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Pengaruh Penerapan Model Pembelajaran Problem Based Learning Berbantuan E-Modul terhadap Hasil Belajar Materi Penjumlahan dan Pengurangan Kelas 1 SDN Gedangsewu Pare Adista, Nesyadila Dyah; Permana, Erwin Putera; Imron, Ilmawati Fahmi
Jurnal Pendidikan Tambusai Vol. 9 No. 1 (2025)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jptam.v9i1.26565

Abstract

Penelitian ini dilatar belakangi dari hasil observasi yang menunjukkan bahwa kegiatan pembelajaran masih berpusat pada guru dan modul cetak. Hal ini berdampak pada rendahnya hasil belajar siswa materi penjumlahan dan pengurangan bilangan cacah sampai 20. Salah satu upaya yang dilakukan dalam mengatasi permasalahan yang terjadi adalah menggunakan model pembelajaran Problem Based Learning berbantuan E-modul yang sesuai pada materi yang sedang diajakan pada siswa. Tujuan penelirian ini diantaranya : 1) Untuk mengetahui adanya pengaruh model pembelajaran Problem Based Learning berbantuan E-Modul materi pengurangan dan penjumlahan terhadap hasil belajar untuk siswa kelas 1 SDN Gedang Sewu 1 Pare, 2) Untuk mengetahui adanya pengaruh model pembelajaran Problem Based Learning tanpa berbantuan E-Modul materi pengurangan dan penjumlahan terhadap hasil belajar untuk siswa kelas 1 SDN Gedang Sewu 2 Pare, 3). Untuk mengetahui adanya perbedaan pengaruh model pembelajaran Problem Based Learning berbantuan E-modul siswa Kelas 1 SDN Gedangsewu 1 Pare dan pengaruh model pembelajaran Problem Based Learning tanpa E-modul terhadap hasil belajar materi penjumlahan dan pengurangan bilangan cacah sampai 20. Penelitian ini merupakan penelitian kuantitatif, teknik penelitian menggunakan eksperimental quasy. Subjek penelitian pada ini adalah siswa kelas I SDN Gedangsewu 1 Pare sebanyak 31 siswa dan siswa kelas I SDN Gedangsewu 2 Pare sebanyak 28 siswa. Pengunpulan data berupa tes tertulis (pretest dan post test) dalam bentuk uraian. Teknik analisis data yang digunakan adalah uji validitas, uji reabilitas, uji normalitas, uji homogenitas, dan uji-t taraf signifikansi 5%. Dari hasil analisis data pada penelitian ini dapat disimpulkan bahwa : 1) Terdapat pengaruh Model Problem Based learning (PBL) berbantuan E-Modul terhadap hasil belajar siswa materi penjumlahan dan pengurangan kelas 1 SDN Gedangsewu Pare Tahun 2024/2025, 2) Terdapat pengaruh model Problem Based Learning (PBL) tanpa berbantuan E-Modul terhadap hasil belajar siswa materi penjumlahan dan pengurangan kelas 1 SDN Gedangsewu Pare Tahun 2024/2025, 3) Terdapat perbedaan pengaruh model Problem Based Learning berbantuan E-Modul terhadap hasil belajar siswa materi penjumlahan dan pengurangan kelas 1 SDN Gedangsewu 1 Pare Tahun 2024/2025 dengan model Problem Based Learning tanpa berbantuan E-Modul terhadap hasil belajar siswa materi penjumlahan dan pengurangan kelas 1 SDN Gedangsewu 1 Pare Tahun 2024/2025.
Peningkatan Kemampuan Menganalisis Fenomena Sosial dengan Penerapan Model Problem Based Learning: Improved Ability to Analyze Social Phenomena by Applying Problem Based Learning Model Imron, Ilmawati Fahmi; Aka, Kukuh Andri
Pedagogia : Jurnal Pendidikan Vol. 7 No. 2 (2018): August
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pedagogia.v7i2.1569

