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Development of Interactive Learning Media in Economic Learning to Increase Student Interest in Learning Taufiqurrahman*, Taufiqurrahman; Habib, Mustafa; Siregar, Zulham
Riwayat: Educational Journal of History and Humanities Vol 6, No 4 (2023): Educational, Historical Studies and Humanities
Publisher : Universitas Syiah Kuala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24815/jr.v6i4.36085

Abstract

Education is the primary need of every human being that can improve human dignity and dignity itself. Moreover, in the 21st century, education faces a severe challenge, namely the challenge of globalization, which requires every human being to master knowledge and technology, for those who do not have education, they will naturally be excluded from global competition. One of the steps that can be taken to advance the education sector is by innovating in the delivery of learning materials. This research aims to; 1) Developing interactive learning media in economic learning to increase the interest in learning of grade X students of Stabat Preparation High School; 2) Knowing the response of students to the use of interactive learning media in economic learning increases the interest in learning of grade X students of Stabat Preparation High School. This research is a Research and Development (RD) research that adopts the development of Borg Gall. The subjects in this study were grade X students of Stabat Preparatory High School with data collection instruments used in the form of questionnaires given to media experts, material experts, and educators in the field of economic studies to test the quality of interactive learning media in economic learning and student response questionnaires to determine the interest and response of students to the learning media developed. The type of data produced is qualitative data that is analyzed with assessment category criteria guidelines to determine product quality.
Analisis Kreativitas Belajar Siswa SMK Swasta Pelita Bulu Cina Zulfi Aulia; Zulham Siregar; Yusda Novianti
JISPENDIORA Jurnal Ilmu Sosial Pendidikan Dan Humaniora Vol. 4 No. 1 (2025): April: Jurnal Ilmu Sosial, Pendidikan Dan Humaniora
Publisher : Badan Penerbit STIEPARI Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56910/jispendiora.v4i1.2177

Abstract

Consumable goods are household waste that is no longer used, consumable goods can include plastic bottles, cardboard or household equipment that is no longer used. The use of consumable media for vocational school students in this research is to increase student creativity. This research aims to determine: (1) The process of using consumables as a medium for increasing the creativity of class 10 students in Indonesian history subjects at SMK Pelita Bulu Cina (2) obstacles in using consumables as a medium for increasing the creativity of class 10 students in the field of learning. Indonesian history lessons at SMK Pelita Bulu Cina (3) Supporting factors in the use of consumables as a medium for increasing the creativity of grade 10 students in Indonesian history subjects at SMK Pelita Bulu Cina. This research method uses descriptive qualitative research, data analysis is carried out using descriptive techniques. The research results show that the activity of utilizing consumables through Indonesian history subjects at SMK Pelita Bulu Cina can be used as a medium to increase student creativity both motorically and cognitively and students are able to develop a work according to their own thoughts and imagination.
Pemanfaatan Barang Habis Pakai sebagai Media Pembelajaran untuk Menunjang Kreativitas Siswa Kelas 10 SMK Swasta Pelita Bulu Cina Aulia, Zulfi; Siregar, Zulham; Novianti, Yusda
MUKADIMAH: Jurnal Pendidikan, Sejarah, dan Ilmu-ilmu Sosial Vol 8, No 1 (2024)
Publisher : Prodi Pendidikan Sejarah Fakultas Keguruan dan Ilmu Pendidikan Universitas Islam Sumatera

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30743/mkd.v8i1.8693

Abstract

The utilization of consumables as an educational tool presents an avenue for fostering student creativity and engagement in teaching and learning endeavors. Research conducted at SMK Swasta Pelita Bulu Cina focuses on harnessing consumables to enhance student creativity and serve as educational aids, thereby promoting eco-friendly learning mediums. The research methodology incorporates training, practical application, and socialization efforts. Findings indicate that integrating consumables into learning activities enlivens classroom dynamics, capturing students' interest and attention, particularly when they actively participate in crafting their educational materials. This approach empowers teachers to innovate within the classroom, fostering a more dynamic learning environment and mitigating student disengagement. Consequently, consumables offer a viable strategy for enhancing student involvement and preventing monotony in the learning process.
SEJARAH SUKU MANDAILING DI KECAMATAN BANDAR KABUPATEN SIMALUNGUN Zulham Siregar
Jurnal Berbasis Sosial Vol 1 No 1 (2020): JBS
Publisher : Prodi Pendidikan IPS STKIP AL MAKSUM

