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Pengaruh Kompetensi Guru Agama Islam Terhadap Implementasi Manajemen Sumber Daya Manusia Di Madrasah Tsanawiyah Anhar, Jannata; Darmayanti, Rani; Usmiyatun, Usmiyatun
Assyfa Journal of Islamic Studies Vol. 1 No. 1 (2023): Assyfa Journal of Islamic Studies (June)
Publisher : CV. BImbingan Belajar Assyfa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61650/ajis.v1i1.136

Abstract

Sumber daya manusia (SDM) merupakan faktor kunci dalam sebuah lembaga pendidikan. Fenomena utama yang saat ini terjadi di lembaga pendidikan Islam adalah kualitas guru dan dosen (SDM). Pendidikan masyarakat gagal menciptakan sumber daya manusia yang unggul dalam hal kecerdasan, moralitas, spiritualitas, profesionalisme serta daya saing atau daya saing bangsa. Penelitian ini bertujuan untuk melihat dan menganalisa apakah ada Pengaruh Kompetensi Guru Agama Islam Terhadap Implementasi Manajemen Sumber Daya Manusia di Madrasah Tsanawiyah Swasta Perhentian Raja. Adapun populasi dan sampel dalam penelitian ini adalah seluruh guru pendidikan agama islam yang terdapat di  Madrasah Tsanawiyah Swasta Perhentian Raja yang berjumlah 53 orang. Pengumpulan data dilakukan dengan teknik angket. Teknik analisis data yang digunkan adalah Analisis data yang digunakan dalam penelitian ini adalah mengunakan Uji Validitas, Uji Reliabilitas, Uji Normalitas dan Uji Korelasi dan regresi linier. Hasil penelitian ini menunjukkan R Square sebesar 0,407 atau 40,7%. Nilai ini dapat diartikan bahwa perubahan implementasi manajemen sumber daya manusia oleh perubahan variabel kompetensi sebesar 40,7%.
ANALISIS PROSES REPRESENTASI MATEMATIS SISWA SMP DALAM MENYELESAIKAN SOAL HOTS (HIGHER ORDER THINKING SKILL) Dwi Priyo Utomo; Usmiyatun Usmiyatun; Minatun Nadlifah
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 13, No 4 (2024)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24127/ajpm.v13i4.9939

Abstract

Representasi dapat diartikan sebagai model atau bentuk alternatif dari suatu situasi permasalahan yang digunakan untuk mencari solusi. Indikator representasi matematis menggambarkan tiga aspek utama representasi matematis, antara lain representasi visual, representasi simbolik, dan representasi verbal. Karena itu. dengan proses representasi, siswa mempunyai kesempatan yang baik dalam memecahkan masalah sehingga dapat menyelesaikan masalah dengan benar. Penelitian ini bertujuan untuk mendeskripsikan proses pemilihan dan perubahan representasi matematis siswa dalam menyelesaikan soal HOTS. Pendekatan penelitian yang digunakan adalah penelitian kualitatif. Subyek penelitian ini adalah 6 orang siswa SMP yang mempunyai tingkat kemampuan matematika tinggi (2), sedang (2), dan rendah (2). Teknik pengumpulan data yang dipilih peneliti adalah tes dan wawancara. Hasil penelitian menunjukkan bahwa enam siswa memilih menggunakan representasi visual dalam menyelesaikan soal HOTS. Sedangkan satu siswa dengan tingkat kemampuan matematika sedang memilih menggunakan representasi simbolik. Kesimpulan dari penelitian ini adalah siswa dengan tingkat rendah tidak mengubah representasi yang dibuat dalam bentuk representasi lain. Sedangkan siswa dengan kategori tingkat kemampuan sedang dan tinggi mengubah representasi yang dibuat menjadi representasi lain. Siswa dengan kemampuan matematika tingkat tinggi dapat membuat representasi visual dalam beberapa bentuk. Representation can be interpreted as a model or alternative form of a problem situation that is used to find a solution. Mathematical representation indicators describe three main aspects of mathematical representation: visual, symbolic, and verbal. Therefore. With the representation process, students have a good opportunity to solve problems so they can solve the problem correctly. This research describes the process of selecting and changing students' mathematical representations in solving HOTS problems. The research approach used is qualitative research. The subjects of this research were six junior high school students who had high (2), medium (2), and low (2) levels of mathematics ability. The data collection techniques chosen by the researchers were tests and interviews. The research results showed that six students used visual representations to solve HOTS questions. Meanwhile, one student with moderate mathematical ability chose to use symbolic representation. This research concludes that low-level students do not change the representations made into other forms of representation. Meanwhile, students in the medium and high ability level categories changed the representation they created into another representation. Students with high-level math skills can create visual representations in several forms.
Students' Attitudes Towards Learning Mathematics: "Too Soft Attitudes-Very Difficult-Boring-In A Good Way" Darmayanti, Rani; Laila, Alfi Rachma Nisfi; Khan, Shahid; Fitriyah, Imamah Dien; Bausir, Umar; Setio, Agus; Usmiyatun, Usmiyatun
Indonesian Journal of Learning and Educational Studies Vol. 1 No. 1 (2023): Indonesian Journal of Learning and Educational Studies
Publisher : Piramida Akademi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62385/ijles.v1i1.11

