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PENGEMBANGAN UMKM MELALUI PLATFORM E-COMMERCE BERBASIS AI UNTUK MENINGKATKAN PENJUALAN PRODUK LOKAL Rahsel, Yoeyong; Waziana, Winia; Saputra, Ricco Herdiyan; Pratomo, Panji Andhika
Jurnal AbdiMas Nusa Mandiri Vol. 7 No. 1 (2025): Periode April 2025
Publisher : LPPM Universitas Nusa Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33480/abdimas.v7i1.5977

Abstract

The development of Micro, Small, and Medium Enterprises (MSMEs) in Indonesia is a top priority in efforts to strengthen the national economy. The UMKM Natar Community serves as a platform for MSME actors in Natar District, South Lampung Regency, consisting of 113 members engaged in sectors such as culinary, crafts, fashion, agriculture, and health. Despite its great potential, this community still faces several challenges, including the suboptimal use of digital media for marketing, conventional business management practices, and limited human resource skills. To address these issues, digital transformation is believed to be an effective solution to support MSME growth. This community service activity aims to provide outreach, training, and mentoring to UMKM Natar members regarding digital transformation and skills enhancement in product marketing management. Through methods involving education, technology application, and training in digital marketing, business management, and human resource development, this activity successfully improved participants' understanding and ability to use technology, including Artificial Intelligence (AI), to support the online management and marketing of their businesses.
PENGENALAN CHATGPT DALAM UPAYA MENINGKATKAN KEMAMPUAN BAHASA INGGRIS SISWA DI SMPN 1 KALIREJO Andewi, Widi; Waziana, Winia; Nanda, Adi Prasetya; Hendrowati, Tri Yuni
EduImpact: Jurnal Pengabdian dan Inovasi Masyarakat Vol. 2 No. 1 (2025): EduImpact: Jurnal Pengabdian dan Inovasi Masyarakat
Publisher : Cipta Pustaka Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63324/jdph7n96

Abstract

Penerapan ChatGPT dalam pembelajaran dapat meningkatkan keterampilan percakapan, meningkatkan minat dalam berinteraksi dengan sistem, serta memberikan bantuan akademis yang memadai untuk membantu siswa berhasil dalam proses pembelajaran. Di SMP Negeri 1 Kalirejo, Kabupaten Lampung Tengah, masih banyak siswa yang belum mengetahui tentang kecerdasan buatan (Artificial Intelligence/AI), khususnya ChatGPT. Akibatnya, mereka cenderung ketinggalan informasi terkini tentang teknologi dan belum memahami perkembangan AI yang sewaktu-waktu dapat menggantikan peran manusia sebagai tenaga kerja. Keterampilan berpikir tingkat tinggi juga perlu diperhatikan. Oleh karena itu, kegiatan PkM ini bertujuan untuk menjelaskan manfaat penggunaan ChatGPT dalam konteks pengajaran bahasa Inggris, khususnya bagi siswa di SMP Negeri 1 Kalirejo, Kabupaten Lampung Tengah. Hasil pelaksanaan PkM menunjukkan bahwa para siswa sangat antusias mempelajari penggunaan AI, khususnya ChatGPT. Selanjutnya, diperlukan pendampingan dari guru untuk menggunakan ChatGPT dalam proses pembelajaran bahasa Inggris di kelas, sehingga dapat terlihat dampaknya terhadap hasil belajar siswa. Namun, ketergantungan yang berlebihan pada kecerdasan buatan dapat menyebabkan perkembangan keterampilan yang terbatas. Oleh karena itu, pengawasan dan panduan terhadap penggunaan ChatGPT sangat dibutuhkan.
Theoretical Analysis of the Framework Lifelong Education on Quality of Life Winia Waziana; Widi Andewi; Trisnawati Trisnawati; Ponidi Ponidi
Jurnal Iqra' : Kajian Ilmu Pendidikan Vol. 5 No. 1 (2020): Jurnal Iqra' : Kajian Ilmu Pendidikan
Publisher : Institut Agama Islam Ma'arif NU (IAIMNU) Metro Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25217/ji.v5i1.648

Abstract

The people were created by God with a high desire for intellectual curiosity. Therefore humans must be able to learn anywhere and anytime, either in the home, residential environment or educational institutions. This article was to analyse the strategies in lifelong education. It also analyses about the importance of education and open their minds that education is not always obtained from the learning at school. This research was a qualitative study with content analysis as data collection techniques. Lifelong education was a system of educational concepts that includes all activities and learning processes that take place throughout the whole of human life. The direction of lifelong education was in children to adults in order to increase their knowledge and skills that are needed to survive and have a better quality of life. Keywords: Framework Lifelong Education, Quality of life
Rancang Bangun Perpustakaan Buku Digital (E-Book) Berbasis Web Saputra, Ricco Herdiyan; Waziana, Winia; Baba, Jimi Ali; Magribi, M Ridho; Putra, Aditya Dwi
Jurnal El-Pustaka Vol. 2 No. 2 (2021): Jurnal El-Pustaka
Publisher : UIN Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/el-pustaka.v2i2.10175

