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THE EFFECT OF QUANTUM LEARNING ASSISTED BY AUDIO VISUAL ON THE SELF EFFICACY OF FIFTH GRADE STUDENTS Ni Luh Ayu Nita Darmayanti; I Gusti Ayu Tri Agustiana; Adrianus I wayan Ilia Yuda Sukmana
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 4, No 4 (2020)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v4i4.8050

Abstract

This study aims to determine the effect of the quantum learning model assisted by audio visual media on the self efficacy of fifth grade student in social studies subject in Elementary School at Gugus III Tembuku, Bangli in the academic year 2019/2020. This research was a quasi experimental study with a nonequivalent posttest only control grup design. The populations in this study were all fifth grade students of Gugus III Tembuku, Bangli in the academic year 2019/2020 with 186 students. The research sample consisted of 34 students in grade 5 of SD Negeri 5 Yangapi as an experimental grup and fifth grade students of SD Negeri 1 Yangapi as a control group with 26 students. This research used data collection methods with non test techniques. The non-test technique used was a questionnaire to look for self-efficacy data for fifth grade students in social studies subjects. The data of this study were analyzed with descriptive analysis techniques and inferential statistics (t-test). The average acquisition of the experimental group questionnaire was 98, while the average results of the control group questionnaire was 89, 96. Based on the significance level of 5% and dk = 58, it was obtained ttable = 2.001 while the value of tcount = 4.935. So tcount> ttable which proved that H0 is rejected and H1 was accepted. Thus, it can be concluded that there was an influence of the quantum learning model assisted by audio visual media on the self efficacy of Grade 5 students in Social Sciences of Elementary School Gugus III Tembuku, Bangli in the academic year 2019/2020.
Media Fun Thinkers Based on Calistug Questions Jummita Jummita; I Gusti Ayu Tri Agustiana; I Ketut Dibia
Indonesian Journal Of Educational Research and Review Vol. 4 No. 2: July 2021
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (439.591 KB) | DOI: 10.23887/ijerr.v4i2.39667

Abstract

Continuous use of gadgets can hurt students. This has an impact on behaviour patterns and student learning activities. The need for balancing media in online learning is media that is concrete. This type of research is development research using the ADDIE procedure. The test subjects in this study were 2 subject matter experts, 2 learning media experts, 2 practitioners and 7 students. The method used to collect data in this study is the questionnaire. The data collection instrument used in this study was a rating scale. The data analysis technique used in this research is descriptive qualitative and quantitative data analysis. The results of the study are the results of the assessment given by subject matter experts assessing 4.63 (very good), learning media experts giving an assessment of 4.82 (very good), the assessment given by practitioner response experts is 4.85 (very good), and the results of the media student response test were 4.95 (very good). So media fun thinkers based on calistung questions can be used in the learning process. The assessment implies that this learning media can be used by teachers and in the learning process.
Media Pembelajaran Pop-Up Book pada Muatan IPA Kelas IV dengan Topik Bagian – Bagian Tubuh Hewan dan Fungsinya Ni Putu Giriani; I Ketut Gading; I Gusti Ayu Tri Agustiana
Indonesian Journal Of Educational Research and Review Vol. 4 No. 3: October 2021
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijerr.v4i3.42430

