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PELATIHAN DAN PENDAMPINGAN OPTIMALISASI KONTEN PRODUK BERBASIS ARTIFICIAL INTELLEGENCE PADA KOMUNITAS UMKM NATAR Rahsel, Yoeyong; Waziana, Winia; Saputra, Ricco Herdiyan; Pratomo, Panji Andhika; Suprapto, Bambang; Muharni, Sita
Batara Wisnu : Indonesian Journal of Community Services Vol. 4 No. 3 (2024): Batara Wisnu | September - Desember 2024
Publisher : Gapenas Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53363/bw.v4i3.279

Abstract

UMKM in Indonesia are a top priority in efforts to strengthen the national economy. The Natar UMKM Community, which consists of MSME entrepreneurs in Natar District, is the target of community service activities. Currently, the Natar UMKM Community faces various challenges in managing UMKM digital content where there is a lack of knowledge, understanding and technical skills in utilizing digital technology and AI to create interesting and relevant content for the target market. The aim activities is to increase the understanding and skills of members of the Natar UMKM community in utilizing artificial intelligence (AI) technology to optimize product content. The methods used include socialization, training and mentoring for participants so that they can develop more effective and efficient marketing strategies, and increase the competitiveness of their products in the market. Benefits of the program include increasing the technical capabilities of UMKM members in the use of AI. The results of the activity showed a 52% increase in participants' understanding of the concept of AI and its application in content creation
PENERAPAN APLIKASI PEMBELAJARAN BAHASA INGGRIS DASAR BERBASIS MULTIMEDIA Winia Waziana; Leni Anggraeni; Nur Laela Sari
Jurnal TAM (Technology Acceptance Model) Vol 7 (2016): Jurnal TAM (Technology Acceptance Model)
Publisher : LPPM STMIK Pringsewu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56327/jurnaltam.v7i0.68

Abstract

The low interest in learning English in primary school, one of which is influenced by learning methods applied by teachers in conventional, it causes the students find it difficult to understand the subject matter of English. Basic English learning method requires the application of the fun that can foster student interest and make it easier to understand the subject matter, one of them with the implementation of interactive multimedia learning media in the form of applications / software-based computer. The scope of the problem in this research is how to create interactive multimedia learning media in the form of applications / software, computer-based, in order to facilitate students in understanding the subject matter of English. The method used is the method of literature, observation, interviews, analysis, project design, testing and implementation. With the interactive multimedia learning media will be useful for students and make it easier to understand basic English language learning materials.
IMPROVING NATURAL SCIENCE LEARNING OUTCOMES THROUGH COOPERATIVE LEARNING MODELS IN FIFTH-GRADE SDN 1 KURNIA MATARAM Waziana, Winia; Ponidi, Ponidi
JPGMI (Jurnal Pendidikan Guru Madrasah Ibtidaiyah Al-Multazam) Vol 8, No 1 (2022): JPGMI (Jurnal Pendidikan Guru Madrasah Ibtidaiyah Al-Multazam)
Publisher : STIT AL MULTAZAM

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54892/jpgmi.v8i1.118

Abstract

Teachers must have creativity in using learning models so that students can actively participate as learning centers. Creativity and learning innovation carried out by teachers can increase students' interest in learning. Students as educational subjects are required to be active in learning to find information and explore alone or in groups. The teacher only acts as a facilitator and guide towards optimizing the achievement of the knowledge learned. Classroom action research was conducted because the researcher wanted to improve the learning outcomes of fifth-grade students at SDN 1 Kurnia Mataram in science subjects by applying cooperative learning methods. This is because the learning model used is still using the old method which is considered less attractive to students. This research is a classroom action research with the research subject of class V students of SDN 1 Kurnia Mataram, totaling 25 students and the object of research is the result of learning science. Data were collected by using observation, documentation, and test methods by applying two cycles. Further processed using quantitative descriptive analysis techniques. The results of this study showed an increase in the value of student learning outcomes. The average value of the initial condition test was only 62.60 with learning completeness only reaching 24.00% after the cooperative learning method was applied. The average student score in the first cycle was 64.20 with learning mastery reaching 36.00%. While in the second cycle the average value reached 76.59 with learning completeness reaching 84.00%.
PERANCANGAN APLIKASI MANAJEMAN PENDUKUNG KEPUTUSAN PENENTUAN BEASISWA PADA SMK BAHRUL MAGHFIROH DENGAN METODE SIMPLE ADDITIVE WEIGHTING Waziana, Winia; Sari, Noca Yolanda
JPGMI (Jurnal Pendidikan Guru Madrasah Ibtidaiyah Al-Multazam) Vol 1, No 1 (2015): JPGMI (Jurnal Pendidikan Guru Madrasah Ibtidaiyah Al-Multazam)
Publisher : STIT AL MULTAZAM

