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Contact Name
Zuhar Ricky
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de_journal@undhari.ac.id
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+6285363064647
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de_journal@undhari.ac.id
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Jalan Lintas Sumatra KM 18 Koto Baru Kabupaten Dharmasraya Provinsi Sumatra Barat 27681
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Kab. dharmasraya,
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INDONESIA
Dharmas Education Journal (DE_Journal)
ISSN : 27467732     EISSN : 27227839     DOI : -
Core Subject : Health, Education,
DE_JOURNAL (Dharmas Education Journal) merupakan jurnal ilmiah yang diterbitkan oleh Fakultas Keguruan dan Ilmu Pendidikan Universitas Dharmas Indonesia, dan sebagai sarana publikasi hasil penelitian serta berbagi perkembangan ilmu tentang pendidikan. Jurnal ini memuat artikel yang belum pernah dipublikasikan sebelumnya yang berupa artikel hasil penelitian ataupun penelitian terapan, artikel telaah yang berkaitan dengan perkembangan ilmu pendidikan. Jurnal ini terbit 2 kali dalam setahun yaitu bulan Juni dan Desember. DE_JOURNAL merupakan jurnal ilmiah yang berisi tentang hasil penelitian, kajian mendalam, gagasan atau inovasi pada bidang ilmu pendidikan. Gagasan yang berasal dari para peneliti yang berada pada sektor pendidikan diharapkan dapat memberikan kontribusi positif pada dunia pendidikan. Fokus utama dari jurnal ini ialah : Pendidikan Karakter Gagasan dalam Pendidikan Pendidikan Berkebutuhan Khusus Kurikulum dan Teknologi Pendidikan Manajemen dan Kepemimpinan Pendidikan Bimbingan dan Konseling Pendidikan Multikultural Pendidikan Anak Usia Dini Pendidikan Guru Sekolah Dasar Pendidikan Bahasa Inggris Pendidikan Jasmani, Kesehatan dan Rekreasi Pendidikan Matematika Pendidikan Bahasa Indonesia Psikologi Pendidikan Belajar dan Mengajar Evaluasi dalam Pendidikan
Arjuna Subject : Umum - Umum
Articles 495 Documents
HUBUNGAN KECERDASAN SPIRITUAL, EMOSIONAL, DAN INTENSITAS PEMBINAAN DENGAN KEBIASAAN BERPIKIR REFLEKTIF GURU DALAM MENGATASI MASALAH SISWA Suhifatullah, M. I.; Darmojo, Hardjito S
Dharmas Education Journal (DE_Journal) Vol 5 No 1 (2024): DE_Journal
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Univesitas Dharmas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56667/dejournal.v5i1.1313

Abstract

This study was conducted to measure the level of relationship between spiritual intelligence (X1), emotional intelligence (X2) and coaching intensity (X3) with teachers' reflective thinking habits in overcoming student problems (Y), both simultaneously and simultaneously. This study uses quantitative correlational methods with survey techniques. The sample was determined using the Slovin formula with an error allowance of 5%, so that a sample size of 125 people was obtained from a population of 181 teachers. To obtain data, a questionnaire instrument was used whose validity and reliability values ​​have been tested. The results of the research show that: (1) there is a strong positive relationship between spiritual intelligence and teachers' reflective thinking habits in dealing with student problems, based on the value of ry.1 = 0.562 > rtable (rttable = 0.176 at α = 0.05 and rtable = 0.230 at α = 0.01). (2) there is a strong positive relationship between emotional intelligence and teachers' reflective thinking habits in dealing with student problems, based on the value of ry.1 = 0.594 > r table (rt table = 0.176 at α = 0.05 and r table = 0.230 at α = 0.01 ). (3) there is a strong positive relationship between coaching intensity and teachers' reflective thinking habits in dealing with student problems, based on the value of ry.1 = 0.643 > rtable (rttable = 0.176 at α = 0.05 and rtable = 0.230 at α = 0.01 ). (4) there is a strong positive relationship between spiritual intelligence, emotional intelligence and coaching intensity simultaneously with the teacher's reflective thinking habits in dealing with student problems, based on the value of ry.1 = 0.701 > r table (rt table = 0.176 at α = 0.05 and r table = 0.230 at α = 0.01).
PEMBENTUKAN NILAI KARAKTER MELALUI SENI GAMBUS MELAYU DALAM LAGU MESJID MEKAH Fitriah, Laila; Ritawati, Tengku; Anggara, Djulian
Dharmas Education Journal (DE_Journal) Vol 5 No 1 (2024): DE_Journal
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Univesitas Dharmas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56667/dejournal.v5i1.1319