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Abstract

Suku Mandailing merupakan salah etnis yang mendiami beberapa wilayah diKabupaten Tapanuli Selatan dan Kabupaten Mandailing Natal. Etnis MandailingMempunyai banyak perjalanan kisah sejarahnya, hingga sampai saat ini EtnisMandailing telah menyebar luas keberbagai wilayah yang ada dinusantara. Adayang tetap bertani sebagai mata pencahariannya dan ada pula yang bekerja diluardari pertanian. Penyebaran dari suku Mandailing ini salah satunya adalahdikecamatan Bandar Provinsi Sumatarea Utara. Perpindahan Etnis Mandailing keKecamatan Bandar mengandung nilai-nilai filosofi yang masih dipercaya olehmereka hingga saat ini. Adapun nilai filosofi budaya Mandailing yaitu hagabeon,hasangapon, hamaraon dan sahala.bertambahnya penduduk yang cukup pesatbukan hanya menimbulkan tekanan terhadap lahan pertanian, namun juga disektorperekonomian dan pembangunan. Selama penjajahan yang dilakukan kolonialBelanda, mereka diharapkan tidak kekurangan beras di perkebunan. Penelitian iniadalah penelitian sejarah yang bersifat deskriptif sehingga memberikan gambaranyang lebih mendalam mengenai gejala dan kejadian sosial yang terjadi padamasyarakat suku Mandailing , khususnya sejarah perpindahan suku mandailingkekecamatan Bandar. Perpindahan orang-orang mandailing ke Kecamatan Bandarmerupakan realitas sosial dan fakta sejarah dalam konteks lokal yang tentunyamenjadi referensi dalam penulisan sejarah lokal. Berdasarkan hal tersebutlahperlunya kajian lebih mendalam untuk menambah kazhanah dalam penelitainsejarah lokal khususnya dikecamatan Bandar
PENERAPAN ETIKA OLEH ORANG TUA TERHADAP ANAK DARI USIA DINI DEMI MEMBENTUK KARAKTER PADA ANAK DI PADANG REBA Zeni Wulandari; Siregar, Zulham
Jurnal Berbasis Sosial Vol 5 No 2 (2024): JBS
Publisher : Prodi Pendidikan IPS STKIP AL MAKSUM

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Abstract

This study aims to find out how the application of ethics carried out by parents in shaping character in children in Padang Reba. Ethics today has indeed changed a lot compared to the past due to the rapid development of the times. The application of ethics by parents is expected to be able to form character in children from an early age for the survival of children in the future. The lack of ethics in today's children makes researchers interested in researching the application of ethics by parents in children. Through a qualitative approach method with data collected through case studies, observations and interviews. The results of the study found that the role of parents is very important in shaping character in children. The example of parents is needed in educating children to form character in the child. A good and positive application will produce good results in the child's character. Parents must apply ethics as early as possible for a better future for their children, with strict supervision and good example and imparting ethical values will make children have quality character.
FAKTOR KESULITAN BELAJAR DAN MINAT BELAJAR PADA MATA PELAJARAN IPS TERHADAP HASIL BELAJAR SISWA DI SMPN 1 HINAI Ayunda, Tasya; Siregar, Zulham
Jurnal Berbasis Sosial Vol 6 No 1 (2025): JBS
Publisher : Prodi Pendidikan IPS STKIP AL MAKSUM

