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All Journal Journal of Education and Learning (EduLearn) Journal on Mathematics Education (JME) Journal on Mathematics Education (JME) Jurnal Inovasi Teknologi Pendidikan Jurnal Pendidikan Islam Suska Journal of Mathematics Education EDU-MAT: Jurnal Pendidikan Matematika Union: Jurnal Ilmiah Pendidikan Matematika AKSIOLOGIYA : Jurnal Pengabdian Kepada Masyarakat JMPM: Jurnal Matematika dan Pendidikan Matematika Pendas : Jurnah Ilmiah Pendidikan Dasar SJME (Supremum Journal of Mathematics Education) JEMST: Journal of Education in Mathematics, Science, and Technology MAJU : Jurnal Ilmiah Pendidikan Matematika GOLDEN AGE: JURNAL PENDIDIKAN ANAK USIA DINI de Fermat : Jurnal Pendidikan Matematika Jurnal Penelitian Pembelajaran Matematika Sekolah Jurnal Riset Pendidikan dan Inovasi Pembelajaran Matematika (JRPIPM) Alifmatika: Jurnal Pendidikan dan Pembelajaran Matematika Sustainable: Jurnal Kajian Mutu Pendidikan Jurnal Lebesgue : Jurnal Ilmiah Pendidikan Matematika, Matematika dan Statistika EPSILON Jurnal Pendidikan Matematika Jurnal Kependidikan: Jurnal Hasil Penelitian dan Kajian Kepustakaan di Bidang Pendidikan, Pengajaran dan Pembelajaran Integrated Science Education Journal JIPMukjt:Jurnal Ilmu Pendidikan Muhammadiyah Kramat Djati Circle: Jurnal Pendidikan Matematika Edumatica: Jurnal Pendidikan Matematika Circle: Jurnal Pendidikan Matematika TOFEDU: The Future of Education Journal Jurnal Pendidikan Matematika Hipotenusa: Journal of Mathematical Society Jurnal Jendela Matematika J-CEKI Jurnal Pendidikan MIPA Journal on Mathematics Education SJME (Supremum Journal of Mathematics Education)
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Analisis Kemampuan Siswa dalam Penyelesaian Soal Pengayaan Model PISA Level 4 Kelas VII Yulianti Kartika Sari; Arvin Efriani
CIRCLE : Jurnal Pendidikan Matematika Vol. 2 No. 02 (2022): September 2022
Publisher : Institut Agama Islam Negeri Pekalongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28918/circle.v2i02.5677

Abstract

Penelitian ini bertujuan untuk menguji cobakan soal pengayaan dengan menggunakan model PISA untuk mengetahui kemampuan siswa dalam memecahkan masalah soal pengayaan model PISA level 4 siswa SMP. Metode penelitian yang digunakan adalah penelitian kualitatif deskriptif. Tempat penelitian ini dilakukan di SMP NU Palembang pada kelas VII 3 dengan jumlah siswa sebanyak 20 orang. Penelitian ini dilakukan pada bulan Maret 2022. Data yang dikumpulkan dalam penelitian ini dengan tes, wawancara dan dokumentasi. Analisis data terdiri dari reduksi data, penyajian dan penarikan kesimpulan. Hasil penelitian ini adalah pengayaan masalah dengan menggunakan model PISA yang berdasarkan metode penyelesaian polya, yang melalui empat tahapan, (1) tahap memahami masalah, (2) tahap merencanakan, (3) Tahap melaksanakan dan (4) tahap memeriksa kembali jawaban.
Keefektifan permainan domino berbasis Android pada materi bilangan bulat Arvin Efriani; Agustiany Dumeva Putri; Sri Handayani
Jurnal Inovasi Teknologi Pendidikan Vol 9, No 2 (2022): Agustus
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (545.691 KB) | DOI: 10.21831/jitp.v9i2.48306

