Articles
Visualization of Tawang Alun Temple Based Augmanted Reality as a Representation of Ancient Relics in Sedati Sidoarjo
Aliful Fatikh Pulunggono Suseta;
Ade Eviyanti
Procedia of Engineering and Life Science Vol 2 (2021): Proceedings of the 3rd Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo
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DOI: 10.21070/pels.v2i0.1172
Tawangalun Temple is one of the heritage temples of the Majapahit Kingdom in Sidoarjo Regency which is located in Buncitan Village, Sedati District. Based on the analysis of problems in the field of historical construction, Tawang temple still has little information in digital form, so that little information is visually packaged in digital, resulting in a lack of public interest in accessing information. The system development research method used is an action research research design where the research is carried out by designing the Tawang Alun Temple AR application and implementing the design. This research will create augmented reality by recommending locations that can help all people, from school children to students and the general public, displaying the Tawang Alun Temple site. This application will be able to display 3D objects in the form of the Tawang Alun temple.
Web-Based Majapahit Eduwisata Application in Mojokerto Regency
Deby Kurniawan Armananda;
Uce Indahyanti;
Ade Eviyanti
Procedia of Engineering and Life Science Vol 2 No 2 (2022): Proceedings of the 4th Seminar Nasional Sains 2022
Publisher : Universitas Muhammadiyah Sidoarjo
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DOI: 10.21070/pels.v2i2.1210
Mojokerto has a very abundant local history. The Majapahit Kingdom was a Hindu-Buddhist kingdom that last ruled the archipelago and is considered the largest kingdom in Indonesian history. Mojokerto. Students also often conduct historical studies by learning directly to these historical places. Because it is considered that learning from books is less effective, starting from the pictures that are displayed only in black and white, taking pictures is less attractive so that it affects students in seeing the shape of the site building. With the condition of learning to use books that are less efficient in seeing the shape of the building. Thus, a web-based historical tourism information system is needed by providing 3-dimensional features. Where 3-dimensional images can be used by users to see images become more real than through the media of books. Based on the above background, the researchers are interested in creating an information system with the title "Application of Web-Based Majapahit Edutourism in Mojokerto Regency.
Pengembangan Pasar Online UKM Aisyiyah Sidoarjo Berbasis WEB
Ade Eviyanti;
Arif Senja Fitrani;
M. Abror
Prosiding University Research Colloquium Proceeding of The 13th University Research Colloquium 2021: Teknik dan Rekayasa
Publisher : Konsorsium Lembaga Penelitian dan Pengabdian kepada Masyarakat Perguruan Tinggi Muhammadiyah 'Aisyiyah (PTMA) Koordinator Wilayah Jawa Tengah - DIY
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Usaha Kecil Menengah (UKM) adalah usaha ekonomi produktif yangberdiri sendiri yang dilakukan oleh orang perorangan atau badanusaha yang bukan merupakan anak perusahaan atau cabangperusahaan yang dimiliki, dikuasai, atau menjadi bagian baiklangsung maupun tidak langsung dengan usaha kecil atau usahabesar dengan jumlah kekayaan bersih atau hasil penjualan tahunansebagaiamana diatur dalam undang-undang. Tujuan Penelitian iniadalah membuat media promosi online bagi UKM dalammengembangkan UKM sehingga meningkatkan pendapatan melaluipenjualan produk UKM secara online berbasis web. Dalampenelitian ini, metode yang digunakan adalah metode waterfall Langkah pertama rekayasa dan pemodelan sistem informasi yaitumencari dan merancang kebutuhan sistem, langkah keduamelakukan analisa kebutuhan yaitu untuk mengetahui domaininformasi dan fungsi-fungsi yang dibutuhkan oleh sistem, langkahketiga desain yaitu membuat/merancang aplikasi sistem, langkahkeempat koding yaitu menerjemahkan dalam bentuk bahasapemrograman, langkah ke lima pengujian yaitu menguji sistemapakah sudah sesuai dengan rancangan yang sudah ditetapkan danlangkah keenam pemeliharaan terhadap software terkait dengankebutuhan pengembangan sistem. Hasilnya pengujian perangkatlunak Aisyiyah Store berbasis web menggunakan Pengujian metodeBlackbox adalah sistem dapat berjalan dengan normal dan bekerjasesuai rancangan ditandai saat sistem menerima inputan yang salahditandai dengan pesan kesalahan ketika sistem menerima inputanyang tidak sesuai dengan aturan input yang sudah diterapkan padasetiap textbox
Animal Recognition Application Based on Food Type Using Android Based Augmented Reality
Dona Ardiansyah;
Ade Eviyanti;
Arif Senja Fitrani
Procedia of Engineering and Life Science Vol 2 No 2 (2022): Proceedings of the 4th Seminar Nasional Sains 2022
Publisher : Universitas Muhammadiyah Sidoarjo
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DOI: 10.21070/pels.v2i2.1227
Augmented reality (AR) is a technology with the concept of combining the dimensions of the real world with the dimensions of the virtual world that is displayed in real time. Augmented reality is not like virtual reality which replaces the real world augmented reality only adds and complete this ,this is done by drawing there-dimensional object on the marker, which is a pattern that is unique and can be recognized by its application this method often called the single marker and 3D method tracking objects smartphones allowed the development of augmented reality applications easily inexpensively and can be accessed by many users augmented reality can be utilized in various fields for example for the means of developing children’s education by playing and learning using augmented reality such as using a smartphone as learning medium by using augmented reality android based reality with a marker object to bring up 3d animal objects as a medium for learning and introducing animals bases on the type of food.