Abstract

Students' attitudes towards learning mathematics: "too soft attitudes-very difficult-bored-in a good way" is an expression that is described because of a problem. Difficulties in understanding mathematical concepts have an impact on poor problem-solving abilities, so it is important to know what causes students to make mistakes and difficulties in learning mathematics. The goal to be achieved through this research is to find learning problems, their causes, and how to overcome them in learning mathematics. The research method of this research is a qualitative research based on a phenomenological approach. This study was conducted at his MTs Darul Hikmah Kedungwaru in Tulungagung. The main data sources are students and teachers of mathematics. Sources of supporting data are the Head of MTs Darul Hikmah Kedungwaru and class teachers. Data collection techniques through observation and interviews. Data analysis techniques are data reduction, data presentation, and conclusion/validation. The results are as follows. (a) student problems: Lack of understanding of the material provided by the teacher, low student motivation to study, lazy to do homework regularly. (b) Educator's Problems: The teacher's inability to master the class, the teacher's inability to master the learning material. Efforts to overcome problems learning mathematics: (a) Efforts to Solve Student Problems: Strive to improve the learning environment Attempt to motivate students by providing suggestions to help them learn more actively Reward students with grades and praise for their learning Remind them to complete their homework (b) Efforts to solve educator problems, namely: Schools conduct assessments, summon teachers who are unable to attend class, and conduct teacher coaching and training, especially math teachers
Si-GEMAS: Serious game mathematical crossword puzzle learning media for students critical thinking ability Cholily, Yus Mochamad; Darmayanti, Rani; Lovat, Terence; Choirudin, Choirudin; Usmiyatun, Usmiyatun; Muhammad, Ilham
Al-Jabar: Jurnal Pendidikan Matematika Vol 14 No 1 (2023): Al-Jabar: Jurnal Pendidikan Matematika
Publisher : Universitas Islam Raden Intan Lampung, INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/ajpm.v14i1.16113

Abstract

Critical personality is a skill that must be possessed in order to survive in the global competition of 21st-century society. Given that critical thinking education is an essential part of human life, innovations must be carried out to foster students' critical thinking. One of his studies was the innovation of crossword learning media (Si-GEMAS). This study aimed to develop Si-GEMAS learning media for the mathematical critical thinking skills of Grade VIII SMP students at YALCP Pasuruan, which are valid, practical, and effective in the learning process. This is intended to determine its validity and efficiency. This research specialty was based on the Borg n Gall development model. The research subjects were ten students of class VIII. The instruments used were validation sheets, teacher and student response questionnaires, and student learning outcomes tests. The results showed that the relevance score of Si-GEMAS learning media with students' critical thinking skills was in the very valid category and efficient. It shows that the Si-GEMAS media was valid and efficient. It increases students' critical thinking from an average of 65.67 to 88.28. It shows that there is an increase of 22.61. So it can help students develop critical thinking skills in learning.
Humor by Numbers: An Analysis of Comedians' Mathematical Thinking Patterns in Creating Stand-Up Material with Induction, Deduction, and Analogy Aji, Fauzan Bayu; Sugianto, Rahmad; Usmiyatun, Usmiyatun
Delta-Phi: Jurnal Pendidikan Matematika Vol. 2 No. 2 (2024): Delta-Phi: Jurnal Pendidikan Matematika (August)
Publisher : CV. Bimbimbingan Belajar Assyfa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61650/dpjpm.v2i2.35

