used included observation, interviews, and questionnaires to teachers and students. The resulting product is in the form of a module “Senangnya Belajar Matematika melalui Jelajah Betawi”. This module was tested by three experts (media, material, and language) and users. The feasibility test results showed that the module obtained an average percentage of 96.3% from experts and 99.12% from users with the category “very feasible”. This module integrates Betawi culture which is depicted through the context of numeracy questions and activities, different from other local culture modules which generally only insert traditional elements visually. This module is also designed to encourage students' exploration of local culture in mathematics learning, in line with the Merdeka Curriculum. Thus, this module can be used as an alternative contextual and innovative learning media to improve the numeracy literacy skills of elementary school students.
MENINGKATKAN HASIL BELAJAR SISWA MELALUI MODEL PEMBELAJARAN PROJECT BASED LEARNING (PJBL) PADA MATERI RANTAI MAKANAN KELAS V SDN 1 MOLIBAGU Syabrina Gobel; Abdul Haris Panasi; Kudus; Gamar Abdullah; Isnanto
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.28909

Abstract

The research conducted by Syabrina Gobel in 2025 aims to improve student learning outcomes through the application of the Project Based Learning (PjBL) learning model on the food chain material in class V of SD Negeri 1 Molibagu, Bolaang Uki District, South Bolaang Mongondow Regency, North Sulawesi Province. The background of this research is the low learning outcomes of students in science subjects. The purpose of this study is to determine how the application of the PjBL model can improve the process and learning outcomes of students on the food chain material. This study uses a qualitative approach with the type of Classroom Action Research (CAR) involving 13 students and 1 class teacher as subjects in the 2024/2025 academic year. The focus of the research is on the process and learning outcomes of students. The instruments used include test sheets, observation, and documentation. Data collection techniques are carried out through observation of teachers and students, learning outcome tests, and documentation. Data analysis goes through three stages, namely data condensation, data presentation, and drawing conclusions. The research was carried out in three cycles, each of which includes the planning, implementation, observation, and reflection stages. The results of the study showed an increase from the category of Less Good (cycle I), Sufficient (cycle II), to Good (cycle III). In conclusion, the implementation of the PjBL model has been proven to be able to improve the process and results of student learning in the food chain material.
ANALISIS EFEKTIVITAS METODE FLIPPED CLASSROOM DENGAN MEDIA EDPUZZLE TERHADAP PEMBELAJARAN TEKS PUISI DI SMPN 9 PRABUMULIH Santy Anggraini, Dwi; Wardiah, Dessy; Wahidy, Ahcmad
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 3 (2025): Volume 10 No3 September, 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i3.28977

Abstract

This study aims to examine the effectiveness of the flipped classroom method supported by Edpuzzle media in improving students' learning outcomes in poetry text material. The research was motivated by the low understanding of poetry among eighth-grade students at SMPN 9 Prabumulih, who considered the material abstract and less relevant to daily life. The research employed a quasi-experimental design with a pretest-posttest control group design. The sample consisted of two classes selected by cluster random sampling, with class VIII.1 as the experimental group and VIII.2 as the control group, each comprising 28 students. Data were collected through tests, observations, and documentation. The results showed that the experimental class experienced a significant increase in learning outcomes compared to the control class. The use of Edpuzzle in the flipped classroom model allowed students to learn the basic material independently before class and engage in interactive discussions during classroom sessions. Hypothesis testing using a paired sample t-test revealed a significant difference in learning outcomes between the two groups. This indicates that the flipped classroom method supported by Edpuzzle media is effective in enhancing students' understanding of poetry texts and can serve as an alternative to conventional teaching methods.
PERSEPSI SISWA TENTANG PENERAPAN STRATEGI PEER TEACHING PADA PEMBELAJARAN MATEMATIKA KELAS IV SEKOLAH DASAR Julaili, Julaili; Zahruddin Hodsay; Anggria Septiani Mulbasari
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.29107

Abstract

Pembelajaran matematika merupakan salah satu mata pelajaran yang dianggap sulit bagi banyak siswa. Sehingga banyak siswa yang memiliki persepsi yang kurang baik terhadap matematika. Berdasarkan hal tesesebut maka masalah dalam penelitian ini adalah bagaimana persepsi siswa tentang penerapan startegi peer teaching pada pembelajaran matematika. Tujuan penelitian ini adalah untuk mengetahui persepsi siswa tentang penerapan startegi peer teaching pada pembelajaran matematika. Jenis penelitian yang digunakan dalam penelitian ini yaitu penelitian deskriptif kualitatif. Hasil penelitian menunjukkan bahwa persepsi siswa tentang penerapan startegi peer teaching adalah sangat baik. Hal ini berdasarkan hasil angket, dengan hasil angket memiliki 39 siswa yang memiliki persepsi sangat baik dan 4 siswa memiliki persepsi yang baik. Sehingga persepsi siswa terhadap penerapan startegi peer teaching pada pembelajaran matematika adalah sangat baik.
Transformasi Pembelajaran Sains: Peran Quizizz dalam Meningkatkan Pemahaman Siswa tentang Sumber Energi Hany Handayani; Mugi Cahya Ramadhan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.29111

