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INDONESIA
JUPE : Jurnal Pendidikan Mandala
ISSN : 25485555     EISSN : 26566745     DOI : -
Core Subject : Education,
The Mandala Education Journal is an educational scientific research article and the results of Social research, Science, Politics, and the results of literature studies.
Arjuna Subject : -
Articles 1,117 Documents
Development of E-Based Learning Modules Problem Based Learning (PBL) in improving students' critical thinking abilities Anggi, Anggi; Agung Saputra, Rizka Donny; Rahmawati, Fitri
JUPE : Jurnal Pendidikan Mandala Vol, 9 No 3 (2024) : JUPE : Jurnal Pendidikan Mandala (September)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v9i3.7481

Abstract

This research aims to determine the feasibility of problem-based learning (PBL) e-Modules in improving students' critical thinking skills. The research carried out is a type of R&D (Research and Development) research that follows the 4D development model. This research was carried out at the Al-Ikhlas Taliwang Islamic Boarding School for class XI students. This research will last for three months, starting from December to February 2023/2024. Determination of the sample in this research was carried out using purposive sampling technique. The number of samples in this study was 26 students from class XI. Data collection techniques in this research are observation, interviews, documentation and questionnaires. The research instrument consists of a material expert validity test questionnaire, a media expert validity test questionnaire, and an e-module readability test questionnaire by students. The data analysis technique uses the average percentage score formula from the validation results of material experts and media experts, and the results of e-module readability tests by students. From the results of the material expert validation, a score of 3.3 was obtained from validator 1 and 3.6 from validator 2, an average score of 3.45 with good criteria. Then the media expert validation results obtained a score of 3.5 from validator 1 and 3.4 from validator 2 with an average score of 3.45 with good criteria. Based on the results of the e-module readability test assessment by students, it shows that the results of the class . So it can be said that the e-module that is being developed is practical for use in learning. 
Persepsi Atlet Tarung Derajat (Satlat Masbagek) Terhadap Pemanfaatan Sport Massage Sebelum Bertanding Jamaludin, Jamaludin; Wijaya Kusuma, Lalu Safta
JUPE : Jurnal Pendidikan Mandala Vol 9, No 2 (2024): JUPE : Jurnal Pendidikan Mandala (Juni)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v9i2.7106

Abstract

There is a lack of understanding and knowledge among fighting athletes regarding the benefits of sports massage before competing. The problem in this research is the perception of masbagek satlat fighting athletes regarding the use of sports massage before competing. The aim of this research was to determine the perceptions of Masbagek combat athletes regarding the use of sports massage before competing. The population in this study were advanced fighting athletes who actively trained at the Masbagek satlat, totaling 18 athletes. Sampling used a population method consisting of 18 athletes. The survey research method uses a questionnaire, while data analysis uses a percentage descriptive statistical analysis formula. The results of this research show that 22.2% of respondents achieved the very useful criteria because respondents used sports massage by understanding the physical and psychological effects before competing so that respondents assumed that using sports massage before competing was a need that must be met. Likewise, 22.2% of respondents thought that sports massage was useful before competing, even though respondents knew of its positive physical and psychological effects. And as many as 55.5% of respondents said that sports massage was not useful because the respondents did not really know about sports massage so that sports massage was sometimes done, sometimes not, and even if it was done, it was not ordered by someone who was competent in sports massage or used traditional massage. . So, the use of sports massage before competing for high-level combat athletes is highly recommended.  
Training on Creating LMS Google Sites as an Innovative Learning Media for Elementary School Teachers in West Sumbawa Regency Hidayat, Sopan; Agung Saputra, Rizka Donny
JUPE : Jurnal Pendidikan Mandala Vol 9, No 2 (2024): JUPE : Jurnal Pendidikan Mandala (Juni)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v9i2.7013

Abstract

This activity aims to enhance the competence of educators in developing Google Sites LMS as an innovative learning medium. The methods used in this training are lectures and demonstrations. The lecture method is employed to provide material on improving teachers' knowledge, competence, and skills in creating Google Sites LMS as an innovative learning medium. Meanwhile, the demonstration method is conducted for participants to directly practice creating learning media using Google Sites. The training participants are 35 elementary school teachers from West Sumbawa Regency. The results of this activity indicate that the training participants received a positive response; they feel more confident and capable of using Google Sites after attending the training. This shows that the training has successfully achieved its main objective, which is to enhance educators' abilities in using information technology to support the learning process. Further training and direct assistance to schools are highly necessary to ensure optimal implementation.  
Learning Project Based with the Help of an Android Smartphone on Trigonometry Comparison Material Istadi, Istadi; Hidayati, Herlina; Rakhmawati, Astri; Muttaqien, Anwar; Kursius, Catherine M.
JUPE : Jurnal Pendidikan Mandala Vol, 9 No 4 (2024) : JUPE : Jurnal Pendidikan Mandala (Desember)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v9i4.7743

