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All Journal Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Magister Scientiae Primary: Jurnal Pendidikan Guru Sekolah Dasar Jurnal Bidang Pendidikan Dasar Pendas : Jurnah Ilmiah Pendidikan Dasar JURNAL PENDIDIKAN TAMBUSAI Lectura : Jurnal Pendidikan Jurnal Ilmiah Sekolah Dasar COLLASE (Creative of Learning Students Elementary Education) PrimaryEdu - Journal of Primary Education JIPD (Jurnal Inovasi Pendidikan Dasar) International Journal for Educational and Vocational Studies Education and Human Development Journal Elementa: Jurnal Pendidikan Guru Sekolah Dasar Jurnal Review Pendidikan Dasar : Jurnal Kajian Pendidikan dan Hasil Penelitian Autentik : Jurnal Pengembangan Pendidikan Dasar JTIEE (Journal of Teaching in Elementary Education) At-Thullab : Jurnal Pendidikan Guru Madrasah Ibtidaiyah Jurnal Inovasi Penelitian Trapsila: Jurnal Pendidikan Dasar Indo-MathEdu Intellectuals Journal TAKSONOMI Prima Magistra: Jurnal Ilmiah Kependidikan Innovative: Journal Of Social Science Research International Journal of Curriculum Development, Teaching and Learning Innovation Journal Economic Education, Business and Accounting Kognisi : Jurnal Penelitian Pendidikan Sekolah Dasar Sistem-Among : Jurnal Pendidikan Sekolah Dasar Didactica : Jurnal Kajian Pendidikan dan Pembelajaran Journal of Science and Education Research ABDI UNISAP: Jurnal Pengabdian Kepada Masyarakat Prosiding Seminar Nasional Kusuma Journal of Educational Science and E-Learning Journal of Education and Pedagogy Edutama Pedagogi: Jurnal Pendidikan Dasar
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Journal : Indo-MathEdu Intellectuals Journal

Pengembangan Media Pembelajaran Ular Tangga MEKUHI (Merah, Kuning, Hijau) pada Operasi Hitung Perkalian di Kelas IV SD Putra Bangsa Driyorejo Hermawan, Nadya Sapta; Bahtiar, Reza Syehma; Jarmani, Jarmani
Indo-MathEdu Intellectuals Journal Vol. 6 No. 5 (2025): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v6i5.3834

Abstract

This study aims to develop a snake and ladder learning media for multiplication operations in the fourth grade of SD Putra Bangsa Driyorejo. The research method used is Research and Development (R&D). In this research and development process, the procedure applied follows the ADDIE model, which includes Analysis, Design, Development, Implementation, and Evaluation. Data collection techniques used include observation, interviews, and student assessments. The resulting data were analyzed descriptively quantitatively and qualitatively. Based on the analysis results, the MEKUHI snake and ladder learning media can facilitate students' understanding of the material. The results of this study indicate that (1) the MEKUHI snake and ladder learning media is appropriately developed and feasible to use, as it aligns with the learning objectives, and (2) the MEKUHI snake and ladder learning media can help students understand the material more easily and increase student engagement in the classroom.
Pengembangan Media Pembelajaran Animasi Game Berbasis Canva pada Materi Membaca dan Menulis Suku Kata pada Kelas 1 SDN Pakis V Surabaya Riana, Aulia; Yuanta, Friendha; Bahtiar, Reza Syehma
Indo-MathEdu Intellectuals Journal Vol. 6 No. 5 (2025): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v6i5.3839

Abstract

This study aims to develop Canva-based animated game learning media called Batulia Play for reading and writing syllables in grade 1 students of SDN Pakis V Surabaya. This type of research is a development research (Research and Development) that adopts the ADDIE model (Analysis, Design, Development, Implementation, Evaluation), focusing on visual and interactive aspects to increase student motivation and learning outcomes. Media validation was conducted by media experts, material experts, and through student responses, followed by a pretest-posttest test to measure its effectiveness. The validation results showed an average percentage of 97% from media experts, 88% from material experts, and 92.73% from student responses, all included in the “Strongly Agree” category. After using Batulia Play media, student learning outcomes increased by 11.38%. Thus, Batulia Play media is proven to be feasible and effective in learning to read and write syllables in grade 1 SDN Pakis V Surabaya.
Pemanfaatan Pojok Baca dalam Menumbuhkan Minat Belajar dan Membaca Siswa SDN Pakis V Surabaya Fadilah, Lailatul; Yuliana, Leni; Bahtiar, Reza Syehma
Indo-MathEdu Intellectuals Journal Vol. 6 No. 5 (2025): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v6i5.3720

Abstract

This research aims to explore the strategies for utilizing reading corners to increase the reading interest of elementary school students. The low reading interest in Indonesia, which ranks 60th out of 61 countries, serves as an important backdrop for this research. The research method uses a qualitative approach with a case study design conducted in class IV C of SDN Pakis V Surabaya. Data collection techniques include in-depth interviews, participatory observation, and documentation involving the research subjects, which are the teachers and students of class IV C. Data analysis uses an interactive model through data reduction, data presentation, and conclusion drawing. The research results show that the reading corner has been utilized well by students with a visiting frequency of 2-3 times a day for 15-20 minutes. The reading corner has a significant positive impact on students' interest in learning and reading, marked by changes in reading habits that are more independent, an increase in public speaking skills, a broadening of knowledge, improvement in academic grades, and achievements in literacy competitions. Supporting factors for success include the support of the principal, the active role of teachers, parental support, the availability of 65 books with various types, and the effectiveness of the 15-minute reading program. However, there are inhibiting factors such as limited space, lack of updates to the book collection, the absence of comfortable seating facilities, and uneven student interest in reading.