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Sosialisasi Media Aritmatika Sempoa Pada Orang Tua Anak Aulia Ar Rakhman Awaludin; Nani Mulyani; Hardian Mursito; Halimatus Sa’diah; Julizal Julizal
Pandawa : Pusat Publikasi Hasil Pengabdian Masyarakat Vol. 2 No. 4 (2024): Oktober: Pusat Publikasi Hasil Pengabdian Masyarakat
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/pandawa.v2i4.1160

Abstract

The abacus is a traditional calculating tool from Southeast Asia such as China, Korea, Taiwan and Japan. According to Chen (2009), it is said that the abacus existed in Babylonia and China around 2400 BC and 300 BC. In education in Indonesia in the 1990s the abacus began to enter the form of arithmetic courses, after 700 years of disappearance. The impact of the abacus is amazing, a kindergarten child who masters mathematics can calculate faster than a calculator. The abacus succeeded in attracting the attention of mothers with small children, who then enrolled their children in abacus arithmetic courses. This program is very appropriate for children aged kindergarten to elementary school. The conditions that occurred in RW 01, Gedong Village, the proposing team found that there were still many children who had difficulty using addition, subtraction operations, or using the abacus. Parents don't even understand how to use the abacus in calculating. Maybe this is because there are no parents to teach their children, because the majority of children in RW 01 are from the lower middle class. To overcome the problems mentioned above, the solution offered in this community service is to provide socialization on abacus arithmetic media to parents of children in the RW 01 Gedong Village environment, in order to optimize children's potential, including: increasing the ability to calculate faster, balancing the use of left and right brain and optimizing it to achieve a level of analytical thinking and correct analytical thinking, training concentration thinking power, helping children to master other subjects, developing imagination so that children's creativity develops, and getting used to numbers makes children not I'm afraid of exact lessons
PENGEMBANGAN INSTRUMEN PEMBELAJARAN MENGGUNAKAN VIDEO HOLOGRAM 3D DALAM MASA HYBIRD Arfa, Avini Nurazhimah; Julaeha, Siti; Awaludin, Aulia Ar Rakhman; Priambodo, Caka Gatot; Satria, Heri
Jurnal Indonesia : Manajemen Informatika dan Komunikasi Vol. 4 No. 1 (2023): Januari
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) STMIK Indonesia Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jimik.v4i1.198

Abstract

This study aims to develop learning instruments using 3D hologram videos in the Hybrid period. This research is research development (Research and Development). Research and development research methods are research methods used to produce a certain product, and test the effectiveness of certain products. Development research is a process or steps to develop a new product or improve existing products, which can be accounted for. To test the effectiveness of existing products so that they can function in the wider community, research is needed to test the effectiveness of these products. The product produced in this study is a learning media based on 3D hologram videos. This 3D hologram-based learning media research will be carried out at SMP Negeri 223 East Jakarta with the research subjects being Grade VIII students and the research object being 3D hologram video learning media in Mathematics. The results of the research are in the form of 3D hologram videos combined with inverted pyramids and smartphones as learning media using the Hannafin and Peck development model which consists of stages: needs assessment, design phase and development and implementation phase. phase). This media has gone through a validation process by media experts with assessment aspects in terms of appearance, language, and effectiveness and reliability.
Pengaruh Kesulitan Belajar dan Kecemasan Belajar terhadap Hasil Belajar Matematika Siswa Purni Munah Hartuti; Rini Widia Putri Z; Roni Al Maududi; Aulia Ar Rakhman Awaludin
Jurnal Pendidikan Tambusai Vol. 8 No. 2 (2024)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Tujuan Penelitian adalah untuk mengetahui pengaruh kesulitan belajar dan kecemasan belajar terhadap hasil belajar matematika siswa pada kelas VI SD Negeri Sukatani 7, Tapos, Depok, Tahun ajaran 2023/2024. Penelitian ini termasuk penelitian survei menggunakan rancangan penelitian kuantitatif. Populasi penelitian ini adalah seluruh siswa kelas VI SD Negeri Sukatani 7 yang berjumlah 120 orang siswa, sampel penelitian ini adalah seluruh siswa kelas VI A berjumlah 40 siswa. Teknik pengumpulan data yang digunakan dalam penelitian ini adalah wawancara, angket dan observasi. Data yang terkumpul dianalisis dengan analisis regresi ganda menggunakan software SPSS Statistic 22.0. Berdasarkan hasil analisis dan pembahasan yang disesuaikan dengan teori yang relevan dapat diambil kesimpulan terdapat pengaruh yang signifikan kesulitan belajar dan kecemasan belajar terhadap hasil belajar Matematika siswa. Banyak faktor yang mempengaruhi kesulitan belajar dan kecemasan belajar siswa diantaranya faktor internal siswa, faktor lingkungan sekolah dan keluarga. Berdasarkan apa yang sudah dikaji oleh peneliti dengan melihat banyak faktor yang mempengaruhi kesulitan belajar dan kecemasan belajar, guru dan orang tua diharapkan dapat memberikan motivasi kepada siswa untuk lebih giat belajar agar hasil belajar meningkat.
Implementasi Perangkat Teknologi Informasi Sebagai Media Pengumpulan dan Pengarsipan Data Warga Masyarakat Selli Mariko; Ek Ajeng Rahmi Pinahayu; Aulia Ar Rakhman Awaludin; Nani Muliyani; Rahmawati Yuliani; Hardian Mursito; Romindo M. Pasaribu
Cakrawala: Jurnal Pengabdian Masyarakat Global Vol. 3 No. 4 (2024): Cakrawala: Jurnal Pengabdian Masyarakat Global
Publisher : Universitas 45 Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30640/cakrawala.v3i4.3805

