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PENGARUH MODEL PEMBELAJARAN DISCOVERY LEARNING TERHADAP HASIL BELAJAR IPA SISWA KELAS III SD 3 TENGGELES Fariza Sauqi Mahmada; F.Shoufika Hilyana; Khamdun
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 04 (2023): Volume 09 No. 04 September 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i04.1858

Abstract

This study aims to identify that there is influence and improvement in the Discovery Learning Learning Model on Science Learning Outcomes for class III SD 3 Tenggeles.The problem in this research is motivated by the lack of understanding of students in receiving learning material and the lack of understanding of students in a reading, this is because students' reading literacy is still low. This of course can affect learning outcomes in grade 3 students in science content. This study aims to identify the effect of the discovery learning model assisted by concrete media on the science learning outcomes of third grade students at SD 3 Tenggeles. This research method is a quantitative pre-experimental design. The population of this research were all class III students, totaling 22 students.
Upaya Pengembangan Kecerdasan Sosial Anak Melalui Pembiasaan TOMAT (Tolong, Maaf, Terima Kasih) Karunia, Anggie; Purbasari, Imaniar; Khamdun, Khamdun
WASIS : Jurnal Ilmiah Pendidikan Vol 5, No 2 (2024): WASIS : Jurnal Ilmiah Pendidikan
Publisher : PGSD Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/wasis.v5i2.12147

Abstract

This research aims to (1) find out how the TOMAT (Help, Sorry, Thank You) habituation program is implemented and (2) find out what factors influence the implementation of habituation in the development of students' social intelligence in SD 2 Tenggeles.This type of research is descriptive qualitative with a narrative method or approach which was carried out at SD 2 Tenggeles, Mejobo District, Kudus Regency, taking class II teachers as subjects with a total of 18 students. Data was taken using interview and observation techniques. Interviews were conducted using interview instruments for students and teachers, while observations were carried out to observe the habituation of TOMAT (Please, Sorry, Thank You) in class 2 students at SD 2 Tenggeles. Analysis of research data qualitatively. Data on the implementation of the TOMAT program observed and recorded in interview activities are presented in narrative sentences and concluded according to field data.The results of the analysis show that the behavior of SD 2 Tenggeles students in implementing the TOMAT (Help, Sorry, Thank You) habituation program is actually able to help develop students' social intelligence as demonstrated by their behavior of helping each other, the ability to control themselves, having endurance when facing a problem, self-motivated, able to regulate mood, ability to empathize and build relationships with other people, interact with other people, have self-awareness, consistently say TOMAT (Help, Sorry, Thank You) in the school environment even though sometimes you still have to be reminded. There are factors that influence students' social development, including individual factors, environmental factors, family factors with different dominance. The differences in the dominance of these factors then give rise to differences in each child, or what is more often called individual differences
A Pengaruh Model Pembelajaran Problem Based Learning Berbantuan Media Ular Tangga Terhadap Hasil Belajar Siswa Kelas V Ananda, Shavira Diah; Khamdun, Khamdun; Masfuah, Siti
P2M STKIP Siliwangi Vol 11 No 2 (2024): Volume 11 Nomor 2: November 2024
Publisher : IKIP Siliwangi Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/p2m.v11i2.5138

Abstract

This research aims to determine the difference in average student learning outcomes before and after using the problem based learning model in science and science learning and improving student learning outcomes by using the problem based learning model assisted by snakes and ladders media in class V of SDN 4 Bantrung in the 2023 academic year/ 2024. The reason for choosing class V was because researchers found that the learning outcomes of class V students were below the KKTP. Data collection techniques in this research used the normality test, paired sample t test, N-gain test. The research results before learning the average score obtained was 45.1 and after learning students got an average score of 76.3. The results of the paired sample t test showed a significance value of 0.001, so it can be concluded that there is a significant difference. In the n-gain test, the value obtained was 0.57 or 0.57 > 0.7, so the n-gain criterion obtained was high.
Pengaruh Permainan Rangking Satu berbantuan Powerpoint Interaktif terhadap Hasil Belajar IPAS di Kelas IV SD Fitria, Nur Diana; Khamdun, Khamdun; Bakhruddin, Ahmad
Jurnal Riset Madrasah Ibtidaiyah (JURMIA) Vol. 4 No. 2 (2024): Jurnal Riset Madrasah Ibtidaiyah
Publisher : Jurnal Riset Madrasah Ibtidaiyah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32665/jurmia.v4i2.3245