Abstract

Krisis karakter yang terjadi saat ini telah menimbulkan keprihatinan mendalam terhadap cara hidup masyarakat Indonesia. Lonjakan kemajuan teknologi membawa dampak positif dan negatif bagi generasi muda. Di sisi lain, pemerintah mulai memprioritaskan program penanaman karakter di setiap lembaga pendidikan, khususnya seni musik Gambus. Penelitian ini bertujuan untuk menjelaskan penanaman nilai karakter dalam kesenian Melayu Gambus. Penelitian ini dilakukan di Kota Pekanbaru, dengan subjek penelitian adalah mahasiswa seni pertunjukan Universitas Islam Riau, dan Seni Gambus Melayu Riau sebagai objek penelitian. Penelitian ini dilakukan dengan metode deskriptif kualitatif dengan menggunakan observasi, wawancara, tinjauan pustaka dan dokumentasi, sedangkan analisis data meliputi data primer dan sekunder yang dikumpulkan dengan menggunakan metode deskriptif kualitatif. Hasil penelitian menunjukkan bahwa siswa yang mempelajari kesenian Gambus cenderung lebih memahami nilai-nilai penanaman karakter dan mengamalkan nilai-nilai tersebut dalam kehidupan sehari-hari dibandingkan dengan siswa yang tidak mempelajari kesenian Gambus. Selain itu, nilai-nilai penanaman karakter dalam kesenian Gambus dapat dibedakan menjadi: Nilai Religius, Nilai Kebenaran, Nilai Toleransi, Disiplin, Nilai Kreatif dan Nilai Demokrasi. Banyak pesan dan nilai yang diperoleh dari Kesenian Gambus yang berasal dari fungsi religi dan moral yang dapat diterapkan dalam kehidupan sehari-hari. Oleh karena itu, nilai-nilai yang terkandung dalam Kesenian Gambus sendiri menunjang penanaman karakter pada generasi muda.
PENGEMBANGAN MEDIA PEMBELAJARAN IPA BERBASIS PAPAN PINTAR PADA MATERI EKOSISTEM SISWA KELAS V SDI DHEREISA Raga Moi, Maria Goreti; Kua, Maria Yuliana; Suparmi, Ni Wayan; Dinatha, Ngurah Mahendra
Dharmas Education Journal (DE_Journal) Vol 5 No 1 (2024): DE_Journal
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Univesitas Dharmas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56667/dejournal.v5i1.1320

Abstract

New innovations that aim to improve the quality of student learning are based on existing problems in the school, it can be seen that students are not actively involved in the learning process because they use printed books as learning resources and use a sleepy lecture approach. One of the new innovations that will be made is smart board media. The purpose of this study is to create a smart board-based science learning media that focuses on ecosystem materials learned by grade V students at SDI Dheresia. The type of research used is Research and Development (R&D) development research. The development model is ADDIE, which has five stages: analyze, design, development, implementation, and evaluation. The smart board media developed is valid and suitable for use in learning. Data collection instruments include expert validation questionnaires and student and teacher response questionnaires. The validation of media experts was 90.4%, the validation of material experts was 89.8%, and the validation of linguists was 88.6%. The researcher conducted a product feasibility analysis to a limited group, consisting of eight grade V students and one teacher. The results of the product feasibility analysis response from eight students obtained a total score of 88% with very feasible criteria and the teacher's response results obtained a total score of 94.4% with very feasible criteria. Based on the results of the data collection instrument, it shows that the smart board-based science learning media is able to overcome the problems faced by students and teachers in the learning process.
PENERAPAN MODEL TEAM BASED LEARNING MELALUI PROYEK PEMBUATAN FILM DOKUMENTER DALAM MENINGKATKAN EFEKTIVITAS MAHASISWA PADA MATA KULIAH TEORI Pratama, Amor Seta Gilang; Nopiansyah, Radius; Utama, Galuh Tulus; Mustafa, Hanif Risa; Pradita, Dennys
Dharmas Education Journal (DE_Journal) Vol 5 No 1 (2024): DE_Journal
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Univesitas Dharmas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56667/dejournal.v5i1.1321