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Abstract

Learning Difficulties Are A Condition In The Teaching Process Where Students Cannot Learn Optimally. This Study Has A Significant Purpose To Find Out How Much The Influence Of Difficulties On Social Studies Learning Materials At Smpn 1 Hinai In Influencing Student Learning Outcomes. The Purpose Of This Research Is Also To Find Out What Factors Cause Learning Difficulties In Students At Smpn 1 Hinai. This Research Is A Qualitative Research That Uses A Research Method Using A Descriptive Approach. The Results Of This Study Showed That Students At Smpn 1 Had Learning Difficulties Due To Several Factors, Including Internal Factors And Also External Factors. Internal Factors Are The Lack Of Motivation Given By Teachers And Parents And The Lack Of Interest Of Students In Participating In Social Studies Learning Activities Which Are Considered Boring Due To The Lack Of Tools And Props In Delivering The Material. Meanwhile, External Factors Are That Teachers Are Still A Little Confused In Delivering Learning Materials In Accordance With The Curriculum That Runs Due To The Lack Of Learning Books And Tools That Support The Learning Process. Therefore, The Role Of Teachers Is Very Influential In Supporting Students' Learning Interests And Overcoming Students' Learning Difficulties. Teachers Are Expected To Be Able To Convey Assignments In An Interesting Way To Arouse Students' Interest In Learning.
Pemanfaatan YouTube sebagai Media Pembelajaran Sosiologi yang Merangsang Minat Belajar Siswa Kelas XI di SMA Negeri 1 Bahorok, Kabupaten Langkat Br. Peranginangin, Siti Maulida Yani; Mashuri, Kahar; Siregar, Zulham
MUKADIMAH: Jurnal Pendidikan, Sejarah, dan Ilmu-ilmu Sosial Vol 8, No 1 (2024)
Publisher : Prodi Pendidikan Sejarah Fakultas Keguruan dan Ilmu Pendidikan Universitas Islam Sumatera

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30743/mkd.v8i1.8864

Abstract

This research aims to investigate the effectiveness of YouTube as a tool to stimulate students' interest in learning sociology. Employing a qualitative research design, data collection methods include observation, interviews, questionnaires, and documentation. Probability sampling, specifically simple random sampling, is utilized to select research participants, including Class XI students from SMA Negeri 1 Bahorok. Researchers administered a questionnaire consisting of 20 statements, both positive and negative, focusing on four indicators of learning interest. The questionnaire aims to gauge students' responses to the use of YouTube in the learning process. Evaluation results reveal a significant increase in student interest, with an average score of 73.0% indicating satisfaction with YouTube-based learning media. Hence, it can be concluded that incorporating YouTube into sociology lessons effectively enhances learning interest among Class XI students at SMA Negeri 1 Bahorok.
Efektivitas Metode Field Trip (Kunjungan Museum) Virtual Terhadap Pemahaman Konsep Peninggalan Sejarah Indonesia Pada Siswa Sekolah Dasar Siregar, Zulham
Jurnal Berbasis Sosial Vol 6 No 2 (2025): JBS
Publisher : Prodi Pendidikan IPS STKIP AL MAKSUM

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Abstract

Penelitian ini mengkaji efektivitas metode field trip virtual (kunjungan museum virtual) terhadap pemahaman konsep peninggalan sejarah Indonesia pada siswa sekolah dasar. Tujuan penelitian adalah mengetahui sejauh mana pengalaman belajar virtual dapat meningkatkan pemahaman konsep, minat belajar, dan kemampuan mengidentifikasi artefak sejarah. Metode yang digunakan adalah quasi-eksperimen dengan desain pretest-posttest kontrol. Sampel terdiri dari 60 siswa kelas V yang dibagi secara acak ke dalam kelompok eksperimen (kunjungan museum virtual) dan kelompok kontrol (pembelajaran konvensional). Instrumen penelitian meliputi tes pemahaman konsep, lembar observasi keterlibatan, dan angket minat belajar. Analisis data menggunakan uji-t dan analisis deskriptif. Hasil menunjukkan bahwa kelompok eksperimen mengalami peningkatan signifikan pada skor pemahaman konsep dibandingkan kelompok kontrol (p < 0,05). Selain itu, kunjungan museum virtual meningkatkan keterlibatan siswa dan minat belajar terhadap materi peninggalan sejarah. Temuan ini mengindikasikan bahwa field trip virtual merupakan alternatif efektif untuk memperkaya pengalaman belajar sejarah di sekolah dasar, terutama ketika kunjungan fisik terbatas. Implikasi praktis dan rekomendasi untuk integrasi teknologi dalam kurikulum sejarah juga dibahas. Penelitian selanjutnya disarankan mengeksplorasi variasi platform virtual dan dampaknya terhadap retensi jangka panjang siswa serta perbedaan antar kelompok usia.
PEMBERDAYAAN BUDAYA LOKAL MELALUI PENGABDIAN MASYARAKAT: REVITALISASI PERMAINAN TRADISIONAL DI LINGKUNGAN STKIP AL MAKSUM Zulham Siregar; Kahar Mashuri; Eka Darliana; Ade Evi Fatimah; Rizki Ayunda Lubis
Jurnal Pengabdian Kepada Masyarakat Vol 4 No 2 (2023): JPKM
Publisher : LPPM STKIP AL MAKSUM

