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Enhancing Science and Social Studies Learning Outcomes Through the Picture and Picture Cooperative Learning Model: A Classroom Action Research in Indonesian Elementary Education Kurniawati Mengkido; Nashrullah Nashrullah; Muslim AR Muslim AR; Abdul Rahman; Sri Wahyuni
Journal of Innovation and Research in Primary Education Vol. 5 No. 1 (2026)
Publisher : Papanda Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jirpe.v5i1.3136

Abstract

Elementary students in IPAS (Integrated Science and Social Studies) often struggle with abstract concepts requiring visual representation and collaborative reasoning. The Picture and Picture cooperative learning model offers a pedagogical approach integrating visual scaffolding with structured group activities. This study examined the effectiveness of the Picture and Picture model in improving Grade V students' learning activities and outcomes in IPAS instruction at SD GKST Talabosa, Indonesia. A two-cycle Classroom Action Research design was employed with 12 fifth-grade students during the 2025/2026 academic year. Data were collected through achievement tests, structured observations of teacher and student activities, and field notes. Analysis combined quantitative measures of mastery levels with qualitative examination of instructional processes. Student engagement increased from adequate (69.23%-72.30%) in Cycle I to very good (81.53%-86.15%) in Cycle II. Teacher performance improved from good (68.42%-75.00%) to very good (76.00%-85.33%). Classical mastery advanced dramatically from 25% at baseline to 66.66% in Cycle I and 100% in Cycle II. Lower-achieving students demonstrated the greatest gains. The Picture and Picture model effectively enhances IPAS learning by combining dual-coding theory, constructivist principles, and social interdependence. The model provides an accessible, low-cost strategy particularly effective in resource-constrained settings, supporting both cognitive development and collaborative competence in elementary science education.
Fostering Environmental Awareness Through Poster Media: A Case Study at SD Inpres 3 Talise Gustina M Yusup; Azizah Azizah; Khairunnisa Khairunnisa; Abdul Rahman; Sukri Sukri
Journal of Innovation and Research in Primary Education Vol. 5 No. 1 (2026)
Publisher : Papanda Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jirpe.v5i1.3219

Abstract

Environmental awareness among elementary students remains inadequate despite its critical importance for sustainable development. This qualitative case study investigated poster media implementation to foster environmental awareness at SD Inpres 3 Talise, examining implementation processes, behavioral changes, and obstacles encountered by educators. Twenty-four students from grades III, IV, and V, three homeroom teachers, and the school principal participated. Data were collected through systematic observations, semi-structured interviews, and documentary evidence, analyzed using the Miles and Huberman framework with triangulation for validity. Results revealed that strategically positioned posters combined with peer modeling effectively enhanced environmental awareness, with fifth-grade students demonstrating autonomous environmental behaviors, fourth-grade students showing consistent conduct requiring occasional reinforcement, and third-grade students displaying gradual improvements with substantial teacher guidance. Unexpected findings included spontaneous peer mentoring dynamics and location-dependent poster effectiveness. Seven implementation obstacles emerged: inconsistent student attention, attitude-behavior gaps, novelty effects, suboptimal placement, resource limitations, inadequate pedagogical integration, and limited teacher understanding of visual media pedagogy. Findings align with Mayer's Cognitive Theory of Multimedia Learning, Bandura's Social Learning Theory, and Ajzen's Theory of Planned Behavior, demonstrating that posters function optimally as pedagogically integrated tools requiring strategic placement, content refreshment, and instructional reinforcement rather than passive displays. This study contributes practical insights for implementing cost-effective visual media interventions in resource-constrained educational settings.
Augmented Reality in Primary Science Education: A Systematic Development Study Using Assemblr Edu Platform Zantika Zulmi; Nurul Fitriah Aras; Sinta Satria Dewi Pendit; Abdul Rahman; Ryan Andika Pratama
Journal of Innovation and Research in Primary Education Vol. 5 No. 1 (2026)
Publisher : Papanda Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jirpe.v5i1.3279