Abstract

Monotonous learning in class IV at SDN Kropak 02 makes students less motivated, thus affecting their learning outcomes. Learning methods and media that motivate learning are deemed necessary because students who have high learning motivation can achieve high learning outcomes as well. Thus, this research aims to determine the magnitude of the influence of the first ranking game assisted by interactive PowerPoint on science learning outcomes in class IV at SDN Kropak 02. This research uses a quantitative pre-experimental design method with a one group pretest-posttest design. The research was conducted with 22 samples. Data was obtained from research instruments in the form of pretest and posttest questions on the science material. Data analysis used the paired sample t-tast test and n-gain test. After the pretest and posttest were carried out, the average of the social studies pretest was 43.64 and the science pretest was 42.73, while the average of the social studies posttest was 75.00 and the science posttest was 74.09. From the average value, the sig value is obtained. in the paired sample t-tast test 0.000. Then the n-gain test results obtained a mean n-gain score of 0.5792. From the results of the data analysis, it was concluded that the ranking one game method assisted by interactive PowerPoint had a significant influence on science and science learning outcomes in class IV at SDN Kropak 02. This method had a moderate level of influence or was quite effective for use in science and science learning for class IV at SDN Kropak 02.
Analysis of Parenting Patterns on Student Motivatio Rohmaniyah, Nur Alfiyatur; Khamdun, Khamdun; Widianto, Eko
Journal of Education Technology Vol. 4 No. 3 (2020): August
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v4i3.28538

Abstract

The low level of discipline among elementary school students has resulted in a sustainable impact on students. The problem in this study is the level of student discipline which is less influenced by the lack of attention to the position of parents towards children. This study aimed to find out more about the position of democratic parents in the formation of discipline in learning for grade III SD students. This study used a qualitative approach and descriptive type in presenting the research data. The method used in data collection was using the method of observation, interviews, and field notes. The results showed that the position of democratic parents has a very strategic role in the formation of learning discipline for third grade elementary school students. Through the democratic parenting style, parents are able to provide learning assistance and the formation of student character. Not only have that students also been accustomed by parents to have regular activities in the family environment, especially in the discipline of learning. Therefore, the position of democratic parents plays a very important role in the formation of student learning discipline. The suggestions that can be taken from this study for parents are expected to be able to provide good learning assistance to children so that children have a high level of discipline and interest in learning.
Pengaruh Permainan Modern dan Permainan Tradisional Terhadap Kecerdasan Moralitas Anak Di Masa Pandemi Covid-19 Vika Adinda Erytira; Khamdun; M. Syaffruddin Kuryanto
ULIL ALBAB : Jurnal Ilmiah Multidisiplin Vol. 1 No. 5: April 2022
Publisher : CV. Ulil Albab Corp

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini merupakan penelitian Eksperimen Kuantitatif yang bertujuan untuk: Mengetahui pengaruh permaianan modern (smartphone) dan permainan tradisional anak kelas tinggi terdadap kecerdasan moral terhadap kecerdasan moral anak kelas tinggi di masa pandemi SDN 1 Tungulpandean, Kecamatan Nalumsari, Kabupaten Jepara. Bermain merupakan keseluruhan aktivitas yang dilakukan oleh individu atau kelompok, bahkan mengisi sebagian besar dari kehidupan anak-anak dengan bermain. Bermain juga dapat mengembangkan aspek moral, motorik, kognitif, serta perkembangan sosial anak. kecerdasan moral merupakan kemampuan dalam memahami hal yang benar dan salah, artinya seseorang memiliki keyakinan etika yang kuat dan bertindak berdasarkan keyakihan tersebut sehingga seseorang akan bersifat benar dan terhormat. Sampel pada penelitian ini sebanyak 18 siswa kelas 6 di SDN 1 Tunggulpandean, Nalumsari, Jepara. Instrumen penelitian yang digunakan adalah kuesioner (Angket) moral siswa yeng terdiri dari empat aspek moral siswa, yaitu integritas, tanggung jawab, kasih sayang, dan pemaaf. Kuesioner moral siswa memuat 30 item dengan 4 alternatif jawaban, yaitu: selalu, kadang-kadang, jarang dan tidak pernah. Hasil Penelitian ini menunjukan bahwa permainan modern (smartphone) dan permainan tradisional tidak dapat mempengaruhi kecerdasan moral anak di pandemi Covid-19.
Meningkatkan hasil belajar IPAS melalui model pembelajaran problem based learning berbantuan media e-puzzle pada siswa kelas IV SD Afif, Ma'mur; Khamdun, Khamdun; Rondli, Wawan Shokib
COLLASE (Creative of Learning Students Elementary Education) Vol. 8 No. 2 (2025)
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/collase.v8i2.26980