Abstract

The aim of this research is to describe the use of project-based learning with the help of Android smartphones in trigonometric ratio material in grade X SMAN 1 Kota Besi. This research method is descriptive qualitative. The subjects of this study were tenth grade students SMAN 1 Kota Besi. Based on the results of reflections and interviews, it shows that the use of android aplication in project-based learning, namely (1) makes learning easier for students to understand and learning is more interactive because students experience it for themselves, (2) learning becomes more interesting because they use their gadgets for learning and practicum, and (3) students are more creative because they have to make reports and make presentations in front of the class. Thus the use of android aplication can support project-based learning on trigonometric ratio  material at SMAN 1 Kota Besi both inside and outside the classroom and outside of school.
The Effect Of Using Clustering Techniques Toward Student Ability In Writing Descriptive Text At SMAN 1 Lembah Melintang Pasaman Barat Sundari, Elza; Dwitya Sani, Rini; Ikhsan, M Khairi
JUPE : Jurnal Pendidikan Mandala Vol, 9 No 3 (2024) : JUPE : Jurnal Pendidikan Mandala (September)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v9i3.7453

Abstract

Penelitian ini bertujuan untuk mengetahui apakah berpengaruh pembelajaran menggunakan teknik clustering terhadap kemampuan siswa dalam menulis dekriptif text dalam belajar bahasa inggris. Pembelajaran menggunakan cluster teknik ini adaah teknik pengelompokan ide kedalam sebuah lingakaran Dan menggabungkan ide -ide tersebut dalam mengembangkan sebuah teks. Pada penelitian ini npeneliti menggunakan satu kelas experimen penelitian ini menggunaka metode pre-experimen dengan design one group pre-test dan post-test. Populasi dalam penelitian ini adalah siswa kelas X SMAN 1 Lembah Melintang Pasaman Barat. Dalam pengambian sampel, peneliti memilih kelas dengan rata-rata nilai Yang paling rendah. Sehingga didapatkan responden sebanyak 27 siswa yang merupakan siswa kelas X IPS2. Dalam penelitian ini pemberian nilai dilakukan oleh peneliti dan guru. Rata-rata sebelum diberikan treatment (pretest)  66,94 dan setelah treatment (posttest) 73,5 dari guru mata pelajaran.berdasarkan hasil analisiss tes diperoleh Tcalculete=4,99 lebih besar dari Ttable = 2,06. Hal ini dapat disimpulkan bahwa clustering teknik memberi efek yang baik terhadap hasil belajar bahasa inggris khusus dalam kemampuan menulis siswa kelas X IPS-2 SMAN 1 Lembah Melintang Pasaman Barat. 
Merdeka Curriculum and Merdeka Mengajar Platform to Improve Teacher Pedagogical Competence Sabeliana, Devanda Martianta; Suryani, Mareta Dwi; Pratiwi, Tara; Hernina, Tifani Maya; Septihana, Vira Wahyu
JUPE : Jurnal Pendidikan Mandala Vol 9, No 2 (2024): JUPE : Jurnal Pendidikan Mandala (Juni)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v9i2.7076

Abstract

The Merdeka Curriculum is one of the government's programs as a stepping stone in improving the quality of education. The Merdeka Curriculum provides freedom for educators to design learning as needed by students. The Merdeka Curriculum is a refinement of the 2013 Curriculum with several changes such as changing basic competencies and core competencies into learning outcomes, emphasizing formative assessments, and also providing freedom for educational units to develop operational curricula independently. The presence of the Merdeka Mengajar Platform also supports the implementation of the Merdeka Curriculum by providing digital resources to develop teacher professionals. This platform has a menu for Personal Development, Teaching, Inspiration and Information about the Merdeka Curriculum which can make it easier for teachers to obtain references, inspiration and understanding regarding the implementation of this curriculum. Implementation of the Merdeka Curriculum requires teachers to master pedagogical competencies such as understanding students, designing learning, implementing learning, evaluating learning outcomes, and developing student competencies. This research uses the literature study method. The results of this research show that the Merdeka Curriculum and Merdeka Mengajar Platform can increase the competence, innovation and creativity of teachers.
Improving Indonesian Language Learning Outcomes Through a Cultural Responsive Teaching Approach and the Secret Cards Game Method Inayah, Putri; Muttaqien, Zedy; Maharani, Desi; Sukmawati, Sukmawati
JUPE : Jurnal Pendidikan Mandala Vol 9, No 2 (2024): JUPE : Jurnal Pendidikan Mandala (Juni)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v9i2.6976