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54892/jpgmi.v1i1.3

Abstract

SMK Bahrul Maghfiroh Pagelaran merupakan SMK yang berada di Desa Sukaratu Kec. Pagelaran Kab. Pringsewu. Seiring dengan banyaknya siswa kurang mampu dan siswa berprestasi, maka diadakan beasiswa oleh SMK Bahrul Maghfiroh. Pembagian beasiswa dilakukan untuk  membantu  seseorang yang tidak  mampu ataupun berprestasi  selama menempuh studinya. Untuk  membantu penentuan dalam menetapkan seseorang yang layak menerima beasiswa maka dibutuhkan sebuah sistem  pendukung keputusan.  Dalam proses pembangunan sistem pendukung keputusan untuk menentukan penerima beasiswa di SMK Bahrul Maghfiroh Pagelaran mengggunakan  metode Fuzzy  Multiple  Attribute  Decission Making (FMADM) dengan metode Simple Additive Weighting (SAW). Metode ini dipilih karena  mampu  menyeleksi alternative  terbaik dari sejumlah alternatif, dalam hal ini  alternatif  yang dimaksudkan yaitu yang berhak menerima beasiswa berdasarkan kriteria-kriteria yang ditentukan. Penelitian dilakukan dengan mencari nilai bobot untuk setiap atribut, kemudian dilakukan  proses perankingan yang akan menentukan alternatif yang optimal, yaitu siswa terbaik. Berdasarkan hasil pengujian, sistem yang dibangun dapat membantu kerja tim penyeleksi beasiswa dalam melakukan penyeleksian beasiswa, dapat mempercepat proses penyeleksian beasiswa, dapat mengurangi  kesalahan dalam menentukan penerima beasiswa, dan dapat mempermudah tim penyeleksi dalam menentukan penerima beasiswa. 
SISTEM APLIKASI ABSENSI SISWA BERBASIS FINGERPRINT DENGAN MODEL SMS GATEWAY DI SMK YASMIDA AMBARAWA Hikmah, Vivi Nasihatun; Waziana, Winia; Gusliana, Evi
JPGMI (Jurnal Pendidikan Guru Madrasah Ibtidaiyah Al-Multazam) Vol 6, No 2 (2020): JPGMI (Jurnal Pendidikan Guru Madrasah Ibtidaiyah Al-Multazam)
Publisher : STIT AL MULTAZAM

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54892/jpgmi.v6i2.72

Abstract

Seiring dengan berkembangnya teknologi komunikasi, dan sistem informasi, maka semakin banyak pula di buat sistem absensi disebuah sekolah maupun akademik. Dalam kegiatan proses belajar mengajar absensi memberikan banyak informasi penting, yang didapat terkait dengan siswa. Dari absensi bisa dijadikan sebagai tolak ukur oleh sekolah dan orang tua, apakah seorang siswa dapat mengikuti proses belajar mengajar dengan baik dan benar. Pengembangan sistem absensi yang lebih modern dengan memperhatikan sisi kejujuran memang perlu dibangun sebagai pengganti absensi manual menggunakan kertas. Sistem Absensi ini sekaligus dapat menjadi standart baru pada sistem absensi di lingkungan Pendidikan. Dipilihnya sistem absensi fingerprint berbasis teknologi komunikasi dalam bentuk SMS ini dikarenakan lebih praktis, murah, dan efisien untuk menyampaikan informasi. Tujuan penelitian ini adalah merancang dan mengimplementasikan aplikasi berbasis SMS gateway guna meningkatkan kualitas layanan terhadap orang tua siswa dan membantu kelancaran sistem pendidikan di SMK YASMIDA Ambarawa. Dengan perancangan sistem absensi ini diharapkan dapat membantu pihak sekolah dan orang tua dalam anak mereka.
MEMBENTUK ORANG TUA CERDAS DIGITAL UNTUK MENINGKATKAN LITERASI PEMBELAJARAN ANAK DI ERA TEKNOLOGI Sari, Dita Novita; Waziana, Winia; Saputra, Ricco Herdiyan; Sinthiya, Ida Ayu Putu Anggie
Jurnal Abdi Insani Vol 12 No 6 (2025): Jurnal Abdi Insani
Publisher : Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/abdiinsani.v12i6.2545