Abstract

Thinking is an activity that takes place in the mind/brain of each individual in order to synthesize problems to solve them, understand concepts, remember, create methods, or analyze events. Students will be able to analyze when they are able to use their thinking skills to understand a concept. By presenting learning that is designed with a comedy structure in the classroom, it can make the class atmosphere more enjoyable by not letting go of the concept or material being taught in order to achieve learning objectives, namely by Stand Up Comedy. This study aims to describe how comedians' mathematical thinking processes in high school students in Mathematical Logic material based on their mathematical abilities. This type of research is exploratory qualitative by collecting verbal data. Data analysis techniques use inductive, deductive, and analogy methods. The subjects used were 3 class XI students who had different mathematical abilities. The result of this study is that comedians think mathematically by using inductive, deductive, and analogy methods when writing Stand Up Comedy materials. Students' understanding of concepts is obtained from the thinking processes carried out by students, starting from the setup development process to the assimilation and accommodation processes. While the fun atmosphere in learning is obtained from the findings of the concepts they learn where in drawing conclusions using inductive, deductive, and analogy methods can trigger laughter from the audience.
The self-efficacy of education students in understanding materials and mathematical problem-solving Baiduri, Baiduri; Usmiyatun, Usmiyatun
International Journal of Evaluation and Research in Education (IJERE) Vol 14, No 4: August 2025
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijere.v14i4.28223

Abstract

The present study investigates the self-efficacy (SE) of education students concerning their understanding of educational materials and mathematical problem-solving skills. SE, a crucial motivational construct, plays a vital role in academic achievement and cognitive development. The research employed a quantitative approach, utilizing a structured questionnaire to collect data from 155 mathematics education students and 67 biology education students. The questionnaire using a Likert-type scale comprised two main sections: one assessing SE beliefs related to understanding educational materials and the other focusing on SE beliefs associated with mathematical problem-solving. The data analysis was performed using descriptive and inferential statistical methods, including correlation analysis and independent t-tests by JASP 0.16.3.0. The findings provide valuable insights into the SE of education students in the context of different disciplines. The study reveals the overall SE levels of mathematics and biology education students in understanding educational materials and mathematical problem-solving are moderate level. There is no significant relationship between the SE of mathematics and biology education students in understanding materials and mathematical problem-solving. However, there are significant differences in SE for both understanding materials and mathematical problem-solving between the two groups. The implications of these findings for instructional practices are discussed.
Students' Intuitive Thinking Process in Solving Geometry Tasks from the Van Hiele Level Utomo, Dwi Priyo; Amaliyah, Tuti Zahrotul; Darmayanti, Rani; Usmiyatun, Usmiyatun; Choirudin, Choirudin
JTAM (Jurnal Teori dan Aplikasi Matematika) Vol 7, No 1 (2023): January
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jtam.v7i1.11528

