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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
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jurnalilmiahpendas@unpas.ac.id
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Jl. Taman Sari No. 6-8 Bandung
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Kota bandung,
Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 27,903 Documents
PENGARUH DIGITALISASI PAJAK, TINGKAT PENDIDIKAN PEMILIK, INSENTIF PAJAK, DAN SANKSI PAJAK TERHADAP KEPATUHAN WAJIB PAJAK UMKM KOTA KEDIRI Afif Triyang Prasetyo; Badrus Zaman; Andy Kurniawan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62474

Abstract

This study aims to analyze the effect of tax digitalization, owner education level, tax incentives, and tax sanctions on MSME taxpayer compliance in Kediri City. The study employs a quantitative approach using a survey method. The population consists of MSME owners registered as taxpayers in Kediri City, with a sample of 100 respondents determined using the Slovin formula. Data were collected through questionnaires and analyzed using multiple linear regression with SPSS. The findings indicate that, partially, tax digitalization and tax sanctions have a positive and significant effect on MSME taxpayer compliance, whereas the owner's education level and tax incentives do not have a significant effect. Simultaneously, all four independent variables significantly influence MSME taxpayer compliance, with an Adjusted R² value of 72.6%, indicating that 72.6% of the variation in taxpayer compliance can be explained by the proposed model. The novelty of this study lies in integrating both internal and external taxpayer factors to examine the influence of tax digitalization (e-Filing, e-Billing, and Coretax), owner education level, tax incentives, and tax sanctions on MSME taxpayer compliance within the context of Indonesia's modern tax administration.
KEMAMPUAN PEMECAHAN MASALAH MATEMATIKA SISWA DALAM MENYELESAIKAN SOAL LITERASI NUMERASI DENGAN KONTEKS BUDAYA MINANGKABAU Fadillah Turahmi; Isnaniah; Wedra Aprison; M.Imamuddin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62476

Abstract

This research is motivated by observations at SMP N 1 Padang Panjang, which showed students' low mathematical problem-solving abilities in solving numeracy literacy problems within the Minangkabau cultural context. These observations were reinforced through interviews with mathematics teachers, who revealed that students were accustomed to solving simple problems, thus experiencing difficulties when faced with problems with higher levels of difficulty. This condition impacted students' critical mathematical problem-solving skills in culturally relevant contexts. This study aimed to describe the mathematical problem-solving abilities of grade IX.D students at SMP N 1 Padang Panjang in solving numeracy literacy problems based on Minangkabau culture. This study used a quantitative descriptive approach, with subjects selected through purposive sampling. The research instrument consisted of five numeracy literacy essay questions that assessed mathematical problem-solving abilities. Data analysis was conducted by calculating scores, determining ability categories, calculating the average percentage per indicator, and presenting an overall picture of students' mathematical problem-solving abilities. The results showed that students' overall mathematical problem-solving abilities were low, with an average percentage of 41.75%. Based on indicators, ability is in the low category for the first indicator (44.37%), second indicator (52.29%), and fourth indicator (5.31%), while the third indicator is in the medium category (65%).
PENGARUH PENDEKATAN DEEP LEARNING TERHADAP LITERASI SAINS DALAM PEMBELAJARAN IPAS SISWA DI SEKOLAH DASAR Tiara Citra; Nasrah; Anisa
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Posted
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62477