Abstract

Kurangnya ketersediaan media pembelajaran yang memenuhi ketersediaan materi dapat berpengaruh pada proses pembelajaran, khususnya pada muatan pembelajaran IPA. Penelitian ini bertujuan untuk mengembangkan media pembelajaran pop-up book  pada muatan IPA kelas IV dengan Topik Bagian – Bagian Tubuh Hewan dan Fungsinya gugus IV Kecamatan Bangli tahun pelajaran 2020/2021. Penelitian ini merupakan jenis penelitian pengembangan (RnD) yang menggunakan model ADDIE (analyze, design, development, implementation,  dan evaluation). Namun pada tahap implementasi dan tahap evaluasi tidak dilaksanakan karena adanya pandemi covid-19 dan pembelajaran dilaksanakan dengan sistem daring. Metode pengumpulan data dalam penelitian ini adalah metode kuesioner dengan memberikan lembar penilaian kepada empat ahli yaitu ahli materi, ahli media dan dua ahli praktisi. Subjek uji coba dalam penelitian ini terdiri dari 2 orang ahli keterterimaan, dan 2 orang praktisi. Data yang telah diperoleh kemudian dianalisis menggunakan rumus Gregory yang telah dimodifikasi untuk mengetahui keterterimaan media pop-up book yang telah dikembangkan. Nilai yang diperoleh dari keempat ahli tersebut adalah 1,00 dengan kualifikasi keterterimaan produk sangat tinggi. Berdasarkan hasil analisis yang diperoleh maka dapat dikatakan bahwa media pop-up book pada muatan IPA kelas IV dengan Topik Bagian – Bagian Tubuh Hewan dan Fungsinya dinyatakan  valid dan dapat digunakan dalam proses pembelajaran.
Media Fun Thinkers Pada Materi Perubahan Energi Untuk Siswa Sekolah Dasar I Komang Wahya Sudhyatmika; I Gusti Ayu Tri Agustiana; Gede Nugraha Sudarsana
Mimbar Ilmu Vol. 27 No. 2 (2022): Agustus
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/mi.v27i2.48118

Abstract

Lack of interest in student learning can affect student learning outcomes, so it is necessary to develop media that can increase student interest in learning. The purpose of this study was to analyze the validity of the Fun thinker's media with a literature review on the energy change material for grade IV elementary school. This type of research is developed using the ADDIE research model. The subjects of this research are 2 material experts, 2 media experts. The test subjects were 1 teacher and 10 students. The data collection method used is a non-test instrument. The data collection instrument used is a questionnaire. The data obtained were analyzed using descriptive quantitative statistical data analysis techniques. The results of the analysis of media validity. Fun thinkers from material experts were in the range of 0.75-1.00, and media experts were in the range of 0.75-1.00, the percentage of practitioner response test results obtained a value of 99%, and the percentage of student response test results obtained a score of 97%. Media Fun thinkers are equipped with a literature review for fourth-grade elementary school students on energy change materials with high validity qualifications. It is concluded that Media Fun thinkers equipped with a literature review are suitable for the learning process.
The Experimental-Based Visual Auditory Kinesthetic (Vak) Learning Model Improves Elementary School Science Learning Outcomes Putu Krisna Dewi; I Gusti Ayu Tri Agustiana; Putu Ari Dharmayanti
Mimbar Ilmu Vol. 28 No. 1 (2023): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/mi.v28i1.59283

Abstract

If the teacher only applies the lecture method, science learning is complex for students to understand. This study aimed to analyze the effect of the experimental-based VAK learning model on science learning outcomes in fifth-grade elementary school students. This research belongs to the quasi-experimental research (Quasi Experiment). The research design is the Non-Equivalent Post-test Only Control Group Design. The research population totaled 172 students. This research will use a random sampling technique. The research sample was 62 students. The data collection method used is the test method. The research instrument was a multiple-choice question sheet. The data analysis technique used is descriptive statistics and inferential statistics. The results of this study show a significant influence of the experimental-based Visual Auditory Kinesthetic (VAK) learning model on the science learning outcomes of fifth-grade elementary school students. It was concluded that the Experiment-based Visual Auditory Kinesthetic (VAK) learning model could improve the science learning outcomes of fifth-grade elementary school students. The VAK learning model can help students and make science learning fun.
Media E-Komik Efektif dalam Pembelajaran Materi Perjuangan Melawan Penjajahan Belanda Kelas V SD I Made Ngurah Mahesa Pamayun; I Gusti Ayu Tri Agustiana; Ni Wayan Rati
Innovative: Journal Of Social Science Research Vol. 3 No. 3 (2023): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/innovative.v3i3.1953