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Abstract

Pengabdian masyarakat ini, berjudul "Pemberdayaan Budaya Lokal melalui Pengabdian Masyarakat: Revitalisasi Permainan Tradisional di Lingkungan STKIP Al Maksum," bertujuan untuk menghidupkan kembali dan memperkaya kehidupan kampus dengan permainan tradisional sebagai sarana pemberdayaan budaya lokal. Melalui kerjasama antara ahli budaya lokal, mahasiswa, dan tim pelaksana, program ini berhasil memilih dan mengintegrasikan permainan tradisional yang tidak hanya merefleksikan identitas budaya kampus tetapi juga memancarkan nilai-nilai luhur. Sosialisasi, workshop, dan turnamen berhasil menciptakan gelombang antusiasme baru di kalangan mahasiswa, mengubah pandangan mereka terhadap kekayaan budaya lokal yang terkadang terabaikan. Dampak positif tidak hanya terlihat dalam peningkatan minat dan partisipasi mahasiswa tetapi juga dalam membentuk komunitas bermain yang solid dan semakin eratnya hubungan antara mahasiswa, dosen, dan ahli budaya lokal. Selain itu, program ini memberikan dampak positif terhadap kesejahteraan mahasiswa, baik secara fisik maupun mental, dan mengukuhkan peran mahasiswa sebagai agen perubahan dan pemelihara budaya di lingkungan kampus. Kesuksesan program ini menciptakan harapan untuk kelanjutan dan perkembangan yang berkelanjutan dalam menggairahkan budaya lokal di kampus STKIP Al Maksum.
PENDAMPINGAN KOMUNITAS PECINTA MUSEUM DAN SEJARAH DALAM MEMPROMOSIKAN MUSEUM DAERAH KABUPATEN LANGKAT MELALUI KEGIATAN NIGHT AT THE MUSEUM Deni Hartanto; Zulham SIregar; Kahar Mashuri; Yusda Novianti; Supriadi; Muhammad Irzaldi
Jurnal Pengabdian Kepada Masyarakat Vol 5 No 1 (2024): JPKM
Publisher : LPPM STKIP AL MAKSUM

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Abstract

ABSTRAK Kegiatan pendampingan kepada Komunitas Pecinta Museum dan Sejarah (Kopimurah) bertujuan untuk meningkatkan daya tarik dan peran Museum Daerah Kabupaten Langkat sebagai ruang pembelajaran sejarah dan budaya melalui program interaktif Night at the Museum. Program ini dirancang untuk memberikan pengalaman unik dan edukatif yang memadukan hiburan, pembelajaran, serta apresiasi terhadap sejarah lokal. Metode yang digunakan dalam kegiatan ini adalah pendekatan partisipatif, yang melibatkan Kopimurah, pengelola museum, dan masyarakat/pemuda setempat secara aktif. Pendampingan mencakup berbagai kegiatan, seperti perencanaan acara malam di museum, pengemasan narasi sejarah yang menarik, serta pelibatan peserta dalam aktivitas edukatif dan interaktif. Dokumentasi kegiatan meliputi catatan lapangan, video dokumentasi, dan publikasi, yang bertujuan untuk memperluas promosi museum kepada khalayak yang lebih luas. Hasil dari pendampingan ini menunjukkan adanya peningkatan kesadaran masyarakat terutama golongan peuda terhadap pentingnya pelestarian sejarah dan budaya lokal, khususnya melalui museum sebagai media pembelajaran. Selain itu, kegiatan ini berhasil menarik minat generasi muda untuk lebih mengenal dan mencintai sejarah lokal. Night at the Museum tidak hanya menjadi program hiburan edukatif, tetapi juga membuka peluang pengembangan museum sebagai destinasi wisata budaya dan edukasi di Langkat.