Abstract

Tujuan penelitian ini adalah untuk mengetahui peningkatan hasil belajar IPAS melalui model Problem Based Learning (PBL) berbantuan media e-puzzle , pada siswa kelas IV SD 5 Klaling Kecamatan Jekulo Kabupaten Kudus. Jenis penelitian ini menggunakan Penelitian Tindakan Kelas (PTK) dengan menggunakan metode kualitatif. Data dikumpulkan melalui lembar observasi guru, lembar observasi siswa, dan soal tes evaluasi hasil belajar dengan menggunakan rumus analisis persentase. Hasil penelitian menunjukkan bahwa Kondisi awal hasil belajar siswa sebelum menggunakan model Problem Based Learning (PBL) persentase kentuntasan belajarnya sebesar 38% (Kurang Baik). Proses pembelajaran dengan menggunakan model Problem Based Learning (PBL) untuk persentase keterampilan mengajar guru selama pembelajaran pada siklus I sudah mencapai 75% (Baik) dan mengalami peningkatan pada siklus II sebesar 83% (Sangat Baik). Sedangkan persentase keterampilan proses siswa selama proses pembelajan pada siklus I sudah mencapai 73% (Baik) dan mengalami peningkatan pada siklus II sebesar 85% (Baik). Selanjutnya hasil pembelajaran dengan menggunakan model Problem Based Learning (PBL) diperoleh persentase pada siklus I sudah mencapai 83% (baik) dan pada siklus II mengalami peningkatan menjadi 93% (Sangat Baik). Dengan demikian dapat disimpulkan bahwa Peningkatan Hasil Belajar IPAS Melalui Model Pembelajaran Problem Based Learning (PBL) pada Siswa Kelas IV SD 5 Klaling sudah tercapai.
KEEFEKTIVAN MODEL PROBLEM BASED LEARNING TERHADAP PENINGKATAN HASIL BELAJAR PENDIDIKAN PANCASILA SISWA KELAS IV SDN 6 PANGGANG Paramitha, Angelina; Khamdun, Khamdun; Ari Pratiwi, Ika
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10 No. 01 Maret 2025 In Process
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.22647

Abstract

This study aims to measure the improvement of student learning outcomes by using the Problem Based Learning model of Pancasila Education class IV SDN 6 Panggang using the Pre-Experiment method, One-Group Pretest-Posttest Design research design, this study involved 25 fourth grade students of SDN 6 Panggang. Data collection techniques used are interviews, observations, tests (pretest and posttest) and documentation. Data analysis techniques include content validity tests followed by prerequisite tests including normality tests using the Shapiro Wilk test method, because the sample is small After the data is obtained, the hypothesis is tested, namely the N-Gain test. The results showed that the average pretest and posttest of learning outcomes increased from 66 to 82. With the results of the N-Gain test for learning outcomes obtained N-Gain, the average obtained is 0.4847. This shows that Ha is accepted and H0 is rejected, which means there is a significant difference in the application of the Problem Based Learning model to student learning outcomes in Pancasila Education subjects.
Peningkatan Kemampuan Berpikir Kritis Menggunakan Problem Based Learning Berbantuan Media Caper di SD Cynthia Carla Ika Santoso; Fina Fakhriyah; Khamdun Khamdun
JANACITTA Vol. 8 No. 1 (2025): Janacitta
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35473/janacitta.v8i1.3781