Abstract

Tiara Citra. 2026. Pengaruh Pendekatan Deep Learning terhadap Literasi Sains dalam Pembelajaran IPAS Siswa Kelas V SD Negeri Mannuruki. Skripsi. Program Studi Pendidikan Guru Sekolah Dasar Fakultas Keguruan dan Ilmu Pendidikan Universitas Muhammadiyah Makassar. Pembimbing I Nasrah dan Pembimbing II Anisa. Penelitian ini bertujuan untuk mendeskripsikan pelaksanaan pembelajaran IPAS dengan pendekatan Deep Learning, mengetahui tingkat literasi sains siswa sebelum dan sesudah penerapan pendekatan Deep Learning, serta menganalisis pengaruh yang signifikan dari penerapan pendekatan Deep Learning terhadap peningkatan literasi sains siswa kelas V SD Negeri Mannuruki. Jenis penelitian yang digunakan adalah penelitian kuantitatif dengan metode eksperimen semu (quasi-experimental). Desain penelitian yang diterapkan adalah non-equivalent pretest-posttest control group design, Populasi penelitian adalah seluruh siswa kelas V UPT SPF SD Negeri Mannuruki. Sampel penelitian terdiri dari dua kelas, yaitu kelas VB sebagai kelas eksperimen dan kelas VA sebagai kelas kontrol, yang masing-masing berjumlah 31 siswa. Teknik pengambilan sampel yang digunakan adalah purposive sampling, Teknik analisis data yang digunakan adalah statistik deskriptif dan statistik inferensial. Hasil statistik deskriptif menunjukkan bahwa rata-rata literasi sains kelas eksperimen sebelum perlakuan (pretest) adalah 52,42 dan meningkat menjadi 87,48 setelah perlakuan (posttest), dengan 87,1% siswa berada pada kategori sangat baik. Sementara itu, kelas kontrol memperoleh rata-rata pretest 36,13 dan posttest 76,33. Hasil uji prasyarat menunjukkan data berdistribusi normal (sig. posttest eksperimen 0,309 > 0,05; kontrol 0,140 > 0,05) dan homogen (sig. 0,066 > 0,05). Hasil uji-t menunjukkan nilai t hitung = 12,01 > t tabel = 2,000, sehingga H₀ ditolak dan H₁ diterima. Dapat disimpulkan bahwa pendekatan Deep Learning berpengaruh signifikan terhadap peningkatan literasi sains siswa kelas V SD Negeri Mannuruki dalam pembelajaran IPAS.
PENERAPAN METODE SCRUM PADA PENGELOLAAN PRASARANA DAN PROGRAM PEMBANGUNAN DESA TANJUNG DATUK BERBASIS WEB Dinozeryd; Nuryanti; Ryci Rahmatil Fiska
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62478

Abstract

concluded that the system functions properly according to its intended purpose. The login feature is capable of performing authentication and distinguishing access rights between village administrators and community users. The management of infrastructure data and village development programs allows users to add, update, and delete data with appropriate validation. The administrator can verify facility loan requests and manage public complaints, while community members can access information, submit loan applications, send complaints, and view the complete status and history of their submissions. The report printing feature is also able to display and generate reports based on the selected criteria. The testing results were presented to the Product Owner and were declared to meet the planned requirements. Therefore, the system is considered ready to be implemented to support the management of infrastructure and development programs in Tanjung Datuk Village.
MENGEMBANGKAN KEMAMPUAN MOTORIK HALUS DAN TANGGUNG JAWAB ANAK MELALUI PENERAPAN MODEL PROJECT BASED LEARNING DAN DISCOVERY LEARNING DENGAN MEDIA AMPAS KELAPA PADA ANAK KELOMPOK A3 TK NEGERI PEMBINA BANJARMASIN TENGAH Rina Susanti; Putri Nur Ellyza; Muhammad Wahyu Erfani; Celia Cinantya
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62479