Abstract

Kurangnya media pembelajaran yang berbasis teknologi di sekolah dasar membuat proses pembelajaran terkesan monoton bagi siswa. Penelitian ini bertujuan untuk mengetahui proses pengembangan, validitas, dan respon siswa terhadap media e-komik materi perjuangan melawan penjajahan belanda kelas V. Penelitian pengembangan ini menerapkan model ADDIE. Subjek penelitian ini adalah pengembangan media e-komik, sedangkan objek penelitian ini adalah validitas (kelayakan). Metode yang digunakan dalam penelitian yaitu: kuisoner yang sudah teruji. Analisis data menerapkan rumus mean yang di konverenvasikan ke dalam krieria penelitian validitas yang menunjukkan hasil uji ahli materi diperoleh 94,64 (sangat valid), hasil uij media diperoleh 91,07 (sangat valid), hasil uji desain pembelajaran diperoleh 90,90 (sangat valid). Uji kepratisan dari uji perorangan dan kelompok kecil diperoleh 85,83 dan 86,04 (sangat valid), hasil observasi keterlaksnakan kegiatan pembelajaran diperoleh 89,00 (sangat valid), hasil uji respon siswa diperoleh 72,75 (valid). Berdasarkan uji-t berkolerasi menunjukkan thitung (22,601) lebih besar dari ttabel (2,00), sehingga H1 diterima yang berarti media e-komik layak digunakan dalam pembelajaran.
Media Interaktif Berbasis Games-Quiz Materi Tumbuhan Muatan IPAS Kurikulum Merdeka Untuk Kelas IV Desak Putu Agung Yuliana Kasuma Dewi; I Gusti Ayu Tri Agustiana; Ni Wayan Rati
Educatio Vol 18 No 1 (2023): Educatio: Jurnal Ilmu Kependidikan
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/edc.v18i1.18656

Abstract

Media pembelajaran pada muatan IPAS Kurikulum Merdeka masih belum interaktif bagi siswa. Pengembangan media berbentuk permainan dan kuis menjadi pilihan pada muatan IPA untuk meningkatkan hasil belajar siswa. Tujuan penelitian adalah pengembangan rancang bangun, menguji validitas dan kepraktisan, serta efektivitas media. Penelitian menggunakan model ADDIE dengan 5 tahapan yaitu analisis, perancangan, pengembangan, implementasi, dan evaluasi. Metode pengumpulan data yang digunakan adalah metode observasi, wawancara, kuesioner, dan tes. Subjek penelitian adalah 31 orang siswa kelas IV di SD Negeri 1 Temesi. Media interaktif berbasis games-quiz yang dikembangkan melalui tahapan uji validitas ahli media dengan hasil 95%. Hasil uji ahli materi 94,64%, hasil ahli desain yakni 95%. Sementara hasil kepraktisan uji coba perorangan adalah 92,23%, uji coba kelompok kecil sebesar 92,02%, uji coba respon siswa 85,54%, dan observasi keterlaksanaan kegiatan pembelajaran 94,44%. Hasil efektivitas media memperoleh t-hitung sebesar 21,34 dan t-tabel sebesar 1,67 pada taraf signifikansi 5%. Kesimpulannya, pengembangan media interaktif berbasis games-quiz layak dan efektif untuk bisa diterapkan muatan IPAS kurikulum merdeka untuk kelas IV SD.
Panpuzfape Media to Improve Thematic Learning Outcomes of Grade V Elementary School Students I Nengah Arya Dana Putra; I Gusti Ayu Tri Agustiana; Kadek Ari Dwiarwati
Journal of Education Technology Vol. 7 No. 2 (2023): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v7i2.62295