Abstract

The purpose of this research is to see the effectiveness of learning theory courses through the application of Team Based Learning. This departs from the tendency of students to choose practical courses over theoretical courses, resulting in a lack of theoretical knowledge. There needs to be a strategy to make theoretical courses more interesting for students. So the Team Based Learning learning model is applied to increase learning effectiveness in theoretical courses. Learning effectiveness is a quality standard of education as measured by the achievement of learning objectives. This research uses a qualitative descriptive research method with a class action approach through the application of the Team Based Learning model. In this learning model, students work on projects with documentary film results. This research focuses on observations of two groups in the socio-anthropology of art course class of the Jambi University Sendratasik Study Program. In this Team Based Learning model, the lecture is divided into four stages. Namely the theoretical introduction, field work, making scripts, and the editing process. This study found that the application of the Team Based Learning model was able to increase student effectiveness in the socio-anthropology of art theory course.  
RAGAM DIEKSIS DALAM CERITA RAKYAT SIMALIN DEMAN: KAJIAN PRAGMATIK Sianipar, Vina Merina Br; Carolina, Carolina
Dharmas Education Journal (DE_Journal) Vol 5 No 1 (2024): DE_Journal
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Univesitas Dharmas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56667/de_journal.v5i1.1322

Abstract

Existing research is part of a structural form of speech that will be adapted to communication aimed directly at events. Dieksi is a phenomenal part of linguistics with the aim of providing expressions of meaning in the context. The aim of the research is to describe the types of dieksis from the data by means of descriptions found in the Simalem Deman folklore. The focus of this research is to identify variations in existence so that the amount of data that is dominant in literary works is known. Furthermore, the method used is descriptive qualitative with reading and note-taking techniques. Based on research on various types of diexis, personal deixis was found with a total of 599 data, place deixis with a total of 43 data, time deixis with a total of 25 data found, discourse diexis found with a total of 146, and then social deixis with a total of 432 data.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS KOMIK DIGITAL GUNA MENINGKATKAN KESADARAN DAMPAK BULLYING TERHADAP SELF ESTEEM SISWA TINGKAT SEKOLAH DASAR Cahyaningtias, Oktavia Annisa; Darma, Widia; Rispatiningsih, Dwi Maryani
Dharmas Education Journal (DE_Journal) Vol 5 No 1 (2024): DE_Journal
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Univesitas Dharmas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56667/dejournal.v5i1.1324