Abstract

This research aims to improve student learning outcomes in Indonesian language subjects using the CRT (Cultural Responsive Teaching) approach and the Secret Cards Game method. This approach is a culture-based approach by linking the material taught. This learning highlights the background and culture that suits the student's profile. The goal is to create fun learning. The subjects of this research were 39 students (18 male students and 21 female students) in class VIII SMP. This classroom action research is reflective and collaborative. The implementation was carried out over two cycles. The results of this research show that the application of the CRT (Cultural Responsive Teaching) approach and the Secret Cards Game method can improve Indonesian language learning outcomes for class VIII SMP students. This can be seen from the increase in the percentage of the average value of observations in cycle 1, namely the completeness value was 55% and the average value was 73%. Of the 39 students, 23 students have achieved the KKM score. Meanwhile, in cycle 2 there was a very good increase with a percentage of 85% and the average value in this cycle reached 87.5%. There were 34 students whose learning outcomes improved. So, using the Cultural Responsive Teaching learning approach and the Secret Cards Game method in learning Indonesian has had an impact on improving the learning outcomes of class VIII students at SMPN 2 Mataram.
Case Study: Language Differences in the Challenges of New Students Adapting to the Indonesian University of Education Environment Wulanda, Agiva Early; Putri, Hariza Adia; Almudhia, Salisa; Azizah, Sarah Nur; Komariah, Siti; Supriyono, Supriyono
JUPE : Jurnal Pendidikan Mandala Vol, 9 No 4 (2024) : JUPE : Jurnal Pendidikan Mandala (Desember)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v9i4.7914

Abstract

This study examines the problems that exist in new students of Universitas Pendidikan Indonesia regarding the problems of some Universitas Indonesia students from minority ethnic groups who have difficulty adapting because the language of instruction used is different from the language they use daily in their area. This research has the aim that we as students, both migrants and local students, know the differences in regional languages and also everyday languages that have an impact on adapting and how to deal with these problems. The research method we use is the Kulialitatif method with interview techniques and literature studies. The location of this research was conducted at the Indonesian Education University with new students as informants consisting of different tribes. 
Influence of Gaming Media Truth or Dare Regarding Pancasila Education Learning Outcomes for Class IV Students at SDN 09 Banyu Abang Septiani, Melda; Setyowati, Dessy; Al Farisi, Salman
JUPE : Jurnal Pendidikan Mandala Vol, 9 No 3 (2024) : JUPE : Jurnal Pendidikan Mandala (September)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v9i3.7358

Abstract

Formulation of the problem in this research is how the truth or dare card media influences the Pancasila education learning outcomes of Class IV students at SDN 09 Banyu Abang. This research uses experimental research with the Quasy Experiment Design method, while the research design used is Nonequivalent Control Group Design. The population in this study were all class IV students at SDN 09 Banyu Abang consisting of 14 students in class IV A and 14 students in class IV B. The samples in this study were class IV A students (Experimental Class) and class IV B students (Class Control) SDN 09 Banyu Abang. The technique used to determine the sample is a saturated sample. Data collection uses test questions. Hypothesis testing uses an independent sample t-test which begins with pre-requisite tests, namely the normality test and homogeneity test. The results of this research show that there is an influence of the truth or dare game media on the Pancasila education learning outcomes of class IV students at SDN 09 Banyu Abang. This is proven by the independent sample t-test, namely tcount (3.980) > ttable (2.056), with a significance level of 0.05. The average posttest score obtained in the experimental class was 80.21, which was better than the average posttest score obtained in the control class, namely 64.50 in the specified KKM, namely 70.   
The Role of Muhammadiyah in Education in Indonesia Kurniawati, Luthfiyah; Junaidi, Junaidi
JUPE : Jurnal Pendidikan Mandala Vol 9, No 2 (2024): JUPE : Jurnal Pendidikan Mandala (Juni)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v9i2.7054

Abstract

Muhammad Darwis or better known as K.H. Ahmad Dahlan was the founder of Muhammadiyah on 8 Dzulhijjah 1330 Hijriah, coinciding with 18 November 1912, in the Kauman village of Yogyakarta. This research uses a qualitative approach to explore visual objects in the study area which, according to the views of local residents, have certain signs or symbols. Meanwhile, in the preparation the author used a type of research in the form of field research, with the aim of finding out real and specific phenomena that occur in society. In order for the data that the author describes to be academically accountable, a certain method is needed in conducting research. The results of the research explain that Muhammadiyah continues to increase its role and expand its work in improving and advancing Islamic education in Indonesia from time to time. A very real result is the creation of charitable efforts consisting of thousands of schools ranging from kindergartens to universities, hospitals, maternity centers, orphanages, nursing homes, social homes and economic institutions. With its educational potential, Muhammadiyah has made a very significant contribution to the development of national education in an effort to make the nation's life more intelligent. Muhammadiyah's educational contribution is quite proportional when compared to all privately managed education.

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