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Journal : Education and Human Development Journal

The Role of YouTube in Enhancing Learning Outcomes and Creativity among Elementary School Students Desiyanti, Lina; Nuril Huda; Victor MTL Tobing
JURNAL PENDIDIKAN DAN PENGEMBANGAN MANUSIA Vol 10 No 2 (2025): Education and Human Development Journal
Publisher : Universitas Nahdatul Ulama Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33086/ehdj.v10i2.7793

Abstract

YouTube, a video-based platform, offers plenty of potential to help education by rendering it more interactive, engaging, and successful. However, the qualitative research conducted with a case study at Ba'engas 3 Elementary School at Labang district, Bangkalan city has yet to fully embrace YouTube as a teaching tool. Thus, this research uses a descriptive qualitative approach with the aim of discussing and analyzing in detail how the use of YouTube as a learning tool can improve students' learning outcomes and creativity. The research subjects consisted of the principal, teachers, and fifth-grade students of Ba’engas 3 Elementary School. Data collection techniques were carried out through observation, in-depth interviews, and documentation. Data analysis techniques used the Miles and Huberman model, which includes data reduction, data presentation, and conclusion drawing and verification. The validity of the data was obtained through triangulation of sources and techniques. The research results show that the implementation of YouTube in learning for fifth-grade students at Ba’engas 3 Elementary School demonstrates high enthusiasm when learning using videos, making it easier to understand the material, and being able to develop creative ideas in the assigned project tasks. Students can gain a deeper and more contextual understanding of complex topics by using diverse and engaging YouTube audio-visual content. Thus, YouTube is not only a source of knowledge but also a tactical instrument to encourage creative and active learning as well as enhance students' understanding of the subject matter.
Improving Elementary Students’ Mathematical Understanding and Independent Learning Through the Puzzle Learning Media Yanti Setiawati; Nuril Huda; Muhajir; Soubar Isman
JURNAL PENDIDIKAN DAN PENGEMBANGAN MANUSIA Vol 11 No 1 (2026): Education and Human Development Journal
Publisher : Universitas Nahdatul Ulama Surabaya

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Abstract

Innovative and engaging instructional media are increasingly required to enhance students’ conceptual understanding and promote learner autonomy in elementary education. Within mathematics learning, game-based media such as puzzles have been suggested as effective tools to support constructivist learning processes. This study aims to examine the effectiveness of puzzle-based learning media in improving conceptual understanding and learning independence among fifth-grade students at Petapan 2 Primary School. A quantitative research design was employed using a saturation sampling technique involving 60 students from classes V-C and V-D. Data were collected through a mathematical understanding test and a learning independence questionnaire. Data analysis was conducted using IBM SPSS version 21 for Windows, including validity, reliability, normality, and homogeneity tests. Hypothesis testing was performed using an independent samples t-test. The results indicate a significant difference between the experimental group using puzzle media and the control group using conventional media. The significance values for conceptual understanding and learning independence were both 0.000 (< 0.05). These findings demonstrate that puzzle-based media significantly enhance students’ mathematical understanding and foster independent learning. Therefore, the integration of constructivist, game-based learning media is recommended to strengthen both cognitive and affective outcomes in elementary mathematics education
The Effect of Smartboard-Based Interactive Media on Learning Interest and Mathematics Achievement of Elementary School Students Hastutik, Lilik Muji; Muhajir; Nuril Huda; Sri Yuni Hanifah
JURNAL PENDIDIKAN DAN PENGEMBANGAN MANUSIA Vol 11 No 1 (2026): Education and Human Development Journal
Publisher : Universitas Nahdatul Ulama Surabaya