Abstract

One of the big mistakes in the character formation process is assuming that character formation must be taught in formal educational institutions. As a result, people outside formal educational institutions tend not to care or do not want to support the formation of this character. There are many events that shouldn't happen at school, starting from making fun of friends, clapping, calling friends by their parents' names, not being chosen when forming groups, not being invited to play or go to the canteen together, isolating, inciting, intimidation, oppression, no one is even willing to sit at the same table with the victim. The likelihood of bullying actually occurring depends on many factors including the psychological state of the bully, possible support or cooperation from other group members, and the victim's reaction. As technology develops, comics are starting to innovate, from initially being in physical book form to digital form. Using digital comics as a learning medium is one learning innovation that can be implemented. Digital comics can be a combination of text, images and learning videos that provide audio and visual simulations that increase students' enthusiasm for learning. The use of this learning media can change the learning process in the classroom. Development of Comic-Based Learning Media to Increase Awareness of the Impact of Bullying on Self Esteem using research and development methods. Research and development is a research method used to produce certain products and test the effectiveness of these products. In this research, the product that will be produced is a digital comic entitled "bullying doesn't make you cool" to increase awareness of the impact of bullying on elementary school students' self-esteem. The digital comic-based learning media that was developed was implemented with 64 class IV students. The initial field trial, the subjects numbering 25 students from Kanisius Wonogiri Elementary School, showed a feasibility percentage result for digital comic-based learning media of 91.2%, including the very feasible category and an effectiveness result of 0.78, including the high category. A large-scale field test with 39 students from the Unggulan Nawa Kartika Islamic Elementary School showed that the results of the feasibility percentage for digital comic-based learning media were 93%, and the effectiveness results were 0.953 indicating the high category. This research concludes that the development of digital comic-based learning media is an effective approach to increasing awareness of the impact of bullying on elementary school students' self-esteem. Through the use of digital comics, students can more easily understand complex concepts regarding bullying and its impact on self-esteem. This is reflected in students' positive responses to the use of this media in learning. The research results also show that the use of digital comics can increase students' information retention. Through the visual and narrative experiences presented in comics, students tend to remember the information provided more easily. This can help them to better understand and internalize concepts related to bullying and self-esteem.
PENGEMBANGAN MODUL DIGITAL INTERAKTIF MELALUI METODE KNOWSHARE UNTUK MENINGKATKAN LITERASI NUMERASI PADA MATA KULIAH STATISTIKA Siahaan, Theresia Monika; Siahaan, Rina Devi Romauli
Dharmas Education Journal (DE_Journal) Vol 1 No 2 (2020): Desember
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Univesitas Dharmas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56667/de_journal.v1i2.1326

Abstract

Ditengah problematika yang dirasakan oleh satuan pendidikan, pada tahun 2020 dunia dihadapkan dengan tantangan baru yakni industri 4.0 atau era baru industri yang biasa disebut dengan data technology. Oleh karena itu, diperlukan penelitian yang mengembangkan suatu modul digital interaktif melalui metode knowshare dengan harapan mampu mendorong keterampilan numerasi mahasiswa sehingga mampu mendukung program merdeka belajar. Penelitian ini memiliki tujuan untuk mendeskripsikan tahapan proses pengembangan media modul digital interaktif melalui metode knowshare. Penelitian ini menghasilkan produk modul digital interaktif melalui metode knowshare yang dapat digunakan dalam pembelajaran oleh mahasiswa. Penelitian pengembangan ini berdasarkan dari cara pengembangan Borg and Gall, dan hanya dilakukan sampai lima tahap, yakni: 1) Research and information collecting (mencari dan mengumpulkan data); 2) Planning (perencanaan); 3) Develop preliminary form of product (mengembangkan bentuk produk awal); 4) Preliminary field testing (uji coba lapangan awal); dan 5) Main product revision (revisi hasil uji coba lapangan awal). Metode pengumpulan data berupa skala likert digunakan dalam penelitian ini. Validasi media dilakukan oleh ahli metode knowshare dan satu ahli media pembelajaran. Luaran wajib ditargetkan adalah Jurnal Nasional Terakreditasi Peringkat 1-6. Kualitas produk meliputi aspek (1) kevalidan, yakni sebesar 83, 30% yakni kategori sangat valid untuk materi dan 94,44% yakni kategori sangat valid untuk media; (2) kepraktisan, yakni sebesar 84,23% yang berarti sangat praktis; dan (3) keefektifan, yakni 80% yang berarti efektif. Hasilnya adalah modul pembelajaran digital interaktif ini dilayak dimanfaatkan dalam perkuliahan matakuliah struktur aljabar dan matematika diskrit.
PENERAPAN MEDIA JAM UNTUK MENINGKATKAN NUMERASI SISWA SEKOLAH DASAR MABHAMBAWA (STUDI KOLABORATIF GERAKAN NUMERASI SEKOLAH) Meo, Thomas Didimus; Qondias, Dimas; Wau, Maria Patrisia; Noge, Maria Desidaria
Dharmas Education Journal (DE_Journal) Vol 5 No 1 (2024): DE_Journal
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Univesitas Dharmas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56667/dejournal.v5i1.1328