Abstract

Ditemui fakta bahwa  pengguna smartphone dan tablet adalah anak-anak. Fakta ini terlihat dari banyak dijumpai diberbagai ruang publik seperti di Restoran, Taman bermain, Bandara, Pusat perbelanjaan dan lain-lain  dimana para orang tua akan memberikan anak-anak mereka gadged agar anak-anak tidak rewel atau ketika para orang tua butuh waktu luang tanpa gangguan anak-anak. Anak usia dini diperbolehkan menggunakan teknologi digital sejak sekitar usia 2–3 tahun, dengan pengawasan orang dewasa. Tujuan kegiatan Pelatihan literasi digital bagi orang tua diharapkan dapat meningkatkan pemahaman mereka tentang risiko dan manfaat penggunaan teknologi digital, serta memberikan keterampilan untuk mengawasi dan membimbing anak-anak dalam penggunaan teknologi. Dengan demikian, orang tua dapat berperan aktif dalam mendukung pendidikan anak di era digital. Metode deskriptif dengan pendekatan kualitatif digunakan pada penulisan artikel kegiatan ini. Sasaran kegiatan ini adalah orang tua di Desa Gading Rejo yang memiliki anak-anak usia dini hingga remaja. Hasil kegiatan ini adalah meningkatnya pengetahuan dan keterampilan orang tua dalam literasi digital. Meningkatkan kesadaran orang tua dalam mendampingi penggunaan teknologi sebagai media belajar anak. Masyarakat juga semakin sadar akan peran penting literasi digital, tidak hanya dalam kehidupan sehari-hari tetapi juga dalam proses pendidikan anak. Kegiatan ini menciptakan perubahan yang berkelanjutan dalam cara masyarakat memanfaatkan teknologi untuk mendukung pendidikan anak di era digital.
Analysis of Making A Vlog to Minimize Public Speak Anxiety Among EFL Students Andewi, Widi; Waziana, Winia
IALLTEACH (Issues In Applied Linguistics & Language Teaching) Vol. 5 No. 2 (2023): Issues in Applied Linguistics and Language Teaching
Publisher : English Language Education, Universitas Internasional Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37253/iallteach.v5i2.8682

Abstract

Anxiety is the most dominant of psychological problem that faced by students in learning speaking. This study focused on analysis of making a vlog to minimize public speaks anxiety among EFL students. This study answer the following question, “How does video blog minimize public speak anxiety among EFL students?” Descriptive qualitative method as simply observing a behavior was used in this study. Frist-semester students of Institut Bakti nusantara were the participants of this study which consist of 10 students, majoring in Information system. There were two ways for collecting data, namely: observations and inteview. They were assigned to make a video of speaking performance on a topic “Advertisement”. The result could be concluded that making video blog is useful to minimize public speak anxiety among EFL student. Besides that, a vlog is considered as one of useful stategy which can provide students motivation for being confidence in public speaking. Futhermore, creating a vlog can give enjoyable and attractive learning atmosphere and students will feel more comfortable, relaxed, and motivated to practice their speaking skill. Even though a vlog has been proven to reduce anxiety levels, there are several things that must be considered when using a vlog as a media for learning speaking. Lecturers are expected to be more creative and innovative in order to make students become more interested in speaking English. Lectures always know students’ speaking anxiety level and students’ condition in learning speaking due to not all of students have the same characteristics to be able to accept all types of media.
PENGEMBANGAN UMKM MELALUI PLATFORM E-COMMERCE BERBASIS AI UNTUK MENINGKATKAN PENJUALAN PRODUK LOKAL Rahsel, Yoeyong; Waziana, Winia; Saputra, Ricco Herdiyan; Pratomo, Panji Andhika
Jurnal AbdiMas Nusa Mandiri Vol. 7 No. 1 (2025): Periode April 2025
Publisher : LPPM Universitas Nusa Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33480/abdimas.v7i1.5977