Muhammadiyah 1 Taman SMA Library Information System
Nouval Aulia Rachman;
Ade Eviyanti;
Hindarto Hindarto
Procedia of Engineering and Life Science Vol 2 No 2 (2022): Proceedings of the 4th Seminar Nasional Sains 2022
Publisher : Universitas Muhammadiyah Sidoarjo
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DOI: 10.21070/pels.v2i2.1239
The library is a work unit to store, manage collections of books or other libraries so that many people can use them as sources of information, previously when in the library, if you want to find the desired book or want to borrow books, then you have to look for the books one by one. But now everything has developed rapidly, where with the existence of information technology, everything can be done without having to be complicated. SMA Muhammadiyah 1 Taman is one of the institutions that has not implemented information technology in the library sector, the SMA Muhammadiyah 1 Taman library still uses conventional methods in terms of borrowing books, by writing loans on paper at the back of the book, the problem that often occurs is that the note paper is lost and also books that are lost because of the large number of books, therefore the purpose of this research is to create a system that can facilitate the process of borrowing and returning books and can maintain the availability of existing books. The method used for making the system is the waterfall method and has two stages of testing, alpha and beta. Therefore, a library information system for SMA Muhammadiyah 1 Taman was created which has two roles, members and librarian which can make it easier for librarian to serve students in borrowing books, and students can also find out the availability of the desired book without having to take the book directly into the library rack.
Web-Based Tourism Bus Rental Web-Based Tourism Bus Rental
Padova Bima Maldini;
Ade Eviyanti
Procedia of Engineering and Life Science Vol 2 No 2 (2022): Proceedings of the 4th Seminar Nasional Sains 2022
Publisher : Universitas Muhammadiyah Sidoarjo
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DOI: 10.21070/pels.v2i2.1255
Advances in information technology, encourage many people to create the latest innovations for humans in disseminating information and obtaining information. Information that used to take a lot of time but in this case can be accessed in a matter of seconds we can receive the information, and it is the company's obligation to provide this information so that it can be quickly and easily accepted by all consumers. Po MWD 555 has several units and types of buses, such as big buses, medium buses, which in the provision of this type of bus will be adjusted to the needs of the tenants. Inside the bus, facilities such as air conditioning, TV, blankets and pillows are also provided so that customers feel at home and comfortable when renting a bus. In this study, the author uses the Waterfall method as the process or flow of the research to be carried out. The test results of the applications that have been made get the results that all the features and functions of the system can run according to what has been designed. In addition, the author also tested using the UAT method to get a percentage value of 96% so it can be concluded that this application can be accepted by users.
Village Complaints Application System Based On Android Webview
Ginanjar Agung Sudrajat;
Ade Eviyanti
JOINCS (Journal of Informatics, Network, and Computer Science) Vol 5 No 1 (2022): April
Publisher : Universitas Muhammadiyah Sidoarjo
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DOI: 10.21070/joincs.v5i1.1597
Many residents in the village of Entalsewu, Buduran District, Sidoarjo Regency, often complain about the situation in the village. Complainants do not know where to go to convey their complaints in the village environment. For example, roads that are damaged and have potholes due to frequent vehicles and extreme rainy weather along the roads in Entalsewu village and also the dead and dim public street lighting (PJU) have not been repaired so that road users experience accidents at night, many residents' houses flooded water that enters the house. Therefore, to overcome this problem, the author designed a village complaint application system based on android webview with a case study of village development. Which aims to make it easier for the public to make complaints in the village of Entalsewu, Buduran District, Sidoarjo Regency. This android application can be used by the public to make complaints online. This application can also make it easier for the village government to respond to community complaints. In this study, the author uses the Waterfall method as a process or flow of research results.
