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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
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jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
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Kota bandung,
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INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 27,903 Documents
PENGARUH MEDIA PERMAINAN FACE POLY TERHADAP KEMAMPUAN SOSIAL EMOSIONAL ANAK KELOMPOK B DI RA PERWANIDA 4 PALEMBANG Dinda Permata Sari; Darwin Effendi; Dessi Andriani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.59329

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh media permainan Face Poly terhadap kemampuan sosial emosional anak kelompok B di RA Perwanida 4 Palembang. Penelitian ini merupakan penelitian eksperimen yang berfokus pada penggunaan media permainan Face Poly sebagai variabel bebas dan kemampuan sosial emosional anak sebagai variabel terikat. Metode penelitian yang digunakan adalah metode kuantitatif dengan desain One Group Pretest-Posttest Design. Populasi dalam penelitian ini berjumlah 67 anak kelompok B di RA Perwanida 4 Palembang, sedangkan sampel penelitian berjumlah 22 anak kelompok B3 yang dipilih menggunakan teknik purposive sampling. Teknik pengumpulan data menggunakan tes dan dokumentasi. Analisis data dilakukan melalui uji normalitas dan uji hipotesis menggunakan Paired Sample t-Test dengan bantuan program SPSS. Berdasarkan hasil penelitian dan pembahasan yang telah dilakukan, menunjukkan bahwa penggunaan media permainan Face Poly memberikan pengaruh terhadap kemampuan sosial emosional anak kelompok B di RA Perwanida 4 Palembang. Media permainan Face Poly membantu anak mengenali perasaan diri sendiri, memahami perasaan orang lain, serta meningkatkan kemampuan berinteraksi sesuai dengan aturan sosial. Berdasarkan hasil penelitian diperoleh nilai rata-rata pretest sebesar 18,95 dan nilai rata-rata posttest sebesar 28,14. Hasil tersebut menunjukkan adanya peningkatan kemampuan sosial emosional anak setelah diberikan perlakuan menggunakan media permainan Face Poly. Berdasarkan hasil pengujian hipotesis menggunakan Paired Sample t-Test, diperoleh nilai signifikansi lebih kecil dari 0,05 sehingga Ha diterima dan H₀ ditolak. Dengan demikian dapat disimpulkan bahwa media permainan Face Poly berpengaruh signifikan terhadap kemampuan sosial emosional anak kelompok B di RA Perwanida 4 Palembang. Media permainan Face Poly dapat digunakan sebagai salah satu alternatif media pembelajaran yang efektif untuk mengembangkan kemampuan sosial emosional anak usia dini
TINJAUAN LITERATUR SISTEMATIS: PERAN MANAJEMEN SDM DALAM MENINGKATKAN KUALITAS DI ERA DIGITAL Anissa Ayu; Muhammad Chaerul Rizky; Daud Arifin; Nur Aisyah; Larenza Dwiky Saputra
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.59330

Abstract

This study aims to conduct a systematic literature review on the role of Human Resource Management (HRM) in improving organizational quality in the digital era. Key issues examined include the transformation of HR functions due to digitalization, the digital competency gap in the workforce, and the relevance of conventional HRM practices amid technological disruption. The method used is a Systematic Literature Review (SLR) focused on identifying research gaps from 17 scientific articles published between 2013 and 2025. Findings reveal four major gaps: (1) limited studies in developing country contexts, (2) insufficient holistic integration of HRM functions, (3) a scarcity of longitudinal studies, and (4) weak linkages between people analytics and measurable quality indicators. The novelty of this research lies in the systematic gap mapping connecting digital HRM dimensions with organizational quality indicators. Recommendations for future research include longitudinal quantitative studies and development of digital HRM-based quality measurement instruments in the Indonesian context
PENGEMBANGAN MEDIA PEMBELAJARAN SLIDE JUMP FLIP PADA MATERI GOTONG ROYONG DI LINGKUNGAN SEKITAR KELAS V SD NEGERI 1 BANGUNJAYA KABUPATEN TULUNGAGUNG Tentrem, Wahyu; Yuliana Sari, Eka; Septi Nur Afifah, Dian
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.59331

Abstract

This study aimed to develop Slide Jump Flip learning media for teaching mutual cooperation in the surrounding environment to fifth-grade students at SD Negeri 1 Bangunjaya, Tulungagung Regency. The research employed the Research and Development (R&D) method using the 4D model, consisting of Define, Design, Develop, and Disseminate stages. The subjects were 24 fifth-grade students. Data were collected through media expert, material expert, language expert validation questionnaires, and teacher and student response questionnaires. The results showed validity scores of 95.5% from media experts, 97.5% from material experts, and 96% from language experts, with an overall validity score of 96.17%, categorized as very valid. Student responses reached 96.7% and teacher responses reached 98%, resulting in an average practicality score of 97.35%, categorized as very practical. Therefore, the Slide Jump Flip learning media is considered valid and practical and can be used to support Pancasila Education learning on mutual cooperation in the surrounding environment.
POLA MURAJA’AH BERBASIS TAHFIDZ PARTNER DALAM MENGUATKAN HAFALAN AL-QUR’AN SANTRI DI PONDOK PESANTREN MASKANUL MUTTAQIN JAMBI Oktaviani, Sari; Nasir
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.59332