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Abstract

Integrating digital learning media in primary education has become increasingly important to enhance student engagement and academic achievement, particularly in subjects that students often perceive as difficult, such as mathematics. Interactive technologies such as Smartboards provide dynamic visual and interactive learning environments that can potentially improve students’ interest and learning outcomes. This study aims to examine the effect of interactive Smartboard media on students’ learning interest and mathematics achievement among fourth-grade students at SDN Kebun 2 Kamal. The research employed a quasi-experimental design with a quantitative approach. The sampling technique used was saturation sampling, involving the entire population of 50 students from classes IV-A and IV-B. The research instruments consisted of a mathematics learning achievement test and a questionnaire measuring students’ learning interest. Data were analyzed using IBM SPSS version 21, including tests of validity, homogeneity, normality, and an independent samples t-test. The findings reveal a statistically significant improvement in both students’ interest and learning outcomes after the implementation of Smartboard-based instruction, with a significance value of 0.000 (p < 0.05). The results indicate that the use of Smartboard media effectively enhances students’ engagement and academic performance in mathematics. Therefore, Smartboard technology can be recommended as an alternative instructional medium to support the achievement of learning competencies in elementary mathematics education
The Interactive Kahoot Game's Impact on Student Interest and Learning Independence in Mathematics Learning Indah Kusuma Wardani; Sucipto; Nuril Huda; Sunardjo
JURNAL PENDIDIKAN DAN PENGEMBANGAN MANUSIA Vol 11 No 1 (2026): Education and Human Development Journal
Publisher : Universitas Nahdatul Ulama Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to examine the impact of the interactive game-based platform Kahoot on student engagement and learning independence in mathematics instruction at Kebun 2 Elementary School. The study addresses two critical issues: low levels of student engagement and the limited development of independent learning strategies in mastering mathematical concepts, both of which necessitate the adoption of innovative pedagogical approaches to foster active participation. This research offers a novel contribution by exploring the application of Kahoot as an interactive instructional tool in elementary mathematics education within a local context, where such studies remain limited. A quasi-experimental design with a quantitative approach was employed, involving 50 fifth-grade students (classes V-A and V-B) selected through saturation sampling. Data were collected using a structured questionnaire measuring student engagement and learning independence. Statistical analysis was conducted using the Independent Samples t-test with IBM SPSS version 27. The findings reveal that the post-test results for both variables yielded a p-value of 0.000, which is below the established threshold of α = 0.05, indicating a statistically significant difference between the experimental and control groups. These results demonstrate that the integration of Kahoot significantly enhances student engagement and promotes greater learning independence in mathematics. In conclusion, this study underscores the pedagogical value of interactive digital platforms as effective alternative strategies for creating more engaging learning environments and fostering student autonomy in elementary mathematics education
Co-Authors A. Rangga Abdul Rahman Sidik Adi Suroso Agustina Rahmi Ahmad Najir Ainul Yakin Andika Isma Arumtyas Puspitaning Padmasari Ary Wijaya Asdar Ahmad Asmawatiy, Cici Aulia Azmina Fajriati Barkatullah Amin Budi Mardikawati Deritawati Deritawati Desiyanti, Lina Didik Purwandika Dina Hermina Eka Adnan Agung Eko Wahyudi F. Widhi Mahatmanti Fahriana Nurrisa Fatana Auliyah Febriyanti Ryan Ariyani Firdaus Firdaus Fitakhu Khoirul Ilmiah Ghina Fairuz Salsabila Ghina Sofia Mahfuzah Haerussaleh Haerussaleh Haerussaleh Hairussaleh Harmina Hastutik, Lilik Muji Hatip, Ahmad Herman Darmawan Hosen Ika Setiawati Indah Kusuma Wardani Jefri Tampubolon Jeranah KETIN AYU HENI TAHIRA Kintan Amellia Agustin Loso Judijanto Lumbantoruan, Jitu Halomoan Mahdi Hidayatullah Marhusin Marta Dewi Putri S Martin Sulistyani Martin Sulistyani Martono, Boedi Masruddin Masruddin Meryantie, Anggarilia Mihrab Afnanda Mochamad Dimas Adam Permana Mohammad Alauhdin Mudakkir MUHAJIR Muhajir Muhajir Muhajir Muhajir, Muhajir Muhajir Taslikhan Muhamad Sabirin Muhammad Syaiful Mustafa Kamal Nensy Megawati Simanjuntak Nicson Alfa Tena Bolo Nina Arifa Ninik Mardiana Nisraeni Norma Tiara Nurwijayanti Pandu Rudy Widyatama Pikir Wisnu Wijayanto Prita Khairunnisa Putri Antingsari, Eunike Ra Sidan Amin As Ramdhan Kurniawan Revina Rizki Alhudani Rezki Novianti Riani Sukma Wijaya Ridho Prasetyo Rima Damayanti RR Yulianti Prihatiningrum Simanjuntak, Nensy Megawati Siti Aliyah Al Bushairi Slamet Prayitno Soesiana Tri Eka Soubar Isman Sri Utami SRI UTAMI Sri Yuni Hanifah Sucipto Sumartono Sunardjo Supardi Supardi Syafrinal Syafrinal Syarif Hidayatullah Z Umar Victor Maruli Tua L. Tobing Victor MTL Tobing WINDI SETIAWAN Yanti Setiawati Yessy Septiani Yuono