Abstract

Thinking is a cognitive way of generating ideas for problem-solving decision-making strategies. This study aims to analyze and describe intuitive thinking processes in solving students' mathematical assignments about geometry based on Van Hiele's theory. The method used is descriptive qualitative. The research subjects were students of class VIIIA. The research location is one of the Madrasah Tsanawiyah in Pasuruan Regency. Credibility uses source data collection techniques using the VHGT test to determine the level of the subject, geometry problem tests, document studies, and interviews. The main instruments are researchers and supporters of geometry tests and interviews. The results of this study indicate that students who think intuitively through catalytic inference are obtained spontaneously and suddenly in completing the math tasks they face without using prior knowledge, and intuitively appear globally and use shortcuts. Whereas students who think intuitively with common sense are obtained directly and directly using the steps to complete mathematical tasks neatly and neatly, intuitively, the sequence of completing tasks appears by their experience and knowledge. Based on Van Hiele's level, students who think intuitively with catalytic inference are included in level 0 (visualization), and students who think intuitively with common sense are included in level 1 (analysis). Students who think intuitively with common sense can directly and immediately use the steps to complete math tasks neatly and neatly, intuitively appearing in the sequence of completing tasks according to their experience and knowledge. Based on Van Hiele's level, students who think intuitively with catalytic inference are included in level 0 (visualization), and students who think intuitively with common sense are included in level 1 (analysis). Students who think intuitively with common sense can directly and immediately use the steps to complete math tasks neatly and neatly, intuitively appearing in the sequence of completing tasks according to their experience and knowledge. Based on the Van Hiele level, students who think intuitively with catalytic inference are included in level 0 (visualization).
Project-Based Learning Model with Google Sites and Students' Mathematical Literacy Fatra, Maifalinda; Usmiyatun, Usmiyatun; Karim, Samuel
Edutechnium Journal of Educational Technology Vol. 2 No. 1 (2024): Edutechnium Journal of Educational Technology
Publisher : CV. Edutechnium Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71365/edujet.v2i1.43

Abstract

Kemahiran dalam matematika adalah kemampuan penting yang harus diperoleh dan dikembangkan untuk mengatasi berbagai tantangan secara efektif. Masalah literasi matematika menilai kapasitas siswa untuk menganalisis, membenarkan, dan mengartikulasikan konsep secara efektif sambil memecahkan kesulitan yang dihadapi. Solusi efektif untuk mengatasi permasalahan tersebut adalah dengan menggunakan Model Pembelajaran Berbasis Proyek dengan bantuan Google Sites. Model Project Based Learning (PjBL) ini memanfaatkan kemampuan media Google Sites. Tujuan penelitian ini adalah menganalisis model PJBL dengan pemanfaatan Google Sites dan menilai dampaknya terhadap kemampuan literasi matematika siswa. Penelitian ini menggunakan metodologi tinjauan literatur yang komprehensif. Pengumpulan data melibatkan pengumpulan publikasi pilihan tentang topik ini selama dekade terakhir, khususnya dari tahun 2013 hingga 2023. Artikel-artikel ini harus diakreditasi oleh Sinta 3, WOS, dan Scopus. Temuan penelitian menunjukkan tahapan pembelajaran yang berurutan untuk model PjBL pada platform Google Site. Selain itu, penelitian ini mengungkapkan adanya korelasi yang signifikan antara model PjBL dan kemampuan literasi matematika siswa. Berdasarkan temuan dan analisis, ditentukan bahwa model PjBL dapat dimanfaatkan secara efektif dengan menggunakan media Google Sites. Penggunaan paradigma PjBL yang didukung oleh Google Sites memberikan efek menguntungkan dalam meningkatkan kemampuan literasi matematika siswa. PjBL, dengan bantuan Google Sites, melibatkan siswa dalam secara aktif menyelesaikan masalah rumit dengan melakukan proyek yang memberikan hasil nyata. Esai ini akan menjelaskan lebih lanjut keuntungan model PjBL yang difasilitasi Google Sites bagi siswa.
ADVANCEMENT OF MATHEMATICAL NON-TEST INSTRUMENTS Qomariyah, Siti; Usmiyatun, Usmiyatun; Rosyidah, Ummi; Darmayanti, Rani
Jurnal Review Pendidikan dan Pengajaran Vol. 7 No. 1 (2024): Volume 7 No 1 Tahun 2024
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jrpp.v7i1.24802

