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Pengembangan Game "Days With Suroboyo Bus" Sebagai Media Pengenalan Transportasi Suroboyo Bus Gede Satria Harinamanata; Issa Arwani; Ratih Kartika Dewi
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 10 (2020): Oktober 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The plastic waste problem becomes a threat to wildlife in the world. Surabaya City Government launched the Suroboyo Bus program that uses used bottles and plastic cups as a means of payment to tackle the problem of plastic waste for the environment. Public awareness is needed to increase the effectiveness of this program, one of which is through video games. The game "Days with Suroboyo Bus" was developed using the Design Framework, Dynamics, Experience (DDE), a framework developed from the Mechanics, Design, Aesthetics (MDA) framework. Development begins with determining the design of the game, followed by the implementation of the design that will create the dynamics of the game, and creating experiences for the players who play it. Its development calculates playtesting by using the Gameplay Scale and Appeal Scale. Gameplay Scale test results on the game "Days with Suroboyo Bus" showed Affective Experience (75.71428571%), Focus (71.58730159%), and Usability Barrier (75.71428571%) had good values. While the Playability Barrier (70.85714286) has a Slightly Good value. Test scale on the game "Days with Suroboyo Bus" has a pleasant result (74.28571429), good (80), aesthetic (75.71428571), a little evocative (70), interesting (75.71428571), easy to motivate to play (57.14285714), desirable (67.14285714) ) and tend to be happy (64.28571429).
Pemanfaatan API RajaOngkir untuk Cek Ongkos Kirim Otomatis pada Pembangunan Website E-Commerce menggunakan Framework Codeigniter (Studi Kasus: Jingga Hijab) Kevin Aditya Firmansyah Putra; Issa Arwani; Tibyani Tibyani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 1 (2021): Januari 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Jingga is a local hijab brand that currently serves retail purchases. Previously, Jingga only served wholesale purchases. The promotion process is carried out through social media, while the transaction process is carried out via WhatsApp. Because previously it only served wholesalers, this manual transaction process was still sufficient because there were not as many wholesale buyers as retail buyers. However, because currently Jingga also serves retail purchases, the transaction process like this is certainly less efficient because there are definitely more retail buyers than wholesale buyers. To facilitate this, an e-commerce website was built using the waterfall method complete with management systems such as product management, transactions and shipping. In addition, integration was also carried out with RajaOngkir, a service provider of information regarding freight forwarding and shipping costs, for an automatic shipping cost calculation system. The website is tested using black box testing and compatibility testing. From the test results, it was found that the website can be run well and in harmony with system requirements, and the website can be run in various types of browsers.
Pemanfaatan Teknologi RESTFul Web Service pada Pengembangan Sistem Informasi Pencatatan Nilai Kelulusan PK2MABA di Fakultas Ilmu Komputer Universitas Brawijaya Khairi Ubaidah; Issa Arwani; Dian Eka Ratnawati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 1 (2021): Januari 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

New students orientation (PKKMB) is an activity carried out to help new students to be oriented towards new levels of education in college life. Faculty of Computer Science (FILKOM) Universitas Brawijaya through Article 27 Guidelines of regulations which obliges students to take part in the PKKMB series and makes student graduation from the PKKMB series a requirement to be able to measure the thesis exam. With the urgency related to the PKKMB passing status which is so crucial, an information system is needed to manage the PKKMB scores. However, the current condition of the PKKMB value management information system is still not optimal. Because the scores archiving process is done manually by sending it on the Google Sheets application page. In addition, the existing data is still not well organized, making it difficult to validate the PKKMB graduation status. From these problems, this research was carried out with the aim of recording information systems PK2MABA passing scores by utilizing RESTful Web Service technology. By using Laravel as a system development framework on the web platform and Lumen as a REST API development framework, the system has been developed and tested with the Blackbox testing method which produces a proportion of 100%, as well as testing the System Usability Scale with a value of 88.75 which means this system is in on a scale of value B with the category of Excellence.
Pemanfaatan Teknologi RESTFul Web Service pada Pengembangan Sistem Informasi Penilaian Probinmaba (Startup Academy) (Studi Kasus: Fakultas Ilmu Komputer Universitas Brawijaya) Alfa Fadlilah; Issa Arwani; Dian Eka Ratnawati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 1 (2021): Januari 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The New Student Development Program (Startup Academy) is an introduction to campus life in the Faculty of Computer Science (FILKOM). Students who do not pass the Startup Academy cannot become members or administrators of Student Organizations in the Faculty of Computer Science. The difficulty in accessing this data has caused several institutions to continue recruiting students who did not pass Probinmaba (Startup Academy) because they did not know their graduation status. This caused the values ​​that were expected to be conveyed to new students in the Student Orientation to be meaningless and many laws were violated by the organization management and the new students themselves. Based on these problems, one effort that can be done is to build a system as an assessment information center that can help institutional administrators in accessing student graduation data. The system built also aims to make it easier for the executive committee to manage assessment data from year to year and general students to find out the details of the value and archive of their graduation certificates. The API that was built is intended for institutions that want to integrate the admission selection system for the management with existing graduation data. To test whether the system being developed meets the needs, a REST API, functionality, compatibility and usability test is carried out. The success rate of the test is 100% valid. This system is acceptable and according to user requirements.