Abstract

Abstract The low critical thinking ability of fifth grade students of SD 2 Gondangmanis is caused by learning that still uses conventional methods that are less creative and innovative, making students less active in learning. The purpose of this study was to determine the average difference and increase in students' critical thinking abilities with the Problem Based Learning model Assisted by Caper Media. This model can encourage students to think critically and encourage student participation, while caper media can increase students' enthusiasm and interest in learning. This research method uses pre-experimental with data collection techniques in the form of pretest and posttest tests, observations, interviews and documentation with data analysis using Paired Sample T-Test and N-Gain. The population in this study were all students of SD 2 Gondangmanis and the sample used in this study were all fifth grade students of SDN 2 Gondangmanis totaling 14 students. The results of the study showed a significant difference with an average pretest score of 33.14 and a posttest of 72.14 and by using the Paired Sample T-Test, a significance value of 0.00 was obtained where (0.00 <0.05) means that Ho is rejected and H1 is accepted. The results of the N-Gain test showed a value of 0.5821 which means that the criteria for improving students' critical thinking skills were classified as moderate. The results of the study showed that there was a significant difference in the application of the Problem Based Learning model Assisted by Caper Media on students' critical thinking skills and there was an increase in students' critical thinking skills in the moderate category. Abstrak Rendahnya kemampuan berpikir kritis siswa kelas V SD 2 Gondangmanis disebabkan oleh pembelajaran yang masih menggunakan metode konvensional yang kurang kreatif dan inovatif sehingga membuat siswa kurang aktif dalam pembelajaran. Tujuan penelitian ini adalah untuk mengetahui perbedaan rata-rata dan peningkatan kemampuan berpikir kritis siswa dengan model Problem Based Learning Berbantuan Media Caper.  Model ini dapat mendorong siswa untuk berpikir kritis dan mendorong partisipasi siswa, sedangkan media Caper dapat meningkatkan semangat dan minat siswa dalam belajar. Metode penelitian ini dengan menggunakan pre-eksperimental dengan teknik pengumpulan data berupa tes pretest dan possttest, observasi, wawancara serta dokumentasi dengan analisis data menggunakan Paired Sample T-Test dan N-Gain. Populasi dalam penelitian ini adalah Seluruh siswa SD 2 Gondangmanis dan sampel yang digunakan dalam penelitian ini adalah seluruh siswa kelas V SDN 2 Gondangmanis yang berjumlah 14 siswa. Hasil penelitian menunjukkan adanya perbedaan yang signifikan dengan rata-rata skor pretest sebesar 33,14 dan posttest sebesar 72,14 dan dengan menggunakan uji Paired Sample T-Test diperoleh nilai signifikansi sebesar 0,00 dimana (0,00 < 0,05) berarti Ho ditolak dan H1 diterima. Hasil uji N-Gain menunjukkan nilai sebesar 0,5821 yang berarti kriteria peningkatan keterampilan berpikir kritis siswa tergolong sedang. Dari hasil penelitian menunjukkan bahwa terdapat perbedaan signifikan dalam penerapan model Problem Based Learning Berbantuan Media Caper terhadap kemampuan berpikir kritis siswa dan terdapat peningkatan kemampuan berpikir kritis siswa dalam kategori sedang.
Development of Educational Game Water Cycle Materials for Elementary School Grade 5 Students Nazal Syahrul Afdoli; Achmad Hilal Madjdi; Khamdun Khamdun
Social, Humanities, and Educational Studies (SHES): Conference Series Vol 8, No 1 (2025): Social, Humanities, and Educational Studies (SHEs): Conference Series
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/shes.v8i1.99792