Abstract

This research is motivated by the still low quality of Quran memorization among some students, which is caused by the implementation of independent review (muraja'ah) that is less effective in maintaining the strength of their memorization. This study aims to describe the implementation of the Partner Memorization Review pattern and to identify the supporting and inhibiting factors in its implementation at Pondok Pesantren Maskanul Muttaqin Jambi. The research uses a qualitative approach with a descriptive method. Data were collected thru observation, interviews, and documentation, then analyzed thru the stages of data reduction, data presentation, and conclusion drawing. The research results show that the Muraja'ah Tahfidz Partner pattern is carried out thru three stages: the introductory activity, the core activity, and the closing activity. This pattern helps students strengthen their memorization of the Quran thru activities of listening to each other, correcting, and providing motivation, making the review process more effective, active, and enjoyable. Supporting factors include a comfortable learning environment, cooperation among students, active involvement of all students, and the benefits gained by both the reader and the listener of the memorization. On the other hand, inhibiting factors include fatigue from academic activities, a crowded hall atmosphere, reluctance to correct friends, and reduced focus when supervision is less than optimal. Thus, the Muraja'ah Tahfidz Partner model can be an effective alternative in improving the quality of Quran memorization among students in the pesantren environment.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS GAME ROLE PLAYING GAME (RPG) PADA MATERI SISTEM KOMPUTER KELAS X MANAGEMEN PERKANTORAN 2 SMK PGRI 1 TULUNGAGUNG Syaifudin Zuhri, Muhammad; Dwi Pamungkas, Bian; Panggayuh, Vertika
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.59334

Abstract

This research is motivated by the low interest and involvement of students in Computer Systems learning materials due to the use of less interesting media and difficulties in visualizing abstract concepts. This study aims to develop a Role Playing Game (RPG)-based learning media on Computer Systems material for class X MP 2 SMK PGRI 1 Tulungagung and determine its feasibility level. The method used is Research and Development (R&D) with the ADDIE model which includes the stages of Analyze, Design, Development, Implementation, and Evaluation. The product was developed using Construct 2 in the form of an Android application (.apk). Data collection techniques used observation, interviews, and questionnaires. The results of the study showed that the developed media obtained a media expert validation percentage of 96.43%, material expert validation of 100%, and large group trial results of 97.93%, so that RPG-based learning media was declared very suitable for use as an alternative learning media that is interactive, interesting, and supports more effective learning.
STRATEGI GURU PENDIDIKAN AGAMA ISLAM DALAM MEMBINA PERILAKU SISWA MELALUI KEGIATAN KEAGAMAAN DI SEKOLAH MENENGAH PERTAMA NEGERI 26 SAROLANGUN Thoriq, Muhammad; Syahbani, Nispi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.59337

Abstract

The background of this research is based on the importance of shaping student behavior amidst the increasingly complex development of the times, thus requiring the active role of Islamic Religious Education teachers in fostering student behavior through religious activities. This study aims to describe the strategies of Islamic Religious Education teachers in fostering student behavior through religious activities at State Junior High School 26 Sarolangun. This research uses a qualitative approach with a descriptive research type. Data collection techniques were carried out through observation, interviews, and documentation. The research results show that the strategy of Islamic religious education teachers in fostering student behavior through the habituation of religious activities such as dhuha prayer, congregational zuhr prayer, yasin recitation, and Friday morning study sessions, as well as commemorating Islamic holidays. Supporting factors include the exemplary behavior of teachers, support from the school, the presence of religious activity programs, and the creation of a conducive atmosphere, while inhibiting factors include issues within the students themselves, the influence of the family environment, the influence of the peer environment, lack of cooperation, and the quality of education that has not yet been supportive. In conclusion, the strategy of Islamic religious education teachers in fostering student behavior through religious activities at Junior High School 26 Sarolangun has been implemented quite well thru various religious activities, although there are still some obstacles that need to be addressed.
PENINGKATAN HASIL BELAJAR IPAS MELALUI MODEL ROLE PLAYING BERBANTUAN POWERPOINT INTERAKTIF PADA TOPIK A KELAS V SD NEGERI SIKUMANA 2 KOTA KUPANG Maratul Arrifah A.Mangali; Koro, Maxsel; Kurniayu Triastuti R.A Ratu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.59338