Abstract

Partners for Community Service (PkM) activities for the odd semester period 2023/2024 are the residents of RT.09 RW.03 Cipayung, East Jakarta. Results of observations and interviews with RT resident groups. 009 shows that there are still problems faced by partners. This is the background to the Team carrying out PkM activities, including: 1. Basic data on many residents at the Neighborhood Unit (RT) level is incomplete; 2. There are residents who stay at their domicile but do not report to the RT; 3. Old resident files are missing and damaged. 4. RT cannot show the demographics of residents quickly.The aim of PkM activities is to offer a solution to overcome the problems faced by PkM partners. The solution is to utilize information technology devices to create electronic forms. The form of activity carried out by the PkM team is providing training synchronously via the zoom application. The material presented to PkM Partners was 1. How to create electronic forms using Google Forms. 2. How to fill in data on the Electronic Form. 3. Read, display and download the results of input data stored in the database. Based on post-training observations and evaluations, the results of PkM activities show that RT heads are able to create and download data using electronic forms. Apart from that, the RT.009 community group is able to use electronic forms to enter data. This PkM activity is a transfer of knowledge to partners in the form of utilizing appropriate technology for society.
Thinking Reflective Process of Student School First in Troubleshooting Reviewed From Learning Creativity Awaludin, Aulia Ar Rakhman; Kurniawan, Indra; Hartuti, Purni Munah
Jurnal Pendidikan Indonesia Vol 6 No 2 (2017)
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (333.131 KB) | DOI: 10.23887/jpi-undiksha.v6i2.9963

Abstract

The study aimed to describe the process of reflective thinking of students in solving mathematical problems in terms of the creativity of student learning high and medium categories. This type of research is qualitative. The qualitative method selected for determining the profile of reflective thinking of students in solving mathematical problems set in the natural and the main instrument is the researcher's own research. The results of the study obtained similarities and differences in students' reflective thinking processes are in high creativity and mathematical problem solving. During the preparation stage are the equation of student creativity and medium height, namely: the spirit of student responses when given KPM, after which students can express things that are known and asked is complete and correct. While the difference is high creativity Students understand the issues carefully. Differences reflective thinking processes and high creativity is about how students gather relevant information that will be used.
Mathematical Representation of Students in Solving Mathematic Problems Reviewed from Extrovert-Introvert Personality Awaludin, Aulia Ar Rakhman; Selvia, Noni; Andrari, Finata Rastic
International Journal of Elementary Education Vol 5 No 2 (2021): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v5i2.33206

Abstract

In implementing mathematics learning in schools, educators must pay attention to five main competencies, namely problem solving, communication, connection, reasoning, and representation. Mathematical representation is a tool to convey students' algebraic thinking as an aid to construct their ideas about patterns and functions. This study aims to examine the mathematical representation of students in terms of introvert and extrovert personality types. To see the characteristics of mathematical representations in solving mathematical problems when viewed from the personality type of each student. This research method is descriptive qualitative. The number of schools and students who were sampled from this study was taken using a multistage sampling technique. The data collection instruments in this study were personality questionnaires, problem-solving tests, interviews, observations, and documents obtained from research subjects. The problem-solving analysis used is based on the Krulik and Rudnik steps. The personality types of extroverted students and introverted students do have different mindsets so that even though in some steps they use the same representation, their tendencies or habits represent problem-solving using different forms of representation. The personality types of extroverted students represent them more symbolically and almost all answers from extroverted students are closer to true when compared to introverted students.
Sosialisasi Desain E-Didaktik Melalui Bahan Ajar Guru Sekolah Dasar SDN 01 Pagi Setu Cipayung, Jakarta Timur Ridwan Ridwan; Aulia Ar Rakhman Awaludin; Nani Mulyani; Sriyono Sriyono; Aswin Fitriansyah
Jurnal Pengabdian Masyarakat Waradin Vol. 3 No. 1 (2023): Januari : Jurnal Pengabdian Masyarakat Waradin
Publisher : Sekolah Tinggi Ilmu Ekonomi Pariwisata Indonesia Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56910/wrd.v2i1.257