Abstract

This study was conducted based on preliminary classroom observations that revealed low levels of learning activities, fine motor skills, and responsibility among Group A3 children at TK Negeri Pembina Banjarmasin Tengah. The identified problems included children's limited participation in learning activities, inadequate hand-eye coordination during task performance, and an underdeveloped sense of responsibility in using and organizing learning tools and materials. This study aimed to improve children's learning activities, fine motor skills, and responsibility through the implementation of the Project Based Learning (PjBL) and Discovery Learning models using coconut pulp as instructional media. This study employed a collaborative Classroom Action Research (CAR) design conducted in two cycles. Each cycle consisted of four stages: planning, action, observation, and reflection. The participants were 17 children from Group A3 at TK Negeri Pembina Banjarmasin Tengah. Data were collected through observation, documentation, and assessment of children's work and analyzed using descriptive qualitative and quantitative methods. The findings showed improvements in all observed aspects and indicators. Children's learning activities increased from 70.59% in Cycle I to 88.23% in Cycle II. Fine motor skills improved from 76.47% (Developing as Expected) to 88.23% (Very Well Developed), while children's responsibility increased from 76.47% to 94.11% (Very Well Developed). Teacher performance also improved from 75.00% to 93.75%. Therefore, the implementation of the Project Based Learning (PjBL) and Discovery Learning models supported by coconut pulp as instructional media was effective in improving the learning activities, fine motor skills, and responsibility of Group A children at TK Negeri Pembina Banjarmasin Tengah.
PENGEMBANGAN MEDIA PEMBELAJARAN VIDEO TUTORIAL PADA ELEMEN TEKNIK LIPATAN NAPKIN FASE F DI SMK 2 MAGETAN Anis Salsabila; Febriani Lukitasari; Luthfiyah Nurlaela; Diwyacitta Antya Putri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62480

Abstract

The research project in the R&D (Research & Development) department aimed to develop a video tutorial on napkin folding technique F at SMKN 2 Magetan, evaluate the suitability of the materials and media, and assess student feedback. The development of this media was prompted by the challenge students face in remembering the folding steps when practising independently. Therefore, the development of structured video tutorials was necessary to provide visualisation that could be studied repeatedly by students. The 4D model was applied, which only covers three stages (Define, Design, Development). The media were created using Adobe Premiere Pro and CapCut, resulting in three video tutorial sections for use in teaching. This is supported by the results of expert evaluations of the material (92% very suitable), the media (85.56% very suitable) and student responses with an average percentage of 90.10% (very suitable). These results show that the learning media created is highly effective in engaging students in the process of understanding the material on napkin folding techniques.
PENGARUH PERMAINAN DADU PUTAR TERHADAP LITERASI BAHASA ANAK USIA 5-6 TAHUN Salsabila Shofiyah; Nur Ika Sari Rakhmawati; Ruqoyyah Fitri; Dhian Gowinda Luh Safitri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62481

Abstract

This study aims to analyze the effect of the Dadu Putar (Spinning Dice) educational game on the language literacy skills of children aged 5–6 years at TK Negeri Pembina Surabaya. The study employed a quantitative approach using a quasi-experimental design with a nonequivalent pretest–posttest control group design. The research involved 29 children divided into an experimental group and a control group through purposive sampling. Data were collected using observation, tests, and documentation, while data analysis included validity, reliability, normality, homogeneity, and hypothesis testing using SPSS. The findings revealed that children's language literacy skills improved after the implementation of the Dadu Putar game. The experimental group's average achievement increased from 49.11% on the pretest to 80.36% on the posttest. The paired sample t-test showed a significance value of 0.000 (p < 0.05), indicating a significant difference between pretest and posttest scores. The results demonstrate that the Dadu Putar educational game has a positive and significant effect on improving children's language literacy skills, particularly in recognizing vowels, distinguishing similar letters, and reading simple words. Therefore, the Dadu Putar game can serve as an effective and engaging learning medium for early childhood language literacy development.
PENGEMBANGAN DAN VALIDASI PSIKOMETRI SKALA ATRIBUSI KARISMA DOSEN BERDASARKAN CONSTRUCTED CHARISMA FRAMEWORK (CCF) Dendy Pratama Agustian; Aufa Hudzaifa; Muhammad Abyudaya Wikrama; Muhammad Alvin Nur Putra
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62483