Abstract

Tujuan penelitian ini adalah untuk menghasilkan permainan domino berbasis android pada materi bilangan bulat di kelas VII Mts Islamiyah Trimoharjo yang efektif untuk digunakan. Peneliti ini menggunakan metode pengembangan dengan dua tahapan yaitu tahap preliminary (tahap persiapan dan tahap pendesainan materi) dan tahap formative evaluation (tahap evaluasi dan tahap revisi). Pada tahap expert review dengan ahli media diperoleh hasil akurasi desain dan kualitas teknis yang baik, sedangkan dengan ahli materi  diperoleh hasil akurasi konten yang sesuai sehingga permainan domino berbasis android pada materi bilangan dapat dikatakan valid. Kemudian, media diujicobakan kepada 6 siswa untuk memperoleh media yang praktis. Dari hasil ujicoba pada tahap small group diperoleh hasil 91,66 dengan kategori sangat baik yang artinya media dapat dikatakan praktis untuk digunakan. Selanjutnya, media diujicobakan pada tahap field test untuk melihat keefektifan media pembelajaran. Dari hasi rekapitulasi didapat hasil 95,21 dengan kategori sangat baik yang artinya media dapat dikatakan efektif untuk digunakan. Permainan domino berbasis android efektif digunakan dalam pembelajaran bilangan bulat. Oleh karena itu, perlunya mengembangkan media berbasis android untuk mendukung pembelajaran.The online learning method makes it difficult for Accounting students to understand the material containing calculation theory, such as Budgeting. Therefore, in this study, an application called Budgeting in App has been built, which helps improve understanding of budgeting materials and exercises. The stages of this research include problem analysis, needs analysis, design, application development, and application testing. This application contains seven material topics: sales budget, raw material budget, operating expense budget, inventory, accounts receivable budget, cash budget calculation menu, and debt and capital budget. Tests have been carried out to evaluate the application's reliability, consisting of three scenarios: functional system testing, application flow, and the impact of using applications in teaching and learning. The results show that all application features have been running well and are by the concept of budgeting algorithms, and 75% of students strongly agree that this application has been developed well.
PENERAPAN MODEL PAKEM (Partisipatif, Aktif, Kreatif, Efektif Dan Menyenangkan) TERHADAP HASIL BELAJAR MATEMATIKA Riadhus Sholihin Zulkarnain; Hartatiana Hartatiana; Arvin Efriani
JEMST (Jurnal of Education in Mathematics, Science, and Technology) Vol. 5 No. 1 (2022): JEMST Vol 5 No 1 2022
Publisher : Faculty of Education and Teacher Training, State Islamic University of Sulthan Thaha Saifuddin Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30631/jemst.v5i1.69

Abstract

One of the efforts to develop or implement a learning model in the classroom is the PAKEM learning model, namely learning designed to activate students, develop creativity so that learning becomes effective but still fun. This study uses a quantitative approach with experimental research type by comparing the learning outcomes of students who learn to use the Participatory, Active, Creative, Effective and Fun Model (PAKEM) and do not use the PAKEM Model. The population in this study were students of class X SMAN 20 Palembang, totaling 276 students. The sampling technique was purposive sampling with each class totaling 30 and 28 students. The type of data in this study is data on student learning outcomes obtained from the final test scores of 20 questions conducted after the study. Then the data was processed using the t-test (t-test). The results showed that students in the experimental class using the PAKEM model had an average score (80,83) higher than the control class students who did not use the PAKEM model, with an average score (66,25). Based on the calculation of the t- test obtained tcount 1.32 while at the level of confidence ttable is 1.67. Thus there is no significant effect on the application of the PAKEM learning model to the mathematics learning outcomes of class X SMA Negeri 20 Palembang.
Pengembangan E-Modul Pengenalan Data Statistika Menggunakan Konteks Budaya Melayu Lelang Tembak Sujinal Arifin; Arvin Efriani; Dwi Rika Amalia Putri
SJME (Supremum Journal of Mathematics Education) Vol 7 No 1 (2023): Supremum Journal of Mahematics Education
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Singaperbangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35706/sjme.v7i1.7749

Abstract

This study aims to produce an e-module on statistics using the Malay cultural context of shooting auctions that is valid and practical and has a potential effect on students' problem-solving abilities. This research is a development research with the ADDIE development model which consists of 5 stages, namely analysis, design, development, implementation, and evaluation. The subjects in this study were students of class VIII SMP Negeri 50 Palembang. Research data collection was carried out using validation questionnaires, practicality questionnaires, and tests. Validity data was obtained by validating the e-module by 2 validators, and practicality data was obtained through a practicality questionnaire given to students. While the potential effect is seen based on evaluation through problem solving ability test questions. The results showed that the validity score was 0.77 in the moderate validity category, the practicality percentage was 83.52% in the very practical category and the potential effect value on students' problem-solving abilities achieved a completeness score of 88% in the "very high" category. So it can be concluded that the e-module material for statistics using the Malay cultural context of lelang tembak has been tested as valid and practical and has a potential effect on students' mathematical problem solving abilities.
PENERAPAN PENGELOLAAN PEMBELAJARAN MELALUI STRATEGI PQ4R DALAM MENINGKATKAN PEMAHAMAN MATEMATIS SISWA Asep Rohman; Arvin Efriani; Ambarsari Kusuma Wardani; Husnah Lutfiah
Jurnal Lebesgue : Jurnal Ilmiah Pendidikan Matematika, Matematika dan Statistika Vol. 4 No. 1 (2023): Jurnal Lebesgue : Jurnal Ilmiah Pendidikan Matematika, Matematika dan Statistik
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/lb.v4i1.236