Evaluasi Pengalaman Pengguna pada Mahasiswa SAP Fakultas Ilmu Komputer Universitas Brawijaya terhadap Penggunaan Sistem Informasi Akademik menggunakan UX Curve (Studi Kasus: Sistem Informasi Akademik Mahasiswa Universitas Brawijaya) Taufiqurrachman Ilham; Diah Priharsari; Issa Arwani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 2 (2021): Februari 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Universitas Brawijaya has a website-based application system, namely Sistem Informasi Akademik Mahasiswa Universitas Brawijaya (SIAM UB). SIAM UB serves to fulfill academic and financial services for students of Brawijaya University. In this study aims to produce user experience evaluation documentation in SAP students Faculty of Computer Science during the use of SIAM UB by being evaluated using UX Curve whose assessment is combined with the construction of the UTAUT (Unified Theory of Acceptance and Use of Technology) model. There are 3 aspects of assessment from the UTAUT model as a reference for evaluation in this study, including performance expectancy, effort expectancy and facilitating condition. The number of respondents in this study amounted to 10 SAP students of the Faculty of Computer Science and produced 30 curves along with 189 descriptions of reasons for the curve change. The results from the analysis showed that the aspect of performance expectancy is the aspect that most affects the user experience, which has the highest number of improving curves with 8 curves along with a description of the reason for the curve change which is divided into 55 positive comments and 43 negative comments. Overall, analysis of the results from evaluation for user experience at SIAM UB using UX Curve produces a good impression where it is in line with the average curve of every aspect that is improving the user experience.
Pengembangan Aplikasi Pendeteksian Kecurangan dalam Ujian Daring menggunakan Konsep Context Aware pada Platform Android Alfredo Juan Pratama; Agi Putra Kharisma; Issa Arwani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 5 (2021): Mei 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

In learning and teaching practice, a way to assess one's achievement in studies is needed. Method that is usually used is test or exam, which is a scoring method using sets of question and command that needed to be fulfilled. Medium for examination keeps evolving, from paper (CBT), computer (CBT), and mobile based (MBA). Computerized examination makes the exam itself doesn't need to be held in one place by using online examination method. Online examination uses multiple choice method to make exam scoring easier, but it's also more vulnerable to cheating attempt than essay. Due to the large number of mobile device users with the Android operating system and its capabilities that have many sensors, the author offers a solution, namely an Android-based context aware online exam application. Application uses light sensor, gyroscope sensor, microphone, and GPS to get light intensity data, sound decibels, device orientation, and user's location to detect cheating attempt. Application tested using black box, compatibility testing, and usability testing. The result of black box testing is 100% valid, result of compatibility testing is 100% for Android 7.0 until 10.0, and the result of usability testing score is 70.5 which is categorized as acceptable.
Pengembangan Gim Point And Click Menggunakan Design, Play, Experience (DPE) Framework Unggar Salsabila HSS; Wibisono Sukmo Wardhono; Issa Arwani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 6 (2021): Juni 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Game with point and click genre is game where player interact with pointing location to virtual object in screen and then press button on device that use it. Point and click game that developed in personal computer have an advantage with acurate pointing device and large screen size. On smartphone android in other hand, user point some place in screen with their finger where accuracy is less. Screen size on smartphone is smaller than on personal computer so that resulting in object appear smaller. This becomes challenge to develop point and click game for smartphone android. The game is designed with DPE framework that divide design with several layer as follow: learning, storytelling, gameplay, user experience, and technology. Testing for this game is black box testing, usability testing, and fun testing. Black box testing is for testing the functionality of game that being developed. Usability testing is to determine is the purpose of the game already fulfilled. Fun testing is for find the fun factor of the game that being developed. From result of tests conducted, that all functionality is valid, the respondents are positives about the game, also there is three fun factors and three not fun factors.