Abstract

This study aims to determine the effect of using interactive learning media Quizizz on students' conceptual understanding ability in energy source material. The research method used is Nonequivalent Control Group Design with two groups of students as research samples. The experimental group used Quizizz learning media, while the control group used conventional learning video media. Data were collected through pretest and posttest tests to measure conceptual understanding ability and student response questionnaires used to determine student motivation and response to the learning media used. The results showed a significant increase in the conceptual understanding ability of students who learned using Quizizz media compared to students who learned using video media. Quizizz features such as giving points, leaderboards, and setting work time have proven to be effective in providing additional motivation for students to compete healthily and be more active in learning. The use of Quizizz also makes it easier for teachers to monitor student learning progress in real-time and provide feedback quickly. The positive response from students to this media shows that digital learning technology innovation can be a solution to the problem of low motivation to learn on difficult and abstract subject matter. This study strengthens the argument that interactive learning media is not just a tool, but an important component in designing effective and enjoyable learning strategies for students. The contribution of this study is very important for the development of learning practices, especially for teachers and education practitioners to optimize the use of technology as a learning medium. The implications of the research results show that the integration of innovative digital learning media such as Quizizz can improve the quality of the learning process and student learning outcomes. Therefore, it is recommended that teachers make more use of interactive learning media to support the effectiveness of learning and form competent students in the digital era.
PENGARUH MEDIA GAME EDUKASI BERBASIS QUIZIZZ PAPER MODE TERHADAP MINAT BELAJAR ILMU PENGETAHUAN ALAM DAN SOSIAL PESERTA DIDIK KELAS IV SEKOLAH DASAR NEGERI 3 DUWET KLATEN Destika Ade Kurniawati; Dwi Anggraeni Siwi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.29430

Abstract

The purpose of this study was to determine whether there is an influence of the use of Educational Game media based on Quizizz Paper Mode on the interest in learning Natural and Social Sciences of grade IV students of Elementary School 3 Duwet Klaten. This study uses a quantitative approach with an experimental method which means comparing the results of a treatment with no treatment, and implementing the Non Equivalent Control Group Design design. As a result, this study used 2 classes as research samples, namely the experimental class from Elementary School 3 Duwet with 16 students and the control class from Elementary School 1 Duwet with 17 students. The data collection technique used in this study was a questionnaire and documentation with the research instrument being a learning interest questionnaire with the help of SPSS 22 which was carried out in two stages, namely before treatment (Pretest) and after treatment (Posttest). The data analysis technique in this study was in the form of a normality test, a homogeneity test, and a hypothesis test using a t-test with the Independent sample test type. Based on the results of the prerequisite analysis test, it shows that the data is normally distributed and homogeneous while in the t-test the results obtained are sig (2-tailed) = 0.000 ˂ 0.05. Thus, it is concluded that there is an influence of the use of Educational Game media Based on Quizizz Paper Mode on the interest in learning Natural and Social Sciences of grade IV students of State Elementary School 3 Duwet Klaten.
PENGARUH PENGGUNAAN MEDIA FLANNEL BOARD TERHADAP KEMAMPUAN MEMBACA PERMULAAN PADA ANAK KELOMPOK B (USIA 5 – 6 TAHUN) DI TK CHIQA SMART PALEMBANG Dika Sari; Darwin Effendi; Mardiana Sari
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i4.29470

Abstract

This study is titled “The Effect of Using Flannel Boards on Early Reading Skills in Group B Children Aged 5–6 Years at Chika Smart Kindergarten in Palembang.” In this study, the researcher used an experimental method with a one-group pretest-posttest design. The purpose of this study was to determine the effect of using flannel board media on early reading skills in Group B children aged 5–6 years at Chiqa Smart Kindergarten in Palembang. Sampling in this study was conducted using purposive sampling, as the sample was selected according to the needs of the study. The sample used in this study was class B2, consisting of 17 children, including 10 boys and 7 girls. Data collection was conducted through observation during the treatment to determine the results after the intervention. The research data was analyzed using SPSS 25 for Windows with a significance level of 0.05. From the results of the data analysis discussion, sig = 0.000 < 0.05 with t-count and t-table values of -21.459 > 1.753, it can be concluded that Ho is rejected and Ha is accepted, indicating a significant effect on early reading ability in group B children aged 5–6 years at Chiqa Smart Kindergarten in Palembang.
POLA PIKIR ANAK USIA DINI PENGGUNA TIKTOK PADA ERA 5.0 DI KOTA PALEMBANG Melinda Puspita Sari Jaya; Maspupah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i4.29473

Abstract

This study aims to uncover the mindset of young children who actively use the social media platform TikTok in the context of the Society 5.0 era in Palembang City. The study uses a qualitative approach with a phenomenological method to gain an in-depth understanding of the subjective experiences of children aged 4–6 years in accessing and using TikTok. Data was collected through interviews, observations, and documentation of five children residing in Kelurahan 12 Ulu, Kecamatan Seberang Ulu II, Palembang City. The data analysis technique used in this study is the interactive model by Miles, Huberman, and Saldana, which includes three stages: data reduction, data presentation, and drawing conclusions. To ensure data validity, triangulation techniques were used, including source triangulation, method triangulation, and theory triangulation. This was done to ensure that the data obtained was truly reliable and reflected the reality on the ground. The research findings indicate that TikTok has an impact on the cognitive development of young children in the form of concrete, creative, and imaginative thinking patterns. Children show a tendency to imitate content, develop self-expression, and use language and movements that are popular on TikTok. Some children also show an increase in self-confidence and social skills. However, there are also negative impacts such as attachment to gadgets, the use of slang that is not age-appropriate, and the inability to distinguish between factual and entertainment content. The role of parents is crucial in guiding children to use TikTok in a positive manner. This study contributes to understanding the influence of social media on children's cognitive development and emphasizes the importance of control and education in the use of digital technology among young children.

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