Abstract

The development of Micro, Small, and Medium Enterprises (MSMEs) in Indonesia is a top priority in efforts to strengthen the national economy. The UMKM Natar Community serves as a platform for MSME actors in Natar District, South Lampung Regency, consisting of 113 members engaged in sectors such as culinary, crafts, fashion, agriculture, and health. Despite its great potential, this community still faces several challenges, including the suboptimal use of digital media for marketing, conventional business management practices, and limited human resource skills. To address these issues, digital transformation is believed to be an effective solution to support MSME growth. This community service activity aims to provide outreach, training, and mentoring to UMKM Natar members regarding digital transformation and skills enhancement in product marketing management. Through methods involving education, technology application, and training in digital marketing, business management, and human resource development, this activity successfully improved participants' understanding and ability to use technology, including Artificial Intelligence (AI), to support the online management and marketing of their businesses.
PENGENALAN CHATGPT DALAM UPAYA MENINGKATKAN KEMAMPUAN BAHASA INGGRIS SISWA DI SMPN 1 KALIREJO Andewi, Widi; Waziana, Winia; Nanda, Adi Prasetya; Hendrowati, Tri Yuni
EduImpact: Jurnal Pengabdian dan Inovasi Masyarakat Vol. 2 No. 1 (2025): EduImpact: Jurnal Pengabdian dan Inovasi Masyarakat
Publisher : Cipta Pustaka Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63324/jdph7n96

Abstract

Penerapan ChatGPT dalam pembelajaran dapat meningkatkan keterampilan percakapan, meningkatkan minat dalam berinteraksi dengan sistem, serta memberikan bantuan akademis yang memadai untuk membantu siswa berhasil dalam proses pembelajaran. Di SMP Negeri 1 Kalirejo, Kabupaten Lampung Tengah, masih banyak siswa yang belum mengetahui tentang kecerdasan buatan (Artificial Intelligence/AI), khususnya ChatGPT. Akibatnya, mereka cenderung ketinggalan informasi terkini tentang teknologi dan belum memahami perkembangan AI yang sewaktu-waktu dapat menggantikan peran manusia sebagai tenaga kerja. Keterampilan berpikir tingkat tinggi juga perlu diperhatikan. Oleh karena itu, kegiatan PkM ini bertujuan untuk menjelaskan manfaat penggunaan ChatGPT dalam konteks pengajaran bahasa Inggris, khususnya bagi siswa di SMP Negeri 1 Kalirejo, Kabupaten Lampung Tengah. Hasil pelaksanaan PkM menunjukkan bahwa para siswa sangat antusias mempelajari penggunaan AI, khususnya ChatGPT. Selanjutnya, diperlukan pendampingan dari guru untuk menggunakan ChatGPT dalam proses pembelajaran bahasa Inggris di kelas, sehingga dapat terlihat dampaknya terhadap hasil belajar siswa. Namun, ketergantungan yang berlebihan pada kecerdasan buatan dapat menyebabkan perkembangan keterampilan yang terbatas. Oleh karena itu, pengawasan dan panduan terhadap penggunaan ChatGPT sangat dibutuhkan.
Theoretical Analysis of the Framework Lifelong Education on Quality of Life Winia Waziana; Widi Andewi; Trisnawati Trisnawati; Ponidi Ponidi
Jurnal Iqra' : Kajian Ilmu Pendidikan Vol. 5 No. 1 (2020): Jurnal Iqra' : Kajian Ilmu Pendidikan
Publisher : Institut Agama Islam Ma'arif NU (IAIMNU) Metro Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25217/ji.v5i1.648

Abstract

The people were created by God with a high desire for intellectual curiosity. Therefore humans must be able to learn anywhere and anytime, either in the home, residential environment or educational institutions. This article was to analyse the strategies in lifelong education. It also analyses about the importance of education and open their minds that education is not always obtained from the learning at school. This research was a qualitative study with content analysis as data collection techniques. Lifelong education was a system of educational concepts that includes all activities and learning processes that take place throughout the whole of human life. The direction of lifelong education was in children to adults in order to increase their knowledge and skills that are needed to survive and have a better quality of life. Keywords: Framework Lifelong Education, Quality of life