Abstract

Conducted on the students of UN PGRI Kediri on IPS learning, found some obstacles in the practice of IPS learning that many students who play games, then when the lecturer asked questions about social phenomena in the surrounding community, students are less responsive to the problems that occur today. In learning the students do a little questioning about social phenomena, they just sit, shut up, listen and many are out of the classroom. Students' learning outcomes about social phenomena are also less satisfactory. Seen from some grades of student assignment, still at 52% or below KKM (70%). Observing the constraints, the researchers identified that the ability to analyze the social phenomenon of students on IPS learning is low, because the use of learning models that are less in accordance with the study materials of social phenomena, so that students are tired in learning and find difficulties in understanding the content and less able to analyze the causes, further impacts, and solutions of social phenomena presented by lecturers. Based on the above, the researcher intends to conduct classroom action research to improve the ability to analyze social phenomena by applying Problem Based Learning model (PBL)
IMPLEMENTATION OF THE OPERATIONAL CURRICULUM OF SEKOLAH PENGGERAK PROGRAM AT ELEMENTARY SCHOOLS Saidah, Karimatus; Imron, Ilmawati Fahmi
PEDAGOGIK : JURNAL PENDIDIKAN Vol 9, No 1 (2022)
Publisher : Nurul Jadid University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33650/pjp.v9i1.3557

Abstract

The operational curriculum of Sekolah Penggerak program is part of the Sekolah Penggerak program that the Ministry of Education and Culture has launched. In this curriculum, there are changes in the curriculum structure that impact the preparation of learning plans and the implementation of learning activities in the classroom. Thus, this study aims to determine the perspective of teachers and school principals on the functional curriculum of the Sekolah Penggerak Program, the form of learning planning prepared by the teacher, and the implementation of learning activities in the classroom. The research method used is a qualitative method with data analysis techniques by Miles and Huberman. The results showed that teachers and principals welcomed the operational curriculum of the Sekolah Penggerak Program because it opened up creative space for teachers and schools to develop curriculum according to school needs. Meanwhile, there are formats and terms with the 2013 curriculum in preparing learning plans. Learning activities are carried out separately between subjects in the practical aspect of learning. There is no visible learning innovation because learning activities are limited, so the teacher focuses on strengthening the material.
HUBUNGAN ANTARA PENGUASAAN IDE POKOK DENGAN KEMAMPUAN MERINGKAS TEKS EKSPLANASI SISWA KELAS V SDN TAROKAN 3 TAHUN 2024 Lioni, Jihan Nabila Permata; Endang Sri Mujiwati; Ilmawati Fahmi Imron
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, No. 04 Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i4.17219

Abstract

This research aims (1) to determine the mastery of the main ideas of class V students at SDN Tarokan 3 in 2024; (2) to determine the ability to summarize explanatory texts of class V students at SDN Tarokan 3 in 2024; and (3) to determine the relationship between mastery of main ideas and the ability to summarize explanatory texts for fifth grade students at SDN Tarokan 3 in 2024. This research uses a quantitative approach and product moment correlation analysis techniques. The results of this research are (1) class V students of SDN Tarokan 3 in 2024 mastered the main ideas as evidenced by the Classical Learning Completeness (KBK) which was 66.66% which was categorized as high; (2) fifth grade students at SDN Tarokan 3 in 2024 were able to summarize explanatory texts as evidenced by their Classical Learning Completeness (KBK) being 76.66% which was categorized as high; and (3) there is a relationship between mastery of the main idea and the ability to summarize explanatory text for class V students of SDN Tarokan 3 in 2024 as evidenced by the results of calculations using the product moment correlation technique showing the Correlation Coefficient (r) value of the mastery of main idea variable with the ability to summarize explanatory text of 0.712 and shows that rcount > rtable, namely 0.712 > 0.361. From these results it can be seen that there is a positive relationship of 0.712 between mastery of main ideas and the ability to summarize explanatory texts for class V students at SDN Tarokan 3 in 2024.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS ARTICUALATE STORYLINE PADA PEMBELAJARAN IPA MATERI EKOSISTEM UNTUK SISWA KELAS V SDN KALORAN II Rika Putri Rahayu; Bagus Amirul Mukmin; Ilmawati Fahmi Imron
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09 No. 04, Desember 2024.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.17881