Implementation of the Honeypot Method in Form Input Security Against Sql-Injection Attacks
Adam Putra;
Ade Eviyanti
Procedia of Engineering and Life Science Vol 3 (2022): Proceedings of the 5th Seminar Nasional Sains 2022
Publisher : Universitas Muhammadiyah Sidoarjo
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DOI: 10.21070/pels.v3i0.1336
At this time the internet is something that can not be separated in the life of modern society. For this reason, fast, safe and reliable internet is very important. To achieve this on the internet there are various kinds of technology that make it very influential in our lives. In the scope of security for safe and smooth internet web surfing, we need security, especially in the excess part of the website. One way to do this is to commit website crimes, namely Sql Injection. Sql injection is a hacking action that is carried out in the client application by modifying the SQL commands that are in the client application memory. SQL Injection is a technique for exploiting web applications, commands can be entered as desired by the user even though the user is not authorized to do so. The damage done by the user that can lead to fatal consequences can be done by using SQL injection. One of the methods used to prevent website security attacks is Honeypot. Honeypot is a system or computer that is deliberately used as bait to become a target for attacks from attackers.
Deteksi Penyakit Epilepsi Melalui Sinyal EEG Menggunakan Metode DWT dan Extreme Gradient Boosting
Erlina Agustin;
Ade Eviyanti;
Nuril Lutvi Azizah
JURNAL MEDIA INFORMATIKA BUDIDARMA Vol 7, No 1 (2023): Januari 2023
Publisher : Universitas Budi Darma
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DOI: 10.30865/mib.v7i1.5412
Epilepsy is a disorder of the central nervous system due to excessive patterns of electrical activity in the brain. This disease causes patients to experience repeated seizures in one or all parts of the body. Therefore, epilepsy must be detected early so that the patient immediately gets the right treatment so that the condition does not get worse. This study proposes the detection of epilepsy using the Discrete Wavelet Transform method for feature extraction and Extreme Gradient Boosting for classification. Detection results are classified into two classes, namely seizures and non-seizures. The EEG recording data used came from CHIB MIT Hospital Boston which was obtained online. In the classification process, this study uses four comparisons of the percentage of training data and test data as well as tuning parameters which are processed by Randomized Search Cross Validation. The combination of these methods produces the highest accuracy, namely 85.15% which is produced by the percentage of 80% training data and 20% test data. However, these results experienced a high overfitting of 13.54%. As for the most fit results produced by the research, namely an accuracy value of 81% with a training score of 88.65% and a test score of 81.20% resulting from a percentage of 80% training data and 20% test data.
SISTEM INFORMASI PENGGAJIAN BERBASIS WEBSITE (STUDY KASUS PT XYZ)
Muchammad David Mahendra;
Ade Eviyanti
Jurnal Informatika Vol 22, No 2 (2022): Jurnal Informatika
Publisher : IIB Darmajaya
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DOI: 10.30873/ji.v22i2.3208
Gaji merupakan salah satu bentuk balas jasa ataupun penghargaan yang diberikan secara teratur kepada seorang karyawan atas jasa dan hasil kerja karyawan tersebut.Tetapi dalam proses perhitungan gaji karyawan di PT XYZ masih menggunakan sistem manual yaitu dengan menggunakan excel yang dimana banyak terjadi kekeliruhan dalam perhitungan setiap perjamnya. Dalam mempertimbangkan kelemahan dalam menginput pekerja baru, ketidakhadiran, menyiapkan laporan dan menentukan gaji. Penelitian ini dilakukan untuk membangun sistem informasi pembayaran yang akan membantu admin untuk melakukan perhitungan gaji karyawan. Di era digital ini sistem informasi penggajian berbasis website sangat di harapkan untuk mengurangi kesalahan perhitungan menggunakan excel seperti data tidak tersimpan dalam database. Dalam menyelesaikan permasalahan ini maka penulis merancang sistem informasi penggajian berbasis website dengan bahasa pemrogaman php dengan data disimpan kedalam database mysql dan menggunkan metode waterfall untuk penggujian menggunakan blackbox testing. Dengan rancangan sistem tersebut diharapkan perusahaan akan dapat melakukan pengolahan penggajian secara terkomputerisasi. Oleh karena itu, lebih mudah bagi kinerja perusahaan untuk mencatat dan melaporkan pembayaran karyawan secara cepat dan efisien.