Abstract

This study aims to see the management of PQ4R learning in improving students' mathematical understanding. This research is an experimental study. The population in this study was grade VIII MTs Negeri 2 Way Kanan students, the sample in this study was taken by random class technique, by lottery which aimed to take samples that had the same ability so that 37 students of grade VIII A were obtained as an experimental class using the PQ4R strategy and class VIII B totaling 39 students as a control class using expository strategies. After learning in the experimental class and control class for five meetings, continued with data collection. In the data collection process, the author uses tests, documentation and data analysis consisting of pretest and posttest. The research method used to see the magnitude of the influence, data analysis is calculated using the normalized gain formula (N-Gain) then to see the magnitude of the influence a t-test is carried out. The results showed that the average N-Gain obtained by the experimental class was 0.61 while the average gain of the control class was 0.54. Based on the results of analysis and data processing using the t-test, tcount =  2.633 > ttable = 1.992, with a significant level of 5%. Since t counts > ttable then Ho is rejected. Based on these results, it can be concluded that the PQ4R strategy has a significant influence in improving the mathematical understanding of grade VIII MTs Negeri 2 Way Kanan students
PENGEMBANGAN E-MODUL MATERI LUAS PERMUKAAN PRISMA MENGGUNAKAN KONTEKS MASJID LAWANG KIDUL Dinda Dwi Thahara; Sujinal Arifin; Arvin Efriani
EDU-MAT: Jurnal Pendidikan Matematika Vol 11, No 1 (2023)
Publisher : Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/edumat.v11i1.15486

Abstract

Penelitian ini bertujuan untuk menghasilkan e-modul pada materi luas permukaan limas menggunakan konteks masjid lawang kidul yang valid, praktis dan memiliki efek pontensial terhadap kemampuan pemecahan masalah peserta didik kelas VIII di SMP Negeri 50 Palembang. Metode penelitian yang digunakan Research and Development (R&D) berdasarkan model pengembangan (ADDIE) Analysis, Design, Development, Implementation, and Evaluation. Teknik pengum­pulan data yang digunakan yakni angket, tes, dan wawancara. Penelitian ini meng­hasilkan (1) E-modul yang valid dengan persentase rata-rata sebesar 0,78 kategori “sedang”, (2) E-modul praktis dengan persentase rata-rata 81,89% kategori “sangat praktis”, dan (3) E-modul yang mempunyai efek potensial dengan persentase rata-rata sebesar 80,81% kategori sangat tinggi. Kata kunci: E-modul, Konteks Masjid Lawang Kidul, Luas Permukaan Limas. Abstract: This study aims to produce an e-module on the surface area of pyramids using the context of the Lawang Kidul mosque which is valid, practical and has a potential effect on the problem solving abilities of eight grades of students at SMP Negeri 50 Palembang. The research method used is Research and Development (R&D) based on the Analysis, Design, Development, Implementation, and Evaluation (ADDIE) development model. Data collection techniques used were questionnaires, tests, and interviews. This research resulted in (1) valid E-modules with an average percentage of 0.78 in the "moderate" category, (2) practical E-modules with an average percentage of 81.89% in the "very practical" category, and (3 ) E-modules that have potential effects with an average percentage of 80.81% are very high categories. Keywords: E-module, The context of the Lawang Kidul Mosque, Surface Area of Pyramid.
Analisis Kemampuan Siswa dalam Penyelesaian Soal Pengayaan Model PISA Level 4 Kelas VII Yulianti Kartika Sari; Arvin Efriani
CIRCLE : Jurnal Pendidikan Matematika Vol. 2 No. 02 (2022): September 2022
Publisher : Universitas Islam Negeri K.H. Abdurrahman Wahid Pekalongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (354.43 KB) | DOI: 10.28918/circle.v2i02.5677