Abstract

The study entitled "Improving Students’ Learning Outcomes through the Role-Playing Model Assisted by Interactive PowerPoint on Topic A for Fifth-Grade Students at SD Negeri Sikumana 2 Kupang City," was motivated by the low learning outcomes of Class VB students. This was indicated by the fact that most students had not achieved the predetermined Learning Objective Achievement Criteria (KKTP). The purpose of this study was to improve students’ learning outcomes through the implementation of the role-playing model assisted by interactive PowerPoint in science and social studies (IPAS) learning. The research employed a Classroom Action Research (CAR) approach. The subjects of this study were all 17 students of Class VB at UPTD SD Negeri Sikumana 2 Kupang City. Data were collected through observation and tests. The research was conducted in two cycles. In Cycle I, the students’ learning outcomes reached a mastery percentage of 47.06%, which was categorized as fair; however, it had not yet met the predetermined success indicators. In Cycle II, the students’ learning outcomes improved significantly, with the mastery percentage reaching 82.35%, which was categorized as very good. Based on the findings, it can be concluded that the implementation of the role-playing model assisted by interactive PowerPoint effectively improved the learning outcomes of Class VB students on the topic “Our Earth is Changing” in IPAS learning at UPTD SD Negeri Sikumana 2 Kupang City.
PENGARUH MEDIA VIDEO TERHADAP KETERAMPILAN MENYIMAK TEKS BERITA SISWA KELAS VIII SMP NEGERI 4 KAHU Nurfadilla; Muh Safar
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.59339

Abstract

This study aims to (1) describe the listening skills of news texts before using video media in Class VIII students of SMP Negeri 4 Kahu; (2) Describe the listening skills of news texts after using video media in Class VIII students of SMP Negeri 4 Kahu; (3) prove the significant influence of the use of video media on the listening skills of Class VIII students of SMP Negeri 4 Kahu. The type of research used is quantitative research using a Pre-Experimental model. The design in this study uses one group pretest-posttest. The population in this study were all 70 Class VIII students of SMP Negeri 4 Kahu. The sampling technique was simple random sampling using 23 students from each Class VIII.The results of this study indicate that: 1) The listening skills of Class VIII students of SMP Negeri 4 Kahu before using video media were in the less skilled category with an average score of Class VIII A (65), Class VIII B (69), and Class VIII C (65); 2) The listening skills of Class VIII students in news texts after using video media are in the skilled category with an average score in Class VIII A of (86), Class VIII B of (81), and Class VIII C (81); 3) There is an effect of the use of video media on the listening skills of news texts in Class VIII students of SMP Negeri 4 Kahu, which shows that HO is rejected and H1 is accepted.
PENGEMBANGAN SISTEM INFORMASI PENGARSIPAN SURAT BERBASIS WEBSITE MENGGUNAKAN CODEIGNITER 4 Risti Fadila, Riva; Yopi Nugraha
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.59342

Abstract

The management of the archive of incoming and outgoing letters that is not the best can result in delays in document searches, recording errors, and reduce the efficiency of the administrative stages. Therefore, this study intends to expand the website-based letter archiving information system at PT Tech Mayantara Asia to improve the effectiveness of archive management. The system was developed using the CodeIgniter 4 framework in an Agile manner, which allows the development process to be carried out in stages through multiple sprints so that each feature can be evaluated and refined based on user feedback. The system provides features for managing incoming letters, outgoing letters, decision letters, circulars, user management, mail history, and report presentation in one integrated database. The results of the development show that the system is able to speed up the process of recording and searching archives, improve the accuracy and accuracy of document management, reduce the risk of data loss, and produce more structured reports. In addition, a more user-friendly interface and better integration of features support improved efficiency of enterprise administration. Therefore, the developed system can be an effective digital solution for PT Tech Mayantara Asia and has the potential to be applied to other agencies that have web-based mail archive management needs.
EFEKTIVITAS LINGKUNGAN SEKOLAH DALAM MENINGKATKAN KEPERCAYAAN DIRI SISWA BERBICARA BAHASA ARAB DI MADRASAH PEMBANGUNAN CIPUTAT Shinta Rahmania, Sulis; Alfiyatu Nur Ain, Putri; Fajriyati, Khanifah; Aprilia Putri, Zahra; Muasomah MA
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.59343

Abstract

This study aims to analyze the contribution of the school environment in building students' confidence in speaking Arabic at Madrasah Pembangunan Ciputat, focusing on grade 11 C. Using a qualitative approach with a descriptive case study method, data collection was conducted through direct field observations and in-depth interviews with key informants. All collected data was then analyzed in stages through data reduction, data presentation, and conclusion drawing. The results revealed a unique sociolinguistic paradox. On the one hand, the school's macro-environment was deemed unsupportive due to the lack of formal regulations or binding language habituation programs. However, on the other hand, the micro-ecosystem within the classroom was very effective in fostering students' verbal courage. This success at the micro-level was driven by two simultaneous factors. The first factor was the teachers' supportive and humanistic pedagogical approach, where teachers prioritized fluent communication over rigidly judging grammatical errors in public. The second factor was the dynamics of horizontal interactions among peers. Although often marked by mutual teasing in the form of group jokes, these relationships are grounded in a close sense of kinship, transforming into a group entertainment mechanism that hones students' mental resilience. Furthermore, psychological disparities based on educational background were found, with students graduating from Islamic boarding schools demonstrating more mature mental readiness than their peers from public schools. This study concludes that optimizing speaking skills in formal Islamic schools in urban areas is more determined by the creation of psychologically safe, interactive, and adaptive micro-classroom conditions, rather than simply imposing rigid institutional rules.

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