Abstract

Conventional science instruction in Indonesian elementary schools often fails to adequately engage students, particularly when teaching complex anatomical concepts requiring three-dimensional visualization. This study developed and evaluated Assemblr Edu-based Augmented Reality (AR) learning media for the five senses topic in fourth-grade science education. Employing the ADDIE model (Analysis, Design, Development, Implementation, Evaluation), the research was conducted at Karuna Dipa Elementary School, Palu, involving 16 fourth-grade students. Expert validation assessed media validity through structured questionnaires. Practicality was evaluated via user response questionnaires from six students and one teacher. Effectiveness was measured through pre-test/post-test design with Normalized Gain (N-Gain) analysis. Expert validation yielded exceptional validity scores: material expert (99.3%) and media expert (91.6%), with a combined average of 95.45%. User practicality assessments showed high scores from students (90.41%) and teacher (92.5%). Learning outcomes demonstrated substantial improvement, with average pre-test scores of 65.3% increasing to 94% post-test, resulting in an N-Gain of 0.827, categorized as high effectiveness. The Assemblr Edu-based AR media proved highly valid, practical, and effective for enhancing elementary students' science learning outcomes. The systematic ADDIE-guided development process produced instructional media that significantly improved student engagement and conceptual understanding, providing a replicable model for integrating immersive technologies in resource-constrained educational contexts.
Problem Based Learning and Student Creativity Development in Primary Education: Pembelajaran Berbasis Masalah dan Pengembangan Kreativitas Siswa di Pendidikan Dasar Nggolaon, Mufida; Rahman, Abdul; Nuraini, Nuraini; Tadeko, Nurgan; Bulalong, Roberto Rolly
Academia Open Vol. 11 No. 1 (2026): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/acopen.11.2026.13908

Abstract

General Background: Creativity is a fundamental 21st-century skill for elementary students, yet it remains relatively low due to teacher-centered learning practices. Specific Background: Observations in Grade 3 at SD Negeri 1 Tatura revealed limited student innovation, low confidence, and minimal active participation in problem-solving activities. Knowledge Gap: Previous studies largely focused on upper-grade students, used classroom action research, and rarely examined detailed subdimensions of creativity or specific school contexts. Aims: This study aims to examine the increase in student creativity through the implementation of the Problem Based Learning (PBL) model using a quasi-experimental design with pretest-posttest control groups. Results: Findings show a significant difference between experimental and control groups (sig. 0.007 < 0.05), with higher posttest mean scores in the experimental class (49.42) than the control class (38.08). However, N-gain results indicate low overall improvement (0.2152) and uneven development across creativity indicators, with fluency categorized as high (0.7368), flexibility and elaboration as moderate (0.5538; 0.4985), and originality as low (0.1955). Novelty: This study applies a quantitative experimental approach focusing on Grade 3 students and analyzes creativity through detailed subdimensions within a specific school context. Implications: PBL supports increased student creativity but requires optimization, continuous guidance, and strategic implementation to ensure balanced development across all creativity indicators. Highlights• Significant difference found between experimental and control group outcomes• Highest gain observed in idea generation compared to other dimensions• Uneven development identified across multiple creativity indicators KeywordsProblem Based Learning; Student Creativity; Primary School; Quasi Experimental Design; Creative Thinking  
Canva Interactive Media Increases Elementary Students Learning Interest: Media Interaktif Canva Meningkatkan Minat Belajar Siswa Sekolah Dasar Safitri, Suci; Rahman, Abdul; Nuraini Nuraini; Zulnuraini, Zulnuraini; Isnayanti, Andi Nur
Academia Open Vol. 11 No. 1 (2026): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/acopen.11.2026.14005

Abstract

General Background: The integration of digital technology in education has shifted learning practices toward interactive and visually supported approaches aligned with the demands of the industrial revolution 4.0. Specific Background: In elementary education, learning interest remains a critical factor, yet conventional teaching methods often lead to low student engagement, particularly in IPAS learning contexts. Knowledge Gap: Previous studies largely address digital media broadly, with limited focus on Canva-based interactive media tailored to elementary student characteristics. Aims: This study aims to examine the use of Canva-based interactive learning media in increasing learning interest among fourth-grade students at SD Inpres Perumnas Palu. Results: Using a quantitative experimental design with control group pretest-posttest, the findings show an increase in learning interest in both groups, with a higher rise in the experimental class (18.95 to 28.95) compared to the control class (16.83 to 25.87), supported by a significance value of <0.001. Novelty: The study provides a contextual application of Canva interactive media adapted to elementary student characteristics within IPAS learning. Implications: The findings indicate that interactive digital media such as Canva can support student engagement, encourage active participation, and contribute to more dynamic classroom environments when combined with appropriate teaching strategies. Highlights • Canva-based visuals stimulate higher classroom participation during IPAS lessons. • Experimental group shows greater score increase compared to conventional teaching. • Interactive design supports student attention and learning involvement. KeywordsInteractive Learning Media; Canva Application; Learning Interest; Elementary Education; Digital Learning