Abstract

Tujuan PKM ini adalah untuk mengoptimalkan proses pembelajaran pada masa era new normal yakni diperlukan pelatihan dan pendampingan guru meningkatkan kompetensi pedagogik dalam mendesain e-didaktik pada proses pembelajaran yang efektif yang disesuaikan dengan kondisi siswa agar bisa paham materi yang disampaikan guru. Pelaksanaan kegiatan pengabdian ini bermitra dengan guru-guru SDN 01 Pagi Setu Cipayung, Jakarta Timur. Tercatat 30 orang guru SDN 01 Pagi Setu dari berbagai sekolah yang ada di SDN 01 Setu, Cipayung. Metode yang digunakan service learning, dimana kegiatan pelatihan dan pendampingan dilakukan dalam pada tahap pelatihan dengan tatap maya (synchronous) bertempat di SDN 01 Setu, Cipayung dan pendampingan dengan waktu yang berbeda (asynchronous), sehingga bahan ajar yang dihasilkan memiliki kualitas yang baik untuk dapat diaplikasikan di kelas. Hasil PKM berupa seluruh rangkaian kegiatan termasuk dalam kategori sangat baik. Pengetahuan peserta mengenai e-didaktika, etnomatematika dan teknologi dapat digolongkan baik.
Sistem Pendataan Keputusan Penjualan Produk Peyek Reasty Menggunakan Metode SAW Septianto, Tri Arief; Irawan, Ari; Awaludin, Aulia Ar Rakhman
Jurnal Riset dan Aplikasi Mahasiswa Informatika (JRAMI) Vol 6, No 03 (2025): Jurnal Riset dan Aplikasi Mahasiswa Informatika (JRAMI)
Publisher : Universitas Indraprasta PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30998/jrami.v6i03.9678

Abstract

Rempeyek atau peyek merupakan jenis makanan atau kue gorengan yang bisa disajikan dan dinikmati dengan beraneka hidangan, serta disukai oleh berbagai kalangan, dapat dengan mudah ditemukan di warung makan, pasar, ataupun di pasar swalayan. Penelitiaan ini bertujuan untuk memudahkan owner melakukan pengumpulan transaksi dari mitra penjualan serta mempercepat proses pengambilan keputusan dalam memilih produk yang optimal untuk dipromosikan dan dijual oleh mitra. Metode yang digunakan dalam penelitian ini yaitu metode SAW, digunakan untuk mengevaluasi produk berdasarkan kriteria yang relevan seperti harga, kualitas, rasa, dan popularitas. Hasil penelitian diharapkan memberikan panduan yang lebih objektif dan cepat bagi mitra dalam menentukan produk yang layak untuk diperkenalkan ke pasar. Dengan mengoptimalkan pengumpulan transaksi dan pengambilan keputusan, penelitian ini berpotensi meningkatkan efisiensi operasional dalam penjualan produk "Peyek Reasty".
Sistem Informasi Penjualan Dan Persediaan Barang Pada CV. Kurnia Djasa Bersama Aldianto, Muhammad Alfin; Cholifah, Wahyu Nur; Awaludin, Aulia Ar Rakhman
Semnas Ristek (Seminar Nasional Riset dan Inovasi Teknologi) Vol 6, No 1 (2022): SEMNAS RISTEK 2022
Publisher : Universitas Indraprasta PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30998/semnasristek.v6i1.5690

Abstract

CV. Kurnia Djasa Bersama merupakan perusahaan yang bergerak di bidang perdagangan jual-beli suku cadang kendaraan alat berat seperti Excavator, Bulldozer, dan Wales Stump. Permasalahan yang ada pada perusahaan antara lain belum adanya aplikasi, pencatatan transaksi penjualan dan transaksi pembelian masih manual, proses pengecekan persediaan barang pada gudang masih dilakukan masih satu per satu serta dibutuhkan waktu yang lama dalam proses pembuatan laporan. Tujuan dari penelitian ini yaitu merancang sebuah sistem informasi berbasis java yang dapat memudahkan karyawan dalam mengelola data barang, data transaksi penjualan, data transaksi pembelian, dan pembuatan laporan sehingga semua pencatatan lebih terkomputerisasi, lebih cepat, dan lebih akurat. Metode penelitian yang dilakukan adalah metode penelitian kualitatif yang dimana pada metode ini peneliti lebih menekankan kepada makna sehingga peneliti dapat memahami fenomena-fenomena yang terjadi pada perusahaan. Hasil dari penelitian ini adalah terbentuknya sistem informasi penjualan dan persediaan barang berbasis java yang dapat mengolah dan menyimpan data di database serta dapat memberikan informasi yang cepat dan akurat.Kata Kunci: Sistem informasi, Penjualan, Persediaan, MySQL, Java