Abstract

Kurikulum 2013 mengamanatkan penilaian berbasis kompetensi, menggantikan penilaian tes konvensional dengan penilaian otentik yang menganalisis pengetahuan, sikap, dan kemampuan. Metode yang digunakan adalah penelitian kepustakaan, yaitu pengumpulan data dengan cara mencari sumber dan mengkonstruksinya dari berbagai sumber seperti buku, jurnal dan penelitian yang sudah ada. Berbagai pendekatan dapat digunakan untuk mengumpulkan data kemajuan pendidikan siswa mengenai proses pembelajaran dan prestasi akademik. Metode pengumpulan data ini menilai kemajuan akademik siswa dengan mengukur pencapaian kriteria kemahiran mereka, yang mencakup kemampuan dasar yang ditentukan dalam Kurikulum 2013 dan kompetensi penting yang harus dipenuhi. Penilaian kecakapan dasar menggunakan indikator pencapaian kemahiran yang mencakup satu atau lebih bidang. Berdasarkan hasil penelitian, tanda-tanda tersebut dapat digunakan untuk memilih metode penilaian yang sesuai, seperti tes tertulis, observasi, penilaian praktik, dan tugas individu atau kelompok. Selama evaluasi kelas, tujuh prosedur khusus dapat digunakan: penilaian ujian tertulis/lisan, penilaian kinerja, penilaian sikap, penilaian proyek, penilaian produk, pemanfaatan portofolio, dan penilaian diri. Penilaian tertulis/verbal menggunakan tes, sedangkan enam prosedur evaluasi lainnya (non tes) menggunakan lembar observasi dan angket. Instrumen kontes dapat mencakup daftar periksa, skala, atau catatan observasi. Pada kesempatan kali ini kita akan fokus pada evaluasi kompetisi yang meliputi (1) proses pembuatan alat nontes, (2) macam-macam alat nontes, dan (3) penilaian kualitas alat nontes yang dihasilkan. alat non-tes.
Kesesuaian Desain 4 Varian Produk PIZZA POTATO CHIPS (4C) dengan Prinsip Konstruktivisme dan Pembelajaran Berbasis Proyek salsabillah, Adinda; Usmiyatun, Usmiyatun; Naim, Muhammad; Darmayanti, Rani
Jurnal Penelitian Tindakan Kelas Vol. 1 No. 2 (2023): Jurnal Penelitian Tindakan Kelas (September)
Publisher : CV Bimbingan Belajar Assyfa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61650/jptk.v1i2.294

Abstract

Penelitian ini bertujuan menganalisis dan mendeskripsikan kesesuaian desain produk media pembelajaran PIZZA POTATO CHIPS dengan kerangka pedagogis Konstruktivisme Sosial Vygotsky dan Sintaks Pembelajaran Berbasis Proyek (PjBL). Media ini dirancang untuk memperkuat empat keterampilan abad ke-21 (4C): Berpikir Kritis, Kreativitas, Kolaborasi, dan Komunikasi, berdasarkan temuan awal rendahnya keterampilan 4C dan self-efisiensi siswa SMA di Pasuruan pada materi Batas Fungsi Aljabar. Penelitian ini menggunakan metode Deskriptif Kualitatif dengan fokus pada Analisis Dokumen desain dan Expert Judgment naratif dari pakar. Hasilnya menunjukkan bahwa media desain, yang merepresentasikan 4 varian rasa/tema 4C, dinyatakan Sangat Sesuai (High Design Fidelity). Kesesuaian ini dicapai melalui integrasi Konstruktivisme dengan menyediakan scaffolding diferensiasi dan memaksimalkan interaksi sosial di dalam Zona Perkembangan Proksimal (ZPD), kontekstualisasi PjBL dengan menguraikan Driving Question Limit Fungsi Aljabar yang autentik dan terintegrasi Etnomatematika Pasuruan, serta penguatan afektif melalui metafora visual Pizza dan Chips untuk mengatasi batas miskonsepsi dan meningkatkan efikasi diri. Kesimpulannya, desain media PIZZA POTATO CHIPS memiliki fondasi filosofis dan metodologis yang kuat untuk diimplementasikan, dengan potensi signifikan untuk meningkatkan keterampilan 4C siswa secara terstruktur dan komprehensif. Penelitian ini mendukung SDG 4 (Pendidikan Berkualitas) dengan menciptakan inovasi pembelajaran yang relevan dengan tuntutan abad ke-21.