Abstract

The lack of media used in learning can affect the low student learning outcomes. This study has four objectives, namely to produce a design of panpuzfape media on the theme of events in life, to analyze the validity of the content of panpuzfape media on life events, to analyze the practicality of students in panpuzfape media on the theme of life events, and to analyze the effectiveness of panpuzfape media development on the theme of deep events in order to improve the learning outcomes of fifth grade students in elementary schools. This development study uses the ADDIE model, which is composed of five stages, namely analysis, design, development, implementation, and evaluation. This study takes the subject of panpuzfape media, while the objects of development research are media content validity, user response, and media effectiveness. Data collection methods used are observation, interviews, questionnaires, and tests. The instruments used for data collection were observation guidelines, rating scale sheets, interviews, and questionnaires. Quantitative analysis method consists of two ways, namely descriptive statistics and inferential statistics. The results showed that Panpuzfape media was valid in terms of the results of the expert's assessment, practical in terms of the results of the practitioner's assessment, and effective in terms of the results of tests on students.
Big Book Learning Media Based on Problem Based Learning on the Theme of Togetherness Ni Putu Yuliana Santini Putri; I Gusti Ayu Tri Agustiana
Mimbar Ilmu Vol. 28 No. 2 (2023): August
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/mi.v28i2.61897

Abstract

The low learning outcomes are influenced by the low interest of students in participating in learning, one of the contributing factors is the lack of use of learning media that is in accordance with student characteristics and learning objectives. This study aims to develop Problem Based Learning Big Book learning media on the theme of togetherness. This research belongs to the type of development research which was developed with the ADDIE model through five stages, namely the analysis, design, development, implementation, and evaluation stages. The subjects involved in this study were material experts, design experts, learning media experts, and 23 students. Data collection in the study was carried out using observation, interviews, questionnaires, and tests. The instrument used is in the form of media validity sheets, as well as multiple choice test questions. The data obtained in the study were then analyzed using correlated t-test analysis techniques. The results of data analysis show that tcount > ttable or 5.23 > 1.68, with the decision being made that if tcount > ttable, then H0 is rejected and H1 is accepted. Based on these results, it can be concluded that the problem-based learning-based big book learning media that was developed is effectively used as a learning medium, which supports the learning process in class so that it can achieve learning goals well and can improve student learning outcomes.
Interactive Multimedia Based on Problem Based Learning Models on Material Changes in the form of Objects Ni Made Sita Rahayu; I Gusti Ayu Tri Agustiana
Mimbar Ilmu Vol. 28 No. 2 (2023): August
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/mi.v28i2.63523