Abstract

Tujuan penelitian ini adalah mengembangkan permainan edukatif tentang siklus air untuk siswa sekolah dasar kelas V. Penelitian yang dilakukan adalah penelitian pengembangan atau Research and Development (R&D). Tahapan penelitian ini terdiri dari 10 tahap yang peneliti simpulkan menjadi 7 tahap yaitu potensi dan masalah, pengumpulan data, desain produk, validasi desain, revisi desain, uji coba produk dan revisi produk. Teknik yang dipilih dalam pengumpulan data menggunakan angket, wawancara, dan tes. Sumber data dalam penelitian ini adalah guru kelas V Dabin I dan siswa kelas V di Kecamatan Dabin I Lasem. Kelayakan produk dilihat dari hasil validasi ahli media dan ahli materi. Hasil validasi ahli media memperoleh nilai sebesar 91,6% dengan kategori sangat layak. Hasil validasi ahli materi memperoleh nilai sebesar 94,4% dengan kategori sangat layak. Kemudian media permainan edukatif interaktif tersebut diaplikasikan pada kelas eksperimen dan hasil perhitungan N-gain sebesar 0,72 dengan kategori tinggi. Uji efektivitas dalam penelitian ini dilakukan dengan membandingkan hasil tes tertulis pembelajaran pada kelas kontrol dan kelas eksperimen. Diperoleh nilai thitung sebesar 2,425 pada ttabel dengan a = 5% diperoleh 2,012, sehingga hasil thitung > ttabel. Dari hasil penelitian ini dapat disimpulkan bahwa media permainan edukasi interaktif dapat digunakan dalam pembelajaran di kelas V Sekolah Dasar.
Co-Authors Adi Zainal Abidin Afif, Ma'mur Ahmad Hilal Madjdi, Ahmad Hilal Ahmad, Mujtaba Ainur Rohmania Aksari, Ika Hardiyan Alna Anggi Setianingsih Ananda, Shavira Diah Anggraini, Daffa’ Dhiya’Ulhaq Anggraini, Ela Annisa Rahmawati Apriliya, Wiwik Ardiyanti, Sekar Dwi Arum Solikah aulia shinta dewi Ayu Paramastuti Azura, Farhana Nur Bakhruddin, Ahmad Binasiyah Cindy Millenia Sari Cynthia Carla Ika Santoso Deka Setiawan Dewi Aulia Putri Dwi Hesti Lilis Setyawati Dwi Tiya Listika Sari Dwi Widiyanto Eko Widianto Elyana Rosyita Erik Aditia Ismaya F. Shoufika Hilyana Fariza Sauqi Mahmada Fatikhatun Najikhah Fina Fakhriyah Fitria, Nur Diana Henry Suryo Bintoro Himmatul Ulya Himmatul Ulya Iftita Rizki Amalia Iftita Rizki Amalia Ika Oktavianti, Ika Ilham Ali Fikri Imaniar Purbasari Intan Nila Sari Irfai Fathurohman, Irfai Isti Zulfa Nida IZZAH, NURUL Izzatullaili Nadhifah Kamilatus Sa&#039;diyah Kantirahayu, Mya Karunia, Anggie Kasmantoro, Heru Khofi Anan Kusuma, Radhisya Adristi Kusumawati, Viki Marlina Lathifa, Fadhilah Wirda Lenisa Wahyu Rositania Lenisa Wahyu Rositania Lestari, Sinta Devi Lintang Kironoratri Lovika Ardana Riswari Lutfiana, Alfi Ardilla Masturi Masturi Meida Maghfiroh Mila Roysa Mitarisa Elvin Fadila Mitarisa Mohammad Hilfi Azra Dzikrulloh Mohammad Kanzunnudin Mohammad Kanzunnudin, Mohammad Mohammad Syaffruddin Kuryanto Motik Dwi Isjayanti Much Arsyad Fardani Much Asryad Fadani Nazal Syahrul Afdoli Nazal Syahrul Afdoli Ningrum, Qiqi Erna Nugraheni, Luthfa Nur Fajrie Nuurul lathifah Paramitha, Angelina Prasetiyo, Edy Pratiwi , Ika Ari Purbaniadatika, Ajeng Puspita Ayu Idhayana Rahmawati, Sinta Inayatur Ramadhan, Aliya Alif Rani Susanti Resa Kamala Fasika Risma Maula Malasari Ristiyani -, Ristiyani Riventy Silviana Fitry Rizka Alfarimba Rohmah, Dwi Putri Khabibatur Rohmah, Isna Fatkhur Rohmaniyah, Nur Alfiyatur Roufatus Salma Salma, Roufatus Sekar Dwi Ardianti Shofaul Hikmah Sikky Rokhayah Siti Fatimah Siti Helmyati Siti Masfuah Sri Utamingsih Susanti, Rani Syuroiya, Kamila Arodatus Umi Latifah Hanum Ummi Nihayatul Fadlilah Utamingsih, Sri Vika Adinda Erytira W, Sri Surachmi Wahyuni, Ghinna Tri Wawan Shokib Rondli Widya Putri Cahyani Widyaningrum, Rosfida Ariana Yuni Ratnasari Yuni Ratnasari Yuni Ratnasari Yuni Ratnasari