Abstract

This research is motivated by finger painting activities. Finger painting is a painting technique that uses children's fingers to apply color to blank paper. The purpose is to see the development of children's creativity and train children's fine motor skills. The type of this research is descriptive research with a qualitative approach. The research subjects consisted of 33 students of class II-A at SDN 004 Samarinda Ulu. Data collection techniques included by observation, interviews, and documentation. The research instruments included observation sheets of learner and educator activities, interview sheets, and documentation. Data analysis techniques used include data collection, data reduction, data presentation, and conclusion drawing. The results of this study include: (1) Finger painting technique planning is carried out for 2 days by making teaching modules and preparing tools and materials, (2) The implementation of the finger painting technique was carried out for 2 days in the classroom and students showed an increase in the creativity category and experienced development in the fine motor category, (3) Evaluation of the finger painting technique is seen from the results of students' drawings and changes in the media used, namely from HVS paper to watercolor paper.
PENGEMBANGAN MULTIMEDIA INTERAKTIF “PETOK PEJANDA” BERBASIS APLIKASI PREZI MATERI PERJUANGAN PARA TOKOH PEJUANG PENJAJAHAN BELANDA UNTUK KELAS 5 SDN PULOREJO Pramita, Fransiska Dwi; Imron, Ilmawati Fahmi; Permana, Erwin Putera
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 4 (2024): Volume 09 No. 04 Desember 2024 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i4.18792

Abstract

This research was motivated by the results of observations carried out at SDN Pulorejo. namely, the problem of low learning outcomes for grade 5 students in the social studies subject, history material, was found. The low student learning outcomes are caused by students not liking and considering social studies subjects, especially history, to be difficult and boring. Therefore, in this research, a trial was carried out to improve student learning outcomes by using the interactive multimedia "PETOK PEJANDA" based on the Prezi application. The aim of this research and development is to determine the validity, practicality and effectiveness of the interactive multimedia "PETOK PEJANDA" based on the Prezi application. This research uses the development research model and ADDIE method. This research obtained media and material validity results of 84%, the effectiveness of the media in limited trials obtained classical completeness of 90% while in extensive trials obtained classical completeness of 96%, and practicality in limited trials obtained a percentage of 94% and in extensive trials obtained percentage of 95%. Based on this percentage, it can be concluded that the interactive multimedia "PETOK PEJANDA" based on the Prezi application is valid, practical, and effective for use in grade 5 elementary school students.
PENGEMBANGAN MULTIMEDIA GARDA "GARUDA DI DADA" PADA MATERI SIMBOL-SIMBOL PANCASILA KELAS I SDN SUDIMOROHARJO 2 TAHUN PELAJARAN 2024/2025 Rohmawaty, Any; Fahmi Imron, Ilmawati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 t
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.23270

Abstract

This research aims to develop interactive learning media based on the Canva application with the name Multimedia GARDA (Garuda di Dada) to increase the understanding of class I students at SDN Sudimoroharjo 2 on Pancasila symbols. The research method used is Research and Development (R&D) with the ADDIE model which consists of five stages: analysis, design, development, implementation and evaluation. The research results show that Multimedia GARDA has a validity level of 96% (media) and 94.2% (material), as well as a practicality level of 94% (teachers) and 97.3% (students). In addition, the effectiveness of this media is proven by a classical completion rate of 93% in extensive trials. Thus, the GARDA interactive multimedia based on the Canva application was declared valid, practical and effective for use as a medium in learning Pancasila and Citizenship Education. This media not only helps students understand the material more easily, but also increases students' active involvement in the learning process. Further development is recommended to expand the application of this multimedia to other materials at the elementary school level.
PENERAPAN MODEL TGT BERBANTUAN MEDIA KARTU PERTANYAAN UNTUK MENINGKATKAN HASIL BELAJAR IPAS KELAS IV DI SDN SUKORAME 2 Cahyono, Arif Tri; Ilmawati Fahmi Imron; Nurul Mubarokah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 2 (2025): Volume10 Nomor 2, Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i2.24751