Abstract

One of the efforts to improve the quality of human resources is to foster interest and reading habits. For this reason, the library is expected to become a center for activities that foster interest and reading habits. Libraries have a great responsibility to increase and develop interest and enthusiasm for reading. Information and communication technology (ICT) has become a part of human life today. Therefore, all institutions are competing in the integration of ICT to build and strengthen their knowledge-based talents, to be able to compete in the global era. The need for information technology (IT) is closely related to the role of libraries as a driving force in the preservation and dissemination of scientific information, which develops along with people's activities of writing, printing, educating, and meeting their information needs. The writing of this study uses the descriptive qualitative method and STMIK Pringsewu as the object of the study. The Web-Based Digital Book Library is designed to be easily accessible to readers. Uploaded e-books are created in PDF format. The digital library system can only be accessed locally in the STMIK Pringsewu environment.
Android Based E-Perpus Application to Improve the Quality of Services in Universities Saputra, Ricco Herdiyan; Baba, Jimi Ali; Waziana, Winia
Jurnal El-Pustaka Vol. 3 No. 2 (2022): Jurnal El-Pustaka
Publisher : UIN Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/el-pustaka.v3i2.13066

Abstract

The development of the world of technology every year always increases and makes it easier to do anything in their respective fields. Libraries today must adopt technology this time, namely digital technology. A digital library is an electronic library whose information can be stored and retrieved through digital formats. Digital libraries include a group of interconnected workstations connected to a high-speed network. Previous research has developed a library system with non-conventional data processing and easy service for all library members. Based on the above background, the purpose of this research is to create an Android-Based E-Library Application to Improve Service Quality and Support Distance Learning in Higher Education. Place The object of this research is STMIK Pringsewu. The methodology in this study uses qualitative methods. In terms of data collection, there are several types of data collection methods in qualitative research, namely observation, visual analysis, literature review, and interviews. The results of the research are that the downloaded file is a file with a PDF extension, and the downloaded file is complete according to the books that have been registered in the General and System Categories, which have been tested and functioned properly. Suggestions for further research can be integrated with the Higher Education academic administration system and the need for the role of Lecturers to guide, supervise, and invite students to always be independent and patient in learning so that the knowledge gained can be well received.
Application of Social Media Threads in College Libraries Saputra, Ricco Herdiyan; Waziana, Winia
Jurnal El-Pustaka Vol. 4 No. 2 (2023): Jurnal El- Pustaka
Publisher : UIN Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/el-pustaka.v4i2.19146

Abstract

The development of information technology has brought significant changes in various sectors, including university libraries. Social media, as one of the information technology innovations, has become an effective tool in expanding access and improving library services. This research focuses on the application of social media "threads" as a strategy to increase the effectiveness of college libraries in providing services and connecting with users.This research uses a qualitative approach with case studies of several university libraries that have actively implemented social media "threads". Data was collected through interviews with library staff, observation of user behavior, and analysis of social media content. The research results show that the application of social media "threads" has provided real benefits in increasing access to information, facilitating communication between libraries and users, and promoting library services effectively.Additionally, this research also identified challenges faced in implementing social media "threads," including time management, expanding the user base, and the need for library staff training. The results of this research provide valuable insight for university libraries in developing strategies for utilizing social media "threads" to improve services and interactions with users.
UTILIZATION OF ANDROID TECHNOLOGY AS AN ALTERNATIVE MEDIA INFORMATION SYSTEM FOR HYBRID-BASED SCHOOL EXAMS Sari, Dita Novita; Waziana, Winia; Riyadi, Even
Asia Information System Journal Vol. 1 No. 2 (2022): Asia Information System Journal
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/aisj.v1i2.14480