Abstract

This study is based on the low numeracy levels of elementary school students observed and interviewed during the implementation of the sixth cohort of the Teaching Campus program. This situation is suspected to be due to suboptimal numeracy activities and the need for more utilization of authentic learning resources. The study aims to improve numeracy using clock media for elementary school students. This research employs a qualitative method, with data collection techniques including observation, interviews, and documentation. The results of implementing clock media show that 89% of students have understood the concept of time, while 11% still need to. The increase before and after the implementation of clock media is 66%. This significant improvement emphasizes the importance of using visual and interactive media to enhance the numeracy of elementary school students.
EFEKTIVITAS MODEL PEMBELAJARAN PROBLEM BASED LEARNING DAN PROJECT BASED LEARNING DITINJAU DARI KEMAMPUAN BERPIKIR KRITIS SISWA PADA MATA PELAJARAN IPAS KELAS 4 SEKOLAH DASAR Arinda Octaviani, Theresia; Mawardi, Mawardi
Dharmas Education Journal (DE_Journal) Vol 5 No 1 (2024): DE_Journal
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Univesitas Dharmas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56667/dejournal.v4i2.1329

Abstract

The purpose of this research is to determine the effectiveness of the Problem Based Learning and Project Based Learning models in terms of critical thinking skills in grade 4 elementary school science subjects. This research was carried out in the 4th grade at Gugus Gajah Mada Elementary School. The subjects in this research were SDN Dukuh 03 with 26 students, SDN Dukuh 05 with 20 students, and SDN Kecandran 01 with 28 students. The type of research design is a quasi-experimental Nonequivalent Control Group design. The data collection instrument uses a critical thinking skills rubric. Hypothesis testing is carried out using the t-test. Based on the results of data analysis, there are significant differences between experimental group 1 which applies the PBL model and experimental group 2 which applies the PjBl model. The prerequisite test results show that the data is normally distributed and homogeneous. The difference in the average value of critical thinking skills in the Problem Based Learning model is 74 and the Project Based Learning model is 79.92. So it can be interpreted that the Project Based Learning model is more effective than the Problem Based Learning model in terms of critical thinking abilities. The final results of calculations using the t test obtained a sig (2-tailed) value of 0.002 < 0.05, so Ho was rejected and Ha was accepted, so there is a difference between the use of Problem Based Learning and Project Based Learning models in terms of critical thinking skills in science subjects. 4th grade elementary school.
CLASSROOM MANAGEMENT OF ENGLISH TEACHERS IN TEACHING ENGLISH AT VOCATIONAL HIGH SCHOOL Intan, Angel Sophia; Astika, Yulia Wiji; Wismar, Teta
Dharmas Education Journal (DE_Journal) Vol 5 No 2 (2024): DE_Journal
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Univesitas Dharmas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56667/dejournal.v5i2.1330

Abstract

This research aims to understand how teachers implement classroom management principles in the teaching and learning process at SMKN 10 Bungo and why teachers implement these principles in their students' teaching and learning processes. practice. This type of research is qualitative research, where the data source is the result of classroom observations and interviews. The subjects of this research were three English teachers in grades ten, eleven and twelve. Collected data are grouped according to the research objective, then described and analyzed to get actual data. Research results show that not all English teachers at SMKN 10 Bungo fully apply the principles of classroom management in the teaching and learning process at 3 stages before the activity, during the activity and after the activity. Almost all classroom management principles are implemented during operation. Before and after the activity, teachers only followed three principles of classroom management: enthusiasm, enthusiasm, emphasizing positive things and promoting self-discipline. Research results also find out the reasons why teachers apply classroom management principles, specifically to increase student motivation and improve learning outcomes. Based on the results of this research, it can be concluded that classroom management principles have not been fully implemented by English teachers at SMKN 10 Bungo. Therefore, English teachers need to improve their knowledge of classroom management principles in teaching English. In the hope, this research can make a useful contribution to English teachers in education.