Abstract

This study aims to improve the learning outcomes of fourth-grade students at SDN Sukorame 2 Kota Kediri in the subject of Natural and Social Sciences (IPAS), specifically on the topic "Characteristics of Nature and Its Utilization," through the implementation of the Time Game Tournament model supported by question card media. The identified problem was the low level of student engagement in learning activities and suboptimal academic performance. This classroom action research was conducted in two cycles, each consisting of the stages of planning, implementation, observation, and reflection. Data were collected using student learning outcome tests. The results showed that in Cycle I, only 14 out of 28 students (50%) achieved the minimum mastery criteria, with an average score of 70.7. The learning process during this cycle was still teacher-centered and lacked active student participation. After improving the instructional strategy in Cycle II by applying the Time Game Tournament model and using question card media, student learning outcomes increased significantly. A total of 25 students (89.28%) achieved mastery, with the class average rising to 87, and only 3 students did not meet the criteria. This improvement indicates that the Time Game Tournament model, supported by question card media, effectively enhances active student participation, creates a more enjoyable learning environment, and has a positive impact on student achievement. Therefore, this model can serve as an effective alternative learning strategy to improve conceptual understanding among elementary school students.
PERBANDINGAN PENERAPAN MODEL DIRECT INSTRUCTION DENGAN MODEL COURSE REVIEW HORAY TERHADAP HASIL BELAJAR MATERI PECAHAN KELAS 2 SD Risa Aulia Tanti; Ilmawati Fahmi Imron; Aan Nurfahrudianto
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 2 (2025): Volume 10 Nomor2, Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i2.27187

Abstract

The research was conducted based on the results of observations that have been carried out at SDN 1 Begadung which showed that the value of student learning outcomes in the subject of mathematics on fraction material in class 2 was below the average value that had been determined. In learning activities, teachers used the Direct Instruction learning model with the lecture method. The solution to this problem is to apply the Course Review Horay learning model with the help of fraction card media. The purpose of the research conducted was to determine the effect of implementing the learning model on learning outcomes. This study uses a quantitative approach with a Quasy Experimental Design research design. The subjects of this study were all 25 students in class 2A and all 25 students in class 2B. The sampling technique was Non Probability Sampling. The data collection technique used an instrument in the form of 15 multiple choice questions. The test results in the experimental class Sig. 0.000 which explains that there is an effect of implementing the Course Review Horay model on learning outcomes, while the test results in the control class Sig. 0.000 which explains that there is an effect of implementing the Direct Instruction model. After testing using the independent Sample t-test, the results of Sig. 0.006 which explains that there are differences in the application of learning models to learning outcomes.
UJI KEEFEKTIFAN PENGGUNAAN MEDIA PEMBELAJARAN VIDIO ANIMASI “LAYAR HISTORY” MATERI SEJARAH KELAHIRAN PANCASILA PADA PESERTA DIDIK KELAS V SDN KENITEN 1 Isdela Oktovi Budiawati; Ilmawati Fahmi Imron; Aan Nurfahrudianto
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 2 (2025): Volume 10 Nomor2, Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i2.27188