Abstract

The rapid development of information technology on smartphones supported by Android technology can make it easier for users to access all information anywhere and anytime. Currently, many educational institutions use Android as a learning tool and information media as well as various implementations of online student assessments. One of them is the use of CBT (Computer Based Test) facilities. SMK Ma'arif 1 Sendangagung is located in the countryside far from the city centre or district. Implementing student exams/assessments at these school are still manual using paper which has many shortcomings. For example, the leakage of questions in the preparation of exam questions, duplicating and distributing question texts, cheating during the exam, and needing a lot of time to scan answer sheets, require a lot of money, energy, and time. Therefore, an android-based exam application system is needed to make it easier for teachers and students to carry out school exams and semester assessments in a hybrid manner. This research aims to design an Android-based exam application system to make it easier for teachers and students to take grades on students. The use of this technology also aims to make Ma'arif 1 Sendangagung Vocational School more advanced with the application of Android technology. The stages of the research method are first data collection, second data analysis, third application design, and fourth result report.  The results of this study are an Android School Examination Application at Maarif 1 Sendangagung Vocational School. The application was built using Delphi EMBARCADERO, Android SDK (Software Development Kit), Android Developer Tools (ADT), and Android Operating System: Froyo 2.2 with Google API SDK 25.2.5, Java, XML. This School Exam Android application can save time in the process of assessing student exam results and make it easier to check student scores
UTILIZING THE MIT APP INVENTOR TOOLS AS A LEARNING MEDIA INFORMATION TO CREATE ANDROID-BASED APPLICATIONS Saputra, Ricco Herdiyan; Waziana, Winia
Asia Information System Journal Vol. 2 No. 1 (2023): Asia Information System Journal
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/aisj.v2i1.18187

Abstract

The rapid development of digital technology currently provides many benefits to humans. For example, the development of software or various technological tools that support activities and provide convenience in human life. With the development of the times, software is increasingly sophisticated in various fields, one of which is the field of education. In supporting the learning process, the education sector must follow and adapt existing technology. As is the case with learning media that currently uses an Android-based operating system. Therefore, it is very necessary to educate and teach how to build applications using the operating system. Based on the current problems, the authors provide an educational solution with "Utilization of MIT App Inventor Tools as Learning Media for Creating Android-Based Applications". The data collection technique in this study is a systematic analysis of observations by looking for document similarities. Data collection was also carried out through a literature review by looking for references, journals and documents related to this research. With current technological developments, educational institutions, especially universities, use a lot Android as a means of learning media. As a user of Android, Higher Education also has innovations in studying the provision of materials such as creating various Android-based applications, one of which is the MIT App Inventor. Based on the research process carried out, it can be concluded four things, namely MIT App Inventor is an alternative tool for creating Android-based applications, MIT App Inventor has a visual interface that is easier for ordinary people to learn to use, Visual design in making programs using the method drag-and-drop components, and tools MIT App Inventor also works fine.
UTILIZATION OF INFORMATION SYSTEMS IN WEB MOBILE-BASED SCHOOL FINANCIAL ADMINISTRATION MANAGEMENT CASE STUDY OF MA'ARIF 1 VOCATIONAL SCHOOL, KALIREJO Waziana, Winia; Saputra, Ricco Herdiyan
Asia Information System Journal Vol. 2 No. 2 (2023): Asia Information System Journal
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/aisj.v2i2.19147

Abstract

Education is a very determining potential and an inseparable part of educational activities. Teaching and learning activities in schools require costs, therefore funding needs to be managed as well as possible so that available funds can be utilized optimally so that educational goals can be achieved. Vocational School Ma'arif 1 Kalirejo is a Vocational High School which has 802 students. The administrative management system at the school is still done manually, so it has many risks. Therefore, this research utilizes a web-based information system as a solution to the problems that occur. This research aims to create a web-based financial administration information system that can assist officers in managing school financial administration. The result of this research is that a Mobile Web-Based Financial Administration Management System is designed to have 8 menu displays, namely 1. Administrator login page display., 2. Administrator home page display., 3. School profile page., 4. Student transactions., 5. Expenditure page, 6. Receipt page, 7. Payment name page, and 8. Payment type page
TRANSFORMING EARLY CHILDHOOD LEARNING BY UTILIZING THE ANDROID PLATFORM AT PAUD NURUL IMAN TANJUNG DALAM Saputra, Ricco Herdiyan; Waziana, Winia; Abadi, Satria; Putra, Aditya Dwi
Asia Information System Journal Vol. 3 No. 1 (2024): Asia Information System Journal
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/aisj.v3i1.21356

Abstract

This research aims to explore the transformation of early childhood learning by utilizing the Android platform at PAUD Nurul Iman Tanjung Dalam using the Waterfall method. The Waterfall approach is used in designing, developing and implementing technology-based learning systems. The research results show that the use of the Android platform has experienced a significant transformation in early childhood learning at PAUD. This approach allows teachers to use modern technology in the teaching process, enriching children's learning experience, and increasing their involvement in the learning process. Thus, the implementation of the Android platform at PAUD Nurul Iman Tanjung Dalam makes a positive contribution to improving the quality of early childhood learning.