Rekomendasi Resep Masakan Sehat Berbasis Mobile Untuk Meningkatkan Imunitas Tubuh Selama Pandemi Nabila Fairuz Zahra; Ratih Kartika Dewi; Issa Arwani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 6 (2021): Juni 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Coinciding with COVID-19 which is designated as a global pandemic by WHO, the Republic of Indonesia Government Regulation Number 21 of 2020 concerning Large-Scale Social Restrictions in the Context of Accelerating the Management of Corona Virus Disease 2019 (COVID-19) is determined by referring to Law Number 6 of 2018 concerning Health Quarantine. To increase the body immunity during a pandemic, one of the attempts is by eating healthy foods with balanced nutrition. Usually, when finding recipes, people often face many choices of recipes, which cause a longer duration of selection to start the cooking process because they will compare one recipe with another. With this application, the user can choose an efficient recipe more quickly. The recommendation system for healthy recipes to increase body immunity during a pandemic was designed using the Simple Additive Weighting (SAW) method. In the use of the SAW method, there were three criteria, namely the number of ingredients, the level of complexity, and calories. The tests carried out were functional testing which is a Blackbox test with 100% valid results, then nonfunctional testing which included comparison testing of system results and manual counting that got 100% results were same and SUS testing with Grade B results on the Grade Scale, Acceptable on Acceptability Ranges, as well as Excellent on Adjective Rating.
Pengembangan Aplikasi Berbasis Android Untuk Meningkatkan Kepatuhan Pasien Gagal Jantung Dalam Merawat Diri Di Rumah I Kadek Yoga Darma Putra; Agi Putra Kharisma; Issa Arwani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 7 (2021): Juli 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Heart failure patients can experience re-hospitalization caused by several factors, one of which is the recurrence of the disease suffered. This recurrence occurs due to patients with heart failure who do not comply in carrying out recommended activities such as not taking medication in accordance with the doctor's orders and not carrying out the recommended therapy. To improve the compliance of heart failure patients in caring for themselves at home, a reminder and education is needed for heart failure patients. The method used in this research is Waterfall software development method. This method was chosen because the functional needs of the system have been clearly defined from the beginning. In this study also used MVVM architecture and Clean Architecture. Tests conducted in this study include functional, usability and compatibility testing. Functional testing produces a 100% success percentage. In usability testing resulted in a success rate of 87.5% in test cases of heart failure patients and 100% in the case of health workers test. In addition, usability testing using the System Usability Scale (SUS) method produces a score that falls into the category of Good or Acceptable. The compatibility testing resulted in a good success scale of the overall device tested which has an android version with an API level of at least 21 (lollipop version 5.0).
Analisis Sentimen Opini Publik pada Twitter terhadap Efek Pembelajaran Daring di Universitas Brawijaya menggunakan Metode K-Nearest Neighbor Sobakhul Munir Siroj; Issa Arwani; Dian Eka Ratnawati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 7 (2021): Juli 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

As a result of the Covid-19 virus pandemic, Universitas Brawijaya implemented an online learning system. The implementation of online learning at Brawijaya University has generated a lot of positive and negative opinions on Twitter. This study aims to determine the level of tendency of positive opinions and negative opinions through the sentiment classification process, as well as to find out some of the things that are often complained of in the implementation of online learning at Brawijaya University. The sentiment classification process is carried out using the K-Nearest Neighbor method in the Rapid Miner application. The sentiment classification process is carried out through four main stages, namely the data collection stage, the data pre-processing stage and term weighting, the classification stage, and the testing stage. In addition, a separate calculation of the frequency of occurrence of words is also carried out. In the classification, the results showed that 50.8% of sentiments gave negative opinions, while the remaining 49.2% gave positive opinions. In the process of calculating the frequency of occurrence of words, five words were often complained about, namely the word "offline", "lecturer", "assignment", "quota", and "ukt". In the testing process, a variation of the k value is tested and its effects on accuracy, precision, and recall. In testing, the analysis process of test results, cross validation testing, and feedback stages is also carried out. On the test, the best accuracy, precision, and recall values ​​were 80% for k = 7, 81.48% for k = 7, and 88.89% for k = 23.