Abstract

Penelitian ini bertujuan untuk menguji cobakan soal pengayaan dengan menggunakan model PISA untuk mengetahui kemampuan siswa dalam memecahkan masalah soal pengayaan model PISA level 4 siswa SMP. Metode penelitian yang digunakan adalah penelitian kualitatif deskriptif. Tempat penelitian ini dilakukan di SMP NU Palembang pada kelas VII 3 dengan jumlah siswa sebanyak 20 orang. Penelitian ini dilakukan pada bulan Maret 2022. Data yang dikumpulkan dalam penelitian ini dengan tes, wawancara dan dokumentasi. Analisis data terdiri dari reduksi data, penyajian dan penarikan kesimpulan. Hasil penelitian ini adalah pengayaan masalah dengan menggunakan model PISA yang berdasarkan metode penyelesaian polya, yang melalui empat tahapan, (1) tahap memahami masalah, (2) tahap merencanakan, (3) Tahap melaksanakan dan (4) tahap memeriksa kembali jawaban.
Implementasi Konten Covid-19 Pada Soal Tipe PISA : Pengujian Validitas Nanda Nabila Al Jannah; Riza Agustiani; Arvin Efriani
JEMST (Jurnal of Education in Mathematics, Science, and Technology) Vol. 3 No. 2 (2020): JEMST Vol 3 No 2 2020
Publisher : Faculty of Education and Teacher Training, State Islamic University of Sulthan Thaha Saifuddin Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30631/jemst.v3i2.36

Abstract

Mathematics is a science that requires good literacy skills in order to be able to solve problems that exist in everyday life. PISA (Programme for International Student Asessment) is an effort to improve mathematical literacy skills aimed at 15 year old students. One of the PISA content that is closely related to daily life is social content. This study aims to see the extent to which students' mathematical literacy skills and the validity of a PISA question are associated with the Covid-19 pandemic issue. The method used was a research and development method. The focus of this study was the self-evaluation stage, the expert review and the one-to-one stage which resulted in six PISA questions with different levels which were tested on three students with different levels of ability. So that the final result is obtained in the form of six valid PISA model questions by considering the one-to-one results and expert review.
Soal Tipe PISA : Konteks Peningkatan Kasus Covid-19 Quratul Aini Febriyanti; Arvin Efriani; Atika Zahra; Feli Ramury
JEMST (Jurnal of Education in Mathematics, Science, and Technology) Vol. 4 No. 1 (2021): JEMST Vol 4 No 1 2021
Publisher : Faculty of Education and Teacher Training, State Islamic University of Sulthan Thaha Saifuddin Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30631/jemst.v4i1.42

Abstract

This study aims to produce valid PISA type questions in the context of Covid-19. The method in this research is design research research method with the type of development studies or development research. This research data collection technique by means of documentation, video recordings, and interviews. This study involved 4 validators including 3 PISA expert validators and students researching PISA. The subjects of this study were students of class VIII SMP Negeri 21 Batam who were carried out online and using the Zoom application. This study resulted in six valid PISA type questions in the context of Covid-19 at levels 1 to 6. One of the questions developed was the increase in Covid-19 cases by calculating the increase in Covid-19 cases in Jakarta Province. Based on the results of the expert review stage, the questions submitted are valid, seen from the results of comments by the validator based on content, construct and language. In the one-to-one stage, two of the three subjects were able to understand the questions well, when analyzing and understanding the PISA type question questions.
Teachers' and Prospective Teachers' Responses to Mentoring in the Creation of PMRI Learning Tools for Early Childhood Education Students Efriani, Arvin; Asyfira, Intan Buhati; Rohman, Asep; Septy, Liana
Jurnal Sustainable Vol. 7 No. 1 (2024): Sustainable
Publisher : Lembaga Penjaminan Mutu, IAIN Syaikh Abdurrahman Siddik Bangka Belitung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32923/kjmp.v7i1.4302

Abstract

This research aimed to describe the responses of teachers and prospective teachers regarding the mentoring in creating Indonesian Realistic Mathematics Education (PMRI) learning tools for early childhood education students using contexts from the surrounding environment. Environmental contexts were used in the learning process to understand concepts or learning materials more concretely. This was a qualitative descriptive research study. The data collection techniques used were explanations, question and answer sessions, and exercises. The result of this research was positive responses from teachers and prospective teachers based on the creation of PMRI learning tools for PAUD students using contexts from the surrounding environment.