Abstract

This study was conducted from the results of observations during the Pancasila Education learning, the history of the birth of Pancasila material implemented at SDN Keniten 1. In grade V students there are problems, namely they have difficulty understanding abstract material and the learning outcomes obtained from daily tests are still relatively low or below the Learning Objective Achievement Criteria (KKTP) which is below 75. The purpose of this study was to determine the effectiveness of the animated video learning media "Layar History" on the history of the birth of Pancasila material. The model used in the development carried out in this study is the ADDIE model. The ADDIE model consists of five stages: namely 1) analysis, 2) design, 3) development, 4) implementation, and 5) evaluation. The data analysis technique used was with the research subjects of grade V SDN Keniten 1 as many as 30 students. The results of the effectiveness of the animated video learning media were known through limited trials and extensive trials. Based on the results of limited trials after applying the media with 10 students as subjects, the results obtained were above the predetermined KKTP, which was 75 with a classical completion percentage of 100%. So it can be concluded that the animated video learning media "Layar History" is stated to be very effective for use in small-scale learning processes. Based on the results of extensive trials after applying the media with 20 students as subjects, the results obtained were above the predetermined KKTP, which was 75 with a classical completion percentage of 100%. So it can be concluded that the animated video learning media "Layar History" on the material on the history of the birth of Pancasila is stated to be very effective for use in large-scale learning processes.
Co-Authors 'Adziima, Mavatih Fauzul Aan Nurfahrudianto Abdul Aziz Hunaifi Abidah, Bintan Abriel Ladhiana Putri Adista, Nesyadila Dyah Afandi, Sekar Kinayafadia Agustia, Selvia Liga Alfi Laila Alfi Laila Alfi Laila, Alfi Angzalna, Umbar Ardiansyah, Auliyakhtsani Arim Septiawan Badriah, Anisatul Basori, Moh. Belinda Revi Junian Budi Susilo Eksan Cahyani, Rahma Cahyono, Arif Tri Cholilia Anisa Ulfa Lili Damariswara, Rian Damariswara, Rian Dhian Dwi Nur Wenda, Dhian Dwi Nur Dita Ayu Wardyaning Siwi Ditya, Fahreza Fheeba Anggar Eka Putri, Kharisma Endang Sri Mujiwati Erliana Novita Erwin Putera Permana Erwin Putera Permana Evihan Ridho Irma Sholikhatin Fadhilah, Anis Nur Frans Aditia Wiguna Handayani, Rizky Hapsari, Devinsa Pinda Hesti Novita Sari Ikke Yuliani Dhian Puspitarini Intan Khoirun Nisa Isdela Oktovi Budiawati Karimatus Saidah Kukuh Andri Aka Kurnia, Ita Lidia Evi Lioni, Jihan Nabila Permata Lusia Mimi Febrianti Maharani Putri, Rossa Puspa Mahendra, Mukhamad Riki Maulana, Gafarudin Fauzi Mochamad Choirul Arifin Muhamad Basori Muhamad Basori, Muhamad Mukmin, Bagus Amirul Muliawati, Astri Mumpuni, Atikah Mumun Nurmilawati Mustofa, Muhammad Afif Nitya Santi, Novi Novi Nitya Santi Nur'Aida, Martalia Nurita Primasatya Nurul Mubarokah Nurwenda, Dhian Dwi Oliviana Putri Setyorini Permatasari, Meilina Pramita, Fransiska Dwi Pratama, Kurniawan Wahyu Pujianto Pujianto Purwaningrum, Sri Putri, Karisma Eka Putri, Kharisma Eka Rahmawati, Novi Chandra Ayu Rian Damariswara Rianti, Dita Fatma Rika Putri Rahayu Risa Aulia Tanti Rohmawaty, Any Rosita Eka Saputri Saidah, Karimatus Sari, Ayu Titis Rukmana Sayuti, Renata Eka Septiananda, Siti Nurrahmawati Soenarko, Bambang Sri Mujiwati, Endang Susi Damayanti, Susi Sutrisno Sahari, Sutrisno Suwitnyo, Hadi Titah Meytika Violina Afya', Zahara Wahid Ibnu Zaman Wahyudi Wahyudi Wiganata, Siken Agil Winda Rahayuningtiyas Wulansari, Dinda Yessica Novita Puji Rahayu Zahara Violina Afya Zunaidah, Farida Nurlaila