Abstract

Science learning requires media to support the delivery of generally abstract material that becomes concrete. Media use is limited and less varied, so demand and student learning outcomes decrease. This study aims to develop interactive multimedia based on problem-based learning on material changes in the form of objects in grade V elementary schools that are valid, practical, and effective. This research belongs to the development research developed with the ADDIE model. The data collection methods used are questionnaires, observations, and tests. The data obtained in the study were then analyzed using qualitative and quantitative data analysis techniques. The results of development research through validity testing from material experts were 96.67%, learning design experts 94.23%, media experts 93.33%, individual trials 93.89%, and small group trials 90.55%; the practicality test of student responses was 89.12%, and the observation of the implementation of learning activities was 93.33%. The result of the effectiveness test is that there is a significant difference in students' science cognitive learning outcomes before and after using interactive multimedia based on problem-based learning, so interactive multimedia is effectively used to improve student learning outcomes. It was concluded that interactive multimedia based on problem-based learning is valid, practical, and effective when applied to natural science content material for changes in the shape of objects for fifth-grade elementary school students.
Co-Authors Abhyasari, Ni Putu Adnyani, Ni Nyoman Trisna Adrianus I Wayan Ilia Yuda Sukmana Alexander Hamonangan Simamora Alexander Hamonangan Simamora Ambaraputri, I A Anggia Pramesty Devi Anggreni, Ni Made Dyan Ardika, Ngurah Putu Arsa Putra, Gede Yoga Mahardika Artini, Ni Nengah Nopi Astiwi, Kadek Perdinna Tri Astrayani, Ni Kadek Liana Ayu Ari Rahmayanti Basilius Redan Werang Buana Rosnata, Ni Putu Feby Mulia Cahyani, Ni Luh Paramita Chandan, Desak Gede Hari Gopi Cintia, Gusti Ketut Tri Pramana Crisiana, Ni Komang Winda Delima, Kadek Desak Putu Agung Yuliana Kasuma Dewi Desak Putu Parmiti Dewa Ayu Puteri Handayani Dewa Gede , Firstia Wirabrata Dewa Nyoman Sudana Dewe Gede Firstia Dewi, Ketut Ella Ariseptiani Fournica Dewi Dewi, Luh Monik Septiani Dewi, Ni Luh Wayan Rata Dharmayanti , Putu Ari Dr. I Nyoman Tika,M.Si . Drs. I Nyoman Murda,M.Pd. . Dwi Arini, Ni Kadek Ayu Dwi Safitri, Meri Ery, Ni Kadek Dwi Gede Nugraha Sudarsana Gede Wira Bayu Giriani, Ni Putu Handayani, Ni Luh Putu Ayu Evi I Gde Wawan Sudatha I Gede Astawan I Gede Margunayasa I Gede Yoga Ariana I Gede Yoga Ariana I Kadek Suryaadnyana I Ketut Gading I Ketut Gading I Ketut Supir I Komang Adi Prayoga I Komang Wahya Sudhyatmika I Made Citra Wibawa I Made Ngurah Mahesa Pamayun I Nengah Arya Dana Putra I Nyoman Laba Jayanta Ibrahim, Musimin Ida Ayu Lingga Komala Sari Ida Ayu Made Indah Padmitasari Ida Ayu Made Indah Padmitasari Ignatius I Wayan Suwatra Ignatius I Wayan Suwatra Janatul Aliah Jummita Jummita Jummita Jummita Jummita, Jummita Kadek Ari Dwiarwati Kadek Perdinna Tri Astiwi Kadek Suardani Kadek Suardani Ketut Gading Ketut Pudjawan Komang Sri Purniasih Krismantara, I Made Luh Putu Sri Lestari Luhur Bayuaji, Luhur M.Pd Drs. I Ketut Dibia,S.Pd . Mahendra, Dewa Gede Rai Megantari, Komang Ayu Muhammad Adnan Pramono Musimin Ibrahim Ngurah Putu Ardika Ni Kadek Arsita Tirtadewi Ni Kadek Ayu Dwi Arini Ni Kadek Riski Febriani Ni Ketut Kris Primayonita Ni Ketut Suarni Ni Ketut Suarni Ni Komang Sukerti . Ni Luh Ayu Nita Darmayanti Ni Luh Ayu Nita Darmayanti Ni Luh Pande Oki Wardani Ni Luh Putu Ayu Evi Handayani Ni Luh Wayan Rata Dewi Ni Made Dwi Sukmawati Ni Made Sita Rahayu Ni Made Wiyasmei Gyanthi Ni Made, Gayatri Dewi Ni Nyoman Kusmariyatni Ni Nyoman Trisna Adnyani Ni Putu Giriani Ni Putu Yuliana Santini Putri Ni Wayan Martiningsih Ni Wayan Rati Ni Wayan Yuna Kharismayani Noviani, Ketut Ari Pahmi, Samsul Pranata, I Kadek Adi Pranyani, Ni Komang Ayu Indah Pratiwi, Ni Komang Tryani Darma Primayonita, Ni Ketut Kris Putri, Ni Putu Ikka Putu Aditya Antara Putu Ari Dharmayanti Putu Krisna Dewi Putu Rahayu Ujianti Rahayu, Desak Made Sri Ribawa, I Gede Anyar Rosnata, Ni Putu Feby Mulia Buana Rudiana Agustini S.Pd. ., Putu Ari Dharmayanti, S.Pd. Saputra, I Made Arista Sastra Suputra, Kadek Agus Laksana Upadani, Ni Made Widani, Ni Kadek Tri Widani, Ni Kadek Tri Widiasmini, Ni Luh Eni Widyastika, Gede Eri Winawatiningsih, Gusti Ayu Wirabrata, Dewa Gede Firstia Wiradarma, Kadek Wulandini, Ni Putu Wina Yasa, I Ketut Dena Yuli, Ni Kadek Yulia Astuti Dewi, Ni Luh Putu