Co-Authors A. Baihaqi Mubarok Abi Dwijo Sukma Abidin Adi Prasetyo Abimanyu Prayuda I. H. Alfianto Ach Fauzan Achmad Fanani Kurniawan Saputra Adithia Risma Rara Putri Aditya Yudha Agung N Adlan Husein Malahella Agi Putra Kharisma Ahmad Yazid Bastomi Alfa Fadlilah Alfin Noor Afyuddin Alfredo Juan Pratama Almira Kalyana Ammar Gunya Pratomo Andrew Adi Nugraha Andyan Bina Ardhana Anisa Dwi Novita Rika Annisa Hestiningtyas Aprilo Paskalis Polii Arief Andy Soebroto Asroru Maula Romadlon Aulia Rizki Ananda Azzahra Princessa Shekina Wijaya Bagas Rayi Prabowo Bagus Septian Aditya Wijayanto Bayu Rahayudi Bella Krisanda Easterita Bima Tri Atmaja Bondan Sapta Prakoso Buce Trias Hanggara Budi Darma Setiawan Chandra Wira Hadikusuma Christian Doxa Hamasiah Dahnial Syauqy Denny Sagita Rusdianto Diah Priharsari Dian Eka Ratnawati Diego Yanda Setiawan Dimas Setyo Utomo Djoko Pramono Dwi Rama Malawat Dwija Wisnu Brata Eki Yusandhi Iskandar Elfa Fatimah Eriq M. Adams Jonemaro Eriq Muh. Adams Jonemaro Eriq Muhammad Adams Jonemaro Ernani Hadiyati Ervin Winardo Toepak Fadhilatur Rahmah Fahmi Aquinas Faizatul Amalia Fajar Nur Rohmat Fauzan Jaya Aziz Fajar Pradana Fajar Rizki Kristiono Farandi Angesti Farhah Annisa Jamal Firdaus Farhan Fadhillah Djabari Fariz Sokhinda Hamza Fathin Al Ghifari Fatwa Ramdani, Fatwa Ferdy Wahyurianto Fitra Abdurrachman Bachtiar Fitria Adi Sulistiya Rini Fitriyah, Hurriyatul Galih Muhammad Gede Satria Harinamanata Gembong Edhi Setyawan Gladys Wahyu Khairunnisa Gunadi Hana Chyntia Morama Handoko Handoko Hanif Nabila Muflih Hanifah Muslimah Az-Zahra Hariz Farisi Hendro Dwi Prasetyo Herdianto Tri Setyaji Herlambang Yudha Prasetya Herman Tolle Hermawan Wijaya I Gede Merta Ariantara I Kadek Yoga Darma Putra I Made Setia Baruna Ians Adji Adhitama Ihza Aulya Nanda Ikhsanul Isra Yunelfi Ikrar Amalia Sholekhah Ilham Dwi Muchlison Insan Nurzaman Bangga Adi Pratama Irwan Kurniawan Juan Michel Hesekiel Kevin Aditya Firmansyah Putra Kevin Renjiro Khairi Ubaidah Luqman Rizky Dharmawan Lutfi Fanani Luthfi Irfan Hakim Praditya Marji Marji Micahel Yulius Munthe Mimi Hamidah Mochammad Hannats Hanafi Mochammad Hannats Hanafi Ichsan Moh. Izza Auladina Latansya Mohamad Faisal Amir Mohammad Arkan Ridhwan Razan Muhamad Maulana Zuhad Aditya Muhamad Rizky Prahesa Putra Muhammad Aminul Akbar Muhammad Fikri Fadlurrahman Muhammad Indra Harjunada Muhammad Rouvan Amiruddin Muhammad Tanzil Furqon Muhammad Wildan Aldiansyah Muhammad Yaqub Muhammad Zaki Nabil Muhibbuddin Al Haqqi Mustajib Furqon Haqiqi Nabila Fairuz Zahra Nafisa Nafisa Nana Amalia Mulia Nur Aini Nurul Qomariah Oceandra Audrey Priyambadha, Bayu Qonita Nur Farhana Radea Zulindra Ardisukma Raja Farhan Ramadha Pohan Rangga Noviansyah Nuur Aziiz Ratih Kartika Dewi Reinata Devi Nindya Tirzasari Renaldi Muhammad Rivan Haposan Rizal Maulana Rizky Edyatna Putra Rofy Firmansyah Rachmandany Rosikhan Maulana Yusuf Ryan Bayu Permadi Ryan Leonardo Sabriansyah Rizqika Akbar Safitri Herdian Rachmawati Safria Isnibaiti Satrio Agung Wicaksono Satrio Hadi Wijoyo Sausan Zahrah Shafira Margaretta Sherryl Sugiono Sindarto Sobakhul Munir Siroj Sultan Saladdin Syarief Noor Permadi Taufiqurrachman Ilham Thifal Fadiyah Basar Tibyani Tibyani Tio Allin Subiantoro Tri Afirianto Unggar Salsabila HSS Utaminingrum, Fitri Welly Purnomo Wibisono Sukmo Wardhono Widhy Hayuhardhika Nugraha Putra Wiku Galindra Wardhana Wildan Afif Abidullah Ya'qub Al-Kindi Yuliana Anggreini Budiman Yusi Tyroni Mursityo Zain Fikri Hanastyono