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The Development of a Hybrid Learning Management System with Learning Styles for Creative Learning to Undergraduate Students Anugrah, Septriyan; Supendra, Dedi; Jalinus, Nizwardi; Syahril, Syahril; Austin, Diah Anggraini
JOIV : International Journal on Informatics Visualization Vol 9, No 3 (2025)
Publisher : Society of Visual Informatics

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62527/joiv.9.3.2670

Abstract

Distance learning often poses challenges for teachers, particularly in understanding the diverse learning styles of their students. The inability to recognize and accommodate these differences can lead to monotonous teaching approaches, which hinder students' comprehension and creativity. This study aims to evaluate the application of learning style concepts developed by Peter Honey and Alan Mumford, implemented in a Learning Management System (LMS) designed by the researcher to support creative learning practices. The research method used is research and development with the Plomp model. This study involved 219 students enrolled in an introductory programming course at Universitas Negeri Padang. The results indicate that respondents' experiences in six aspects—attractiveness, clarity, efficiency, reliability, stimulation, and novelty—received favorable evaluations. This study emphasizes the importance of understanding students' learning styles and using appropriate media to create an environment that supports exploring ideas and innovation, enabling students to develop their creativity optimally while ensuring equal opportunities for all students to grow and succeed.
CONNECTING MINDS AND SCREENS: THE MEDIATING INFLUENCE OF CYBERLOAFING ON COGNITIVE ABSORPTION AND SOCIAL WELL-BEING Elrisfa Magistarina; Rahayu Hardianti Utami; Rizal Kurniawan; Dedi Supendra; Verlanda Yuca; Putri Anisa; Altashya Nurul Budiani; Yonatri Cahya Ningtias
Jurnal RAP (Riset Aktual Psikologi Universitas Negeri Padang) Vol. 15 No. 1 (2024)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/rap.v15.i1.59

Abstract

Social well-being is a part of subjective well-being used to measure mental health as a measurement of mental health, which is an indicator of quality of life. People can achieve social well-being when they have a good and deep quality relationship with others. However, people use technology almost daily, impairing their social well-being. Moreover, they also tend to do cyberloafing, which makes them spend more time on their gadget. This project's principal objective was to investigate cyberloafing's effect on cognitive absorption and social well-being. A quantitative method using three questionnaires (cognitive absorption scale, cyberloafing questionnaire, and social well-being) involving 178 respondents was employed. The data was analyzed using Mediation Analysis in JASP software. The findings indicated a partial mediation in cyberloafing on the relationship between cognitive absorption and cyberloafing.