Abstract

The paradigm shift in higher education demands that lecturers transform into charismatic mentors. Based on contemporary psychometric approaches, lecturer charisma is defined as a social attribution made by students (effects-based attribution). However, reality reveals phenomena such as academic boredom and monotonous teaching styles, which indicate a low level of such attribution. Current lecturer evaluations remain largely administrative, while the majority of existing charisma instruments are oriented toward political or military contexts. This study aims to develop and test the psychometric properties of a measurement tool for the latent variable of lecturer charisma. The instrument's construct was developed based on the five dimensions of the Constructed Charisma Framework (CCF): capturing attention, behavioral influence, making people believe, effects on emotion, and having devoted followers. The initial development generated 60 items, which were evaluated through expert judgment using the Content Validity Ratio (CVR), leaving 58 items. A field pilot study involving 34 students yielded a Cronbach's Alpha reliability coefficient of 0.797, with 31 items meeting the statistical criteria. Furthermore, the construct validity test using Confirmatory Factor Analysis (CFA) on 116 respondents produced model values of X2 = 780 (df = 433, P < 0.001), {SRMR} = 0.0886, and {RMSEA} = 0.0831. These findings confirm that this instrument is valid and reliable for use as a diagnostic evaluation tool to measure the influence of a lecturer's charismatic personality on student learning dynamics.
REFORMULASI PENERAPAN PRINSIP THE BEST INTEREST OF THE CHILD DALAM PUTUSAN PERKARA KEKERASAN TERHADAP ANAK YANG DILAKUKAN OLEH ANAK Nur Fadillah Riska Rismawan; Mahendra Putra Kurnia; Nur Aripkah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62484

Abstract

This article examines the reformulation of the application of the best interests of the child principle in judicial decisions concerning cases of violence committed by children against other children. The study focuses on the judicial reasoning adopted by the Samarinda District Court in Decision No. 18/Pid.Sus-Anak/2023/PN Smr, Decision No. 26/Pid.Sus-Anak/2024/PN Smr, and Decision No. 15/Pid.Sus-Anak/2025/PN Smr. This research employs a doctrinal legal method using statutory, conceptual, case, and comparative approaches. Legal materials were analysed qualitatively through an examination of legislation, court decisions, international legal instruments, legal doctrines, and recent scholarly literature. The findings indicate that judicial reasoning has incorporated both juridical and non-juridical considerations concerning child offenders, particularly their age, family background, social environment, behaviour, and recommendations contained in the Community Research Report. However, the circumstances and recovery needs of child victims have not been addressed with equal consideration. This article proposes a reformulated judicial framework comprising an assessment of the circumstances of both children, identification of the impact on the victim, meaningful child participation, victim recovery, rehabilitative measures for child offenders, and a balancing assessment to ensure a more comprehensive application of the best interests of the child principle.
Pengalaman Siswa Kelas V Sekolah Dasar dalam Menggunakan Teknik Draw and Tell untuk Memahami Isi Bacaan Anggraeni, Silvia; Muh Arafik; Ardika Rahma Kumalasari; Etyka Rina Mahanani; Muhammad Firdaus Mashuri; Richa Okta Barera; Weinty Anggraini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62486

Abstract

The purpose of this study is to describe how fifth-grade elementary school students use the Draw and Tell method to understand texts. This study employs a qualitative approach with a phenomenological orientation. The research subjects consisted of fifth-grade elementary school students who were learning to read using the Draw and Tell method. Data collection techniques included observation, interviews, questionnaires, and documentation. Data analysis was conducted through data reduction, data analysis, and conclusion analysis. The findings indicate that the “Draw and Tell” method provides a positive learning experience for students. Students became more attentive and enthusiastic about learning to read because reading activities involved drawing and retelling the text. These activities helped students understand the characters, plot, and content of the stories more easily. Additionally, the use of drawings boosted students’ self-confidence when they returned to the classroom. Furthermore, the “Draw and Tell” technique made the learning process more active, engaging, and less tedious. However, some students still struggled to draw illustrations that matched the story’s content and felt uncomfortable when asked to do so in class. Based on the findings of this study, it can be concluded that the “Draw and Tell” technique can help students understand reading concepts through simultaneous visual and verbal activities. This technique is also effective in creating a meaningful learning environment and increasing engagement.

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